Yes, ignore that, as this is related to the forum software change that occurred in 2018. Some characters haven’t been converted correctly.
Global 2nd edition Q+A ( AAG40.2)
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If UK get war bond tech do both London and India get to roll it or do they only get one roll to share?
1 d6, and the UK player gets to allocate the IPC’s however they wish. Similarly, India/London can share the cost of each tech roll however the player wishes
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Can you amphibious assault two different territories from the same sea zone?
Can you amphibious assault a single territory from two different sea zones?Also have a unique situation. Player A makes purchases which includes buying a minor factory. At the end of his turn realizes he bought the factory to early(his words not mine) and cashes it back in for $12. Now keep in mind he is able to place the factory. We have always played you can refund yourself if you miscounted because of factory damage and you cant place something or something else that would violate the rules. Just wondering if the rulebook talks about this and/or what do most people do concerning this. Thanks.
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Can you amphibious assault two different territories from the same sea zone?
Yes, you can assault multiple territories from the same sea zone at the same time, but units from each transport have to go to the same territory, so you need at least one transport with ground units on it, for each territory you are landing on. (i.e. you can’t land on two territories with only 1 transport that has 2 ground units on it.)
Can you amphibious assault a single territory from two different sea zones?
YES, and GET THIS! While you must have 1 ground unit for each bombarding ship, they need not be from the same zone!!
Example:
Germany could assault Norway from Z113 and Z126 simultaneously. Germany could drop ONE ground unit from 113 and have, say, 6 bombarding ships in Z113. If Germany drops at least FIVE (for a total of 6) ground units from Z126, ALL SIX bombarding ships can bombard! Per Krieghund. Crazy, no? :-)Also have a unique situation. Player A makes purchases which includes buying a minor factory. At the end of his turn realizes he bought the factory to early(his words not mine) and cashes it back in for $12. Now keep in mind he is able to place the factory. We have always played you can refund yourself if you miscounted because of factory damage and you cant place something or something else that would violate the rules. Just wondering if the rulebook talks about this and/or what do most people do concerning this. Thanks.
If you CAN LEGALLY place it, you MUST, if you play by the rule book. So according to the rulebook, your friend MUST place the IC in the legal location, and can not receive a refund. Nor can he pass Go. :wink: If you bought more units than you can legally place (like because of damage) then you MUST turn in the excess units and get a refund of IPC’s.
Page 23, Europe 2nd edition manual
“Move the newly purchased units from the mobilization zone on the game board to eligible spaces you have controlled since the start of your turn”. There is no option to refund units that you could place.“In the event that you purchased more units than you can actually mobilize due to production limitations, you must return the over-produced units to the box (your choice of units), and the cost of the units will be reimbursed to you.”
Granted, it doesn’t explicitly specify regarding facilities that can’t be placed, but it follows logically that they would be returned and refunded only if there is no eligible territory for it/them.
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Thanks gamerman as always top notch! And that is Crazy…WickedCrazy!! :evil:
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remind me - can you drop 10 units from z113 and bombard with 10 ships in 112?
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remind me - can you drop 10 units from z113 and bombard with 10 ships in 112?
Not unless you drop at least one unit from 112.
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So u must drop at least one unit from each zone from which ships are bombarding. And drop at least one unit per bombarding ship in aggregate regardless from which zone.
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So u must drop at least one unit from each zone from which ships are bombarding. And drop at least one unit per bombarding ship in aggregate regardless from which zone.
Exactly
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Can China move forces into Burma when not an ally? Japan didn’t DOW against anyone but France on J1. On China’s turn, China flew their fighter into Burma. Is this legal and if so, does it give Japan provocation to DOW on UK?
I know the allies can’t move units into China without causing provocation. But I didn’t see anything about China moving units into UK provoking a war and I didn’t see any conditions attached to China moving forces into Burma/Kwangtung.
Sort of a followup question that I just considered as I was reading what could provoke Japan.
At the beginning of the game, Japan is at war only with China. Japan considers movement of units into China by any other Allied power as an act of war against it.
