G40 Gauss_Death (Allies +16) vs oysteilo REMATCH

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    @Gauss_Death:

    Scramble?

    no thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 6 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from Wake Island to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 33 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                4 fighters moved from 33 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Kiangsu
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win, taking Kiangsu from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                Battle in 21 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Korea from Japanese with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Japanese: 1 destroyer
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                2 fighters moved from 21 Sea Zone to 6 Sea Zone
                1 bomber moved from 16 Sea Zone to Midway
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 carrier, 4 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 4 carriers, 3 cruisers and 2 submarines moved from 33 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                6 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 destroyers moved from 106 Sea Zone to 121 Sea Zone
                      British take 106 Sea Zone from Germans
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Battle in 121 Sea Zone
                    British attack with 3 destroyers
                    Germans defend with 1 submarine
                    British win with 3 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 armour moved from Alexandria to Egypt
                1 battleship and 1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 62 Sea Zone to 60 Sea Zone
                2 infantry moved from Brazil to 85 Sea Zone
                2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone
                1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Italian Somaliland to Ethiopia
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from Persia to India

    Place Units - British
                3 submarines placed in 81 Sea Zone
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    Probably won’t get any posts in today

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Eastern Poland to Baltic States
                2 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Morocco to 92 Sea Zone
                2 infantry moved from Algeria to 92 Sea Zone
                3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
                3 infantry moved from 96 Sea Zone to Libya
                1 cruiser and 2 destroyers moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 2 armour and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Libya

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Albania to Greece

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 carrier and 1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 armour; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 60 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 cruiser and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                3 fighters moved from Caroline Islands to Korea
                2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                2 armour placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    Tough choices for the axis. Looks like Japan is toast. Will try to get in a round tomorrow,  but looks like we know what’s gonna happen here.

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 tactical_bombers; Remaining resources: 7 PUs;

    Combat Move - Germans
                8 armour and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
                13 artilleries moved from Eastern Poland to Western Ukraine
                14 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Novgorod
                      Germans take Novgorod from Russians
                3 armour and 1 mech_infantry moved from Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Baltic States
                3 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 2 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Trans-Jordan
                1 cruiser moved from 94 Sea Zone to 98 Sea Zone
                1 carrier moved from 94 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                4 mech_infantrys moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Western Ukraine
                    Germans attack with 11 armour, 13 artilleries, 17 infantry and 14 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 11 armour, 13 artilleries, 16 infantry and 14 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    French defend with 1 infantry; ANZAC defend with 2 infantry
                    Germans win, taking Trans-Jordan from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
                2 artilleries moved from Southern France to Northern Italy
                1 artillery and 2 infantry moved from Romania to Bessarabia
                7 armour moved from Germany to Eastern Poland
                2 aaGuns moved from Eastern Poland to Western Ukraine
                3 armour moved from Germany to Eastern Poland

    Place Units - Germans
                4 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Germans collect 49 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Karelia to Novgorod
                1 infantry moved from Belarus to Novgorod
                2 artilleries and 7 infantry moved from Karelia to Finland
                2 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                      Russians take Iraq from Neutral_Axis
                2 infantry moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Finland
                    Russians attack with 2 artilleries and 7 infantry
                    Germans defend with 6 infantry
                    Russians win, taking Finland from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 4 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Trans-Jordan
                    Russians attack with 2 armour and 2 mech_infantrys
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Trans-Jordan from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Amur to Korea
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                2 aaGuns and 8 artilleries moved from Bryansk to Russia
                1 aaGun moved from Archangel to Vologda
                1 aaGun moved from Karelia to Finland
                5 infantry moved from Soviet Far East to Siberia
                4 infantry moved from Vologda to Samara
                2 infantry moved from Volgograd to Samara
                35 infantry moved from Bryansk to Russia

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 factory_minors and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 18 Sea Zone
                3 fighters moved from 35 Sea Zone to 19 Sea Zone
                3 fighters moved from 35 Sea Zone to 18 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                2 fighters moved from Philippines to 44 Sea Zone
                2 tactical_bombers moved from Philippines to 44 Sea Zone
                1 armour and 2 mech_infantrys moved from Anhwe to Kiangsu
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Kiangsu
                1 fighter moved from 19 Sea Zone to Kiangsu
                2 bombers moved from Philippines to Kiangsu
                1 infantry moved from Philippines to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 artilleries and 1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Malaya to Shan State
                4 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
                4 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 2 infantry
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 4 infantry
                    British defend with 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 3 infantry
                Battle in 18 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 artilleries and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    British defend with 1 destroyer; Americans defend with 1 transport
                    Japanese win with 2 fighters remaining. Battle score for attacker is 9
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 transport
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                2 fighters moved from 19 Sea Zone to 35 Sea Zone
                3 fighters moved from 18 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 artillery moved from New Guinea to Dutch New Guinea
                2 artilleries moved from Kansu to Tsinghai
                2 bombers moved from Kiangsu to Anhwe
                2 fighters moved from Kiangsu to Anhwe
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                10 infantry placed in Japan
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,1,3,1,6,2,5,5,3,1,3,6,5,2,5,4,4,2,1,6,2,6,4,5,6,1,2,3,5,1,3,5,3,5
                Japanese collect 51 PUs (8 lost to blockades); end with 54 PUs total

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    I think your move to take trans jordan is illegal. You can not blitz through neutrals (iraq), or am I wrong here?


  • You can blitz through enemy neutrals. Not friendly.


  • Explanation:
    The reason you cannot blitz through friendly neutrals is because the movement must be done during the non-combat move.
    Enemy Neutrals normally cannot be blitzed through because there is an army to fight, however there was no more army because it was removed in a previous combat.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Korea to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu
                4 fighters moved from 6 Sea Zone to Kiangsu
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                3 fighters moved from 6 Sea Zone to 18 Sea Zone
                3 fighters moved from 6 Sea Zone to 18 Sea Zone

    Combat - Americans
                Battle in 18 Sea Zone
                    Americans attack with 1 destroyer and 6 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Kiangsu
                    Americans attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
                    Japanese defend with 1 armour and 2 mech_infantrys
                    Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour and 2 mech_infantrys

    Non Combat Move - Americans
                4 fighters moved from Kiangsu to 6 Sea Zone
                6 fighters moved from Western United States to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 carrier, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                6 fighters moved from 18 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 bomber moved from Midway to Korea

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                1 airfield, 1 factory_minor and 1 harbour placed in Korea
                1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                4 submarines moved from 81 Sea Zone to 98 Sea Zone
                1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 destroyer moved from 60 Sea Zone to 41 Sea Zone
                4 infantry moved from Burma to Yunnan
                3 artilleries and 10 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Yunnan


  • Ok, regarding the battle in sz98, I would like an order of casualties before I begin.
    Carrier, Cruiser, Destroyer, Fighter, T.Bomber (with no place for the planes to land if the Carrier gets hit) vs 4 Subs, 3 Fighters, 1 T.bomber, 1 S.bomber

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    @Gauss_Death:

    Ok, regarding the battle in sz98, I would like an order of casualties before I begin.
    Carrier, Cruiser, Destroyer, Fighter, T.Bomber (with no place for the planes to land if the Carrier gets hit) vs 4 Subs, 3 Fighters, 1 T.bomber, 1 S.bomber

    sub hits designed this way: 1 hit desgined to cruiser
    2 hits cruiser and destroyer
    3 hits+ cruiser destroyer, carrier

    when including the planes:

    2 hits as above
    3 hits: cruiser, destroyer, tac
    4 hits : 3 hits + fighter

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