Faramir (Axis) vs AeV (Allies +12)


  • No proble Faramir.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_major; Remaining resources: 52 PUs;
                Germans buy 6 armour and 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                12 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to 105 Sea Zone
                1 artillery and 1 infantry moved from Belarus to Archangel

    Combat - Germans
                Battle in 105 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 2 transports
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from 105 Sea Zone to Western Germany
                1 aaGun moved from Western Germany to Holland Belgium
                1 battleship moved from 111 Sea Zone to 112 Sea Zone
                2 transports moved from 111 Sea Zone to 112 Sea Zone
                1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                1 cruiser moved from 111 Sea Zone to 112 Sea Zone

    Place Units - Germans
                4 artilleries placed in Western Germany
                3 armour placed in Novgorod
                3 armour placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 8 infantry moved from Bryansk to Ukraine
                4 infantry moved from Rostov to Ukraine
                1 armour moved from Volgograd to Ukraine
                1 armour moved from Russia to Ukraine
                1 armour moved from Volgograd to Ukraine
                1 fighter moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 armour moved from Russia to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Smolensk to Archangel
                1 artillery moved from Smolensk to Archangel
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 12 infantry
                    Germans defend with 6 armour, 1 factory_minor and 1 tactical_bomber
                    Russians win, taking Ukraine from Germans with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 11 infantry remaining. Battle score for attacker is 44
                    Casualties for Germans: 6 armour and 1 tactical_bomber
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Volgograd to Rostov

    Place Units - Russians
                2 armour, 2 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 fighter and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 16 PUs;

    Combat Move - Japanese
                2 bombers moved from Jehol to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from Jehol to 6 Sea Zone
                18 mech_infantrys moved from Jehol to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 18 mech_infantrys
                    Americans defend with 1 factory_minor, 3 infantry and 1 mech_infantry
                    Japanese win, taking Korea from Americans with 14 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for Japanese: 4 mech_infantrys
                    Casualties for Americans: 3 infantry and 1 mech_infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 1 destroyer; Americans defend with 2 battleships, 2 carriers, 3 fighters and 2 transports
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 2 battleships, 1 carrier, 3 fighters and 2 transports remaining. Battle score for attacker is -53
                    Casualties for Japanese: 2 bombers, 3 fighters and 3 tactical_bombers
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 carrier
                    3 fighters owned by the Americans could not land and were killed

    Non Combat Move - Japanese
                6 artilleries moved from Jehol to Manchuria
                1 infantry moved from Central Mongolia to Dzavhan
                1 infantry moved from Siberia to Amur
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 6 transports moved from 62 Sea Zone to 46 Sea Zone

    Place Units - Japanese
                1 fighter and 9 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
                Japanese collect 22 PUs (4 lost to blockades); end with 38 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 1 cruiser, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour, 3 artilleries, 3 fighters and 5 infantry moved from Normandy Bordeaux to Holland Belgium
                2 bombers moved from United Kingdom to Holland Belgium
                1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Kiangsu to Korea
                1 bomber moved from Kwangtung to Korea

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 armour, 4 artilleries, 2 bombers, 4 fighters and 6 infantry
                    Germans defend with 1 aaGun, 13 infantry and 2 mech_infantrys
                    Americans win, taking Holland Belgium from Germans with 1 armour, 4 artilleries, 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 37
                    Casualties for Germans: 1 aaGun, 13 infantry and 2 mech_infantrys
                    Casualties for Americans: 5 infantry
                Strategic bombing raid in Korea
                    1 bomber killed by AA
                    Bombing raid in Korea rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Korea causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Korea to Anhwe
                2 battleships and 1 carrier moved from 6 Sea Zone to 20 Sea Zone
                2 transports moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Midway
                2 bombers moved from Holland Belgium to United Kingdom
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                1 aaGun moved from Normandy Bordeaux to Holland Belgium

    Place Units - Americans
                1 artillery and 2 infantry placed in Normandy Bordeaux
                2 artilleries, 1 bomber and 1 infantry placed in Western United States
                3 submarines and 2 transports placed in 10 Sea Zone
                Americans undo move 1.
                1 artillery and 1 infantry placed in Normandy Bordeaux
                1 cruiser placed in 110 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 artilleries, 1 fighter and 15 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 artillery moved from Chahar to Jehol
                3 infantry moved from Chahar to Jehol
                1 fighter moved from Jehol to Chahar