Say hypothetically, G1 passes without a DOW. On R1, Russia sends mech and/or air into China. No DOW on J1. Germany DOWs against Russia on G2 making Russia an allied power. Does this mean that the Russian units already in China give Japan reason to DOW? Or do they have a turn to get out of China? What if they don’t move? As the wording says movement and not anything about sitting in place.
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Yes, China can move forces into Burma/Hong Kong before UK is at war with Japan.
You are right, it is UK/ANZ that cannot move over or into China at all without a DOW on Japan, but China can move into Burma/Hong Kong before Japan and UK are at war with each other.
China IS an ally with UK at game start because UK is at war with G/I and China is at war with J, and J and G/I are allies.No, this movement to Hong Kong or Burma by China is not a provocation for Japan. ONLY UK/ANZ can “provoke” Japan, and this ALWAYS comes in the form of a DOW by UK/ANZ on Japan.
Russia has to be at war with Japan before Russia can move anything into China. I think that’s what you’re missing.
So Russia is an allied power as of R1, although only on the Pacific map.Japan can DOW Russia any time and Russia can DOW Japan any time. No action by Russia can ever be considered provocation that allows J to declare war on UK/ANZ without bringing USA in. Provocation only comes from UK/ANZ, and would always come in the form of a DOW by UK/ANZ on Japan. A DOW is required by UK/ANZ to fly over anything Chinese or move anything into China.
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So u must drop at least one unit from each zone from which ships are bombarding. And drop at least one unit per bombarding ship in aggregate regardless from which zone.
Exactly
Can a fleet from one seazone split to bombard 2 assaults simultaneously?
Example: Battleship and Cruiser in SZ110, 2 Units to drop into Belgium, 2 into Normandy. Can 1 ship bombard Belgium and the other Normandy?
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@JapanDOWRound1Fan:
So u must drop at least one unit from each zone from which ships are bombarding. And drop at least one unit per bombarding ship in aggregate regardless from which zone.
Exactly
Can a fleet from one seazone split to bombard 2 assaults simultaneously?
Example: Battleship and Cruiser in SZ110, 2 Units to drop into Belgium, 2 into Normandy. Can 1 ship bombard Belgium and the other Normandy?
Yes
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Thanks for clarifying the China question. I was pretty sure it was legal when my opponent did it, but I wasn’t 100%.
As for the part two, ignore that ever came up. This is what happens when I’m sleep deprived, I thought I was a genius and was wondering why no one else did this whenever Russia sent units into China. I don’t think I made any blunders while in that state and I’m glad I went to bed right after posting that question. :-P
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@JapanDOWRound1Fan:
So u must drop at least one unit from each zone from which ships are bombarding. And drop at least one unit per bombarding ship in aggregate regardless from which zone.
Exactly
Can a fleet from one seazone split to bombard 2 assaults simultaneously?
Example: Battleship and Cruiser in SZ110, 2 Units to drop into Belgium, 2 into Normandy. Can 1 ship bombard Belgium and the other Normandy?
Yes. Of course, the 2 units from 1 transport must stay together and drop on the same territory. You couldn’t drop 2 infantry on one and 2 tanks on the other. And yes you can split up the bombardment however you like, subject to the “no more bombardment than # of units dropped” rule
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@seththenewb:
Thanks for clarifying the China question. I was pretty sure it was legal when my opponent did it, but I wasn’t 100%.
My pleasure. It actually helped me become more clear and confident on the issues as well, as I had to re-read the Pac 2nd edition rulebook political situation portion to be 100% sure.
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Can Japan build a major in Kiangsu or Manchuria?
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Afternoon ghr2.
Afraid not. It is considered Chinese originally owned territory, only occupied by Japan. -
People at gencon were saying that in global 40 2nd edition, that Japan was allowed to do that.
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I remember Krieg saying they could not, as I always thought they could.
Wait on Him or Gamerman then.
Hope you had fun incidentally. -
No, Japan definitely cannot build a major in Manchuria or Kiangsu because they are considered originally Chinese territories. I know Krieghund has said the same.
It must be an originally Japanese territory, as in, yellow on the game board.
Korea is the only eligible site for a Japanese major in 2nd edition.