@Jacob16 It sounds like you’ve figured out how to set things up, so I sent you my email for the dice server. You can go ahead and start as the Axis! It’s probably easiest to place the bid units using edit mode. Otherwise, I’m likewise looking forward to it. Good luck!
Helmutpower Axis -VS- dawgoneit Allies +11
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in GibraltarNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
2 fighters moved from Southern Italy to Greece
3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Italians
3 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 39 / 92
Russians : 50 / 65
Japanese : 18 / 33
Americans : 51 / 66
Chinese : 22 / 28
British : 28 / 0
UK_Pacific : 24 / 29
Italians : 11 / 21
ANZAC : 14 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Libya to Tunisia
1 infantry moved from Libya to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 10 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
2 tactical_bombers moved from Normandy Bordeaux to 104 Sea Zone
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Poland
2 bombers moved from Western Germany to Romania
1 bomber moved from Western Germany to Poland
1 artillery moved from Germany to Poland
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
1 fighter moved from 110 Sea Zone to NorwayCombat - Germans
Battle in 113 Sea Zone
Germans attack with 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 2 tactical_bombers in 113 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 tactical_bombers in 113 Sea Zone, round 3 : 0/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 tactical_bombers in 113 Sea Zone, round 4 : 1/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Russians and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 2 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 2 tactical_bombers in 104 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the French lost in 104 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in Norway
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits
Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Poland
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Poland, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery and 1 bomber in Poland, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Poland, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Romania
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 2 infantry in Romania, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Romania, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 bombers moved from Romania to Western Germany
1 bomber moved from Poland to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 fighter moved from Norway to Western Germany
1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
2 aaGuns moved from Normandy Bordeaux to France
3 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Western Germany to GermanyPlace Units - Germans
4 artilleries and 6 infantry placed in Germany
4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber placed in Western Germany
Germans undo move 1.
6 artilleries and 4 infantry placed in Germany
2 infantry placed in United KingdomTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 49 / 55
Russians : 42 / 65
Japanese : 18 / 33
Americans : 51 / 66
Chinese : 22 / 28
British : 26 / 0
UK_Pacific : 24 / 29
Italians : 11 / 21
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Baltic States to Poland
1 fighter moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Poland
3 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Baltic States to Poland
1 fighter moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Poland
3 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to RomaniaCombat - Russians
Battle in Romania
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Poland to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
2 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland
1 armour, 1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
6 infantry moved from Baltic States to Eastern Poland
1 artillery and 8 infantry moved from Novgorod to Baltic States
1 armour, 1 artillery and 2 mech_infantrys moved from Baltic States to Eastern Poland
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Samara
3 infantry moved from Russia to BryanskPlace Units - Russians
2 armour and 1 fighter placed in Ukraine
1 artillery and 9 infantry placed in Russia
3 infantry placed in Volgograd
1 infantry placed in NovgorodTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,3,6,3,3,1,1
Russians collect 44 PUs (3 lost to blockades); end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 49 Sea Zone to 48 Sea Zone
2 fighters moved from 49 Sea Zone to 48 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 48 Sea Zone
1 battleship, 4 destroyers and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 artilleries and 6 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in Java
Battle in Sumatra
Battle in Gilbert IslandsNon Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Wake Island to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Philippines
1 tactical_bomber moved from Wake Island to Caroline Islands
2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
2 bombers moved from Wake Island to Caroline Islands
1 tactical_bomber moved from Japan to PhilippinesPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 38 PUsProduction/PUs Summary :
Germans : 44 / 55
Russians : 45 / 53
Japanese : 28 / 38
Americans : 51 / 66
Chinese : 22 / 28
British : 26 / 0
UK_Pacific : 20 / 29
Italians : 11 / 21
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry; Italians defend with 1 harbour and 2 infantry
Italians win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Hawaiian IslandsNon Combat Move - Americans
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries and 8 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter moved from Anhwe to Kwangtung
1 infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to AnhwePlace Units - Chinese
2 artilleries and 2 infantry placed in Shensi
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Shensi : 5 artilleries and 10 infantry
Kansu : 1 infantry
Anhwe : 4 artilleries and 14 infantry
Kwangtung : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 44 / 55
Russians : 45 / 53
Japanese : 26 / 38
Americans : 52 / 72
Chinese : 23 / 29
British : 26 / 0
UK_Pacific : 20 / 29
Italians : 11 / 21
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.471
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.917
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - British
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 bomber moved from India to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
6 infantry moved from Burma to Yunnan
1 armour, 1 artillery and 7 infantry moved from Yunnan to Kwangsi
1 armour moved from Kwangsi to Kwangtung -
scramble in sz6?
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Scramble!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 bomber moved from India to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
6 infantry moved from Burma to Yunnan
1 armour, 1 artillery and 7 infantry moved from Yunnan to Kwangsi
1 armour moved from Kwangsi to KwangtungCombat - British
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 2 destroyers, 1 fighter and 2 transports
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 2 destroyers, 1 fighter and 2 transports
Casualties for British: 2 fighters
Battle in 41 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Japanese defend with 1 battleship, 4 destroyers, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British retreated to 39 Sea Zone
Japanese win with 1 battleship, 4 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
1 bomber moved from 41 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 infantry moved from Tobruk to Libya
1 armour moved from Alexandria to Libya
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 39 Sea Zone to 76 Sea ZonePlace Units - UK_Pacific
1 carrier and 1 transport placed in 39 Sea Zone
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 destroyers moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 bomber and 2 fighters moved from Greece to RomaniaCombat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 2/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Romania
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Romania, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
2 fighters moved from Romania to Slovakia Hungary
1 bomber moved from Romania to Slovakia Hungary
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 artillery and 1 infantry moved from Northern Italy to Greater Southern GermanyPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 47 / 55
Russians : 42 / 53
Japanese : 26 / 38
Americans : 52 / 72
Chinese : 23 / 29
British : 26 / 0
UK_Pacific : 20 / 25
Italians : 11 / 21
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 armour and 2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
3 infantry moved from Tunisia to Libya
1 cruiser moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea ZoneTurn Complete - French
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hey there, I hope everything is ok. 8-)
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hey there, I hope we can finish this game 8-)
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hey there, I hope we can finish this game, I am really enjoying it
#3 notice