Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Faramir (Axis) vs AeV (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans repair 0 damage on 1 factory_minor; Remaining resources: 68 PUs;
Americans buy 1 aaGun, 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Western Germany
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 battleships, 2 carriers, 1 destroyer, 4 fighters and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 26 Sea Zone from Japanese
1 bomber moved from Wake Island to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4,3
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5,3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 1 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Western Germany causes 9 damage total.
Battle in 6 Sea Zone
Americans attack with 2 battleships, 2 bombers, 2 carriers, 2 destroyers, 4 fighters, 5 submarines and 2 transports
Japanese defend with 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Americans
Americans win with 2 battleships, 2 bombers, 2 carriers, 3 fighters and 2 transports remaining. Battle score for attacker is 27
Casualties for Japanese: 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber
Casualties for Americans: 2 destroyers, 1 fighter and 5 submarines
Battle in Korea
Americans converts factory_major into different units
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Kwangtung
1 bomber moved from 6 Sea Zone to Kiangsu
2 bombers moved from Western Germany to United Kingdom
2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 aaGun and 1 armour placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries, 1 fighter and 9 infantry moved from Suiyuyan to Chahar
1 artillery and 4 infantry moved from Anhwe to Chahar
1 infantry moved from Kwangtung to KiangsiPlace Units - Chinese
2 artilleries and 5 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 fighter and 6 infantry moved from United Kingdom to Scotland
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to GreeceCombat - British
Battle in Scotland
British attack with 1 artillery, 1 fighter and 6 infantry
Germans defend with 1 airfield and 4 infantry
British win, taking Scotland from Germans with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantryNon Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 aaGun, 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 81 Sea Zone
2 transports moved from 99 Sea Zone to 81 Sea Zone
1 fighter moved from 99 Sea Zone to Greece
1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
6 infantry moved from Kweichow to Anhwe
1 infantry moved from Anhwe to Kiangsu
1 aaGun moved from Anhwe to KiangsuPlace Units - British
1 factory_minor placed in Greece
2 fighters placed in United Kingdom
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 transports placed in 20 Sea Zone
1 artillery placed in Kwangtung
1 destroyer and 1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in Kwangtung change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine
Some Units in 20 Sea Zone change ownership: 2 transports -
I forgot to have the game post the Italian’s turn before I pressed next turn so I just saved it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Politics - ANZAC
Combat Move - ANZAC
3 artilleries, 3 fighters and 4 infantry moved from Queensland to New South WalesCombat - ANZAC
Battle in New South Wales
ANZAC attack with 3 artilleries, 3 fighters and 4 infantry
Japanese defend with 6 artilleries, 1 factory_minor, 1 harbour and 5 infantry
ANZAC roll dice for 3 artilleries, 3 fighters and 4 infantry in New South Wales, round 2 : 7/10 hits
Japanese roll dice for 6 artilleries and 5 infantry in New South Wales, round 2 : 2/11 hits
2 infantry owned by the ANZAC, 5 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in New South Wales
ANZAC roll dice for 3 artilleries, 3 fighters and 2 infantry in New South Wales, round 3 : 3/8 hits
Japanese roll dice for 4 artilleries in New South Wales, round 3 : 1/4 hits
1 infantry owned by the ANZAC and 3 artilleries owned by the Japanese lost in New South Wales
ANZAC roll dice for 3 artilleries, 3 fighters and 1 infantry in New South Wales, round 4 : 0/7 hits
Japanese roll dice for 1 artillery in New South Wales, round 4 : 0/1 hits
ANZAC roll dice for 3 artilleries, 3 fighters and 1 infantry in New South Wales, round 5 : 2/7 hits
Japanese roll dice for 1 artillery in New South Wales, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 3 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 30
Casualties for Japanese: 6 artilleries and 5 infantry
Casualties for ANZAC: 3 infantryNon Combat Move - ANZAC
3 fighters moved from New South Wales to Queensland
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangtung to 6 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Trans-Jordan to 81 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6,3,3,4,3,6,3,2,1,2,3,6,1,3,6,2
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsDice Statistics:
Total
1 was rolled 12 times
2 was rolled 14 times
3 was rolled 23 times
4 was rolled 20 times
5 was rolled 12 times
6 was rolled 19 times
Average roll : 3,630
Median : 4,000
Variance : 1,111
Standard Deviation : 1,054
Total rolls : 100Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3,735
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 34Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3,735
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 34ANZAC Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,406
Median : 3,000
Variance : 0,258
Standard Deviation : 0,508
Total rolls : 32 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Egypt to 81 Sea ZoneTurn Complete - French
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 14 times
3 was rolled 23 times
4 was rolled 20 times
5 was rolled 12 times
6 was rolled 19 times
Average roll : 3,630
Median : 4,000
Variance : 1,111
Standard Deviation : 1,054
Total rolls : 100Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3,735
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 34Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3,735
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 34ANZAC Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,406
Median : 3,000
Variance : 0,258
Standard Deviation : 0,508
Total rolls : 32 -
No proble Faramir.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 52 PUs;
Germans buy 6 armour and 4 artilleries; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
12 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to 105 Sea Zone
1 artillery and 1 infantry moved from Belarus to ArchangelCombat - Germans
Battle in 105 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from 105 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 battleship moved from 111 Sea Zone to 112 Sea Zone
2 transports moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 cruiser moved from 111 Sea Zone to 112 Sea ZonePlace Units - Germans
4 artilleries placed in Western Germany
3 armour placed in Novgorod
3 armour placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 8 infantry moved from Bryansk to Ukraine
4 infantry moved from Rostov to Ukraine
1 armour moved from Volgograd to Ukraine
1 armour moved from Russia to Ukraine
1 armour moved from Volgograd to Ukraine
1 fighter moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
1 armour moved from Russia to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 12 infantry
Germans defend with 6 armour, 1 factory_minor and 1 tactical_bomber
Russians win, taking Ukraine from Germans with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 11 infantry remaining. Battle score for attacker is 44
Casualties for Germans: 6 armour and 1 tactical_bomber
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to RostovPlace Units - Russians
2 armour, 2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 fighter and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 16 PUs;Combat Move - Japanese
2 bombers moved from Jehol to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Jehol to 6 Sea Zone
18 mech_infantrys moved from Jehol to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 18 mech_infantrys
Americans defend with 1 factory_minor, 3 infantry and 1 mech_infantry
Japanese win, taking Korea from Americans with 14 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Japanese: 4 mech_infantrys
Casualties for Americans: 3 infantry and 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 destroyer; Americans defend with 2 battleships, 2 carriers, 3 fighters and 2 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 2 battleships, 1 carrier, 3 fighters and 2 transports remaining. Battle score for attacker is -53
Casualties for Japanese: 2 bombers, 3 fighters and 3 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier
3 fighters owned by the Americans could not land and were killedNon Combat Move - Japanese
6 artilleries moved from Jehol to Manchuria
1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Siberia to Amur
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 6 transports moved from 62 Sea Zone to 46 Sea ZonePlace Units - Japanese
1 fighter and 9 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Japanese collect 22 PUs (4 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 cruiser, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 3 artilleries, 3 fighters and 5 infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from United Kingdom to Holland Belgium
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Kiangsu to Korea
1 bomber moved from Kwangtung to KoreaCombat - Americans
Battle in Holland Belgium
Americans attack with 1 armour, 4 artilleries, 2 bombers, 4 fighters and 6 infantry
Germans defend with 1 aaGun, 13 infantry and 2 mech_infantrys
Americans win, taking Holland Belgium from Germans with 1 armour, 4 artilleries, 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 37
Casualties for Germans: 1 aaGun, 13 infantry and 2 mech_infantrys
Casualties for Americans: 5 infantry
Strategic bombing raid in Korea
1 bomber killed by AA
Bombing raid in Korea rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Korea causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Korea to Anhwe
2 battleships and 1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 transports moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
2 bombers moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 aaGun moved from Normandy Bordeaux to Holland BelgiumPlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries, 1 bomber and 1 infantry placed in Western United States
3 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 1.