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 cruiser, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 2 artilleries, 1 fighter and 2 infantry moved from Greece to Albania
                3 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - British
                Battle in Caroline Islands
                    British attack with 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    British win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Philippines
                Battle in Albania
                    British attack with 2 armour, 2 artilleries, 1 fighter and 2 infantry
                    Italians defend with 3 artilleries and 3 infantry
                    British win, taking Philippines from Japanese, taking Albania from Italians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 11
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 3 artilleries and 3 infantry

    Non Combat Move - British
                1 fighter moved from Albania to 99 Sea Zone
                4 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
                1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 aaGun, 2 armour, 1 artillery, 3 fighters, 13 infantry and 2 tactical_bombers moved from Anhwe to Jehol
                1 aaGun and 1 infantry moved from Kiangsu to Shantung
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 aaGuns, 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to Southern France
                1 artillery and 1 infantry moved from Scotland to United Kingdom
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone

    Place Units - British
                1 carrier and 2 transports placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Greece
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 cruiser and 2 transports placed in 20 Sea Zone
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry
                    Some Units in 20 Sea Zone change ownership: 1 cruiser and 2 transports


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Yugoslavia to Albania
                1 bomber and 2 fighters moved from Southern Italy to Albania

    Combat - Italians
                Battle in Albania
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    British defend with 2 armour and 1 artillery
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for British: 2 armour and 1 artillery
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Albania to Northern Italy
                1 bomber moved from Albania to Southern Italy
                1 fighter moved from Albania to Northern Italy

    Place Units - Italians
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                Italians collect 5 PUs (2 lost to blockades); end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from 99 Sea Zone to Greece
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                3 fighters moved from Queensland to Philippines
                1 aaGun moved from Queensland to New South Wales
                1 infantry moved from New Guinea to Dutch New Guinea

    Place Units - ANZAC
                1 fighter and 1 tactical_bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 fighter and 3 infantry moved from Normandy Bordeaux to Holland Belgium

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 aaGuns, 1 artillery, 3 fighters and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                5 armour moved from Novgorod to Poland
                1 mech_infantry moved from Novgorod to Poland
                4 artilleries moved from Western Germany to Germany
                2 bombers moved from Western Germany to Germany
                1 fighter moved from Western Germany to Germany
                1 battleship moved from 112 Sea Zone to 113 Sea Zone
                1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                1 infantry moved from Denmark to 113 Sea Zone
                1 aaGun moved from Denmark to 113 Sea Zone
                3 infantry moved from 113 Sea Zone to Germany
                1 aaGun moved from 113 Sea Zone to Germany

    Place Units - Germans
                2 aaGuns, 1 artillery, 3 fighters and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
                Germans collect 39 PUs (2 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 bomber moved from Russia to Dzavhan
                2 infantry moved from Yenisey to Dzavhan
                2 infantry moved from Suiyuyan to Central Mongolia
                      Russians take Central Mongolia from Japanese
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 artillery moved from Archangel to Novgorod
                1 armour moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 armour moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                1 infantry moved from Rostov to Ukraine
                1 artillery and 5 infantry moved from Smolensk to Belarus
                2 armour moved from Russia to Ukraine
                1 mech_infantry moved from Russia to Ukraine
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                3 armour, 2 artilleries and 7 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 fighter moved from Russia to Ukraine
                1 mech_infantry moved from Russia to Ukraine
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Dzavhan
                    Russians attack with 1 bomber and 2 infantry
                    Japanese defend with 2 infantry
                    Russians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 bomber moved from Dzavhan to Timguska
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Shantung to Jehol

    Place Units - Russians
                2 armour and 1 infantry placed in Ukraine
                1 bomber and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 32 PUs;
                Japanese buy 3 fighters; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 6 transports moved from 46 Sea Zone to 22 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese

    Non Combat Move - Japanese
                6 artilleries moved from Manchuria to Korea
                1 infantry moved from Amur to Korea

    Place Units - Japanese
                3 fighters placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,1,5,6,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
                Japanese collect 23 PUs (1 lost to blockades); end with 25 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 cruiser, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 units repaired.
                    Americans converts factory_major into different units
                1 infantry moved from Holland Belgium to Western Germany
                      Americans take Western Germany from Germans
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery moved from 112 Sea Zone to Denmark
                2 fighters moved from United Kingdom to Denmark
                2 bombers moved from United Kingdom to Denmark
                2 fighters moved from 110 Sea Zone to Denmark
                1 submarine moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Denmark
                    Americans attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Denmark from Germans with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 1 fighter

