@Jacob16 It sounds like you’ve figured out how to set things up, so I sent you my email for the dice server. You can go ahead and start as the Axis! It’s probably easiest to place the bid units using edit mode. Otherwise, I’m likewise looking forward to it. Good luck!
Helmutpower Axis -VS- dawgoneit Allies +11
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry; Italians defend with 1 harbour and 2 infantry
Italians win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Hawaiian IslandsNon Combat Move - Americans
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries and 8 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter moved from Anhwe to Kwangtung
1 infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to AnhwePlace Units - Chinese
2 artilleries and 2 infantry placed in Shensi
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Shensi : 5 artilleries and 10 infantry
Kansu : 1 infantry
Anhwe : 4 artilleries and 14 infantry
Kwangtung : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 44 / 55
Russians : 45 / 53
Japanese : 26 / 38
Americans : 52 / 72
Chinese : 23 / 29
British : 26 / 0
UK_Pacific : 20 / 29
Italians : 11 / 21
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.471
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.917
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - British
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 bomber moved from India to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
6 infantry moved from Burma to Yunnan
1 armour, 1 artillery and 7 infantry moved from Yunnan to Kwangsi
1 armour moved from Kwangsi to Kwangtung -
scramble in sz6?
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Scramble!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 bomber moved from India to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
6 infantry moved from Burma to Yunnan
1 armour, 1 artillery and 7 infantry moved from Yunnan to Kwangsi
1 armour moved from Kwangsi to KwangtungCombat - British
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 2 destroyers, 1 fighter and 2 transports
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 2 destroyers, 1 fighter and 2 transports
Casualties for British: 2 fighters
Battle in 41 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Japanese defend with 1 battleship, 4 destroyers, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the British retreated to 39 Sea Zone
Japanese win with 1 battleship, 4 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
1 bomber moved from 41 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 infantry moved from Tobruk to Libya
1 armour moved from Alexandria to Libya
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 39 Sea Zone to 76 Sea ZonePlace Units - UK_Pacific
1 carrier and 1 transport placed in 39 Sea Zone
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 destroyers moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 bomber and 2 fighters moved from Greece to RomaniaCombat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 2/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Romania
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Romania, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
2 fighters moved from Romania to Slovakia Hungary
1 bomber moved from Romania to Slovakia Hungary
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 artillery and 1 infantry moved from Northern Italy to Greater Southern GermanyPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 47 / 55
Russians : 42 / 53
Japanese : 26 / 38
Americans : 52 / 72
Chinese : 23 / 29
British : 26 / 0
UK_Pacific : 20 / 25
Italians : 11 / 21
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 armour and 2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
3 infantry moved from Tunisia to Libya
1 cruiser moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea ZoneTurn Complete - French
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hey there, I hope everything is ok. 8-)
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hey there, I hope we can finish this game 8-)
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hey there, I hope we can finish this game, I am really enjoying it
#3 notice