@Octopus:
Interesting topic (for it goes beyond the obvious).
I just finished a long game as the Axis and the potential to sink the Allied fleet was always on my mind. At one point I did pull it off and sink the British fleet after entering SZ 8. The kicker was the cost benefit of attacking the fleet that made it a no brainer. Fighters are worth 10 while cruisers are worth 12. Going 1 for 1 is a cost benefit. The Allied fleet’s cheapest unit defends the strongest (a fighter at a 4) meaning they will lose their cheapest units last and sacrafice their most expensive units early.
Keep in mind that bombers cost the same as a cruiser while having a higher attack value. The advantage goes to the airforce.
Having a fleet with 2 Cruisers, a battleship, and a carrier (with 2 fighters) is looking to get popped by an airforce that consists of fighters and bombers (assume comparable combat values). Economics demands it (especially if there are 4 juicy transports in tow).
To this end, I think the destroyer (cost of 8) is fantastic as a fighter/bomber eater as it will clearly take the fall for the more expensive ships that need to stay in the fight.
Good Luck!
Right. Regardless of Capital ships the UK (or US) needs some DDs to shift the cost differential. With 1 BB and maybe 2 DDs, you are only losing 16 ipcs for 3 hits while Germany would be losing 10 for each ftr. I typically like to have just enough DDs + intial BB hits for the first wave of a potential G attack. So 6 ftrs require 3 Allied DDs. The good thing is you can split the cost of DDs between UK and US, meaning each could supply 1-2. If you buy 1 AC, 1 CA, 1 DD on UK 1 and US follows with 1 AC, 1 DD on US 1, you probably won’t need another DD unless Germany makes a significant investment in more air. In Rd 3 you can have a stacked Sz 6 fleet (additional UK3 buy if needed) and also enough to protect Sz 12 with the US ships.
It is beneficial to have a few US ships with firepower in Sz 6 (prior to moving to sz 5) if the Ita ftr is lingering around Fra. A loaded US AC also gives the US some fighting power up north, even if you only get 1-2 trns up there it still helps and gives you some punch, but it is not enough of an investment to cripple you if you need to start spending in tha Pac or Afr.
@Lynxes:
I think DM is on the right track here, you need to have a core of your fleet in place early and then add DDs as fodder during the game. Getting caught having to buy expensive ships in mid-game when you should be pumping out land units that land in Europe is a bad idea. Also, you need a mix of high and low strength units. 1 CV+2 fig, 2 CA, 2-3 DDs is a nice fleet to have as UK and not too hard to reach. A CV is, as many have said, mandatory, having your fighters parked in UK is useless. And if you send fighters to Karelia, you should STILL buy a CV and put US or UK fighters on it.
Yes, it is a lot easier to find an extra 8 ipcs to buy a dd mid game then to worry about an AC buy. Plus, if you have enough Capital ships early Germany usually won’t even bother contesting the Atlantic.