    Non Combat Move - Americans
                2 fighters moved from Denmark to 110 Sea Zone
                1 fighter moved from Denmark to Holland Belgium
                2 bombers moved from Denmark to United Kingdom
                1 fighter moved from Midway to 20 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 25 Sea Zone to 9 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 bomber moved from Anhwe to Kwangtung

    Place Units - Americans
                1 cruiser, 1 fighter and 1 transport placed in 110 Sea Zone
                Americans undo move 1.
                1 cruiser and 1 transport placed in 110 Sea Zone
                4 fighters and 4 infantry placed in Western United States
                1 submarine placed in 110 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                7 artilleries and 23 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Shantung

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 transports moved from 110 Sea Zone to 111 Sea Zone
                2 infantry moved from Scotland to 111 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 111 Sea Zone to 125 Sea Zone
                2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
                2 fighters moved from 110 Sea Zone to Norway
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
                1 fighter moved from 99 Sea Zone to Northern Italy
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                3 cruisers moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 infantry moved from Jehol to Buyant-Uhaa
                      UK_Pacific take Buyant-Uhaa from Japanese
                2 armour, 1 artillery, 3 fighters, 12 infantry and 2 tactical_bombers moved from Jehol to Manchuria
                1 infantry moved from Southern France to France
                      French take France from Germans
                      French take French Indo China from UK_Pacific
                      French take Normandy Bordeaux from Americans
                1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Southern France to Northern Italy

    Combat - British
                Battle in Formosa
                Battle in Okinawa
                Battle in Norway
                    British attack with 2 artilleries, 2 fighters and 2 infantry
                    Germans defend with 1 aaGun and 5 infantry
                    British win, taking Formosa from Japanese, taking Okinawa from Japanese, taking Norway from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 aaGun and 5 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Northern Italy
                    British attack with 1 armour, 5 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                    Italians defend with 2 aaGuns, 1 artillery, 1 factory_major, 2 fighters and 7 infantry
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 1 armour, 5 artilleries, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 43
                    Casualties for British: 4 infantry
                    Casualties for Italians: 2 aaGuns, 1 artillery, 2 fighters and 7 infantry
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France

    Non Combat Move - British
                2 fighters moved from Norway to 110 Sea Zone
                2 fighters moved from Northern Italy to 97 Sea Zone
                1 carrier moved from 99 Sea Zone to 97 Sea Zone
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                1 destroyer and 1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 aaGun moved from Jehol to Manchuria
                2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone

    Place Units - British
                1 bomber placed in United Kingdom
                1 armour, 1 artillery and 1 infantry placed in Greece
                2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 43 PUs; end with 44 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUs

    Place Units - UK_Pacific
                2 fighters placed in India
                2 infantry placed in Kwangtung
                1 submarine placed in 20 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 fighters
                    Some Units in Kwangtung change ownership: 2 infantry
                    Some Units in 20 Sea Zone change ownership: 1 submarine


  • I forgot to post it to the forums again and clicked next turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Greece to Albania
                3 fighters moved from Philippines to Kwangtung
                1 fighter moved from Queensland to 20 Sea Zone
                1 tactical_bomber moved from Queensland to Hawaiian Islands
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 97 Sea Zone to Albania

    Turn Complete - French
                French collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                2 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Western Germany
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
                1 fighter moved from Germany to Slovakia Hungary
                1 fighter moved from Germany to Western Germany
                1 fighter moved from Germany to Slovakia Hungary
                1 fighter moved from Germany to Denmark
                2 bombers moved from Germany to France

    Combat - Germans
                Strategic bombing raid in France
                    1 bomber killed by AA
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in Western Germany
                    Germans attack with 1 fighter and 2 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Western Germany from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Slovakia Hungary
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 armour
                    Germans win, taking Slovakia Hungary from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Denmark
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Denmark from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Norway
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 artillery
                    Germans win, taking Norway from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                2 fighters moved from Slovakia Hungary to Germany
                1 fighter moved from Western Germany to Germany
                1 fighter moved from Denmark to Germany
                1 infantry moved from Germany to Greater Southern Germany
                5 armour moved from Poland to Germany
                1 bomber moved from France to Germany

    Place Units - Germans
                8 armour and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4,5,5,1,6,2,5
                Germans collect 30 PUs (2 lost to blockades); end with 30 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs

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