@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
16l G40 BM Witmann (axis) v Balladeer (allies)
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@wittmann:
Morning. I hope you had a great Easter. We did.
Please remember that I am away from the 1st until the 8th. I should be able to play a little these next two days, but will not be able to play the day I land next week, as I will have lots of restaurant work to do, before I open that evening.Indeed I did, thanks for asking.
Sure, no problem, I’m in no hurry to finish :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 1x factory_minor; Remaining resources: 38 PUs;
Russians buy 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 artillery and 2 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 artillery moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Tambov
4 artilleries and 5 infantry moved from Russia to Smolensk
4 artilleries and 5 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Ukraine to Belarus
1 fighter moved from Ukraine to RussiaPlace Units - Russians
2 mech_infantrys placed in Volgograd
3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 5 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from Japan to 23 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 bomber moved from French Indo China to 45 Sea Zone
1 fighter moved from French Indo China to 45 Sea ZoneCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 bomber moved from 45 Sea Zone to French Indo China
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 34 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
5 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 aaGun, 1 armour, 7 artilleries, 2 infantry and 4 mech_infantrys moved from French Indo China to Yunnan
1 destroyer moved from 6 Sea Zone to 22 Sea ZonePlace Units - Japanese
2 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
3 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 mech_infantry
Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys
Kiangsi : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag, 1 aaGun and 2 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 1 armour, 7 artilleries, 4 infantry and 5 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag, 1 artillery
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Alaska : 1 flag, 1 infantry
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 infantry and 3 tactical_bombers
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
34 Sea Zone : 1 destroyer
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
6 Sea Zone : 3 carriers, 3 destroyers, 5 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 47 / 61
Russians : 32 / 39
Japanese : 60 / 61
Americans : 54 / 69
Chinese : 0 / 2
British : 36 / 47
UK_Pacific : 5 / 9
Italians : 14 / 14
ANZAC : 14 / 21
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Germans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Caroline Islands to 22 Sea Zone
1 bomber moved from Caroline Islands to 23 Sea Zone
1 submarine moved from 30 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from Western United States to AlaskaCombat - Americans
Battle in Alaska
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Alaska from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 22 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns, 3 artilleries, 7 infantry, 1 submarine and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Morocco to Algeria
2 artilleries and 1 infantry moved from Algeria to Tunisia
2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 23 Sea Zone to 33 Sea Zone
1 bomber moved from 23 Sea Zone to Caroline Islands
1 bomber moved from 22 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Alaska to Western United States
1 submarine moved from 2 Sea Zone to 9 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
3 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 airfield, 1 fighter and 3 submarines; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 9
EDIT: Changing PUs for British from 4 to 3
EDIT: Turning off Edit Mode
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Morocco to Gibraltar
2 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 fighter placed in United Kingdom
1 airfield placed in Gibraltar
3 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in CyprusNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 mech_infantry
Albania : 1 artillery and 1 infantry
Northern Italy : 1 factory_major
Libya : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Eastern Poland : 1 aaGun and 1 mech_infantry
Bessarabia : 1 flag
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
Greece : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 46 / 61
Russians : 32 / 39
Japanese : 58 / 61
Americans : 57 / 83
Chinese : 0 / 2
British : 36 / 48
UK_Pacific : 5 / 8
Italians : 14 / 14
ANZAC : 14 / 21
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I have no offensive capability anywhere on the map; you have done a fine job of containing me. Am still mystified as to how. I thought I had done a good well of robbing you of  bits and bobs of income from the start. Apparently, I was mistaken.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from Caroline Islands to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
ANZAC collect 12 PUs (2 lost to blockades); end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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Hmm, interesting, I felt there wasn’t that much pressure on me, especially on the Western front, Russia was never in trouble, as it could hold in Bryansk and pressure on Egypt was also kind of low. You did a good job amassing income in the Med, but I think you need a better shot at at Russia or be capable of seriously pressuring / taking / swapping Egypt.
