@axis-dominion:
regular kid, i downloaded your attached saved game with the “NOs built in”, but i don’t see anything new or different. can you explain what you mean by them being built in? where do i see them in this saved game?
Hey! thanks for the compliment, Axis. Adam mentioned that you’re an outstanding player, so your endorsement means a lot.
The saved game file does have the NOs built in–i.e.,when you play it, the game recognizes the Nos and calculates income accordingly (and also your fighters will roll at 2 during air raids). You can confirm that you have the correct version by checking “Game Notes,” which lists the NOs and credits at the top. However, y_ou won’t see the revised objectives listed in your “Objectives Panel,”_; you need a separate “Objectives.Properties” file for that (which I can email you if u would like it), but the NOs will work just fine without it.
After several months of play testing and fine-tuning, the NOs are pretty much in their final form now. However, we’ve been mulling over one possible tweak to “Mediterranean Shipping Lanes” (which currently gives +3 to UK if Malta, Cyprus, and Crete are allied or pro-allied control. The idea is remove Cyprus from the NO, and require direct allied control (no pro-allied) of Malta and Crete. This NO would also be reciprocal, allowing Axis to achieve it for an additional +3 to Italy.
As always, feedback regarding this and other NOs is welcome, and if you playtest it, please share your experience!
Enjoy! :)