L24 OOB Booper(X) v Koala(L+45)


  • @koala

    In the interests of keeping the game moving, I went ahead and edited in your carrier and tac bomber in SZ6. As I understand the rules, there is no other option here, but please let me know if not. Also, feel free to make a NCM US edit as you weren’t aware of this at the time, if leaving the carrier and tac makes a difference to you.

    Italy’s move complete.

    triplea_41264_7ita.tsvg

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 4 submarines; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 bomber moved from Caucasus to Tsinghai
    
        Combat - Italians
            Battle in Tsinghai
                Italians attack with 1 bomber
                Chinese defend with 1 infantry
                    Italians roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Italians lost in Tsinghai
                    1 infantry owned by the Chinese lost in Tsinghai
                Chinese win with no units remaining. Battle score for attacker is -9
                Casualties for Italians: 1 bomber
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Smolensk to Bryansk
            2 infantry moved from Bulgaria to Greece
            1 aaGun moved from Bulgaria to Greece
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            1 destroyer and 4 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,1,5,2
            Italians collect 8 PUs (11 lost to blockades); end with 9 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 6 Sea Zone: 1 carrier and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Italians regular : 0.33
    
  • '19 '18 '17

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from Guam to Queensland
            1 fighter moved from Midway to Hawaiian Islands
            1 infantry moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            2 infantry moved from Alexandria to Egypt
            1 fighter moved from Turkmenistan to Russia
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.33
    

    Savegame

  • '19 '18 '17

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    1 infantry owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 fighters moved from Guam to Queensland
            1 fighter moved from Midway to Hawaiian Islands
            1 infantry moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            2 infantry moved from Alexandria to Egypt
            1 fighter moved from Turkmenistan to Russia
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Alexandria to Egypt
            2 infantry moved from Libya to Tobruk
            1 infantry moved from Libya to Tunisia
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Malta to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.33
    

    Savegame

  • '19 '18 '17

    @Booper
    Thanks for the reminder! I actually wasn’t aware of this. Or if I was at some time, I forget about it.
    I also don’t see another option, then the NCM edit of the carrier.


  • @koala

    triplea_41264_8ger.tsvg

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 3 artilleries, 2 factory_minors, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            4 armour and 2 mech_infantrys moved from Kazakhstan to Kansu
                  Germans take Tsinghai from Chinese
            2 mech_infantrys moved from Caucasus to Northwest Persia
            1 tactical_bomber moved from Caucasus to Northwest Persia
            1 fighter moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Samara to Novosibirsk
            1 mech_infantry moved from Caucasus to Turkmenistan
            1 bomber moved from Caucasus to Turkmenistan
            1 armour, 1 infantry and 2 mech_infantrys moved from Nenetsia to Urals
            1 bomber moved from Bryansk to Novosibirsk
            1 tactical_bomber moved from Bryansk to Vologda
            1 fighter moved from Bryansk to Vologda
            2 mech_infantrys moved from Bryansk to Vologda
            1 mech_infantry moved from Caucasus to Sikang
            1 tactical_bomber moved from Caucasus to Sikang
            1 fighter moved from Caucasus to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            1 mech_infantry moved from Caucasus to Novosibirsk
    