1 artillery and 1 infantry placed in Normandy Bordeaux
1 cruiser placed in 110 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 artilleries, 1 fighter and 15 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Chahar to Jehol
3 infantry moved from Chahar to Jehol
1 fighter moved from Jehol to ChaharCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 5 infantry placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 carrier, 3 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 cruiser, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
2 armour, 2 artilleries, 1 fighter and 2 infantry moved from Greece to Albania
3 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - British
Battle in Caroline Islands
British attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
British win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Philippines
Battle in Albania
British attack with 2 armour, 2 artilleries, 1 fighter and 2 infantry
Italians defend with 3 artilleries and 3 infantry
British win, taking Philippines from Japanese, taking Albania from Italians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 11
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 3 artilleries and 3 infantryNon Combat Move - British
1 fighter moved from Albania to 99 Sea Zone
4 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 79 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 aaGun, 2 armour, 1 artillery, 3 fighters, 13 infantry and 2 tactical_bombers moved from Anhwe to Jehol
1 aaGun and 1 infantry moved from Kiangsu to Shantung
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns, 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea ZonePlace Units - British
1 carrier and 2 transports placed in 110 Sea Zone
1 artillery and 2 infantry placed in Greece
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 cruiser and 2 transports placed in 20 Sea Zone
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 20 Sea Zone change ownership: 1 cruiser and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 bomber and 2 fighters moved from Southern Italy to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 2 armour and 1 artillery
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 2 armour and 1 artillery
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Albania to Northern Italy
1 bomber moved from Albania to Southern Italy
1 fighter moved from Albania to Northern ItalyPlace Units - Italians
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 5 PUs (2 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
3 fighters moved from Queensland to Philippines
1 aaGun moved from Queensland to New South Wales
1 infantry moved from New Guinea to Dutch New GuineaPlace Units - ANZAC
1 fighter and 1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter and 3 infantry moved from Normandy Bordeaux to Holland BelgiumTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 1 artillery, 3 fighters and 4 infantry; Remaining resources: 2 PUs;Combat Move - Germans
Non Combat Move - Germans
5 armour moved from Novgorod to Poland
1 mech_infantry moved from Novgorod to Poland
4 artilleries moved from Western Germany to Germany
2 bombers moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
1 battleship moved from 112 Sea Zone to 113 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 aaGun moved from Denmark to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Germany
1 aaGun moved from 113 Sea Zone to GermanyPlace Units - Germans
2 aaGuns, 1 artillery, 3 fighters and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Germans collect 39 PUs (2 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Russia to Dzavhan
2 infantry moved from Yenisey to Dzavhan
2 infantry moved from Suiyuyan to Central Mongolia
Russians take Central Mongolia from Japanese
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 artillery moved from Archangel to Novgorod
1 armour moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Rostov to Ukraine
1 artillery and 5 infantry moved from Smolensk to Belarus
2 armour moved from Russia to Ukraine
1 mech_infantry moved from Russia to Ukraine
2 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
3 armour, 2 artilleries and 7 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Dzavhan
Russians attack with 1 bomber and 2 infantry
Japanese defend with 2 infantry
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 bomber moved from Dzavhan to Timguska
1 infantry moved from Anhwe to Jehol
1 infantry moved from Shantung to JeholPlace Units - Russians
2 armour and 1 infantry placed in Ukraine
1 bomber and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 32 PUs;
Japanese buy 3 fighters; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 6 transports moved from 46 Sea Zone to 22 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Non Combat Move - Japanese
6 artilleries moved from Manchuria to Korea
1 infantry moved from Amur to KoreaPlace Units - Japanese
3 fighters placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,1,5,6,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
Japanese collect 23 PUs (1 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 cruiser, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 units repaired.
Americans converts factory_major into different units
1 infantry moved from Holland Belgium to Western Germany
Americans take Western Germany from Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to Denmark
2 bombers moved from United Kingdom to Denmark
2 fighters moved from 110 Sea Zone to Denmark
1 submarine moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in Denmark
Americans attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Denmark from Germans with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 fighterNon Combat Move - Americans
2 fighters moved from Denmark to 110 Sea Zone
1 fighter moved from Denmark to Holland Belgium
2 bombers moved from Denmark to United Kingdom
1 fighter moved from Midway to 20 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 25 Sea Zone to 9 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Anhwe to KwangtungPlace Units - Americans
1 cruiser, 1 fighter and 1 transport placed in 110 Sea Zone
Americans undo move 1.
1 cruiser and 1 transport placed in 110 Sea Zone
4 fighters and 4 infantry placed in Western United States
1 submarine placed in 110 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs