Hey TP,
When I was playing Russia during the play test we had, there was a lot of side strategies for sure, for example: the oil that was being produced in southern Russia gave me some extra cash to play with, but it was painfully obvious that protecting those supplies was priority number 1. Therefore, many of my military resources went towards the Ukraine, because the thought of Germany cashing in on their own barrels as well as mine seemed to spell certain doom for the Soviet Union. As for America, yes… Texas was producing a lot of barrels right next to their factories, so the extra cash for the US came easy, while on the other hand… Japan had to transport their barrels from the money Islands. That’s why I like Buran’s original transporting rules, because some nations live and die by transporting it and they can get conflicted between using their transports for military resources or oil barrels, so limiting the use of transports will only make the point about the American advantage stronger. To tell you the truth, many of us were just trying to grasp the shift in strategies rather than who was alloted more oil than others. Buran’s chart as to the oil enriched areas of the map seemed very well thought out, there was discussion later in the game as to the US going after the South American supplies if we wanted to implement our neutral block house rule… that conversation went in a lot of interesting directions, so there is something to be said about bringing those oil reserves into play. However, back to your concern about American oil surplus creating to much income, all I can say is that we had a very lose game and although we enjoyed the added dimensions created by Buran’s oil rules, we all agreed that some refinement was necessary. Simple is better, and Buran did a fantastic job already cutting his game mechanics by half even before our play test, and much more afterwards… playing it just once I would say that I like the price at 3IPCs a barrel and I really like the transport “slots” rule and trust me when I say that it’s very easy to calculate how much a transport can carry while your in game mode.