        Combat - Germans
            Battle in Kansu
                Germans attack with 4 armour and 2 mech_infantrys
                Chinese defend with 1 fighter and 3 infantry
                    Germans roll dice for 4 armour and 2 mech_infantrys in Kansu, round 2 : 3/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits, 1.67 expected hits
                    1 mech_infantry owned by the Germans lost in Kansu
                    3 infantry owned by the Chinese lost in Kansu
                    Germans roll dice for 4 armour and 1 mech_infantry in Kansu, round 3 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 fighter in Kansu, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Kansu
                Germans win, taking Kansu from Chinese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 1 mech_infantry
                Casualties for Chinese: 1 fighter and 3 infantry
            Battle in Novosibirsk
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Urals
                Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Urals, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Urals
                    1 mech_infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Vologda
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                    2 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Northwest Persia
                Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Turkmenistan
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Turkmenistan, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Turkmenistan
                1 bomber owned by the Germans retreated
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in Sikang
                Germans attack with 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Germans win, taking Sikang from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Caucasus to Southern Italy
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Greece
            2 infantry moved from Bulgaria to Greece
            2 infantry moved from Bulgaria to Greece
            1 tactical_bomber moved from Sikang to Caucasus
            1 bomber moved from Turkmenistan to Caucasus
            1 bomber moved from Novosibirsk to Bryansk
            2 fighters moved from Vologda to Bryansk
            2 tactical_bombers moved from Vologda to Bryansk
            4 artilleries moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Tambov
            3 artilleries moved from Ukraine to Bryansk
            3 artilleries and 2 infantry moved from Novgorod to Belarus
            1 infantry moved from Volgograd to Kazakhstan
            6 mech_infantrys moved from Bryansk to Caucasus
            1 mech_infantry moved from Bryansk to Caucasus
            1 artillery moved from Volgograd to Caucasus
            5 mech_infantrys moved from Eastern Poland to Bryansk
            10 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Western Germany to Slovakia Hungary
            2 infantry moved from Finland to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
    
        Place Units - Germans
            1 factory_minor placed in Caucasus
            1 airfield and 1 factory_minor placed in Greece
            3 artilleries placed in Ukraine
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Novgorod
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,1,1,4
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
            Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Russians regular : 1.00
    Germans regular : -1.67
    British regular : -0.50
    
  • '19 '18 '17

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    1 infantry owned by the Germans lost in Tambov
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    1 infantry owned by the Germans lost in Samara
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Tambov to Russia
            1 tactical_bomber moved from Samara to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            3 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun moved from Amur to Siberia
            2 infantry moved from Amur to Siberia
            2 infantry moved from Amur to Siberia
            1 infantry moved from Amur to Buryatia
            1 aaGun moved from Amur to Siberia
            1 infantry moved from Amur to Sakha
            1 infantry moved from Amur to Siberia
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 mech_infantry moved from Turkmenistan to Persia
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 12 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Germans regular : 1.33
    Russians regular : 1.33
    

    Savegame


  • @koala

    triplea_41264_8jpn.tsvg

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Szechwan to Kweichow
            2 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
            1 artillery and 2 infantry moved from Chahar to Anhwe
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            7 fighters moved from Japan to 6 Sea Zone
            3 carriers moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            4 submarines moved from 35 Sea Zone to 6 Sea Zone
            2 battleships moved from 35 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Philippines to 6 Sea Zone
            4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            6 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 14 fighters, 4 submarines and 6 tactical_bombers
                Americans defend with 1 carrier, 4 destroyers, 1 submarine, 1 tactical_bomber and 5 transports
                    Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 1 destroyer, 14 fighters and 6 tactical_bombers in 6 Sea Zone, round 2 : 12/23 hits, 12.67 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 carrier, 4 destroyers, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    1 submarine owned by the Americans, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 4 transports owned by the Americans lost in 6 Sea Zone
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 1 destroyer, 14 fighters, 4 submarines and 6 tactical_bombers remaining. Battle score for attacker is 100
                Casualties for Americans: 1 carrier, 4 destroyers, 1 submarine, 1 tactical_bomber and 5 transports
            Battle in Celebes
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 2/3 hits, 1.17 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Anhwe
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 5 infantry moved from Manchuria to Jehol
            1 artillery and 1 infantry moved from Shan State to Yunnan
            3 artilleries and 2 mech_infantrys moved from Szechwan to Yunnan
            1 aaGun and 4 infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from Kweichow to Yunnan
            2 fighters moved from Kweichow to Yunnan
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from Celebes to 42 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Philippines
            1 fighter moved from 6 Sea Zone to French Indo China
            3 fighters moved from 6 Sea Zone to Japan
            3 fighters moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            2 carriers and 1 submarine placed in 6 Sea Zone
            Japanese undo move 1.
            2 carriers placed in 6 Sea Zone
            1 submarine placed in 37 Sea Zone
            2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Manchuria
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Americans regular : -0.33
    Japanese regular : 0.83
    ANZAC regular : -0.33
    
