15L axis-dominion vs Balladeer (allies +17) - Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea ZonePlace Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
3 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Tsinghai
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Burma to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Shan State
2 infantry moved from Burma to Shan State
1 mech_infantry moved from Burma to Kweichow
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to IraqCombat - British
Battle in Iraq
British attack with 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 3 infantry
Battle in Kweichow
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 mech_infantrys moved from Burma to Szechwan
1 fighter moved from Kweichow to Szechwan
1 fighter moved from Shan State to Szechwan
1 bomber moved from Egypt to India
3 aaGuns, 1 artillery and 6 infantry moved from Burma to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 fighters placed in United Kingdom
1 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 fighter, 1 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2,3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,6
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 fighter, 1 infantry and 4 mech_infantrys -
Hi Balladeer, Gammer said I need to get in writing whether you’d be ok with me taking a break for a month (I might decide to come back sooner, but I’m asking for at least a month). I have every intention of continuing this game after the break. Thank you for your consideration.
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Sure, that’s allright with me, got any nice plans (don’t have to share if you don’t want to) :)
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No actually, it’s not a vacation, more like a break from A&A and my rotten luck with certain types of battles (see the general discussion for more info.). I feel I’m under some sort of dice curse and need some time away to shake it off. Besides, I did recently set some family and exercise goals, so a break would be helpful in getting on track with those goals anyway.
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Allright, good luck with both then and I’ll see you back after the break!
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hello, just wanted you to know that i’ve been gradually resuming my games, and i hope to come back to this one sometime later this week. i was hoping to finish up one of my other games before picking this one up again, but they’re all taking more time, so i’ll just resume this anyway and go at a slower pace.
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Take your time, I’m way busy on other games, got 2 games in round 11 which I expected to stop by now and the XDAP started…
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yah that’s my problem too…i have a playoff, an xdap, a 15 and a 21-rounder (both very complex), and a few other ones to boot lol…ok so i’m glad we’re both busy with other games.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Romania to Eastern Poland
1 bomber moved from Southern France to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Yugoslavia to Slovakia Hungary
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
12 armour moved from Baltic States to Bessarabia
2 mech_infantrys moved from Baltic States to Bessarabia
3 armour moved from Romania to Bessarabia
1 mech_infantry moved from Poland to BessarabiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 15 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 15 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 2 artilleries and 5 infantry moved from Poland to Eastern Poland
3 armour and 10 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns, 3 artilleries and 12 infantry moved from Baltic States to Eastern Poland
5 infantry moved from Finland to Karelia
5 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 artillery moved from Western Germany to Germany
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from France to Southern France
4 infantry moved from Bulgaria to RomaniaPlace Units - Germans
1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Kweichow to Szechwan
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Belarus to Baltic States
1 fighter moved from Belarus to Novgorod
1 fighter moved from Belarus to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
4 aaGuns, 7 artilleries and 21 infantry moved from Belarus to Bryansk
2 artilleries and 2 infantry moved from Russia to Vologda
1 fighter moved from Novgorod to Bryansk
2 artilleries and 2 infantry moved from Russia to Bryansk
5 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
6 infantry moved from Buryatia to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Sikang to SzechwanPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
2 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Anhwe to Shensi
1 fighter moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from Japan to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Anhwe to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Sumatra
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in French Indo ChinaNon Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone
3 fighters moved from Kwangsi to Java
1 bomber moved from Philippines to Hainan
1 bomber moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from Shan State to Malaya
1 fighter moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Shensi to Chahar
1 infantry moved from Anhwe to Chahar
1 aaGun and 1 artillery moved from Hopei to Chahar
1 infantry moved from Kansu to Suiyuyan
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
2 transports moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Shensi to Shantung
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 fighter moved from 44 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Caroline IslandsPlace Units - Japanese
1 carrier and 1 destroyer placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
2 fighters and 1 infantry placed in Japan
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 mech_infantry moved from Eastern United States to Western United States
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 submarine moved from 18 Sea Zone to 24 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Szechwan to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in Sikang
Chinese undo move 2.
1 infantry placed in Yunnan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 1 fighter
EDIT: Adding units owned by Chinese to Burma: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - British
1 bomber and 1 fighter moved from India to Hunan
2 fighters and 1 mech_infantry moved from Szechwan to Hunan
2 fighters and 1 infantry moved from Egypt to AlexandriaCombat - British
Battle in Hunan
British attack with 1 bomber, 3 fighters and 1 mech_infantry
Japanese defend with 2 infantry
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Alexandria
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Szechwan to Yunnan
3 fighters moved from Hunan to Yunnan
1 armour and 8 mech_infantrys moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 bomber moved from Hunan to India
1 artillery and 5 infantry moved from India to Burma
3 fighters moved from United Kingdom to ScotlandPlace Units - British
1 airfield and 2 infantry placed in Egypt
1 submarine placed in 81 Sea Zone
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 32 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,1,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 bomber moved from Slovakia Hungary to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Alexandria to Tobruk
1 bomber moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 aaGun, 1 armour and 1 artillery moved from Eastern Poland to Belarus
2 mech_infantrys moved from Slovakia Hungary to Belarus
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Slovakia Hungary to Southern Italy
1 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs