15L axis-dominion (axis) vs Slovenehero (allies +14)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                6 infantry moved from Novosibirsk to Kazakhstan
                1 armour and 1 mech_infantry moved from Ukraine to Rostov
                3 mech_infantrys moved from Russia to Rostov
                4 armour moved from Russia to Rostov
                5 infantry moved from Ukraine to Rostov
                3 artilleries moved from Bryansk to Rostov
                12 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Dzavhan
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                3 infantry moved from Bryansk to Russia
                1 armour moved from Ukraine to Rostov

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Timguska to Novosibirsk
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Timguska : 2 infantry
        Kazakhstan : 6 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 2 aaGuns, 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys
        Russia : 1 aaGun, 1 airfield, 1 factory_major and 13 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Novosibirsk : 2 aaGuns and 12 infantry
        Volgograd : 1 factory_minor
        109 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 29 / 29
        Japanese : 63 / 69
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 25 / 24
        UK_Pacific : 5 / 2
        Italians : 21 / 37
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 mech_infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour and 2 mech_infantrys moved from Hopei to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Hopei to Central Mongolia
                2 bombers moved from Hopei to Central Mongolia
                1 fighter moved from Manchuria to Central Mongolia

    Combat - Japanese
                Battle in Central Mongolia
                    Japanese attack with 1 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Japanese win, taking Central Mongolia from Russians with 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Burma to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Anhwe to Kiangsi
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
                1 aaGun, 1 artillery and 7 infantry moved from Hopei to Kweichow
                2 fighters and 1 tactical_bomber moved from Kiangsu to Kweichow
                3 infantry moved from Manchuria to Buyant-Uhaa
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                3 infantry moved from Shantung to Kiangsu
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 2 destroyers moved from 41 Sea Zone to 42 Sea Zone
                1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                6 fighters moved from Japan to Philippines
                2 bombers moved from Central Mongolia to Yunnan
                2 fighters and 1 tactical_bomber moved from Central Mongolia to Hopei
                1 transport moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 carrier placed in 19 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan
                1 armour and 2 mech_infantrys placed in Manchuria
                2 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                2 battleships moved from 54 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  3/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                2 submarines moved from 54 Sea Zone to 33 Sea Zone
                2 carriers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                3 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                3 bombers moved from Eastern United States to Gibraltar
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from Hawaiian Islands to New Zealand

    Place Units - Americans
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 4 mech_infantrys
        Aleutian Islands : 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Gibraltar : 4 bombers, 4 fighters and 1 tactical_bomber
        Morocco : 2 artilleries and 2 infantry
        86 Sea Zone : 1 transport
        92 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 1 carrier and 1 submarine
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 3 carriers, 1 cruiser and 2 transports

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 27 / 29
        Japanese : 66 / 71
        Americans : 52 / 75
        Chinese : 3 / 6
        British : 25 / 24
        UK_Pacific : 5 / 2
        Italians : 21 / 37
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 4,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,750
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                18 infantry moved from Szechwan to Sikang

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Sikang : 20 infantry

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 27 / 29
        Japanese : 66 / 71
        Americans : 52 / 75
        Chinese : 3 / 3
        British : 25 / 24
        UK_Pacific : 5 / 2
        Italians : 21 / 37
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 4,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,750
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                1 bomber moved from India to 80 Sea Zone

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 bomber in 80 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British lost in 80 Sea Zone
                    Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                    Casualties for British: 1 bomber

    Non Combat Move - British
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 aaGuns moved from Scotland to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                3 fighters moved from Scotland to United Kingdom
                1 fighter moved from Gibraltar to French Equatorial Africa
                1 artillery moved from Kenya to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Belgian Congo to French Equatorial Africa
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa

    Place Units - British
                1 submarine placed in 71 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 transport placed in 106 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
                British collect 25 PUs; end with 25 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 7 PUs total

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 8 artilleries, 1 factory_major, 1 harbour and 12 infantry
        Belgian Congo : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        French Equatorial Africa : 1 fighter, 1 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 transport
        Eire : 1 flag
        92 Sea Zone : 1 submarine
        Eastern Persia : 1 flag
        71 Sea Zone : 1 submarine
        91 Sea Zone : 1 fighter
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 27 / 29
        Japanese : 66 / 71
        Americans : 52 / 75
        Chinese : 3 / 3
        British : 25 / 25
        UK_Pacific : 5 / 7
        Italians : 21 / 37
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,769
            Median : 4,000
            Variance : 0,750
            Standard Deviation : 0,866
            Total rolls : 13

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,667
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    British Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,667
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,750
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Egypt to Western Ukraine
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 2 armour, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Romania to Bessarabia
                2 fighters moved from Iraq to 97 Sea Zone
                1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 97 Sea Zone to 81 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Iraq to Persia
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 aaGun, 4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Iraq to Southern Italy
                2 infantry moved from Bulgaria to Yugoslavia
                1 bomber moved from Western Ukraine to Eastern Poland

