L14 G40 PGMatt (axis) vs Captain Walker (allies +8) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Northwest Persia to Iraq
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Iraq, round 2 :  3/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Novgorod to Baltic States
                1 aaGun and 2 infantry moved from Archangel to Novgorod
                2 aaGuns, 3 artilleries, 2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Bryansk to Rostov
                9 infantry moved from Bryansk to Russia
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 infantry placed in Volgograd
                1 armour placed in Russia
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
        Timguska : 6 infantry
        Belarus : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters, 25 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Iraq : 1 flag, 2 armour, 1 infantry and 2 mech_infantrys
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 35 / 38
        Japanese : 28 / 40
        Americans : 52 / 54
        Chinese : 10 / 16
        British : 29 / 31
        UK_Pacific : 21 / 26
        Italians : 17 / 22
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Western United States
                1 armour, 3 artilleries, 6 infantry and 5 transports moved from 26 Sea Zone to 10 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from 10 Sea Zone to Western United States
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Western United States
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
                2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung

  • '16

    Scramble z10?


  • no scramble


  • max def for OOL in 10…leave the bb for last

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Western United States
                1 armour, 3 artilleries, 6 infantry and 5 transports moved from 26 Sea Zone to 10 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from 10 Sea Zone to Western United States
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Western United States
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
                2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in 10 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 5 transports
                    Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 2 submarines in 10 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 tactical_bombers and 5 transports in 10 Sea Zone, round 2 :  4/12 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 2 :  6/10 hits
                    Units damaged: 2 battleships owned by the Japanese
                        2 destroyers owned by the Americans, 2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 10 Sea Zone
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 5 transports in 10 Sea Zone, round 3 :  2/10 hits
                        Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 3 :  5/8 hits
                    Units damaged: 1 carrier owned by the Japanese
                        2 carriers owned by the Americans and 2 carriers owned by the Japanese lost in 10 Sea Zone
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 5 transports in 10 Sea Zone, round 4 :  7/10 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 4 :  4/6 hits
                        3 fighters owned by the Americans, 1 battleship owned by the Americans, 2 tactical_bombers owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 transport owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 10 Sea Zone
                    Japanese win, taking 10 Sea Zone from Neutral with 2 battleships, 2 cruisers, 2 destroyers, 1 fighter and 5 transports remaining. Battle score for attacker is 20
                    Casualties for Japanese: 3 carriers, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers
                    Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
                Battle in Western United States
                    Japanese attack with 1 armour, 3 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                    Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
                        AA fire in Western United States :  2/4 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Western United States
                        Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Western United States, round 2 :  4/12 hits
                        Americans roll dice for 2 aaGuns, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Western United States, round 2 :  3/7 hits
                        2 aaGuns owned by the Americans, 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Western United States
                        Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Western United States, round 3 :  4/9 hits
                        Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Western United States, round 3 :  2/5 hits
                        1 fighter owned by the Americans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Western United States
                        Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Western United States, round 4 :  4/7 hits
                        Americans roll dice for 1 fighter in Western United States, round 4 :  0/1 hits
                        1 fighter owned by the Americans lost in Western United States
                    Japanese win, taking Western United States from Americans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 fighters, 3 infantry and 2 tactical_bombers
                    Casualties for Americans: 2 aaGuns, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 :  1/10 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Kwangtung
                        Japanese roll dice for 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber in Kwangtung, round 3 :  4/10 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 bombers and 1 transport in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Midway
                Battle in Alaska
                Battle in Hawaiian Islands

    Non Combat Move - Japanese
                2 bombers moved from 25 Sea Zone to Japan
                1 fighter moved from 10 Sea Zone to 1 Sea Zone
                1 fighter moved from Japan to 1 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from Kwangtung to Manchuria
                1 aaGun, 6 infantry and 1 mech_infantry moved from Jehol to Manchuria

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 56 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 4 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery and 2 infantry
        Kwangtung : 1 flag, 2 artilleries, 1 harbour and 3 infantry
        Western United States : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Alaska : 1 flag, 1 artillery and 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 flag, 1 airfield, 1 artillery and 1 infantry
        26 Sea Zone : 1 transport
        25 Sea Zone : 1 transport
        10 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 2 destroyers and 5 transports
        1 Sea Zone : 1 carrier, 2 fighters and 1 transport
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 35 / 38
        Japanese : 44 / 56
        Americans : 39 / 54
        Chinese : 10 / 16
        British : 29 / 31
        UK_Pacific : 18 / 26
        Italians : 17 / 22
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys; Remaining resources: 8 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Central United States to Western United States
                1 armour and 1 bomber moved from Eastern United States to Western United States
                2 fighters moved from 101 Sea Zone to Western United States
                1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to Western United States

