L14 G40 PGMatt (axis) vs Captain Walker (allies +8) game 2

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Chahar to Anhwe
                1 artillery and 3 infantry moved from Anhwe to Hunan
                1 artillery moved from Hunan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                2 bombers moved from Kwangsi to Japan
                1 armour, 2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Korea to Jehol
                1 artillery and 2 infantry moved from Korea to 6 Sea Zone
                1 armour, 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 8 infantry, 2 submarines, 3 tactical_bombers and 6 transports moved from 6 Sea Zone to 26 Sea Zone
                2 fighters moved from Japan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                4 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 carrier and 2 transports placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
        Jehol : 1 flag, 1 aaGun, 6 infantry and 1 mech_infantry
        Siam : 2 infantry
        Manchuria : 1 flag, 4 infantry
        Hunan : 1 flag, 1 artillery and 3 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery and 2 infantry
        26 Sea Zone : 1 armour, 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 8 infantry, 2 submarines, 3 tactical_bombers and 6 transports
        6 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 40 / 46
        Russians : 36 / 36
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 36
        UK_Pacific : 21 / 21
        Italians : 12 / 13
        ANZAC : 14 / 14
        French : 14 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from Hawaiian Islands to 10 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
                1 bomber moved from Western United States to Central United States
                1 fighter moved from Guam to Philippines

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 artillery and 2 infantry placed in Central United States
                1 armour and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport
        Central United States : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 40 / 46
        Russians : 36 / 36
        Japanese : 29 / 40
        Americans : 52 / 54
        Chinese : 9 / 15
        British : 31 / 36
        UK_Pacific : 21 / 21
        Italians : 12 / 13
        ANZAC : 14 / 14
        French : 14 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Burma to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Hunan, round 2 :  2/8 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 3 :  1/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 4 :  1/6 hits
                        Japanese roll dice for 1 artillery in Hunan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Szechwan to Kweichow
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 9 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hunan : 4 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 40 / 46
        Russians : 36 / 36
        Japanese : 28 / 40
        Americans : 52 / 54
        Chinese : 10 / 16
        British : 31 / 36
        UK_Pacific : 21 / 21
        Italians : 12 / 13
        ANZAC : 14 / 14
        French : 14 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                2 infantry moved from Shan State to Siam
                1 fighter and 1 tactical_bomber moved from India to Siam
                1 fighter moved from India to Siam
                1 bomber moved from Malta to Bulgaria

    Combat - British
                Battle in 106 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Bulgaria
                    British attack with 1 bomber
                    Germans defend with 1 bomber
                        British roll dice for 1 bomber in Bulgaria, round 2 :  1/1 hits
                        Germans roll dice for 1 bomber in Bulgaria, round 2 :  0/1 hits
                        1 bomber owned by the Germans lost in Bulgaria
                    British win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber
                Battle in Siam
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 2 :  1/5 hits
                        Japanese roll dice for 2 infantry in Siam, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Siam, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 aaGun, 1 artillery and 4 infantry moved from Burma to Yunnan
                1 fighter moved from Siam to Yunnan
                1 fighter and 1 tactical_bomber moved from Siam to Burma
                1 aaGun, 1 artillery and 1 infantry moved from India to Burma
                3 infantry moved from India to Burma
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 armour moved from Ethiopia to Egypt
                1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 fighters and 1 tactical_bomber moved from Malta to Egypt
                1 bomber moved from Bulgaria to Caucasus
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 factory_minor placed in Persia
                1 armour and 1 infantry placed in Union of South Africa
                1 destroyer and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 7 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 aaGun, 1 artillery, 1 fighter and 4 infantry
        Burma : 1 aaGun, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 2 infantry
        39 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Caucasus : 1 bomber
        80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        Eire : 1 flag
        81 Sea Zone : 1 destroyer and 1 transport
        Persia : 1 flag, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 40 / 46
        Russians : 36 / 36
        Japanese : 28 / 40
        Americans : 52 / 54
        Chinese : 10 / 16
        British : 31 / 31
        UK_Pacific : 21 / 26
        Italians : 12 / 13
        ANZAC : 14 / 14
        French : 14 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Interesting move with Japan…I’m anxious to see how that’s going to play out.

  • '16

    @captain:

    Interesting move with Japan…I’m anxious to see how that’s going to play out.

    Me too.  I have to think it will crash and burn with the “nothing new under the sun” idea of a two year old game, but I’m thinking with a Japanese fleet there, the US can’t go too heavy German, maybe give me time to roll Moscow.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from French
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Southern Italy to Trans-Jordan
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 infantry moved from British Somaliland to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 2 :  2/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the French, 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Alexandria
                2 fighters moved from 98 Sea Zone to Alexandria
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 armour moved from Yugoslavia to Greece
                1 aaGun and 2 artilleries moved from Yugoslavia to Albania
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery
        British Somaliland : 1 flag
        Alexandria : 1 flag, 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Albania : 1 aaGun and 2 artilleries
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Ethiopia : 1 infantry
        Greece : 1 flag, 2 armour and 2 infantry
        97 Sea Zone : 1 submarine and 1 transport
        Yugoslavia : 1 flag, 1 aaGun
        98 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 40 / 46
        Russians : 36 / 36
        Japanese : 28 / 40
        Americans : 52 / 54
        Chinese : 10 / 16
        British : 29 / 31
        UK_Pacific : 21 / 26
        Italians : 17 / 22
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer moved from 54 Sea Zone to 49 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        45 Sea Zone : 1 transport
        49 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 46
        Russians : 36 / 36
        Japanese : 28 / 40
        Americans : 52 / 54
        Chinese : 10 / 16
        British : 29 / 31
        UK_Pacific : 21 / 26
        Italians : 17 / 22
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 cruiser moved from 91 Sea Zone to 106 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag, 1 infantry
        106 Sea Zone : 1 cruiser
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 46
        Russians : 36 / 36
        Japanese : 28 / 40
        Americans : 52 / 54
        Chinese : 10 / 16
        British : 29 / 31
        UK_Pacific : 21 / 26
        Italians : 17 / 22
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                2 artilleries and 5 infantry moved from Romania to Bessarabia
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 armour and 6 mech_infantrys moved from Poland to Western Ukraine
                6 armour moved from Yugoslavia to Bessarabia
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Baltic States
                3 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Poland to Baltic States
                1 bomber moved from Poland to Belarus
                1 tactical_bomber moved from Poland to Baltic States

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    retreated to Belarus
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Germans attack with 6 armour, 2 artilleries and 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 6 armour, 2 artilleries and 5 infantry in Bessarabia, round 2 :  5/13 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 6 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 3 artilleries, 11 infantry and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 3 artilleries, 11 infantry and 6 mech_infantrys in Western Ukraine, round 2 :  4/21 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 3 artilleries, 11 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Baltic States, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                3 armour and 6 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 artillery and 2 infantry moved from Holland Belgium to Western Germany
                2 artilleries moved from Normandy Bordeaux to France
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Western Germany to Germany
                1 fighter and 2 tactical_bombers moved from Baltic States to Eastern Poland
                1 bomber moved from Belarus to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland
                1 aaGun moved from Eastern Poland to Western Ukraine

