Since all nations are pretty much poor and the IPC’s are the board are minimal. I think that every ship should cost 1 less, so subs be 5, transports 6, dd’s 7, carriers 11, BB’s 15. This would make it to where naval battles won’t be so decisive. If say the axis get unlucky the first turn in naval battles the game is over before it began. No nation can rebuild a navy… Why make the game so first turn based and so hard to fight large naval battles, also I would like to be able to have the ability for US to build a battleship on the first turn. They were the richest nation as well as most industrial nation on the planet even in 41… Another huge problem I have is tanks being 6 dollars. I haven’t purchased a single tank with any country in any game played, except for when russia was about to fall and I spent a whole turn with germanys income building tanks. Why is it that tanks are so expensive when the board is much smaller than 42, and the income is WAY smaller. Over a third less IPC’s on the board. Tanks should be their normal 5. Infantry are much better on boards that are small because their one biggest weakness when compared to a tank is their 1 movement. Their 1 attack isn’t so much a hindrence if your opponet is building all 6 point tanks… Even him building all infantry to match, 1 tank attacking 2 infantry is going to take the territory 13%, and loosing 80% of the time. The tank killing both infantry is 15%. 2 infantry attacking a tank is 53% chance to win, and 40% chance to loose. I am really dumbfounded on the price of a tank being 6… I am going to play from now on tanks are 5 dollars and each ship costs 1 less, and see if the game isn’t so all infantry only with a couple destroyers and transports thrown in. I feel like only 4 units are purchased, fighters, infantry, transports, and destroyers. I also agree that the axis are too strong. Mainly Germany’s navy being too strong for GB to build a navy for 2 turns. Maybe loose the sub in southern Europe and I like the idea of India being worth 2. In earlier versions of axis and allies you were almost never left with a problem of having too much money and not enough factory space. In this version it happens all the time with every country besides US/Russia. I’d like to see every capital get 1 extra IPC value to alleviate this glaring error… What happened to the other units in the game? Why are they even there? They should just call it infantry vs infantry. Makes me wish I could have helped the creator with this project. I love the board, but there are too many obvious mistakes for my liking.