• Reporting typo: Nanjing is not at Kiangsi, but at Kiangsu. So, it should read ‘Kiangsi’ and ‘Nanjing (Kiangsu)’ (not viceversa as now)

    I’m not sure about if such small typo needs a fix update … if more typos appear, certainly yes


  • I noticed that on the version with the sea zones and territories labeled, Z33 is mislabeled as Z35.  Sgt Wonko I believe was the one who wonderfully labeled everything.  Sgt, can you fix this?

  • '18 '17 '16 '11 Moderator

    Honestly, that color blue for France is really hard to read unit stacks on.  In 1941 I went with a medium blue for the territories and teal for the units (for Italy).

    Appears the texturing of the territories/sea zones would be resistant to change. (read: I’m to frackin lazy to do it myself.)


  • Added 4 neutral infantry to Greece that were missing
    (I didn’t scrutinize all the neutrals the first time like I should have)
    Added 5 NO’s that are at place at start
    (TMTM Alpha2 version Starting map attached)

    Alpha2_start_TMTM.AAM


  • Hey, can one of you gurus change the order of powers in the infoview and toolbar of TMTM’s module to match the order of play?  TMTM?  Can you?


  • I don’t advise doing that if you want the convoys work. Remember, only the first 8 powers can make raids due AABattlemap limits (even with independent raid markers as TMT has). If you make Italy the 9th power, Italy is not going to make or suffer raids. Last 2 powers must be, by AABattlemap’s limitations, China and France

    Of course, if someone manages overcome this limitation, I’d be very grateful and I’ll update my G40 module


  • @gamerman01:

    Added 4 neutral infantry to Greece that were missing
    (I didn’t scrutinize all the neutrals the first time like I should have)
    Added 5 NO’s that are at place at start
    (TMTM Alpha2 version Starting map attached)

    Thanks, I’ll add it to the next update. I have a topic for my module at http://www.axisandallies.org/forums/index.php?topic=22555.0 I know its not stickyed like here but thats ok… I don’t want ppl to get confused


  • Thanks TMTM I’ll take my ideas over there, because I’m very interested in your version, being the Alpha2 version.


  • @gamerman01:

    Hey, can one of you gurus change the order of powers in the infoview and toolbar of TMTM’s module to match the order of play?  TMTM?  Can you?

    Sure, not sure I have time right away… what needs to be done is edit the SektorInfo.txt and then convert it to make a new SektorInfo.sek. If you want to give it a try… all you need to do is edit the SektorInfo.txt for me and I’ll convert it and add it to the next update. Here what you need to do: Take the SektorInfo.txt file from the .gim folder and open it change the order for each territory to the new order. Example, in the SektorInfo.txt the first like has: Urals  : 01010200 The 2 means its Russia because Russia is the 2nd on the toolpeices. This the the number that would need to be changed for each country that is moving to a new spot on the toolpeices. Note I already have the new toolpeice.bmp ready to go once this is done.


  • @TMTM:

    @gamerman01:

    Hey, can one of you gurus change the order of powers in the infoview and toolbar of TMTM’s module to match the order of play?  TMTM?  Can you?

    Sure, not sure I have time right away… what needs to be done is edit the SektorInfo.txt and then convert it to make a new SektorInfo.sek. If you want to give it a try… all you need to do is edit the SektorInfo.txt for me and I’ll convert it and add it to the next update. Here what you need to do: Take the SektorInfo.txt file from the .gim folder and open it change the order for each territory to the new order. Example, in the SektorInfo.txt the first like has: Urals  : 01010200 The 2 means its Russia because Russia is the 2nd on the toolpeices. This the the number that would need to be changed for each country that is moving to a new spot on the toolpeices. Note I already have the new toolpeice.bmp ready to go once this is done.

    Can I see the new toolpiece.bmp as motivation?  I’ll play with this soon, and see what I can come up with.

  • '18 '17 '16 '11 Moderator

    How do the convoys work in battlemap?  Moving pieces around (naval units into convoy zones removing/adding friendly/foe units) does not seem to do anything.


  • @Cmdr:

    How do the convoys work in battlemap?  Moving pieces around (naval units into convoy zones removing/adding friendly/foe units) does not seem to do anything.

    the powers have to be at war and you have to have the latest version of the program (do you see a “Damage” row in infoview?)

  • '18 '17 '16 '11 Moderator

    IPC
    Convoy
    Oil
    Sum

    But the new map is working (obviously, as I said moving the pieces around did not seem to have an effect.)  Guess it can work on an older version of battlemap? Someone got a link to a newer one?  Thought the basic program hadn’t actually changed in a millenia or five.

  • 2007 AAR League

    @Cmdr:

    IPC
    Convoy
    Oil
    Sum

    But the new map is working (obviously, as I said moving the pieces around did not seem to have an effect.)  Guess it can work on an older version of battlemap? Someone got a link to a newer one?  Thought the basic program hadn’t actually changed in a millenia or five.

    Emailed you the new file.

  • '18 '17 '16 '11 Moderator

    Movin trannies in and out of the zones and nuttin, but I have not yet gone to my hotmail account to find what EM sent.


  • What is the best/lastest version of G40 ABattlemap???

    Link???

    Are all the kinks out of that version yet???

    Thanks. :-)

  • '18 '17 '16 '11 Moderator

    Well, TM’s got a newer start file where the French territory is lighter in hue, thus one is able to see the amount of units in a territory easier.  He forgot the 4 infantry in Greece still and I also modified my copy (with those guys) as well with the Auto-Convoy box selected as well as the starting national objectives.

    I am still trying to get the convoy thing to work.  I attempted to put a burning German transport in SZ 119 as well as a German battleship (thinking maybe the BB also had to be present to represent a warship to do the raid.) I even tried laying the transport over the convoy raid icon directly, to see if that made a difference.  It did not.


  • @Cmdr:

    Well, TM’s got a newer start file where the French territory is lighter in hue, thus one is able to see the amount of units in a territory easier.  He forgot the 4 infantry in Greece still and I also modified my copy (with those guys) as well with the Auto-Convoy box selected as well as the starting national objectives.

    I am still trying to get the convoy thing to work.  I attempted to put a burning German transport in SZ 119 as well as a German battleship (thinking maybe the BB also had to be present to represent a warship to do the raid.) I even tried laying the transport over the convoy raid icon directly, to see if that made a difference.  It did not.

    With the map I have, convoy works fine. Have you adjust diplomatic chart at the lower left corner? You put a flag at the right place in the matrix. Nations have to be at war in order convoys to be taking into account.


  • @BigBadBruce:

    @Cmdr:

    Well, TM’s got a newer start file where the French territory is lighter in hue, thus one is able to see the amount of units in a territory easier.  He forgot the 4 infantry in Greece still and I also modified my copy (with those guys) as well with the Auto-Convoy box selected as well as the starting national objectives.

    I am still trying to get the convoy thing to work.  I attempted to put a burning German transport in SZ 119 as well as a German battleship (thinking maybe the BB also had to be present to represent a warship to do the raid.) I even tried laying the transport over the convoy raid icon directly, to see if that made a difference.  It did not.

    With the map I have, convoy works fine. Have you adjust diplomatic chart at the lower left corner? You put a flag at the right place in the matrix. Nations have to be at war in order convoys to be taking into account.

    …and you have to have the newest version of ABattlemap (there is a “damage” row in InfoView)… are you using the new .EXE someone emailed you?

  • '18 '17 '16 '11 Moderator

    NO, I thought all I had was the two T40 folders was the exe in one fo them?  Guess I can check my email…right now I have income, oil, convoy, etc…

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