    Place Units - Germans
                1 destroyer and 1 submarine placed in 113 Sea Zone
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Poland : 3 armour and 6 mech_infantrys
        Germany : 1 aaGun, 1 factory_major and 8 mech_infantrys
        Southern Italy : 1 fighter and 1 tactical_bomber
        Karelia : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 aaGuns, 1 bomber, 1 fighter and 2 tactical_bombers
        Bessarabia : 1 flag, 6 armour, 2 artilleries and 5 infantry
        Western Ukraine : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 11 infantry and 6 mech_infantrys
        125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 33 / 36
        Japanese : 28 / 40
        Americans : 52 / 54
        Chinese : 10 / 16
        British : 29 / 31
        UK_Pacific : 21 / 26
        Italians : 17 / 22
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Northwest Persia to Iraq
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Iraq, round 2 :  3/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Novgorod to Baltic States
                1 aaGun and 2 infantry moved from Archangel to Novgorod
                2 aaGuns, 3 artilleries, 2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Bryansk to Rostov
                9 infantry moved from Bryansk to Russia
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 infantry placed in Volgograd
                1 armour placed in Russia
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
        Timguska : 6 infantry
        Belarus : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters, 25 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Iraq : 1 flag, 2 armour, 1 infantry and 2 mech_infantrys
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 35 / 38
        Japanese : 28 / 40
        Americans : 52 / 54
        Chinese : 10 / 16
        British : 29 / 31
        UK_Pacific : 21 / 26
        Italians : 17 / 22
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Western United States
                1 armour, 3 artilleries, 6 infantry and 5 transports moved from 26 Sea Zone to 10 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from 10 Sea Zone to Western United States
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Western United States
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
                2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung

  • '16

    Scramble z10?


  • no scramble


  • max def for OOL in 10…leave the bb for last

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Western United States
                1 armour, 3 artilleries, 6 infantry and 5 transports moved from 26 Sea Zone to 10 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from 10 Sea Zone to Western United States
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Western United States
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
                2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in 10 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 5 transports
                    Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 2 submarines in 10 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 5 transports in 10 Sea Zone, round 2 :  4/12 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 2 :  6/10 hits
                    Units damaged: 2 battleships owned by the Japanese
                        2 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 10 Sea Zone
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 5 transports in 10 Sea Zone, round 3 :  2/10 hits
                        Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 3 :  5/8 hits
                    Units damaged: 1 carrier owned by the Japanese
                        2 carriers owned by the Americans and 2 carriers owned by the Japanese lost in 10 Sea Zone
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 5 transports in 10 Sea Zone, round 4 :  7/10 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 4 :  4/6 hits
                        3 fighters owned by the Americans, 1 battleship owned by the Americans, 2 tactical_bombers owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 transport owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 10 Sea Zone
                    Japanese win, taking 10 Sea Zone from Neutral with 2 battleships, 2 cruisers, 2 destroyers, 1 fighter and 5 transports remaining. Battle score for attacker is 20
                    Casualties for Japanese: 3 carriers, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers
                    Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
                Battle in Western United States
                    Japanese attack with 1 armour, 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                    Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
                        AA fire in Western United States :  2/4 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Western United States
                        Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Western United States, round 2 :  4/12 hits
                        Americans roll dice for 2 aaGuns, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Western United States, round 2 :  3/7 hits
                        2 aaGuns owned by the Americans, 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Western United States
                        Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Western United States, round 3 :  4/9 hits
                        Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Western United States, round 3 :  2/5 hits
                        1 fighter owned by the Americans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Western United States
                        Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Western United States, round 4 :  4/7 hits
                        Americans roll dice for 1 fighter in Western United States, round 4 :  0/1 hits
                        1 fighter owned by the Americans lost in Western United States
                    Japanese win, taking Western United States from Americans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 fighters, 3 infantry and 2 tactical_bombers
                    Casualties for Americans: 2 aaGuns, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 :  1/10 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Kwangtung
                        Japanese roll dice for 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 3 :  4/10 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 bombers and 1 transport in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Midway
                Battle in Alaska
                Battle in Hawaiian Islands

    Non Combat Move - Japanese
                2 bombers moved from 25 Sea Zone to Japan
                1 fighter moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from Japan to 1 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from Kwangtung to Manchuria
                1 aaGun, 6 infantry and 1 mech_infantry moved from Jehol to Manchuria

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 56 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 4 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery and 2 infantry
        Kwangtung : 1 flag, 2 artilleries, 1 harbour and 3 infantry
        Western United States : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Alaska : 1 flag, 1 artillery and 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield, 1 artillery and 1 infantry
        26 Sea Zone : 1 transport
        25 Sea Zone : 1 transport
        10 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 2 destroyers and 5 transports
        1 Sea Zone : 1 carrier, 2 fighters and 1 transport
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 35 / 38
        Japanese : 44 / 56
        Americans : 39 / 54
        Chinese : 10 / 16
        British : 29 / 31
        UK_Pacific : 18 / 26
        Italians : 17 / 22
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys; Remaining resources: 8 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Central United States to Western United States
                1 armour and 1 bomber moved from Eastern United States to Western United States
                2 fighters moved from 101 Sea Zone to Western United States
                1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to Western United States

    Combat - Americans
                Battle in Hawaiian Islands
                    Americans attack with 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Hawaiian Islands, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Western United States
                    Americans attack with 2 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 2 infantry and 3 mech_infantrys
                    Japanese defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys in Western United States, round 2 :  5/12 hits
                        Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Western United States, round 2 :  4/7 hits
                        2 mech_infantrys owned by the Americans, 3 infantry owned by the Japanese, 2 infantry owned by the Americans and 2 artilleries owned by the Japanese lost in Western United States
                        Americans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters and 1 mech_infantry in Western United States, round 3 :  2/8 hits
                        Japanese roll dice for 1 armour and 1 artillery in Western United States, round 3 :  0/2 hits
                        1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Western United States
                    Americans win, taking Western United States from Japanese with 2 armour, 1 artillery, 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 armour, 3 artilleries and 3 infantry
                    Casualties for Americans: 2 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                2 bombers moved from Western United States to Eastern United States
                2 fighters moved from Western United States to 101 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 submarine moved from 30 Sea Zone to 27 Sea Zone
                1 submarine moved from 54 Sea Zone to 31 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Central United States
                1 bomber and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,6,6,2,3,2
                Americans collect 42 PUs (9 lost to blockades); end with 50 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 factory_minor, 1 harbour and 1 mech_infantry
        31 Sea Zone : 1 submarine
        26 Sea Zone : 1 cruiser and 1 transport
        27 Sea Zone : 1 submarine
        54 Sea Zone : 1 destroyer
        Central United States : 1 armour, 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Brazil : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 35 / 38
        Japanese : 34 / 56
        Americans : 51 / 70
        Chinese : 10 / 16
        British : 29 / 31
        UK_Pacific : 18 / 26
        Italians : 17 / 22
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                9 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 14 infantry
        Kiangsi : 2 infantry
        Yunnan : 1 fighter
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 35 / 38
        Japanese : 31 / 56
        Americans : 51 / 70
        Chinese : 13 / 19
        British : 29 / 31
        UK_Pacific : 18 / 26
        Italians : 17 / 22
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 battleship and 1 cruiser moved from 80 Sea Zone to 76 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 bomber moved from Caucasus to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Ethiopia
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 :  0/2 hits
                        British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 bomber moved from 98 Sea Zone to Persia
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from Yunnan to Kwangsi
                1 aaGun, 1 artillery and 4 infantry moved from Burma to Shan State
                1 fighter moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 infantry moved from India to West India
                5 infantry moved from India to Burma
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa
                3 infantry placed in Persia
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,1,6,1
                British collect 29 PUs (1 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 armour, 4 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour, 4 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 aaGun, 1 artillery, 1 fighter and 4 infantry
        Shan State : 1 aaGun, 1 artillery and 4 infantry
        Burma : 5 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Sumatra : 1 flag, 2 infantry
        West India : 1 infantry
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 artillery and 2 infantry
        Ethiopia : 1 flag, 1 artillery
        76 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 destroyer and 1 transport
        Persia : 1 flag, 1 bomber, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 35 / 38
        Japanese : 31 / 56
        Americans : 51 / 70
        Chinese : 13 / 19
        British : 30 / 29
        UK_Pacific : 18 / 18
        Italians : 16 / 22
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I’m going to check the rules about the US IC’s…I’m not sure if they upgrade if they’re under Japanese control…Triple A upgraded them, but there’s still a minor there also. And Triple A wouldn’t let me buy more than six units on the US turn, I thought since the IC’s get upgraded I would be able to place more than that…so I need to check on that also.

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