    Combat - Americans
                Battle in Hawaiian Islands
                    Americans attack with 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Hawaiian Islands, round 2 :  0/1 hits
                        Americans roll dice for 2 infantry in Hawaiian Islands, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Western United States
                    Americans attack with 2 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 2 infantry and 3 mech_infantrys
                    Japanese defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 3 mech_infantrys in Western United States, round 2 :  5/12 hits
                        Japanese roll dice for 1 armour, 3 artilleries and 3 infantry in Western United States, round 2 :  4/7 hits
                        2 mech_infantrys owned by the Americans, 3 infantry owned by the Japanese, 2 infantry owned by the Americans and 2 artilleries owned by the Japanese lost in Western United States
                        Americans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters and 1 mech_infantry in Western United States, round 3 :  2/8 hits
                        Japanese roll dice for 1 armour and 1 artillery in Western United States, round 3 :  0/2 hits
                        1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Western United States
                    Americans win, taking Western United States from Japanese with 2 armour, 1 artillery, 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 armour, 3 artilleries and 3 infantry
                    Casualties for Americans: 2 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                2 bombers moved from Western United States to Eastern United States
                2 fighters moved from Western United States to 101 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 submarine moved from 30 Sea Zone to 27 Sea Zone
                1 submarine moved from 54 Sea Zone to 31 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Central United States
                1 bomber and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,6,6,2,3,2
                Americans collect 42 PUs (9 lost to blockades); end with 50 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 factory_minor, 1 harbour and 1 mech_infantry
        31 Sea Zone : 1 submarine
        26 Sea Zone : 1 cruiser and 1 transport
        27 Sea Zone : 1 submarine
        54 Sea Zone : 1 destroyer
        Central United States : 1 armour, 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Brazil : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 35 / 38
        Japanese : 34 / 56
        Americans : 51 / 70
        Chinese : 10 / 16
        British : 29 / 31
        UK_Pacific : 18 / 26
        Italians : 17 / 22
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                9 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery and 14 infantry
        Kiangsi : 2 infantry
        Yunnan : 1 fighter
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 35 / 38
        Japanese : 31 / 56
        Americans : 51 / 70
        Chinese : 13 / 19
        British : 29 / 31
        UK_Pacific : 18 / 26
        Italians : 17 / 22
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 battleship and 1 cruiser moved from 80 Sea Zone to 76 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 bomber moved from Caucasus to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Ethiopia
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 2 :  0/2 hits
                        British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 bomber moved from 98 Sea Zone to Persia
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from Yunnan to Kwangsi
                1 aaGun, 1 artillery and 4 infantry moved from Burma to Shan State
                1 fighter moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 infantry moved from India to West India
                5 infantry moved from India to Burma
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa
                3 infantry placed in Persia
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,1,6,1
                British collect 29 PUs (1 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 armour, 4 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour, 4 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 aaGun, 1 artillery, 1 fighter and 4 infantry
        Shan State : 1 aaGun, 1 artillery and 4 infantry
        Burma : 5 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Sumatra : 1 flag, 2 infantry
        West India : 1 infantry
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 artillery and 2 infantry
        Ethiopia : 1 flag, 1 artillery
        76 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 destroyer and 1 transport
        Persia : 1 flag, 1 bomber, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 35 / 38
        Japanese : 31 / 56
        Americans : 51 / 70
        Chinese : 13 / 19
        British : 30 / 29
        UK_Pacific : 18 / 18
        Italians : 16 / 22
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I’m going to check the rules about the US IC’s…I’m not sure if they upgrade if they’re under Japanese control…Triple A upgraded them, but there’s still a minor there also. And Triple A wouldn’t let me buy more than six units on the US turn, I thought since the IC’s get upgraded I would be able to place more than that…so I need to check on that also.


