@Young:
This is the first time since the Alpha projects that A&A designers have asked the community for some feedback into the game, and I don’t mean to rain on Black Elk’s parade, but what are we talking about here?. Changing an ill positioned strict neutral into an allied original territory? for what purpose?. I find it curious that a request comes now after so long about something so insignificant, and what if Sierra Leone becomes British? is wizards of the coast gonna publish a whole new Europe board and start shipping it to all those who ask?, or more likely… is the Errata gonna suggest that we place a UK roundel there and make our game boards even more Ghetto?. Here’s the big question, will it help balance the game? that’s what players have been asking the designers to do for years. No, I think maybe the designers made a mistake on the map about the political situation in Sierra Leone, and because it was brought to attention… there was no answer for it. Now they’re waiting for us to prove to them that it’s insignificant so they can say leave it the way it is. Personally, I think it’s insulting to ask us about this now after so long, and about a change that will hardly matter. Here are some more questions, do I love Axis & Allies?.. absolutely, do I have the up most respect for the creator and designers of the game that I love so much?.. 100%, but even Star Wars lovers complain about Jar Jar. My beef is the way players have been left to come up with balance mod, allied bids, and victory objectives… what do I care about Sierra Leone, why not rewrite the national objectives?, the allies need more money, not a remote space in Africa where it might be beneficial to land planes. I spend most of my daily hours thinking about Axis & Allies, and I know Krieghund does too… I mean no disrespect, but of all the things to go to Larry about. My group like many others have been left to their own devices to make changes that will allow their passion for the game to continue, we came up with a house rule called victory objectives because it solves many issues within our games, and the online community from the get go had a bid system that grew and grew until it exposed the balance issue to the point of a complete redesign called balance mod. Here’s my point… if Krieghund says put a UK roundel on Sierra Leone, we’ll do it, if he says put an air base in Gibraltar… we’ll do that too. We don’t mind having a designer with that much power over us… we just wish they would use that power to balance the game, one last question… where’s that Alpha magic?
(This is not a misguided rant meant to hurt people, it’s an honest and passionate plea for change). �
The Alpha project was done in preparation for the 2nd edition. A new edition is really the only justification for the effort involved in a major overhaul of the game. If Wizards ever decides to do a 3rd edition, we’ll most likely do another such project, but probably not before such a time. As far as balance goes, it will never be perfect, and an argument could be made that a bid is actually a good thing, as it allows for variations in setup and playout. At this stage, FAQ entries are reserved mostly for rules issues.
However, in this particular case, a mistake was made in the depiction of the historical realities of the period. Sometimes adjustments are made to things for the sake of game play, but this was not one of them. This sort of mistake bothers Larry very deeply, and he likes to correct them when possible. At the same time, we want to make sure that correcting it won’t have consequences far out of scale with the correction.
Ultimately, it would be great if this improved game balance, but we’ll settle for not making it worse. If it proves to have no impact at all, then those who want more historical accuracy can place a control marker on Sierra Leone and others can just ignore it. If it proves to affect game balance positively, then the whole community can benefit from the change. Either way, a small FAQ entry can make the game a little more historically accurate and honor the contributions of Sierra Leone to the war effort, which is something that Larry is very passionate about.
@Odonis:
@Young:
My beef is the way players have been left to come up with balance mod, allied bids, and victory objectives…
No offence YG, but isn’t the critiquing, proposing, debating what drives half of the traffic to this site in the first place? Think of all of the innovative changes being made to the game by the user community - from the introduction and subsequent wide adoption of bidding to the intriguing Balanced Mod - not as fixing a broken game, but as seeking perfection. Perhaps the Game Designers are staying out of the way of the users on purpose, to let us turn the game into what we wish it to be, collectively?
Food for thought I think!
This is a very good point. Many of the innovations that fans have come up with over the decades have made it into the latest generation of A&A games.
Also, it’s very difficult (if not impossible) to balance games of this scope and complexity in the limited amount of time that we have to playtest them. Our efforts are generally heroic, but we are human after all. The community, over thousands of games played and strategies shared, will naturally find strategies, strengths, and weaknesses that we did not. With your collective help and input, the game evolves.