Germany:Sweeden, London, French TT’s
Japan:Dutch East Indies, 7 Pacific Islands, Either Hawaii or NSW
Italy:Med Cleared, N. Africa cleared, Iraq, NW Persia, C. Persia, and I assume Egypt (since Germany gets the Egypt NO)
Germany seems fine. They can take Sweden, France and Sealion on turn 3 (if they do nothing else including sending planes to help save the Italian navy).
Japan takes DEI, and Hawaii I’ll assume on turn 3 so as not to put USA on wartime econ. Although I’ve never done this, it is intriguing. I may be wasting my time chasing India. Ignore Calcutta and dominate the Pacific by owning Hawaii, Phillipines, DEI and slowly send units back to take NSW and contain Calcutta……Hhhmmmm. One IC on the Asian mainland can handle China and probably Calcutta…Hhhhmmmmmm. This does seem to be allowing Calcutta to mass some fighting capacity.
Italy is where I am incredulous. How does Italy Advance that far in the Middle East while clearing the med, North Africa and taking Egypt? All by 3rd turn?
Once Germany has London, what do they do with it? Produce three units as USA advances? If they are relaying units from the europe, thay are not sending them East. The Russian Bear should have a stack of 20 (?) infantry in Eastern Poland. He starts the game with 3 fighters if he buys one more he can surely use the his Inf as shock troops (losses) as he advance the 2 TT’s needed to seize Berlin.
In my opinion, sacking London makes a big splash but England can and must make it hard enough to take that Germany is starved for troops after the conquest.
This game is much improved but IMO it is still a race to see if Russia can absorb enough German punishment for USA and allies to come to the rescue. Of course I detest victory conditions, we usually go to total victory or quit when it becomes apparent.
This is my 2nd post on this forum, I could be just full of sh*t…LOL
I have been playing A&A since the late 1980’s though.