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                3 artilleries placed in Persia
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Queensland to Caroline Islands
                1 artillery moved from Queensland to New South Wales
                2 aaGuns moved from Queensland to New South Wales
                3 infantry moved from Queensland to New South Wales
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands

    Place Units - ANZAC
                2 artilleries placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 4 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 artillery, 1 fighter, 1 infantry, 2 submarines and 1 transport
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 25 / 29
        Japanese : 66 / 71
        Americans : 52 / 75
        Chinese : 3 / 3
        British : 24 / 25
        UK_Pacific : 5 / 7
        Italians : 24 / 33
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 fighter moved from United Kingdom to French West Africa

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        French West Africa : 1 fighter
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 25 / 29
        Japanese : 66 / 71
        Americans : 52 / 75
        Chinese : 3 / 3
        British : 24 / 25
        UK_Pacific : 5 / 7
        Italians : 24 / 33
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 fighter, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone


  • scramble 110?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 fighter, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                3 artilleries and 9 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Belarus
                7 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                1 carrier, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone
                1 artillery moved from Northwest Persia to Persia
                1 infantry moved from Egypt to Trans-Jordan
                3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from 110 Sea Zone to Western Germany
                2 tactical_bombers moved from Southern Italy to Western Germany
                1 aaGun moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to France
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                1 carrier and 1 submarine placed in 112 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western Germany
                1 armour and 1 mech_infantry placed in Western Germany
                Germans undo move 3.
                2 mech_infantrys placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • i assumed no scramble since i went in with force and odds were way against you, but if you did want to scramble, by all means we can re-roll


  • Good call I wasn’t going to scramble any planes.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 fighter and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                4 mech_infantrys moved from Rostov to Northwest Persia
                6 armour moved from Rostov to Northwest Persia

    Combat - Russians
                Battle in Northwest Persia
                    Russians attack with 6 armour and 4 mech_infantrys
                    Italians defend with 1 infantry
                        Russians roll dice for 6 armour and 4 mech_infantrys in Northwest Persia, round 2 :  6/10 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
                    Russians win, taking Northwest Persia from Germans with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 3 artilleries and 5 infantry moved from Rostov to Caucasus
                6 infantry moved from Kazakhstan to Caucasus
                2 aaGuns and 12 infantry moved from Novosibirsk to Samara
                2 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Yenisey

    Place Units - Russians
                1 fighter and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Timguska : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 19 infantry
        Novosibirsk : 2 infantry
        Volgograd : 1 factory_minor
        Caucasus : 2 aaGuns, 3 artilleries and 11 infantry
        Samara : 2 aaGuns and 12 infantry
        109 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 6 armour and 3 mech_infantrys
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 22 / 23
        Japanese : 66 / 71
        Americans : 52 / 75
        Chinese : 3 / 3
        British : 24 / 25
        UK_Pacific : 5 / 7
        Italians : 24 / 33
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                4 was rolled 3 times
            Average roll : 2,182
            Median : 2,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 11

    Germans Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                4 was rolled 3 times
            Average roll : 2,300
            Median : 2,000
            Variance : 2,222
            Standard Deviation : 1,491
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Siberia to Buryatia
                1 armour moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Dzavhan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour and 2 mech_infantrys moved from Manchuria to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                4 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Dutch New Guinea

    Non Combat Move - Japanese
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kweichow to 35 Sea Zone
                1 fighter moved from Yunnan to 35 Sea Zone
                1 mech_infantry moved from Yunnan to Szechwan
                3 artilleries and 5 infantry moved from Yunnan to Szechwan
                1 artillery and 6 infantry moved from Kweichow to Szechwan
                1 aaGun moved from Kweichow to Szechwan
                1 armour moved from Yunnan to Szechwan
                2 bombers moved from Yunnan to Philippines
                2 fighters and 2 tactical_bombers moved from Yunnan to Eastern Persia
                2 infantry moved from Shantung to 19 Sea Zone
                3 infantry moved from Kiangsu to 19 Sea Zone
                5 infantry and 4 transports moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                6 infantry and 4 transports moved from 20 Sea Zone to 35 Sea Zone
                6 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from Philippines to Japan
                1 fighter moved from Philippines to Japan
                2 fighters moved from Kweichow to Shantung
                2 fighters and 1 tactical_bomber moved from Hopei to Shantung

    Place Units - Japanese
                1 fighter, 5 infantry and 1 tactical_bomber placed in Japan
                2 armour and 1 mech_infantry placed in Shantung
                3 infantry placed in Malaya
                2 infantry and 1 mech_infantry placed in Manchuria
                Japanese undo move 2.
                Japanese undo move 3.
                Japanese undo move 2.
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                2 infantry and 1 mech_infantry placed in Manchuria
                1 armour and 2 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                4 bombers moved from Gibraltar to 81 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Gibraltar to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 81 Sea Zone
                    Americans attack with 4 bombers
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                        Americans roll dice for 4 bombers in 81 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 81 Sea Zone
                    Americans win with 4 bombers remaining. Battle score for attacker is 27
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 45 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to New Zealand
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
                4 bombers moved from 81 Sea Zone to Belgian Congo
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 63 Sea Zone
                1 artillery moved from 63 Sea Zone to New Zealand
                3 infantry moved from 63 Sea Zone to New Zealand
                2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters and 2 submarines moved from 54 Sea Zone to 63 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 63 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 transport placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 artillery, 3 infantry and 2 tactical_bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
        Aleutian Islands : 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 carrier
        10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
        63 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Belgian Congo : 4 bombers
        Gibraltar : 1 fighter and 1 tactical_bomber
        Morocco : 2 artilleries and 4 infantry
        92 Sea Zone : 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 2 transports
        101 Sea Zone : 1 destroyer and 2 submarines
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 1 submarine, 1 tactical_bomber and 1 transport
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 21 / 23
        Japanese : 69 / 74
        Americans : 52 / 72
        Chinese : 1 / 3
        British : 24 / 25
        UK_Pacific : 5 / 7
        Italians : 24 / 33
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,667
            Median : 4,000
            Variance : 0,875
            Standard Deviation : 0,935
            Total rolls : 9

    Germans Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5,500
            Median : 5,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                20 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 20 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 20 infantry in Tsinghai, round 2 :  0/20 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Chinese roll dice for 20 infantry in Tsinghai, round 3 :  3/20 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 19 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Tsinghai : 20 infantry

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 21 / 23
        Japanese : 68 / 74
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 24 / 25
        UK_Pacific : 5 / 7
        Italians : 24 / 33
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 13 times
                6 was rolled 6 times
            Average roll : 3,784
            Median : 4,000
            Variance : 1,220
            Standard Deviation : 1,105
            Total rolls : 51

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Germans Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5,500
            Median : 5,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 11 times
                6 was rolled 5 times
            Average roll : 3,850
            Median : 4,000
            Variance : 1,128
            Standard Deviation : 1,062
            Total rolls : 40

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - British
                British creates battle in territory 71 Sea Zone
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  2/8 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Anglo Egyptian Sudan to Kenya
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 submarine moved from 71 Sea Zone to 80 Sea Zone
                8 artilleries and 12 infantry moved from India to West India

    Place Units - British
                1 carrier and 1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
                British collect 23 PUs (2 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        West India : 8 artilleries and 12 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 fighter
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Morocco : 1 armour and 1 infantry
        Italian Somaliland : 1 flag
        80 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag, 1 carrier and 1 destroyer
        Eire : 1 flag
        92 Sea Zone : 1 submarine
        91 Sea Zone : 3 fighters and 1 transport

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 21 / 23
        Japanese : 68 / 74
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 25 / 24
        UK_Pacific : 5 / 5
        Italians : 23 / 33
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 11 times
                3 was rolled 12 times
                4 was rolled 13 times
                5 was rolled 15 times
                6 was rolled 9 times
            Average roll : 3,672
            Median : 4,000
            Variance : 0,621
            Standard Deviation : 0,788
            Total rolls : 67

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,400
            Median : 3,000
            Variance : 1,250
            Standard Deviation : 1,118
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Germans Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,750
            Median : 3,500
            Variance : 0,286
            Standard Deviation : 0,535
            Total rolls : 8

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,400
            Median : 3,000
            Variance : 1,250
            Standard Deviation : 1,118
            Total rolls : 5

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 11 times
                6 was rolled 5 times
            Average roll : 3,850
            Median : 4,000
            Variance : 1,128
            Standard Deviation : 1,062
            Total rolls : 40

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 artilleries, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Eastern Persia to Persia
                2 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Western Ukraine to Bryansk
                1 aaGun and 1 infantry moved from Western Ukraine to Bryansk
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Eastern Poland to Egypt
                1 fighter moved from Southern Italy to Persia
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 submarine placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Persia
                2 artilleries and 1 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs


  • just so you’re aware, there’s a sneaky little rule that if you attempt an amphibious assault on a territory and there’s a sub there, it can surface for defense as long as at least one plane scrambles from that territory. without the scramble, the sub could be ignored, however. consequently, since you don’t have a dd in the med, you wouldn’t be able to defeat the scramble + sub defense and, therefore, you’d be unable to complete the assault.

    i wanted to give you this heads up because it’s an easily missed rule that could throw off your entire plans. at least you now have a  heads up and can plan accordingly.

    i ran into this problem very recently and was caught off guard by it, so i didn’t want that to happen to you.

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