  • I got the answers…the IC’s should have upgraded when Japan DOW. Since Japan took WUS that would have decreased the major to a minor so you can edit out the major that Triple A put there.
    I should have been able to place a max of 10 units in the other two IC’s I had…but that’s not really important now.

  • '16

    That reads like I think it should too:  Japan DOW, factories upgrade, W.US is captured and the factory downgrades.

    I think when the US enters a state of war in turn 3 by default, you can even use the factories as major that turn, the upgrade is immediately available.

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
                        Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 :  7/14 hits
                        British roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Egypt, round 2 :  7/13 hits
                        5 infantry owned by the British, 2 infantry owned by the ANZAC, 2 artilleries owned by the Italians and 5 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 3 :  4/7 hits
                        British roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Egypt, round 3 :  2/6 hits
                        1 tactical_bomber owned by the British, 1 armour owned by the British, 1 artillery owned by the Italians, 1 mech_infantry owned by the Italians and 2 artilleries owned by the British lost in Egypt
                        Italians roll dice for 2 armour, 1 bomber and 2 fighters in Egypt, round 4 :  5/5 hits
                        British roll dice for 2 fighters in Egypt, round 4 :  1/2 hits
                        1 fighter owned by the Italians and 2 fighters owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 25
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
                    Casualties for Italians: 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Greece
                1 bomber moved from Egypt to Southern Italy
                1 submarine moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Greece: 1 aaGun and 2 artilleries
                EDIT: Removing units owned by Italians from Albania: 1 aaGun and 2 artilleries
                EDIT: Removing units owned by Americans from Western United States: 1 factory_major
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 2 armour and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        95 Sea Zone : 1 submarine
        Greece : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 1 infantry
        97 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 1 flag, 1 aaGun
        98 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 35 / 38
        Japanese : 31 / 56
        Americans : 51 / 70
        Chinese : 13 / 19
        British : 28 / 29
        UK_Pacific : 18 / 18
        Italians : 18 / 28
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    I might have redeemed horrible choices in Italy 2 with a coin flip battle in Egypt.  It was very dicey there for awhile!  :-P

    I removed the major factory in the w.US


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 transport moved from 44 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Queensland to Northern Territory
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 cruiser placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Northern Territory : 1 artillery and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        49 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        55 Sea Zone : 1 transport
        62 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 35 / 38
        Japanese : 31 / 56
        Americans : 51 / 70
        Chinese : 13 / 19
        British : 28 / 29
        UK_Pacific : 18 / 18
        Italians : 18 / 28
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 35 / 38
        Japanese : 31 / 56
        Americans : 51 / 70
        Chinese : 13 / 19
        British : 28 / 29
        UK_Pacific : 18 / 18
        Italians : 18 / 28
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour, 2 artilleries and 5 infantry moved from Bessarabia to Ukraine
                3 artilleries and 11 infantry moved from Western Ukraine to Bryansk
                1 armour and 6 mech_infantrys moved from Western Ukraine to Ukraine
                3 armour and 6 mech_infantrys moved from Poland to Belarus
                8 mech_infantrys moved from Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 tactical_bomber moved from Eastern Poland to Belarus
                1 bomber moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Belarus
                    Germans attack with 3 armour, 6 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 6 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  2/10 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 armour, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 3 artilleries, 1 bomber and 11 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries, 1 bomber and 11 infantry in Bryansk, round 2 :  5/15 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 artilleries, 1 bomber and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 7 armour, 2 artilleries, 5 infantry and 6 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 7 armour, 2 artilleries, 5 infantry and 6 mech_infantrys in Ukraine, round 2 :  3/20 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 7 armour, 2 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 114 Sea Zone
                        Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 :  5/5 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Baltic States
                    Germans attack with 1 fighter, 8 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 :  1/10 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 fighter, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 artillery moved from France to Western Germany
                1 infantry moved from Western Germany to France
                1 bomber moved from Bryansk to Western Ukraine
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine
                1 tactical_bomber moved from Belarus to Western Ukraine
                1 aaGun moved from Germany to Poland

