Sendspace works as well. I don’t think china allows media fire. For our international gamer friends :)
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Im not home now, but I have a save and I’ll post it soon.
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This would have been a great time for WOTC and Larry to have their first expansion pack. Global 42. New map and new rulebook. Bingo expansion.
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Can no one post this 42 set up?is it not allowed?
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Here is the 1941 setup.
I might add 1 french infantry to French equatorial Africa in the future, but this should be the current setup.Also, god damn, where is this 1942 larry setup!
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So was no one there to get a copy of the setup?
Was over a week ago now I wonder why all the secrecy?
I would love a 42 start. -
I just finished a 42 setup of my own. Ill be typing it up and posting it shortly.
It hasn’t been tested yet though.
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here is the set-up pdf
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Nice Oztea 1941 and LH 1942 scenarios look very nice.
Can’t wait for your session reports!
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Nice. Ty ghr2
So with oZteas 41 setup we now have 3 setups :-D -
Wow Larry’s setup is SLIM on units. :oops:
I prefer LOADS of units, chip stacks everywhere!
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Larry’s setup also changes the turn order :oops:
So a bit more difficulty implementing into the triplea g40I really would rather it be a 42 setup that essentially ‘skips the first 3 turns’
So in 1942 setup game would begin on round 4, instead of a whole new turn order loloh well
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We actually have four setups now: Global 1940, oztea 1941, LH 1942 and oztea 1943.
Of course, this doesn’t include all the Alphas and OOB setups.
I noticed Larry changed the turn order for the Global 1942 setup. I was wondering about oztea’s  setups. We use the same turn order for the 41 and 43 setups as for the 40 setup, right? -
You mean my 194_2_ setup, which can be found here. (Time frame is late may, 1942)
http://www.axisandallies.org/forums/index.php?topic=30862.0
Probably has 3x as many units as Larry’s setup, which is basically just a copy of the Spring 1942 2nd Edition setup brought over to the big board.
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You mean my 194_2_ setup, which can be found here. (Time frame is late may, 1942)
http://www.axisandallies.org/forums/index.php?topic=30862.0
Probably has 3x as many units as Larry’s setup, which is basically just a copy of the Spring 1942 2nd Edition setup brought over to the big board.
Do you have a triplea savegame for 42 aswell?
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@Uncrustable:
You mean my 194_2_ setup, which can be found here. (Time frame is late may, 1942)
http://www.axisandallies.org/forums/index.php?topic=30862.0
Probably has 3x as many units as Larry’s setup, which is basically just a copy of the Spring 1942 2nd Edition setup brought over to the big board.
Do you have a triplea savegame for 42 aswell?
I will try to make a saved game.
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The only problem is that I don’t know how to edit units on transports without going through a turn the hard way. Or even how to edit politics.
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You can just edit, go through a turn (make sure everything is where it belongs) end the turn, then edit cash on hand (which you can do I think)
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I enjoy the Global 1940 2nd Edition game, although it can be lengthy. I looked over the LH Global 1942 and it looks very interesting, but I have a few questions.
1-Before starting the game, is there a need to establish any type of non-aggression pact between Russia and Japan?
2-Is the situation between Russia, Mongolia and Japan the same?
3-1st turn: Does Italy attack France in Tunisia? And if so can Italy bring in more troops?
4-1st turn: Does Japan attack US ships in SZ 49? Or can it retreat the sub, or can it bring in more warships? -
Evening Trooper.
The rules are 2nd Edition, so the Japanese or Russians can break the Pact and attack each other. It will simply bring into play the Mongolia rules.
I think it would benefit Russia, as Japan only has a handful of Ground units. I suppose they move to the border and wait.I am afraid te Tunisia thing is unclear. It has to belong to one or the other. I simply put the Mech in Algeria. It might be an error.
The Japanese Sub can attack or flee.
I think an attack with Air and the other Naval units make sense, as I wanted to eliminate the US’ only Transport.
I went with 4 Naval and 2 Air. You will lose all in a counterattack, so I thought a nice tight
result was called for.Hope that helps.