• '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 9

    Combat Move - French
                2 Artillerys, 1 Destroyer, 2 Infantry and 2 Transports moved from sz4 to sz26
                2 Artillerys and 2 Infantry moved from sz26 to Azores

    Purchase Units - French
                French buy 2 Elites; Remaining resources: 8 PUs;

    Combat - French
                Battle in Azores
                    French attack with 2 Artillerys and 2 Infantry
                    Neutral defend with 1 Infantry
                        French roll dice for 2 Artillerys and 2 Infantry in Azores, round 2 :  1/4 hits
                        Neutral roll dice for 1 Infantry in Azores, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Azores
                    French loses 0 PUs for violating Azoress neutrality.
                    French win, taking Azores from Neutral with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - French

    Place Units - French
                2 Elites placed in Coral Harbour

    Turn Complete - French
                French collect 14 PUs; end with 22 PUs total

    Territory Summary for French :

    Coral Harbour : 1 AAGun, 2 Elites and 1 Factory
        French Guinea : 1 Infantry
        Madagaskar : 1 Infantry
        Israel : 1 Artillery, 1 Elite and 1 Infantry
        sz26 : 1 Destroyer and 2 Transports
        sz1 : 1 Transport
        Azores : 1 flag, 2 Artillerys and 2 Infantry

    Production/PUs Summary :

    Germans : 127 / 129
        Russians : 66 / 66
        Italians : 70 / 70
        French : 14 / 22
        Yamamoto : 70 / 75
        Chinese : 31 / 37
        Hisaichi : 79 / 167
        British : 82 / 87
        Finns : 13 / 17
        Anzac : 40 / 40
        Romanians : 17 / 17
        Dutch : 10 / 11
        Thai : 23 / 23
        Americans : 118 / 118

  • '17

    TripleA Manual Gamesave Post for game: World At War, version: 1.1.9

    Game History

    Round: 9

    Combat Move - Yamamoto
                2 Artillerys and 4 Elites moved from Malaya to sz108
                2 Artillerys, 2 Cruisers, 4 Elites and 2 Transports moved from sz108 to sz68
                2 Artillerys and 4 Elites moved from sz68 to Bangladesh
                3 EarlyFighters moved from sz108 to Bangladesh
                2 Tanks moved from N.French.I to Bangladesh
                1 EarlyFighter moved from sz108 to Bangladesh
                2 Tanks moved from N.Thailand to Bangladesh
                2 Elites and 1 Infantry moved from Davao to sz111
                2 Elites and 1 Infantry moved from sz111 to Sarong
                1 Artillery, 1 Elite and 1 Infantry moved from Davao to sz111
                1 Artillery, 1 Elite and 1 Infantry moved from sz111 to Palau
                1 Fighter moved from sz111 to sz73
                1 Fighter moved from sz111 to Palau
                1 Fighter moved from sz111 to Sarong
                1 EarlyFighter moved from Davao to Palau
                1 EarlyFighter moved from sz111 to Sarong
                4 EarlyFighters moved from sz111 to sz73
                2 Fighters moved from sz111 to sz73
                2 Battleships moved from sz108 to sz111
                1 EarlyFighter moved from sz108 to sz73

    Purchase Units - Yamamoto
                Yamamoto buy 4 Artillerys, 1 Bunker, 4 Elites, 2 Fighters, 8 Infantry and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Bangladesh
                    Yamamoto attack with 2 Artillerys, 4 EarlyFighters, 4 Elites and 4 Tanks
                    British defend with 2 Elites, 3 Mech.Infs, 2 Mot.Infs and 1 Tank
                    2 Mot.Infs owned by the British, 1 Artillery owned by the Yamamoto, 3 Elites owned by the Yamamoto, 3 Mech.Infs owned by the British and 2 Elites owned by the British lost in Bangladesh
                    Yamamoto win, taking Bangladesh from British with 4 EarlyFighters, 1 Elite and 4 Tanks remaining. Battle score for attacker is 22
                    Casualties for British: 2 Elites, 3 Mech.Infs, 2 Mot.Infs and 1 Tank
                    Casualties for Yamamoto: 2 Artillerys and 3 Elites
                Battle in sz73
                    Yamamoto attack with 5 EarlyFighters and 3 Fighters
                    Anzac defend with 1 Destroyer, 1 Submarine and 1 Transport

  • '17

    need ool for SZ73 (near New Guinea)

    Japan attacking with 8 planes, scored 1 hit for round 1

    ANZAC has 1 sub, 1 dd, 1 tt

    map attached above


  • Hi Wheatbeer. About to  go to  bed. 1/8 hits: bit rubbish, sorry. Leave it up to you. Best defence. You will win, of course.
    TT surely?

  • '17

    I would assume you guys would rather keep the sub alive and submerge it before round 2, rather than keeping the transport alive so that it can fire @1 in round 2.

    If I’m wrong, we can always roll it out in the forum I guess.

  • '17

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 9

    Combat Move - Yamamoto
                2 Artillerys and 4 Elites moved from Malaya to sz108
                2 Artillerys, 2 Cruisers, 4 Elites and 2 Transports moved from sz108 to sz68
                2 Artillerys and 4 Elites moved from sz68 to Bangladesh
                3 EarlyFighters moved from sz108 to Bangladesh
                2 Tanks moved from N.French.I to Bangladesh
                1 EarlyFighter moved from sz108 to Bangladesh
                2 Tanks moved from N.Thailand to Bangladesh
                2 Elites and 1 Infantry moved from Davao to sz111
                2 Elites and 1 Infantry moved from sz111 to Sarong
                1 Artillery, 1 Elite and 1 Infantry moved from Davao to sz111
                1 Artillery, 1 Elite and 1 Infantry moved from sz111 to Palau
                1 Fighter moved from sz111 to sz73
                1 Fighter moved from sz111 to Palau
                1 Fighter moved from sz111 to Sarong
                1 EarlyFighter moved from Davao to Palau
                1 EarlyFighter moved from sz111 to Sarong
                4 EarlyFighters moved from sz111 to sz73
                2 Fighters moved from sz111 to sz73
                2 Battleships moved from sz108 to sz111
                1 EarlyFighter moved from sz108 to sz73

    Purchase Units - Yamamoto
                Yamamoto buy 4 Artillerys, 1 Bunker, 4 Elites, 2 Fighters, 8 Infantry and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Bangladesh
                    Yamamoto attack with 2 Artillerys, 4 EarlyFighters, 4 Elites and 4 Tanks
                    British defend with 2 Elites, 3 Mech.Infs, 2 Mot.Infs and 1 Tank
                        Yamamoto roll dice for 2 Cruisers in Bangladesh, round 2 :  2/2 hits
                        Yamamoto roll dice for 2 Artillerys, 4 EarlyFighters, 4 Elites and 4 Tanks in Bangladesh, round 2 :  5/14 hits
                        British roll dice for 2 Elites, 3 Mech.Infs, 2 Mot.Infs and 1 Tank in Bangladesh, round 2 :  4/8 hits
                    2 Mot.Infs owned by the British, 1 Artillery owned by the Yamamoto, 3 Elites owned by the Yamamoto, 3 Mech.Infs owned by the British and 2 Elites owned by the British lost in Bangladesh
                        Yamamoto roll dice for 1 Artillery, 4 EarlyFighters, 1 Elite and 4 Tanks in Bangladesh, round 3 :  7/10 hits
                        British roll dice for 1 Tank in Bangladesh, round 3 :  1/1 hits
                        1 Artillery owned by the Yamamoto and 1 Tank owned by the British lost in Bangladesh
                    Yamamoto win, taking Bangladesh from British with 4 EarlyFighters, 1 Elite and 4 Tanks remaining. Battle score for attacker is 22
                    Casualties for British: 2 Elites, 3 Mech.Infs, 2 Mot.Infs and 1 Tank
                    Casualties for Yamamoto: 2 Artillerys and 3 Elites
                Battle in sz73
                    Yamamoto attack with 5 EarlyFighters and 3 Fighters
                    Anzac defend with 1 Destroyer, 1 Submarine and 1 Transport
                        Yamamoto roll dice for 5 EarlyFighters and 3 Fighters in sz73, round 2 :  1/8 hits
                        Anzac roll dice for 1 Destroyer and 1 Transport in sz73, round 2 :  1/2 hits
                        1 EarlyFighter owned by the Yamamoto and 1 Transport owned by the Anzac lost in sz73
                    1 Submarine owned by the Anzac Submerged
                        Yamamoto roll dice for 4 EarlyFighters and 3 Fighters in sz73, round 3 :  4/7 hits
                        Anzac roll dice for 1 Destroyer in sz73, round 3 :  0/1 hits
                        1 Destroyer owned by the Anzac lost in sz73
                    Yamamoto win with 4 EarlyFighters and 3 Fighters remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 EarlyFighter
                    Casualties for Anzac: 1 Destroyer and 1 Transport
                Battle in Sarong
                    Yamamoto attack with 1 EarlyFighter, 2 Elites, 1 Fighter and 1 Infantry
                    Anzac defend with 1 Artillery and 3 Infantry
                        Yamamoto roll dice for 2 Battleships in Sarong, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 EarlyFighter, 2 Elites, 1 Fighter and 1 Infantry in Sarong, round 2 :  1/5 hits
                        Dutch roll dice for 1 Artillery and 3 Infantry in Sarong, round 2 :  2/4 hits
                        1 Infantry owned by the Yamamoto, 1 Infantry owned by the Anzac and 1 Elite owned by the Yamamoto lost in Sarong
                        Yamamoto roll dice for 1 EarlyFighter, 1 Elite and 1 Fighter in Sarong, round 3 :  0/3 hits
                        Dutch roll dice for 1 Artillery and 2 Infantry in Sarong, round 3 :  2/3 hits
                        1 EarlyFighter owned by the Yamamoto and 1 Elite owned by the Yamamoto lost in Sarong
                    Dutch win with 1 Artillery and 2 Infantry remaining. Battle score for attacker is -14
                    Casualties for Yamamoto: 1 EarlyFighter, 2 Elites and 1 Infantry
                    Casualties for Anzac: 1 Infantry
                    1 Fighter owned by the Yamamoto retreated
                Battle in Palau
                    Yamamoto attack with 1 Artillery, 1 EarlyFighter, 1 Elite, 1 Fighter and 1 Infantry
                    Anzac defend with 1 Artillery and 3 Infantry
                        Yamamoto roll dice for 2 Battleships in Palau, round 2 :  2/2 hits
                        Yamamoto roll dice for 1 Artillery, 1 EarlyFighter, 1 Elite, 1 Fighter and 1 Infantry in Palau, round 2 :  1/5 hits
                        Anzac roll dice for 1 Artillery and 3 Infantry in Palau, round 2 :  1/4 hits
                        1 Infantry owned by the Yamamoto and 3 Infantry owned by the Anzac lost in Palau
                        Yamamoto roll dice for 1 Artillery, 1 EarlyFighter, 1 Elite and 1 Fighter in Palau, round 3 :  2/4 hits
                        Anzac roll dice for 1 Artillery in Palau, round 3 :  0/1 hits
                        1 Artillery owned by the Anzac lost in Palau
                    Yamamoto win, taking Palau from Anzac with 1 Artillery, 1 EarlyFighter, 1 Elite and 1 Fighter remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Anzac: 1 Artillery and 3 Infantry

    Non Combat Move - Yamamoto
                4 EarlyFighters and 3 Fighters moved from sz73 to sz111
                1 EarlyFighter and 1 Fighter moved from Palau to sz111
                3 EarlyFighters moved from Bangladesh to sz68
                1 B.Carrier moved from sz108 to sz68
                1 Destroyer moved from sz108 to sz68
                1 Carrier, 2 Destroyers and 3 Submarines moved from sz108 to sz111
                1 Elite and 1 Infantry moved from N.French.I to Chunking
                1 Tank moved from Kwangsi to Chunking
                1 AAGun moved from N.Thailand to Chunking
                4 Elites and 2 Marines moved from Thailand to N.Thailand
                2 ArmoredCars moved from Malaya to N.Thailand
                1 Infantry moved from Japan to S.Japan
                1 Infantry moved from Tokio to Japan
                1 EarlyFighter moved from Bangladesh to Chunking
                1 Fighter moved from Sarong to sz111

    Place Units - Yamamoto
                1 Submarine placed in sz111
                1 Artillery, 1 Elite and 2 Infantry placed in Malaya
                2 Artillerys, 1 Elite and 1 Infantry placed in Borneo
                2 Fighters placed in Tokio
                2 Infantry placed in Davao
                1 Bunker placed in Borneo
                1 Artillery, 2 Elites and 3 Infantry placed in Tokio

    Turn Complete - Yamamoto
                Yamamoto collect 73 PUs; end with 73 PUs total

    Production/PUs Summary :

    Germans : 127 / 129
        Russians : 66 / 66
        Italians : 70 / 70
        French : 14 / 22
        Yamamoto : 73 / 73
        Chinese : 31 / 37
        Hisaichi : 79 / 167
        British : 80 / 87
        Finns : 13 / 17
        Anzac : 39 / 40
        Romanians : 17 / 17
        Dutch : 10 / 11
        Thai : 23 / 23
        Americans : 118 / 118


  • I am not yet au fait with the units, but understood the Sub was a 2-2. If it is immune to Air, then Submerge it please.
    Thank you for your time and patience. Leo.

    Honestly: is not a problem. We are friends.

  • '17

    I kept the sub alive and submerged at at the first opportunity.

    Differences from G40:
    Air units can always hit a non-submerged submarines (no need for a destroyer).
    Submarines can’t submerge until the end of the first round of dice.

    Similarities with G40:
    Submarines can never hit air units.

    Basically, it makes it much tougher to move subs around the map without an escort. Otherwise, enemy air have the potential to sink submarines before they are able to submerge (with no risk at all to the air units).

    Hope that explanation is useful  :-)


  • Got it now. Thank you very much.


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 9

    Combat Move - Chinese
                1 Infantry moved from Wengshui to N.French.I
                      French take N.French.I from Thai
                1 Infantry moved from Fugong to Wengshui
                2 ArmoredCars, 2 Mech.Infs and 3 Tanks moved from Nanking to Szechwan
                2 Artillerys and 3 Infantry moved from Shansi to Szechwan
                1 Infantry moved from Lhanzou to Szechwan
                2 Mech.Infs moved from Lhanzou to Szechwan
                1 Artillery moved from Lhanzou to Szechwan
                1 Infantry moved from Nanking to Shansi
                1 Infantry moved from Nanking to Sian
                1 Artillery moved from Nanking to Sian
                1 Artillery and 2 Infantry moved from Kansu to Szechwan
                2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks moved from Gansu to Szechwan
                2 Artillerys and 3 Elites moved from Nancheng to Kansu
                2 Mech.Infs moved from Xining to Kansu
                2 Tanks moved from Xining to Kansu
                2 Infantry moved from Xining to Nancheng
                1 Artillery and 3 Infantry moved from Ming Jong to Nancheng
                2 Artillerys and 2 Infantry moved from Quyan to Ming Jong
                2 Mech.Infs moved from Kansu to Szechwan

    Purchase Units - Chinese
                Chinese buy 2 Artillerys, 4 Infantry, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 Artillery, 1 Infantry, 2 Mech.Infs and 2 Tanks placed in Xining
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Urumal: 2 Artillerys, 1 Elite and 1 Marine
                EDIT: Adding units owned by Chinese to Quyan: 1 Artillery, 1 Elite and 1 Marine
                EDIT: Adding units owned by Chinese to Quyan: 1 Artillery
                EDIT: Turning off Edit Mode
                1 Artillery and 3 Infantry placed in Urumal

    Turn Complete - Chinese
                Chinese collect 31 PUs; end with 31 PUs total

  • '17

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 9

    Combat Move - Hisaichi
                5 Artillerys and 6 Marines moved from Jinquan to W.Mongolia
                      Hisaichi take W.Mongolia from Russians
                1 ArmoredCar moved from S.Mongolia to S.W.M
                      Hisaichi take S.W.M from Russians
                1 ArmoredCar moved from S.W.M to Gansu
                      Hisaichi take Gansu from Chinese
                1 Infantry moved from Mongolia to Lhanzou
                      Hisaichi take Lhanzou from Chinese
                1 Infantry moved from Ulaan to S.Mongolia
                1 Artillery and 1 Infantry moved from Hanan to Sian
                1 Infantry moved from Kichedung to Nanking
                1 ArmoredCar and 1 Tank moved from Hopeh to Peking
                3 ArmoredCars and 1 Tank moved from Tientsin to Peking
                3 Artillerys, 2 Infantry, 10 Marines and 1 Tank moved from Shangtung to Peking
                1 Infantry moved from Shangtung to Shansi
                2 EarlyFighters moved from Hopeh to Shansi
                1 Bomber moved from Seoul to Sian
                1 EarlyFighter moved from Seoul to Shansi
                2 Artillerys, 3 Infantry and 6 Marines moved from Hanan to Nanking
                2 Infantry moved from Seoul to sz102
                2 Infantry and 1 Transport moved from sz102 to sz111
                2 Infantry moved from sz111 to Sarong
                2 Fighters moved from sz111 to Sarong
                1 Mech.Inf moved from Aleksandrowskoe to Stalinabad
                      Hisaichi take Zhambyl from Russians
                      Hisaichi take Stalinabad from Russians
                1 Mech.Inf moved from Aleksandrowskoe to Makinsk
                      Hisaichi take Makinsk from Russians
                1 Mech.Inf moved from Aleksandrowskoe to Kotuj
                1 Bomber moved from Kaask to Kotuj
                1 Mech.Inf moved from Aleksandrowskoe to Kyzil
                      Hisaichi take Kyzil from Russians
                1 Tank moved from Aleksandrowskoe to Svedlovsk
                1 Tank moved from Aleksandrowskoe to Pervouralsk
                1 Tank moved from Aleksandrowskoe to Pervouralsk
                1 Tank moved from Aleksandrowskoe to Svedlovsk
                1 Mech.Inf moved from Aleksandrowskoe to Kotuj

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 3 Bunkers, 8 Infantry, 15 Mech.Infs and 7 Tanks; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Battle in Kotuj
                    Hisaichi attack with 1 Bomber and 2 Mech.Infs
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 1 Bomber and 2 Mech.Infs in Kotuj, round 2 :  0/3 hits
                        Russians roll dice for 1 Infantry in Kotuj, round 2 :  1/1 hits
                    1 Mech.Inf owned by the Hisaichi lost in Kotuj
                        Hisaichi roll dice for 1 Bomber and 1 Mech.Inf in Kotuj, round 3 :  1/2 hits
                        Russians roll dice for 1 Infantry in Kotuj, round 3 :  0/1 hits
                        1 Infantry owned by the Russians lost in Kotuj
                    Hisaichi win, taking Kotuj from Russians with 1 Bomber and 1 Mech.Inf remaining. Battle score for attacker is -4
                    Casualties for Hisaichi: 1 Mech.Inf
                    Casualties for Russians: 1 Infantry
                Battle in Shansi
                    Hisaichi attack with 3 EarlyFighters and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 3 EarlyFighters and 1 Infantry in Shansi, round 2 :  1/4 hits
                        Chinese roll dice for 1 Infantry in Shansi, round 2 :  1/1 hits
                        1 EarlyFighter owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for Hisaichi: 1 EarlyFighter
                    Casualties for Chinese: 1 Infantry
                Battle in Pervouralsk
                    Hisaichi attack with 2 Tanks
                    Russians defend with 1 Mech.Inf
                        Hisaichi roll dice for 2 Tanks in Pervouralsk, round 2 :  1/2 hits
                        Russians roll dice for 1 Mech.Inf in Pervouralsk, round 2 :  1/1 hits
                    1 Mech.Inf owned by the Russians and 1 Tank owned by the Hisaichi lost in Pervouralsk
                    Hisaichi win, taking Pervouralsk from Russians with 1 Tank remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Russians: 1 Mech.Inf
                Battle in Svedlovsk
                    Hisaichi attack with 2 Tanks
                    Russians defend with 1 Mech.Inf
                        Hisaichi roll dice for 2 Tanks in Svedlovsk, round 2 :  0/2 hits
                        Russians roll dice for 1 Mech.Inf in Svedlovsk, round 2 :  0/1 hits
                        Hisaichi roll dice for 2 Tanks in Svedlovsk, round 3 :  0/2 hits
                        Russians roll dice for 1 Mech.Inf in Svedlovsk, round 3 :  0/1 hits
                        Hisaichi roll dice for 2 Tanks in Svedlovsk, round 4 :  1/2 hits
                        Russians roll dice for 1 Mech.Inf in Svedlovsk, round 4 :  0/1 hits
                    1 Mech.Inf owned by the Russians lost in Svedlovsk
                    Hisaichi win, taking Svedlovsk from Russians with 2 Tanks remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Mech.Inf
                Battle in Sian
                    Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
                    Chinese defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Sian, round 2 :  2/3 hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in Sian, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi, 1 Artillery owned by the Chinese and 1 Infantry owned by the Chinese lost in Sian
                    Hisaichi win, taking Sian from Chinese with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Artillery and 1 Infantry
                Battle in Peking
                    Hisaichi attack with 4 ArmoredCars, 3 Artillerys, 2 Infantry, 10 Marines and 3 Tanks
                    Russians defend with 1 Artillery
                        Hisaichi roll dice for 4 ArmoredCars, 3 Artillerys, 2 Infantry, 10 Marines and 3 Tanks in Peking, round 2 :  11/22 hits
                        Chinese roll dice for 1 Artillery in Peking, round 2 :  0/1 hits
                        1 Artillery owned by the Russians lost in Peking
                    Hisaichi win, taking Peking from Chinese with 4 ArmoredCars, 3 Artillerys, 2 Infantry, 10 Marines and 3 Tanks remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Artillery
                Battle in Sarong
                    Hisaichi attack with 2 Fighters and 2 Infantry
                    Anzac defend with 1 Artillery and 2 Infantry
                        Hisaichi roll dice for 1 Battleship in Sarong, round 2 :  1/1 hits
                        Hisaichi roll dice for 2 Fighters and 2 Infantry in Sarong, round 2 :  2/4 hits
                        Dutch roll dice for 1 Artillery and 2 Infantry in Sarong, round 2 :  0/3 hits
                        1 Artillery owned by the Anzac and 2 Infantry owned by the Anzac lost in Sarong
                    Hisaichi win, taking Sarong from Dutch with 2 Fighters and 2 Infantry remaining. Battle score for attacker is 8
                    Casualties for Anzac: 1 Artillery and 2 Infantry
                Battle in Nanking
                    Hisaichi attack with 2 Artillerys, 4 Infantry and 6 Marines
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 2 Artillerys, 4 Infantry and 6 Marines in Nanking, round 2 :  5/12 hits
                        Chinese roll dice for 1 Infantry in Nanking, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Nanking
                    Hisaichi win, taking Nanking from Chinese with 2 Artillerys, 4 Infantry and 6 Marines remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Hisaichi
                17 Tanks moved from Aleksandrowskoe to Makinsk
                1 AAGun moved from Jinquan to W.Mongolia
                1 Bomber moved from Kotuj to Jinan
                3 ArmoredCars moved from Jinan to Kyzal
                1 Tank moved from Seoul to Tientsin
                1 T.Boat moved from sz102 to sz105
                1 B.Carrier and 1 Destroyer moved from sz102 to sz111
                2 Fighters moved from Sarong to sz111
                3 Transports moved from sz102 to sz111
                1 Bomber moved from Sian to Hanan
                4 ArmoredCars and 2 Tanks moved from Hong Kong to Hanan
                6 Tanks moved from Hanan to Nanking
                3 EarlyFighters moved from sz102 to Seoul
                2 EarlyFighters moved from Shansi to Hanan

    Place Units - Hisaichi
                1 Bunker and 8 Infantry placed in Seoul
                1 Bunker and 4 Tanks placed in Tientsin
                5 Mech.Infs placed in Aleksandrowskoe
                6 Mech.Infs placed in Kaask
                Hisaichi undo move 1.
                2 Artillerys, 1 Bunker and 6 Infantry placed in Seoul
                1 Bunker, 2 Infantry, 1 Mech.Inf and 3 Tanks placed in Hong Kong
                3 Mech.Infs placed in Jinan

    Turn Complete - Hisaichi
                Hisaichi collect 100 PUs; end with 101 PUs total

    Production/PUs Summary :

    Germans : 127 / 129
        Russians : 59 / 66
        Italians : 70 / 70
        French : 16 / 22
        Yamamoto : 73 / 73
        Chinese : 19 / 31
        Hisaichi : 100 / 101
        British : 80 / 87
        Finns : 13 / 17
        Anzac : 39 / 40
        Romanians : 17 / 17
        Dutch : 8 / 11
        Thai : 21 / 23
        Americans : 118 / 118

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 9

    Combat Move - British
                2 Infantry moved from Gibraltar to Sevilla
                1 Artillery, 2 Elites and 1 Infantry moved from Israel to E.Egypt
                2 Mech.Infs moved from S.Sudan to E.Egypt
                      British take E.Sudan from Germans
                      British take S.Egypt from Germans
                2 Artillerys moved from Cairo to E.Egypt
                2 Mech.Infs moved from Kenya to Ehtiopia
                1 Elite moved from Cairo to E.Egypt
                1 Infantry moved from Cairo to E.Egypt

    Purchase Units - British
                British buy 1 Carrier, 1 EarlyFighter, 3 Elites, 13 Infantry and 5 Mech.Infs; Remaining resources: 0 PUs;

    Combat - British
                Battle in Ehtiopia
                    British attack with 2 Mech.Infs
                    Germans defend with 1 Tank
                        British roll dice for 2 Mech.Infs in Ehtiopia, round 2 :  0/2 hits
                        Italians roll dice for 1 Tank in Ehtiopia, round 2 :  0/1 hits
                        British roll dice for 2 Mech.Infs in Ehtiopia, round 3 :  0/2 hits
                        Italians roll dice for 1 Tank in Ehtiopia, round 3 :  1/1 hits
                    1 Mech.Inf owned by the British lost in Ehtiopia
                    1 Mech.Inf retreated to Kenya
                    Italians win with 1 Tank remaining. Battle score for attacker is -6
                    Casualties for British: 1 Mech.Inf
                Battle in E.Egypt
                    British attack with 3 Artillerys, 3 Elites, 2 Infantry and 2 Mech.Infs
                    Italians defend with 2 Artillerys, 1 Elite and 6 Infantry
                        British roll dice for 3 Artillerys, 3 Elites, 2 Infantry and 2 Mech.Infs in E.Egypt, round 2 :  6/10 hits
                        Italians roll dice for 2 Artillerys, 1 Elite and 6 Infantry in E.Egypt, round 2 :  5/9 hits
                        1 Elite owned by the British, 2 Infantry owned by the British, 6 Infantry owned by the Italians and 2 Artillerys owned by the British lost in E.Egypt
                        British roll dice for 1 Artillery, 2 Elites and 2 Mech.Infs in E.Egypt, round 3 :  1/5 hits
                        Italians roll dice for 2 Artillerys and 1 Elite in E.Egypt, round 3 :  1/3 hits
                        1 Artillery owned by the British and 1 Elite owned by the Italians lost in E.Egypt
                        British roll dice for 2 Elites and 2 Mech.Infs in E.Egypt, round 4 :  2/4 hits
                        Italians roll dice for 2 Artillerys in E.Egypt, round 4 :  2/2 hits
                    1 Mech.Inf owned by the British, 1 Elite owned by the British and 2 Artillerys owned by the Italians lost in E.Egypt
                    British win, taking E.Egypt from Italians with 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is -5
                    Casualties for British: 3 Artillerys, 2 Elites, 2 Infantry and 1 Mech.Inf
                    Casualties for Italians: 2 Artillerys, 1 Elite and 6 Infantry

    Non Combat Move - British
                1 AAGun moved from Israel to Iraq
                1 Artillery and 1 Elite moved from Bombay to W.India
                1 Tank moved from E.India to Calcutta
                1 Infantry moved from E.India to Bhopal
                1 Artillery and 1 Elite moved from E.India to India
                1 Artillery and 1 Elite moved from Manchester to Wales

    Place Units - British
                6 Infantry placed in Cairo
                1 Elite, 1 Infantry and 1 Mech.Inf placed in Iran
                1 Carrier placed in sz63
                1 EarlyFighter placed in sz63
                5 Infantry placed in Dheli
                2 Elites, 1 Infantry and 2 Mech.Infs placed in Calcutta
                2 Mech.Infs placed in Cape Town

    Turn Complete - British
                British collect 83 PUs; end with 83 PUs total

    Territory Summary for British :

    Quebec : 1 AAGun, 1 Factory and 1 Infantry
        British Guinea : 1 Infantry
        Palana : 2 Infantry
        Rhodes : 1 Bunker
        Victoria : 1 AAGun and 1 Factory
        W.India : 1 Artillery and 1 Elite
        Bombay : 1 AAGun and 1 Factory
        Yukon : 2 Infantry
        Dover : 1 AAGun
        India : 1 Artillery and 1 Elite
        Wales : 1 AAGun, 2 Artillerys, 1 Elite and 1 Factory
        E.India : 1 Infantry
        E.Canada : 1 Infantry
        Nukufetau : 1 Artillery and 1 Infantry
        Iraq : 1 AAGun
        Manchester : 1 Factory
        Kenya : 1 Mech.Inf
        Calcutta : 1 AAGun, 2 Artillerys, 5 Elites, 1 Factory, 1 Infantry, 2 Mech.Infs and 1 Tank
        London : 1 AAGun, 1 Factory and 1 Lancaster
        Dheli : 1 AAGun, 1 Factory and 5 Infantry
        Bhopal : 1 Infantry
        Nauru : 1 Infantry
        Makin : 1 Infantry
        Cairo : 1 AAGun, 4 Artillerys, 7 Elites, 1 Factory, 11 Infantry and 3 Tanks
        E.Egypt : 1 Elite and 1 Mech.Inf
        Gibraltar : 1 Bunker
        Cape Town : 1 AAGun, 1 Factory and 2 Mech.Infs
        sz18 : 1 Battleship, 1 Carrier, 2 Cruisers, 3 Destroyers, 1 EarlyFighter, 1 Fighter and 5 Transports
        sz119 : 1 Destroyer and 1 Transport
        sz63 : 1 Carrier and 1 EarlyFighter
        sz79 : 1 Submarine
        Iceland : 1 flag
        Iran : 1 flag, 1 Elite, 1 Factory, 1 Infantry and 1 Mech.Inf
        Sevilla : 2 Infantry
        Oman : 1 flag
        Greenland : 1 flag

    Production/PUs Summary :

    Germans : 125 / 129
        Russians : 59 / 66
        Italians : 69 / 70
        French : 16 / 22
        Yamamoto : 73 / 73
        Chinese : 19 / 31
        Hisaichi : 100 / 101
        British : 83 / 83
        Finns : 13 / 17
        Anzac : 39 / 40
        Romanians : 17 / 17
        Dutch : 8 / 11
        Thai : 21 / 23
        Americans : 118 / 118


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 9

    Combat Move - Anzac
                1 EarlyFighter moved from Darwin to sz72
                1 EarlyFighter moved from Townsville to sz72
                1 Artillery and 1 Infantry moved from New Guinea to sz89
                1 Artillery moved from sz89 to Palau
                1 Infantry moved from sz89 to Palau
                1 Artillery, 1 Elite and 1 Infantry moved from New Guinea to Sarong
                1 Fighter moved from Townsville to sz72
                1 L.Fighter moved from New Guinea to Sarong
                1 EarlyFighter moved from New Guinea to Sarong
                1 EarlyFighter moved from New Guinea to Sarong
                1 EarlyFighter moved from New Guinea to Sarong
                1 Fighter moved from sz89 to Palau
                1 Fighter moved from sz89 to Palau

    Purchase Units - Anzac
                Anzac buy 1 Carrier, 1 Destroyer, 4 Infantry, 1 Marine and 1 Transport; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Palau
                    Anzac attack with 1 Artillery, 2 Fighters and 1 Infantry
                    Yamamoto defend with 1 Artillery and 1 Elite
                    Anzac win, taking Palau from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7
                    Casualties for Yamamoto: 1 Artillery and 1 Elite
                Battle in sz72
                    Anzac attack with 2 EarlyFighters and 1 Fighter
                    Thai defend with 1 Submarine
                    Anzac win with 2 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 7
                    Casualties for Thai: 1 Submarine
                Battle in Sarong
                    Anzac attack with 1 Artillery, 3 EarlyFighters, 1 Elite, 1 Infantry and 1 L.Fighter
                    Hisaichi defend with 2 Infantry
                    Anzac win, taking Sarong from Hisaichi with 1 Artillery, 3 EarlyFighters, 1 Elite, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 2 Infantry

    Non Combat Move - Anzac
                1 EarlyFighter moved from sz72 to Darwin
                1 Fighter moved from sz72 to sz74
                1 EarlyFighter moved from sz72 to sz74
                1 Artillery moved from Melbourne to S.Australia
                1 Infantry moved from Melbourne to S.Australia
                1 Artillery moved from Townsville to E.Australia
                1 S.Sub moved from sz74 to sz89
                1 Fighter moved from Palau to sz89
                1 Fighter moved from Palau to sz89
                1 L.Fighter moved from Sarong to sz89
                1 EarlyFighter moved from Sarong to sz89
                2 EarlyFighters moved from Sarong to New Guinea
                1 Submarine moved from sz73 to sz74
                1 Artillery moved from Moresby to New Guinea

    Place Units - Anzac
                1 Carrier and 1 Destroyer placed in sz74
                1 Infantry placed in Moresby
                1 Transport placed in sz75
                1 Marine placed in Wellington
                2 Infantry placed in Townsville
                1 Infantry placed in Townsville

    Turn Complete - Anzac
                Anzac collect 40 PUs; end with 40 PUs total

    Territory Summary for Anzac :

    Ifalk : 1 flag
        Fais : 1 flag
        Palau : 1 flag, 1 Artillery and 1 Infantry
        S.Australia : 1 Artillery and 1 Infantry
        Tasmania : 1 Infantry
        New Guinea : 1 AAGun, 3 Artillerys, 1 Bunker, 2 EarlyFighters, 1 Elite and 2 Tanks
        Moresby : 1 Bunker, 1 Factory, 1 Infantry and 1 Tank
        Wellington : 1 AAGun, 1 Factory and 1 Marine
        Darwin : 1 AAGun, 1 Bunker, 1 EarlyFighter, 1 Factory and 10 Infantry
        E.Australia : 1 Artillery
        N.Australia : 1 Infantry
        Melbourne : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantry
        Townsville : 1 AAGun, 1 Bunker, 1 Factory and 9 Infantry
        Australia : 1 Tank
        Flores : 1 Artillery and 1 Infantry
        Sarong : 1 Artillery, 1 Elite and 1 Infantry
        Okaba : 1 Infantry
        sz75 : 1 Transport
        sz74 : 1 Carrier, 1 Destroyer, 1 EarlyFighter, 1 Fighter and 1 Submarine
        sz89 : 1 Carrier, 2 Cruisers, 5 Destroyers, 1 EarlyFighter, 2 Fighters, 1 L.Fighter, 2 S.Subs, 2 Submarines and 2 Transports

    Production/PUs Summary :

    Germans : 125 / 129
        Russians : 59 / 66
        Italians : 69 / 70
        French : 16 / 22
        Yamamoto : 72 / 73
        Chinese : 19 / 31
        Hisaichi : 98 / 101
        British : 83 / 83
        Finns : 13 / 17
        Anzac : 40 / 40
        Romanians : 17 / 17
        Dutch : 10 / 11
        Thai : 21 / 23
        Americans : 118 / 118


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 9

    Combat Move - Dutch
                1 Artillery and 1 Marine moved from Dutch Guinea to sz33
                1 Artillery, 1 Marine and 1 Transport moved from sz33 to sz139
                1 Artillery moved from sz139 to Mauretania
                1 Marine moved from sz139 to Mauretania
                1 Tank moved from Marrakech to Mauretania
                1 Fighter moved from sz25 to sz37

    Purchase Units - Dutch
                Dutch buy 1 Marine and 1 Tank; Remaining resources: 2 PUs;

    Combat - Dutch
                Battle in sz37
                    Dutch attack with 1 Fighter
                    Germans defend with 1 Submarine
                    1 Submarine owned by the Germans Submerged

    Non Combat Move - Dutch
                1 Fighter moved from sz37 to sz25
                1 Carrier, 1 Fighter and 1 Transport moved from sz25 to sz139
                1 Transport moved from sz139 to sz33

    Place Units - Dutch
                1 Marine and 1 Tank placed in Dutch Guinea

    Turn Complete - Dutch
                Dutch collect 10 PUs; end with 12 PUs total

    Territory Summary for Dutch :

    Mauretania : 2 Artillerys, 2 Marines and 1 Tank
        Dutch Guinea : 1 Factory, 1 Marine and 1 Tank
        sz33 : 1 Transport
        sz139 : 1 Carrier, 1 Fighter and 2 Transports
        Cape Verde : 1 flag

    Production/PUs Summary :

    Germans : 125 / 129
        Russians : 59 / 66
        Italians : 69 / 70
        French : 16 / 22
        Yamamoto : 72 / 73
        Chinese : 19 / 31
        Hisaichi : 98 / 101
        British : 83 / 83
        Finns : 13 / 17
        Anzac : 40 / 40
        Romanians : 17 / 17
        Dutch : 10 / 12
        Thai : 21 / 23
        Americans : 118 / 118

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 9

    Combat Move - Finns
                4 Infantry moved from Tampere to S.Finnland
                2 Infantry moved from Tampere to S.Finnland
                1 EarlyFighter moved from Helsinki to N.Sweden
                1 Infantry moved from Tampere to sz17
                1 Infantry moved from Helsinki to sz17
                2 Infantry moved from sz17 to N.Sweden
                1 Infantry moved from C.Sweden to Norway
                      Finns take Norway from Russians
                1 Infantry moved from C.Sweden to C.Norway
                      Finns take C.Norway from Russians
                1 Infantry moved from Helsinki to Tampere
                3 Infantry moved from Helsinki to Tampere
                1 Tank moved from Finnland to N.Finnland
                      Finns take N.Finnland from Russians
                1 Tank moved from N.Finnland to N.Sweden
                1 Elite moved from Finnland to Belomorsk
                      Finns take Belomorsk from Russians
                1 Elite moved from Finnland to Vyborg
                      Finns take Vyborg from Russians
                1 Artillery moved from Finnland to S.Finnland
                1 Mot.Inf moved from Helsinki to Vyborg

    Purchase Units - Finns
                Finns buy 2 Mech.Infs and 1 Mot.Inf; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in N.Sweden
                    Finns attack with 1 EarlyFighter, 2 Infantry and 1 Tank
                    Russians defend with 1 Tank
                        Finns roll dice for 1 EarlyFighter, 2 Infantry and 1 Tank in N.Sweden, round 2 :  1/4 hits
                        Russians roll dice for 1 Tank in N.Sweden, round 2 :  0/1 hits
                        1 Tank owned by the Russians lost in N.Sweden
                    Finns win, taking N.Sweden from Russians with 1 EarlyFighter, 2 Infantry and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 Tank
                Battle in S.Finnland
                    Finns attack with 1 Artillery and 6 Infantry
                    Russians defend with 1 Mech.Inf
                        Finns roll dice for 1 Artillery and 6 Infantry in S.Finnland, round 2 :  1/7 hits
                        Russians roll dice for 1 Mech.Inf in S.Finnland, round 2 :  0/1 hits
                    1 Mech.Inf owned by the Russians lost in S.Finnland
                    Finns win, taking S.Finnland from Russians with 1 Artillery and 6 Infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Mech.Inf

    Non Combat Move - Finns
                1 EarlyFighter moved from N.Sweden to Helsinki
                1 Artillery moved from Estorskaya to Leningrad

    Place Units - Finns
                2 Mech.Infs and 1 Mot.Inf placed in Helsinki

    Turn Complete - Finns
                Finns collect 25 PUs; end with 25 PUs total

    Territory Summary for Finns :

    Estorskaya : 1 flag
        Leningrad : 1 Artillery
        Belomorsk : 1 flag, 1 Elite
        S.Finnland : 1 Artillery and 6 Infantry
        Helsinki : 1 AAGun, 1 EarlyFighter, 1 Factory, 2 Mech.Infs and 1 Mot.Inf
        Tampere : 4 Infantry
        Vyborg : 1 Elite and 1 Mot.Inf
        C.Norway : 1 flag, 1 Infantry
        sz17 : 1 Destroyer and 1 Transport
        N.Sweden : 1 flag, 2 Infantry and 1 Tank
        Norway : 1 flag, 1 Infantry
        C.Sweden : 1 flag

    Production/PUs Summary :

    Germans : 125 / 129
        Russians : 47 / 66
        Italians : 69 / 70
        French : 16 / 22
        Yamamoto : 72 / 73
        Chinese : 19 / 31
        Hisaichi : 98 / 101
        British : 83 / 83
        Finns : 25 / 25
        Anzac : 40 / 40
        Romanians : 17 / 17
        Dutch : 10 / 12
        Thai : 21 / 23
        Americans : 118 / 118

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.769
            Median : 4.000
            Variance : 1.917
            Standard Deviation : 1.384
            Total rolls : 13

    Russians Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Finns Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.364
            Median : 4.000
            Variance : 2.700
            Standard Deviation : 1.643
            Total rolls : 11

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 9

    Combat Move - Romanians
                1 Mot.Inf moved from Rostov to W.Turkey
                      Romanians take W.Turkey from Russians
                1 Mot.Inf moved from W.Turkey to Azerbaijan
                      Romanians take Azerbaijan from Russians
                2 Infantry moved from Moldavskaya to Odessa
                3 Infantry moved from E.Romania to Moldavskaya
                2 Mot.Infs moved from Romania to Odessa
                2 Infantry moved from Romania to E.Romania
                1 Mot.Inf moved from Azerbaijan to Kizbar

    Purchase Units - Romanians
                Romanians buy 1 Elite, 2 Infantry and 2 Mot.Infs; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Kizbar
                    Romanians attack with 1 Mot.Inf
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Mot.Inf in Kizbar, round 2 :  0/1 hits
                        Russians roll dice for 1 Infantry in Kizbar, round 2 :  1/1 hits
                    1 Mot.Inf owned by the Romanians lost in Kizbar
                    Russians win with 1 Infantry remaining. Battle score for attacker is -5
                    Casualties for Romanians: 1 Mot.Inf

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Elite and 2 Infantry placed in Rostov
                2 Mot.Infs placed in Romania

    Turn Complete - Romanians
                Romanians collect 20 PUs; end with 20 PUs total

    Territory Summary for Romanians :

    Odessa : 4 Infantry and 2 Mot.Infs
        Krym : 1 flag
        Moldavskaya : 3 Infantry
        Rostov : 1 flag, 1 AAGun, 1 Elite, 1 Factory, 2 Infantry and 1 Mot.Inf
        Romania : 1 AAGun, 1 Factory and 2 Mot.Infs
        E.Romania : 2 Infantry
        Azerbaijan : 1 flag
        W.Turkey : 1 flag

    Production/PUs Summary :

    Germans : 125 / 129
        Russians : 44 / 66
        Italians : 69 / 70
        French : 16 / 22
        Yamamoto : 72 / 73
        Chinese : 19 / 31
        Hisaichi : 98 / 101
        British : 83 / 83
        Finns : 25 / 25
        Anzac : 40 / 40
        Romanians : 20 / 20
        Dutch : 10 / 12
        Thai : 21 / 23
        Americans : 118 / 118

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.733
            Median : 4.000
            Variance : 1.929
            Standard Deviation : 1.389
            Total rolls : 15

    Russians Combat
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Finns Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.364
            Median : 4.000
            Variance : 2.700
            Standard Deviation : 1.643
            Total rolls : 11

    Romanians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 9

    Combat Move - Thai
                2 Infantry moved from N.Thailand to N.French.I
                1 EarlyFighter moved from N.Thailand to N.French.I
                1 Tank moved from N.Thailand to Wengshui
                1 Tank moved from Chunking to Fugong
                1 Infantry moved from Chunking to Wengshui
                1 Artillery moved from Chunking to Fugong
                1 Mech.Inf moved from Chunking to Wengshui

    Purchase Units - Thai
                Thai buy 2 ArmoredCars, 1 Elite, 1 Infantry, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in N.French.I
                    Thai attack with 1 EarlyFighter and 2 Infantry
                    Chinese defend with 1 Infantry
                        Thai roll dice for 1 EarlyFighter and 2 Infantry in N.French.I, round 2 :  1/3 hits
                        French roll dice for 1 Infantry in N.French.I, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in N.French.I
                    Thai win, taking N.French.I from French with 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Fugong
                    Thai attack with 1 Artillery and 1 Tank
                    Chinese defend with 1 Infantry
                        Thai roll dice for 1 Artillery and 1 Tank in Fugong, round 2 :  1/2 hits
                        Chinese roll dice for 1 Infantry in Fugong, round 2 :  1/1 hits
                        1 Artillery owned by the Thai and 1 Infantry owned by the Chinese lost in Fugong
                    Thai win, taking Fugong from Chinese with 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Chinese: 1 Infantry
                    Casualties for Thai: 1 Artillery
                Battle in Wengshui
                    Thai attack with 1 Infantry, 1 Mech.Inf and 1 Tank
                    Chinese defend with 1 Infantry
                        Thai roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in Wengshui, round 2 :  0/3 hits
                        Chinese roll dice for 1 Infantry in Wengshui, round 2 :  1/1 hits
                        1 Infantry owned by the Thai lost in Wengshui
                        Thai roll dice for 1 Mech.Inf and 1 Tank in Wengshui, round 3 :  1/2 hits
                        Chinese roll dice for 1 Infantry in Wengshui, round 3 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Wengshui
                    Thai win, taking Wengshui from Chinese with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 Infantry
                    Casualties for Thai: 1 Infantry

    Non Combat Move - Thai
                2 Infantry moved from Burma to Chunking
                2 Elites moved from Thailand to N.Thailand
                2 Infantry moved from Malaya to sz108
                1 Destroyer, 2 Infantry and 1 Transport moved from sz108 to sz68
                2 Infantry moved from sz68 to Bangladesh
                2 Tanks moved from Phuket to N.Thailand
                2 Artillerys and 2 Elites moved from Phuket to Thailand
                1 EarlyFighter moved from N.French.I to Chunking

    Place Units - Thai
                2 ArmoredCars, 1 Elite, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Phuket

    Turn Complete - Thai
                Thai collect 26 PUs; end with 26 PUs total

    Territory Summary for Thai :

    N.French.I : 1 flag, 2 Infantry
        French Indochina : 1 flag
        Wengshui : 1 flag, 1 Mech.Inf and 1 Tank
        Fugong : 1 flag, 1 Tank
        Chunking : 1 flag, 1 EarlyFighter and 2 Infantry
        Bangladesh : 2 Infantry
        Burma : 1 flag
        E.Borneo : 1 flag
        Sumatra : 1 flag, 1 Bunker and 2 Infantry
        Java : 1 flag, 2 Infantry
        N.Thailand : 2 Elites and 2 Tanks
        Thailand : 2 Artillerys and 2 Elites
        Malaya : 1 Infantry
        Phuket : 1 AAGun, 2 ArmoredCars, 1 Elite, 1 Factory, 1 Infantry, 1 Mech.Inf and 1 Tank
        sz68 : 1 Destroyer and 1 Transport

    Production/PUs Summary :

    Germans : 125 / 129
        Russians : 44 / 66
        Italians : 69 / 70
        French : 14 / 22
        Yamamoto : 72 / 73
        Chinese : 16 / 31
        Hisaichi : 98 / 101
        British : 83 / 83
        Finns : 25 / 25
        Anzac : 40 / 40
        Romanians : 20 / 20
        Dutch : 10 / 12
        Thai : 26 / 26
        Americans : 118 / 118


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 9

    Combat Move - Americans
                    Americans loses 0 PUs for violating Brasils neutrality.
                1 ArmoredCar and 1 Infantry moved from Portugal to E.Spain
                2 Infantry moved from Sevilla to E.Spain
                1 EarlyFighter moved from sz25 to E.Spain
                1 Fighter moved from sz25 to E.Spain
                1 Bomber moved from Mauretania to E.Spain
                1 B29 moved from Mauretania to E.Spain
                1 ArmoredCar and 1 Tank moved from Salvador to Brasil
                      Americans take Brasil from Neutral
                1 B.Carrier moved from sz34 to sz25
                1 Fighter moved from sz34 to sz25
                2 Fighters moved from N.Brasil to sz25
                1 Elite moved from N.Brasil to sz33
                1 Infantry moved from N.Brasil to sz33
                1 Tank moved from N.Brasil to sz33
                1 B.Transport, 1 Elite, 1 Infantry and 1 Tank moved from sz33 to sz139
                1 Elite, 1 Infantry and 1 Tank moved from sz139 to Mauretania
                1 ArmoredCar and 1 Tank moved from French Africa to Nigeria
                      British take Nigeria from Italians
                1 ArmoredCar and 1 Tank moved from Nigeria to French Africa
                2 B29s moved from Southeast U.S to E.Spain
                2 Infantry and 1 Tank moved from Central U.S to sz128
                1 ArmoredCar and 1 Infantry moved from Central U.S to sz128
                1 ArmoredCar, 1 B.Transport, 3 Infantry, 1 Tank and 1 Transport moved from sz128 to sz33
                1 B.Transport and 1 Transport moved from sz33 to sz128
                2 Infantry moved from East U.S to Southeast U.S
                1 Fighter moved from Southeast U.S to Amazon
                1 Elite, 1 Infantry and 1 Transport moved from sz122 to sz119
                1 ArmoredCar, 1 Infantry and 1 Transport moved from sz112 to sz83
                1 ArmoredCar and 1 Infantry moved from sz83 to Puna
                1 B.Carrier, 1 Battleship, 1 Carrier, 1 Cruiser and 1 Destroyer moved from sz84 to sz89
                1 Fighter and 3 L.Fighters moved from sz84 to sz89
                2 Transports moved from sz84 to sz112

    Purchase Units - Americans
                Americans buy 2 Artillerys, 2 Battleships, 1 Bunker, 2 Elites, 1 Factory, 1 Fighter, 3 Marines, 2 Mech.Infs and 1 S.Sub; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in E.Spain
                    Americans attack with 1 ArmoredCar, 3 B29s, 1 Bomber, 1 EarlyFighter, 1 Fighter and 3 Infantry
                    Neutral defend with 3 Infantry
                        Americans roll dice for 1 ArmoredCar, 3 B29s, 1 Bomber, 1 EarlyFighter, 1 Fighter and 3 Infantry in E.Spain, round 2 :  5/10 hits
                        Neutral roll dice for 3 Infantry in E.Spain, round 2 :  2/3 hits
                        3 Infantry owned by the Neutral and 2 Infantry owned by the Americans lost in E.Spain
                    Americans loses 0 PUs for violating E.Spains neutrality.
                    Americans win, taking E.Spain from Neutral with 1 ArmoredCar, 3 B29s, 1 Bomber, 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 3 Infantry
                    Casualties for Americans: 2 Infantry

    Non Combat Move - Americans
                1 Bomber moved from E.Spain to Mauretania
                1 B29 moved from E.Spain to Mauretania
                2 B29s moved from E.Spain to Sevilla
                1 Fighter moved from E.Spain to sz25
                1 EarlyFighter moved from E.Spain to sz25
                1 ArmoredCar, 3 Infantry and 1 Tank moved from sz33 to N.Brasil
                1 Elite and 1 Infantry moved from sz119 to Umnak
                1 Transport moved from sz81 to sz112
                1 Destroyer moved from sz25 to sz139

    Place Units - Americans
                1 Bunker and 1 Factory placed in Sevilla
                1 Battleship placed in sz139
                2 Marines placed in Rio de Oro
                2 Mech.Infs placed in Salvador
                2 Artillerys and 2 Elites placed in Central U.S
                1 Battleship and 1 S.Sub placed in sz112
                1 Fighter placed in Pearl Harbor
                1 Marine placed in Southeast U.S

    Turn Complete - Americans
                Americans collect 121 PUs; end with 121 PUs total

    Territory Summary for Americans :

    Mauretania : 1 B29, 1 Bomber, 2 Elites, 4 Infantry and 1 Tank
        French Africa : 1 ArmoredCar and 1 Tank
        Ponape : 1 flag
        Minami : 1 flag, 1 Artillery and 1 Infantry
        Kwalajein : 1 flag, 1 Tank
        Eniwetok : 1 flag
        Bikini : 1 flag
        Majuro : 1 flag
        New Guinea : 1 Artillery, 4 B29s, 2 Bombers and 1 Tank
        Noumea : 1 Infantry
        Washington : 1 AAGun and 1 Factory
        San Fransisco : 1 Factory and 3 Infantry
        Pearl Harbor : 1 AAGun, 1 B29, 1 Factory and 1 Fighter
        Christmas : 1 Infantry
        Central U.S : 1 AAGun, 2 Artillerys, 2 Elites and 1 Factory
        Wake : 1 Artillery and 1 Infantry
        Hana : 1 AAGun
        Johnston : 1 Artillery and 2 Infantry
        Jarvis : 1 Infantry
        Puna : 1 ArmoredCar, 1 Artillery, 1 Bunker, 3 Infantry and 1 Marine
        Midway : 1 Infantry
        Fiji : 1 Infantry
        Guam : 1 Infantry
        Umnak : 1 Elite and 1 Infantry
        Southeast U.S : 1 AAGun, 1 Factory, 2 Infantry and 1 Marine
        N.Brasil : 1 flag, 1 ArmoredCar, 3 Infantry and 1 Tank
        W.Mexico : 1 flag
        Salvador : 1 flag, 1 AAGun, 1 Factory and 2 Mech.Infs
        Peru : 1 flag
        Brasil : 1 flag, 1 ArmoredCar and 1 Tank
        sz25 : 1 B.Carrier, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 EarlyFighter, 4 Fighters, 1 Submarine and 2 Transports
        Portugal : 1 flag
        Yucatego : 1 flag
        sz33 : 1 B.Transport and 1 Transport
        sz119 : 1 Transport
        sz112 : 1 Battleship, 1 S.Sub and 3 Transports
        sz128 : 1 B.Transport and 1 Transport
        sz83 : 1 Transport
        sz89 : 1 B.Carrier, 1 B.Transport, 4 Battleships, 5 Carriers, 3 Cruisers, 5 Destroyers, 5 EarlyFighters, 2 Fighters, 3 L.Fighters, 2 S.Subs, 4 Submarines and 1 Transport
        sz139 : 2 B.Transports, 1 Battleship and 1 Destroyer
        Rio de Oro : 1 flag, 1 Factory, 3 Infantry and 2 Marines
        Amazon : 1 flag, 1 Fighter
        E.Spain : 1 flag, 1 ArmoredCar and 1 Infantry
        Sevilla : 1 flag, 2 B29s, 1 Bunker and 1 Factory
        E.Mexico : 1 flag
        Venezuela : 1 flag

    Production/PUs Summary :

    Germans : 125 / 129
        Russians : 44 / 66
        Italians : 68 / 70
        French : 14 / 22
        Yamamoto : 72 / 73
        Chinese : 16 / 31
        Hisaichi : 98 / 101
        British : 84 / 83
        Finns : 25 / 25
        Anzac : 40 / 40
        Romanians : 20 / 20
        Dutch : 10 / 12
        Thai : 26 / 26
        Americans : 121 / 121

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,308
            Median : 4,000
            Variance : 0,583
            Standard Deviation : 0,764
            Total rolls : 13

    Neutral Combat
                1 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2,000
            Median : 1,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,700
            Median : 4,000
            Variance : 0,667
            Standard Deviation : 0,816
            Total rolls : 10


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 10

    Combat Move - Germans
                1 Stuka moved from Hamburg to sz16
                1 Bomber moved from Koeln to sz16
                1 Artillery and 3 Infantry moved from Leningrad to Olonets
                1 Infantry moved from Novgorod to Karchia
                2 Tanks moved from Novgorod to Karchia
                5 Tanks moved from Leningrad to Karchia
                1 Artillery, 4 Infantry, 5 Mech.Infs and 1 Tank moved from Kursk to Pavlovsk
                2 Tanks moved from Smolensk to Pavlovsk
                1 Tank moved from Kursk to Pavlovsk
                1 Stuka moved from Lodz to Pavlovsk
                1 Artillery and 2 Infantry moved from Smolensk to Karchia
                1 Stuka moved from Nuernberg to sz16

    Purchase Units - Germans
                Germans buy 2 ArmoredCars, 4 Artillerys, 2 HeavyTanks, 20 Infantry, 3 Mech.Infs, 2 Stukas and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Olonets
                    Germans attack with 1 Artillery and 3 Infantry
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery and 3 Infantry in Olonets, round 2 :  0/4 hits
                        Russians roll dice for 1 Infantry in Olonets, round 2 :  0/1 hits
                        Germans roll dice for 1 Artillery and 3 Infantry in Olonets, round 3 :  2/4 hits
                        Russians roll dice for 1 Infantry in Olonets, round 3 :  0/1 hits
                        1 Infantry owned by the Russians lost in Olonets
                    Germans win, taking Olonets from Russians with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Pavlovsk
                    Germans attack with 1 Artillery, 4 Infantry, 5 Mech.Infs, 1 Stuka and 4 Tanks
                    Russians defend with 9 HeavyTanks
                        Germans roll dice for 1 Artillery, 4 Infantry, 5 Mech.Infs, 1 Stuka and 4 Tanks in Pavlovsk, round 2 :  5/15 hits
                        Russians roll dice for 9 HeavyTanks in Pavlovsk, round 2 :  5/9 hits
                        4 Infantry owned by the Germans, 5 HeavyTanks owned by the Russians and 1 Artillery owned by the Germans lost in Pavlovsk
                        Germans roll dice for 5 Mech.Infs, 1 Stuka and 4 Tanks in Pavlovsk, round 3 :  6/10 hits
                        Russians roll dice for 4 HeavyTanks in Pavlovsk, round 3 :  2/4 hits
                        4 HeavyTanks owned by the Russians and 2 Mech.Infs owned by the Germans lost in Pavlovsk
                    Germans win, taking Pavlovsk from Russians with 3 Mech.Infs, 1 Stuka and 4 Tanks remaining. Battle score for attacker is 39
                    Casualties for Germans: 1 Artillery, 4 Infantry and 2 Mech.Infs
                    Casualties for Russians: 9 HeavyTanks
                Battle in sz16
                    Germans attack with 1 Bomber and 2 Stukas
                    Russians defend with 1 Submarine
                        Germans roll dice for 1 Bomber and 2 Stukas in sz16, round 2 :  2/3 hits
                        1 Submarine owned by the Russians lost in sz16
                    Germans win with 1 Bomber and 2 Stukas remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 Submarine
                Battle in Karchia
                    Germans attack with 1 Artillery, 3 Infantry and 7 Tanks
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery, 3 Infantry and 7 Tanks in Karchia, round 2 :  3/11 hits
                        Russians roll dice for 1 Infantry in Karchia, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Karchia
                    Germans win, taking Karchia from Russians with 1 Artillery, 3 Infantry and 7 Tanks remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Germans
                2 Transports moved from sz17 to sz16
                1 Artillery and 2 Infantry moved from Gdansk to sz16
                1 Artillery moved from Sweden to sz16
                1 Cruiser moved from sz17 to sz16
                1 Infantry moved from Gdansk to sz16
                2 Artillerys, 2 Infantry and 2 Transports moved from sz16 to sz17
                1 Cruiser and 1 Infantry moved from sz16 to sz17
                1 Stuka moved from sz16 to Hamburg
                1 Bomber moved from sz16 to Koeln
                1 Stuka moved from sz16 to Hamburg
                2 Infantry moved from Netherlands to Hamburg
                2 Infantry moved from Koeln to Hamburg
                2 Artillerys and 3 Infantry moved from sz17 to Leningrad
                2 Artillerys and 5 Infantry moved from Smolensk to Kursk
                2 Tanks moved from Lodz to Kursk
                3 ArmoredCars moved from Lodz to Kursk
                1 Artillery and 6 Infantry moved from Lodz to Smolensk
                3 Infantry moved from Warzawa to Lodz
                1 Artillery moved from Warzawa to Lodz
                2 HeavyTanks and 2 Tanks moved from Checheslovakya to Lodz
                1 Artillery and 3 Infantry moved from W.Romania to Bulgaria
                2 Mech.Infs moved from Nuernberg to Smolensk
                2 ArmoredCars moved from Nuernberg to Lodz
                1 ArmoredCar moved from Muenchen to Krakow
                1 Mech.Inf moved from Muenchen to Lodz
                1 Tank moved from Danzig to Smolensk
                1 Infantry moved from Gdansk to Danzig
                1 Infantry moved from Berlin to Dresden
                2 ArmoredCars moved from Le Havre to Lyon
                1 Infantry moved from Versailles to Toulouse
                7 Mech.Infs moved from Le Havre to Lyon
                3 Artillerys moved from Le Havre to Versailles
                5 HeavyTanks moved from Le Havre to Lyon
                6 Infantry moved from Paris to Versailles
                1 Tank moved from Le Havre to Toulouse
                2 Mot.Infs moved from Paris to Le Havre
                1 Stuka moved from Pavlovsk to Kursk

    Place Units - Germans
                2 ArmoredCars and 2 Tanks placed in Leningrad
                2 Artillerys and 6 Infantry placed in Paris
                1 Artillery, 4 Infantry and 1 Tank placed in Hamburg
                2 Infantry and 2 Stukas placed in Koeln
                2 HeavyTanks, 1 Mech.Inf and 1 Tank placed in Checheslovakya
                1 Infantry and 2 Mech.Infs placed in Muenchen
                1 Artillery and 3 Infantry placed in Marseille
                4 Infantry placed in Nuernberg
                Germans undo move 6.
                Germans undo move 7.
                3 Infantry and 2 Mech.Infs placed in Nuernberg
                2 Infantry placed in Muenchen

    Turn Complete - Germans
                Germans collect 130 PUs; end with 130 PUs total

    Territory Summary for Germans :

    Berlin : 1 AAGun and 1 Factory
        Koeln : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 2 Infantry and 2 Stukas
        Nuernberg : 1 Factory, 3 Infantry and 2 Mech.Infs
        Dresden : 1 Infantry
        Muenchen : 1 AAGun, 1 Factory and 2 Infantry
        Hamburg : 1 AAGun, 3 Artillerys, 1 Factory, 14 Infantry, 2 Stukas and 1 Tank
        Litovskaya : 1 flag
        Minsk : 1 flag
        Ukrainskaya : 1 flag
        Kursk : 1 AAGun, 3 ArmoredCars, 2 Artillerys, 5 Infantry, 1 Stuka and 2 Tanks
        Leningrad : 1 flag, 1 AAGun, 2 ArmoredCars, 2 Artillerys, 1 Factory, 3 Infantry and 2 Tanks
        Estonia : 1 flag
        Karchia : 1 flag, 1 Artillery, 3 Infantry and 7 Tanks
        Pavlovsk : 1 flag, 3 Mech.Infs and 4 Tanks
        Olonets : 1 flag, 1 Artillery and 3 Infantry
        Novgorod : 1 flag
        Smolensk : 1 flag, 1 AAGun, 1 Artillery, 6 Infantry, 2 Mech.Infs and 1 Tank
        Ehtiopia : 1 Tank
        Corsica : 1 flag
        Paris : 1 flag, 2 AAGuns, 2 Artillerys, 1 Bunker, 1 Factory, 6 Infantry and 2 Stukas
        Lyon : 1 flag, 2 ArmoredCars, 5 HeavyTanks and 7 Mech.Infs
        Bordeaux : 1 flag
        Metz : 1 flag
        Versailles : 1 flag, 3 Artillerys and 6 Infantry
        Toulouse : 1 flag, 1 Infantry and 1 Tank
        Normandy : 1 flag, 1 Infantry
        Le Havre : 1 flag, 1 Factory, 2 HeavyTanks, 6 Infantry and 2 Mot.Infs
        Lille : 1 flag
        Marseille : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 6 Infantry
        C.Tunesia : 1 flag
        C.Egypt : 1 Artillery and 1 Infantry
        N.Sudan : 1 flag, 1 Infantry
        Bulgaria : 1 Artillery and 3 Infantry
        Krakow : 1 flag, 1 ArmoredCar
        Warzawa : 1 flag, 1 Factory
        Sweden : 1 flag
        sz17 : 1 Battleship, 1 Cruiser, 1 Destroyer and 2 Transports
        Lodz : 1 flag, 2 ArmoredCars, 1 Artillery, 2 HeavyTanks, 3 Infantry, 1 Mech.Inf and 2 Tanks
        sz37 : 1 Submarine
        sz47 : 1 Destroyer
        sz40 : 2 Transports
        Danzig : 1 flag, 1 Infantry
        Checheslovakya : 1 flag, 1 Factory, 2 HeavyTanks, 1 Mech.Inf and 1 Tank
        Denmark : 1 flag
        Belgium : 1 flag
        Netherlands : 1 flag

    Production/PUs Summary :

    Germans : 130 / 130
        Russians : 39 / 66
        Italians : 68 / 70
        French : 14 / 22
        Yamamoto : 72 / 73
        Chinese : 16 / 31
        Hisaichi : 98 / 101
        British : 84 / 83
        Finns : 25 / 25
        Anzac : 40 / 40
        Romanians : 20 / 20
        Dutch : 10 / 12
        Thai : 26 / 26
        Americans : 121 / 121


  • TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 10

    Combat Move - Russians
                1 Infantry moved from Archangelsk to sz9
                1 Infantry moved from sz9 to N.Finnland
                      Russians take N.Finnland from Finns
                1 Infantry moved from Kizbar to Azerbaijan
                      Russians take Azerbaijan from Romanians
                1 Infantry moved from Kaluga to Gorky
                1 Artillery moved from Vologda to Moscow
                11 Infantry moved from Vologda to Moscow

    Purchase Units - Russians
                Russians buy 2 Artillerys, 7 HeavyTanks and 5 Infantry; Remaining resources: 0 PUs;

    Combat - Russians

    Non Combat Move - Russians
                1 Destroyer moved from sz14 to sz16

    Place Units - Russians
                1 Artillery and 3 Infantry placed in Archangelsk
                1 Artillery, 7 HeavyTanks and 2 Infantry placed in Moscow

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total

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