    Place Units - Germans
                3 infantry placed in France
                5 infantry placed in Western Germany
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Poland : 1 aaGun
        Germany : 1 factory_major and 6 mech_infantrys
        Southern Italy : 1 fighter and 1 tactical_bomber
        Belarus : 1 flag, 1 aaGun, 3 armour and 6 mech_infantrys
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 aaGun and 8 mech_infantrys
        Bryansk : 1 flag, 3 artilleries and 10 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 7 armour, 2 artilleries, 1 factory_minor, 5 infantry and 6 mech_infantrys
        Western Ukraine : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 2 tactical_bombers
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 destroyer and 2 transports
        Bulgaria : 1 flag
        114 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 30 / 38
        Japanese : 31 / 56
        Americans : 51 / 70
        Chinese : 13 / 19
        British : 28 / 29
        UK_Pacific : 18 / 18
        Italians : 18 / 28
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Iraq to Egypt
                      British take Trans-Jordan from Italians
                10 infantry moved from Russia to Bryansk
                2 artilleries moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Rostov to Bryansk

    Combat - Russians
                Battle in Egypt
                    Russians attack with 2 armour and 2 mech_infantrys
                    Italians defend with 2 armour and 1 harbour
                        Russians roll dice for 2 armour and 2 mech_infantrys in Egypt, round 2 :  2/4 hits
                        Italians roll dice for 2 armour in Egypt, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians and 2 armour owned by the Italians lost in Egypt
                    Russians win, taking Egypt from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 2 armour
                Battle in Bryansk
                    Russians attack with 2 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries and 10 infantry
                        Russians roll dice for 2 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/18 hits
                        Germans roll dice for 3 artilleries and 10 infantry in Bryansk, round 2 :  4/13 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Bryansk, round 3 :  3/14 hits
                        Germans roll dice for 3 artilleries and 8 infantry in Bryansk, round 3 :  2/11 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Bryansk, round 4 :  3/12 hits
                        Germans roll dice for 3 artilleries and 5 infantry in Bryansk, round 4 :  3/8 hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 5 :  6/9 hits
                        Germans roll dice for 3 artilleries and 2 infantry in Bryansk, round 5 :  1/5 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries and 10 infantry
                    Casualties for Russians: 10 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Iraq to Northwest Persia
                6 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
        Egypt : 2 armour and 1 mech_infantry
        Bryansk : 2 artilleries and 3 infantry
        Rostov : 1 infantry
        Archangel : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters, 20 infantry and 1 tactical_bomber
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor, 2 infantry and 2 mech_infantrys
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 31 / 34
        Japanese : 31 / 56
        Americans : 51 / 70
        Chinese : 13 / 19
        British : 31 / 29
        UK_Pacific : 18 / 18
        Italians : 15 / 28
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 3 infantry moved from Kwangtung to Kiangsi
                1 artillery and 2 infantry moved from Anhwe to Kiangsi
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                2 bombers moved from Japan to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 27 Sea Zone
                2 fighters moved from 1 Sea Zone to 27 Sea Zone
                2 battleships, 2 cruisers, 1 destroyer and 5 transports moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 carrier moved from 1 Sea Zone to 8 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 5 transports
                    Americans defend with 1 cruiser and 1 transport
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 5 transports in 26 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 cruiser and 1 transport in 26 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Americans, 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers and 5 transports remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in 31 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 bombers and 1 destroyer in 31 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 31 Sea Zone
                    Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kiangsi
                    Japanese attack with 3 artilleries and 5 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 artilleries and 5 infantry in Kiangsi, round 2 :  3/8 hits
                        Chinese roll dice for 2 infantry in Kiangsi, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 27 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 27 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 submarine in 27 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 27 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Aleutian Islands

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                1 fighter and 2 tactical_bombers moved from Japan to Hawaiian Islands
                2 fighters moved from 27 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                2 bombers moved from 31 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                3 fighters moved from Manchuria to Japan

    Place Units - Japanese
                1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 3 artilleries and 5 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 10 infantry and 1 mech_infantry
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Alaska : 1 flag
        Aleutian Islands : 1 flag, 1 artillery and 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 2 bombers, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
        Midway : 1 flag, 1 airfield
        31 Sea Zone : 1 destroyer
        26 Sea Zone : 1 flag, 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 2 fighters, 2 infantry and 7 transports
        10 Sea Zone : 1 flag
        8 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 47 / 53
        Russians : 31 / 34
        Japanese : 32 / 37
        Americans : 51 / 70
        Chinese : 12 / 19
        British : 31 / 29
        UK_Pacific : 18 / 18
        Italians : 15 / 28
        ANZAC : 17 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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