Secondly I think that I got away a little easy in the Pacific. There is no need to surround me with destroyers all game long, just move the fleet to Sz 36, buy 1 harbour and defend Japan / Kiangsu with enough units to stop me from taking it. Make sure you can get the Indonesian Isles (just invest in transports and units to move there, no matter what happens). Swapping those islands back and forth while getting 14ish extra income each turn is huge.
I feel you were too cautious with Japan, a bit on the water, a bit on the land, a bit on air, but no decisive choice to go either India, Russia, Indonesian isles or ANZAC. A bit of everything, but nothing really well…Also I don’t understand why there’s no warship in Sz 5 :-)
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FYI, jap warship in sz 5 won’t stop lend lease from flowing there unless Japan is at war with Russia.
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I did know that, thank you, Regularkid.
Still not sure how I did not have the strength to break into Russia proper. Earlier today, I looked back at the game, to see if I did really not buy enough units for Russia. Perhaps you are right. You have been able to buy 11 a turn and I have not. I should have concentrated on the East. Was the Med and Italy’s 25-30 Invome each turn that seduced me, I suppose.
I have always said the Allies did not have the income to compete and now that has been addressed, I can’t play the Axis. Funny! (Always said, I was not the best anyway.)
You are (and I knew this) a better player. Is not a problem. Am baffled by my poor situation, is all.
Goodnight. -
just think of all the fun you’ll have trying to unlock the riddle of how to change history (it can be done) :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Western Germany to 125 Sea Zone
1 artillery moved from Karelia to Novgorod
3 infantry moved from Karelia to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 fighter moved from Eastern Poland to NovgorodCombat - Germans
Battle in Ukraine
Germans attack with 2 bombers, 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 2 bombers, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 2 artilleries and 2 infantry
Battle in 125 Sea Zone
Germans attack with 3 fighters
British defend with 1 destroyer
Germans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
3 fighters moved from 125 Sea Zone to Western Germany
1 artillery moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
2 bombers and 2 fighters moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 bomber moved from Novgorod to Western Germany
10 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 artilleries and 1 infantry placed in France
6 mech_infantrys placed in Germany
1 artillery and 6 infantry placed in Western Germany
1 artillery placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 6 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Germany : 1 artillery, 1 factory_major and 6 mech_infantrys
Norway : 2 infantry
Southern Italy : 1 fighter
Karelia : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 9 armour, 8 artilleries, 2 bombers, 4 fighters, 14 infantry, 60 mech_infantrys and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
113 Sea Zone : 1 transport
Bulgaria : 1 flag
97 Sea Zone : 1 carrier and 1 cruiser
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 28 / 39
Japanese : 54 / 61
Americans : 57 / 83
Chinese : 0 / 2
British : 36 / 48
UK_Pacific : 9 / 8
Italians : 14 / 14
ANZAC : 14 / 21
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Evening.
I am afraid that is me done for 8 days. Expect Japan on Saturday the 9th.
Have fun with your other games. -
@wittmann:
Evening.
I am afraid that is me done for 8 days. Expect Japan on Saturday the 9th.
Have fun with your other games.Allright, good luck with the restaurant and talk to you then!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Tambov to Ukraine
2 mech_infantrys moved from Volgograd to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Novgorod
2 artilleries and 2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Belarus
2 infantry moved from Russia to Bryansk
3 artilleries and 4 infantry moved from Russia to Smolensk
4 artilleries and 5 infantry moved from Smolensk to Belarus
1 fighter moved from Novgorod to BelarusPlace Units - Russians
2 mech_infantrys placed in Volgograd
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
Am I a twat: did I just gift Russia 6 IPCs a turn? Did Japan
Attack Russia? -
@wittmann:
Am I a twat: did I just gift Russia 6 IPCs a turn? Did Japan
Attack Russia?No, I got Archangel and you ain’t blocking the Sz…
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Ignore me: is that you sank my Sub in 125 and you got 3 more than the last few turns.
I am sorry to prolong the agony. The game is beyond me; I could concede.
But I like playing, so humour me, please.