  • '19 '18 '17

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 3 fighters, 1 harbour, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Non Combat Move - Americans
            7 bombers moved from Siberia to Western United States
            3 carriers moved from 26 Sea Zone to 64 Sea Zone
            1 bomber moved from Midway to Yakut S.S.R.
            1 submarine moved from 26 Sea Zone to 64 Sea Zone
            2 destroyers moved from 10 Sea Zone to 64 Sea Zone
            1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 battleship and 2 cruisers moved from 26 Sea Zone to 64 Sea Zone
            2 carriers moved from 26 Sea Zone to 64 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to 64 Sea Zone
            2 fighters moved from Western United States to Eastern United States
            1 aaGun moved from Central United States to Southeast Mexico
            1 aaGun moved from Central United States to Southeast Mexico
            1 aaGun moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 artillery moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 fighters moved from Eastern Persia to Egypt
            1 destroyer moved from 8 Sea Zone to 14 Sea Zone
            1 destroyer moved from 26 Sea Zone to 64 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Southeast Mexico
            1 submarine and 1 transport placed in 101 Sea Zone
            1 artillery and 1 mech_infantry placed in Central United States
            3 fighters placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Kweichow
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 3 fighters, 1 harbour, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Non Combat Move - Americans
            7 bombers moved from Siberia to Western United States
            3 carriers moved from 26 Sea Zone to 64 Sea Zone
            1 bomber moved from Midway to Yakut S.S.R.
            1 submarine moved from 26 Sea Zone to 64 Sea Zone
            2 destroyers moved from 10 Sea Zone to 64 Sea Zone
            1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 battleship and 2 cruisers moved from 26 Sea Zone to 64 Sea Zone
            2 carriers moved from 26 Sea Zone to 64 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Hawaiian Islands to 64 Sea Zone
            2 fighters moved from Western United States to Eastern United States
            1 aaGun moved from Central United States to Southeast Mexico
            1 aaGun moved from Central United States to Southeast Mexico
            1 aaGun moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 artillery moved from Iraq to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 fighters moved from Eastern Persia to Egypt
            1 destroyer moved from 8 Sea Zone to 14 Sea Zone
            1 destroyer moved from 26 Sea Zone to 64 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Southeast Mexico
            1 submarine and 1 transport placed in 101 Sea Zone
            1 artillery and 1 mech_infantry placed in Central United States
            3 fighters placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Kweichow
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from Persia to Northwest Persia
            1 bomber moved from Trans-Jordan to Northwest Persia
            1 fighter moved from Trans-Jordan to Northwest Persia
            1 fighter moved from Eastern Persia to Northwest Persia
            1 fighter moved from West India to Northwest Persia
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from West India to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/7 hits, 3.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from United Kingdom to Scotland
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 fighter moved from Egypt to Gibraltar
            1 destroyer and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from Tobruk to Alexandria
            2 armour and 2 mech_infantrys moved from Tobruk to Egypt
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 fighter moved from Alexandria to Egypt
            1 infantry moved from Iraq to Persia
            1 infantry moved from Iraq to Persia
            1 fighter moved from Northwest Persia to Syria
            1 tactical_bomber moved from Northwest Persia to Persia
            1 fighter moved from Northwest Persia to Persia
            1 fighter moved from Northwest Persia to Persia
            1 bomber moved from Northwest Persia to Egypt
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 fighter moved from India to Burma
            1 infantry and 1 mech_infantry moved from India to Burma
            1 fighter moved from Alexandria to Persia
            1 artillery and 4 infantry moved from West India to Eastern Persia
            1 infantry moved from Eastern Persia to Persia
    
        Place Units - British
            1 fighter placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Egypt
            1 carrier placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    British regular : -1.17
    

    Savegame


  • @koala

    triplea_41264_8ita.tsvg

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                  Italians take 97 Sea Zone from British
            2 fighters moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 mech_infantry moved from Ukraine to Caucasus
            1 infantry moved from Bryansk to Rostov
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -0.17
    

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