@Argothair SZ 94 1 UK fig on 1 US CV
L13 G40 Mistergreen Axis vs JWW(allies+8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :1
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Sumatra : 1 flag
37 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 39 / 40
Americans : 52 / 72
Chinese : 10 / 16
British : 28 / 33
UK_Pacific : 14 / 15
Italians : 10 / 10
ANZAC : 10 / 10
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
first time playing the allies!! YIKES, I am a bit nervous about my purchases, strategy, everything!
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Italy got lucky first round in sz92, got 5 hits, need OOL…
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Italy got lucky first round in sz92, got 5 hits, need OOL…
of course you did!
dd, BB damage, CV damage & 2 CA…no need to save the cv from damage since there will be a rd 2 attack and then another attack with Germanyon rd2.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :1
Purchase Units - Italians
Italians buy nothing; Remaining resources:Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 94 Sea Zone
2 armour and 2 infantry moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Northern Italy to 92 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 transport
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 1 : 5/7 hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 1 : 5/7 hits
Units damaged: 1 battleship owned by the Italians
2 cruisers owned by the British , 2 fighters owned by the Italians , 1 submarine owned by the Italians , 1 bomber owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
1 destroyer owned by the Italians , 1 battleship owned by the Italians and 2 cruisers owned by the Italians retreated to 94 Sea Zone
British win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -6
Casualties for British: 2 cruisers and 1 destroyer
Casualties for Italians: 1 bomber, 2 fighters and 1 submarine
Battle in Algeria
Italians attack with 2 armour and 2 infantry
French defend with 1 infantry
Italians roll dice for 2 armour and 2 infantry in Algeria, round 1 : 1/4 hits
French roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 2/4 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
1 fighter owned by the British forced to land in GibraltarNon Combat Move - Italians
1 artillery and 2 infantry moved from Ethiopia to Kenya
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 23 PUs totalProduction/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 39 / 40
Americans : 52 / 72
Chinese : 10 / 16
British : 27 / 33
UK_Pacific : 14 / 15
Italians : 13 / 23
ANZAC : 10 / 10
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
No second round for Italy. I wanted to be able to retreat to protect my transports. Also since England also scored five hits I had a second reason, to defend my precious fleet pieces. :-)
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No second round for Italy. I wanted to be able to retreat to protect my transports. Also since England also scored five hits I had a second reason, to defend my precious fleet pieces. :-)
that was a risky move for you no? You seem to be going all-out as the axis everywhere.
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that was a risky move for you no?
That’s a matter of opinion I guess. I don’t think it was to risky. If had about 60% chance to win the battle and my goal wasn’t to win but to weaken your fleet a little so Germany get an easier time sinking it.
You seem to be going all-out as the axis everywhere.
What do you mean with going all-out? Shouldn’t Germany have tried to sink sz110 as well if they were going all-out?
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had about 60% chance to win the battle
Really, I would have thought it was far less?
What do you mean with going all-out? Shouldn’t Germany have tried to sink sz110 as well if they were going all-out?
Referring to DOW by Japan on T1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 fighter in 42 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 42 Sea Zone to MalayaPlace Units - ANZAC
1 artillery placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 fighter and 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 cruiser and 1 transport
62 Sea Zone : 1 flag, 1 submarine
Anglo Egyptian Sudan : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 42 / 71
Russians : 37 / 37
Japanese : 39 / 40
Americans : 52 / 72
Chinese : 10 / 16
British : 27 / 33
UK_Pacific : 14 / 15
Italians : 13 / 23
ANZAC : 14 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 2/2 hits
Germans roll dice for 2 mech_infantrys in Southern France, round 1 : 1/2 hits
1 infantry owned by the French and 2 mech_infantrys owned by the Germans lost in Southern France
French win, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from French West Africa to Nigeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 fighter
Nigeria : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
92 Sea Zone : 1 flag, 1 cruiser
81 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 39 / 71
Russians : 37 / 37
Japanese : 39 / 40
Americans : 52 / 72
Chinese : 10 / 16
British : 27 / 33
UK_Pacific : 14 / 15
Italians : 13 / 23
ANZAC : 14 / 19
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to 92 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 armour and 1 infantry moved from France to Southern FranceCombat - Germans
Battle in 92 Sea Zone
Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 92 Sea Zone, round 1 : 7/10 hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 transport in 92 Sea Zone, round 1 : 1/4 hits
1 transport owned by the British , 1 cruiser owned by the French , 1 cruiser owned by the British , 1 battleship owned by the British , 1 carrier owned by the British and 1 fighter owned by the Germans lost in 92 Sea Zone
Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser
Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 transport
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 1 : 3/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 2/4 hits
2 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Greece
3 infantry owned by the Germans and 3 armour owned by the Germans retreated to Bulgaria
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 3 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Germans attack with 2 armour and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 armour and 1 infantry in Southern France, round 1 : 2/3 hits
French roll dice for 1 artillery in Southern France, round 1 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artilleryNon Combat Move - Germans
3 aaGuns, 3 artilleries and 20 infantry moved from Germany to Poland
2 artilleries and 6 infantry moved from Yugoslavia to Romania
2 bombers moved from 92 Sea Zone to Southern Italy
3 fighters and 4 tactical_bombers moved from 92 Sea Zone to Algeria
3 artilleries moved from France to Western Germany
4 armour and 1 mech_infantry moved from France to Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Norway to FinlandPlace Units - Germans
3 artilleries placed in Romania
10 infantry placed in Germany
2 armour and 1 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 39 / 40
Americans : 52 / 72
Chinese : 10 / 16
British : 27 / 33
UK_Pacific : 14 / 15
Italians : 13 / 23
ANZAC : 14 / 19
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I should have purchased an airfield for GIB. I really didn’t think you would attack that fleet with the Italians.
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Yes an airfield would have done the trick. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 artillery and 5 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Smolensk to Belarus
4 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Russia
Russians undo move 4.
1 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs totalTerritory Summary for Russians :
Sakha : 1 flag, 2 aaGuns and 16 infantry
Yenisey : 1 flag, 2 infantry
Belarus : 1 flag, 1 aaGun, 1 armour, 5 infantry and 1 mech_infantry
Karelia : 1 flag, 1 aaGun, 2 artilleries and 7 infantry
Bryansk : 1 flag, 4 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 1 infantry
Ukraine : 1 flag, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag, 2 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 39
Japanese : 39 / 40
Americans : 52 / 72
Chinese : 10 / 16
British : 27 / 33
UK_Pacific : 14 / 15
Italians : 13 / 23
ANZAC : 14 / 19
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 factory_minors and 2 transports; Remaining resources: 2 PUs;Combat Move - Japanese
1 unit repaired.
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 artillery and 2 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries, 2 infantry and 1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to 37 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 : 0/3 hits
British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 1 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 1 bomber and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 fighter in 41 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Japanese lost in 41 Sea Zone
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for British: 1 cruiser and 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 1 : 4/5 hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 1 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Celebes from Dutch with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 3 artilleries, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Hopei, round 1 : 2/8 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
2 fighters and 1 tactical_bomber moved from Shan State to Kwangsi
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 aaGun and 6 infantry moved from Jehol to Anhwe
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Marshall Islands to Philippines
1 tactical_bomber moved from Japan to Kwangsi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
1 carrier moved from 31 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Caroline Islands
1 fighter moved from Japan to French Indo China
1 fighter and 1 tactical_bomber moved from Japan to KwangsiPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 49 PUs; end with 51 PUs totalProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 39
Japanese : 49 / 51
Americans : 52 / 72
Chinese : 7 / 16
British : 27 / 33
UK_Pacific : 14 / 15
Italians : 13 / 23
ANZAC : 10 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I did a mistake thinking I could return a carrier from sz31 when I did my buy. I was convinced that I was allowed not to place units and get back my ipc if I wanted to but tripleA didn’t give me a refund and I can’t find the rule in the rulebook. I will ask about it in the rules forum. If I was incorrect I will alter my ncm and place my transports. (with edit mode) In that case my bad dice in sz41 may work to my advantage… :|
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you had bad dice! YAY!!!
Should I wait to move?
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Yes please. Either I recall correctly and I get a refund but in the very likely case that I am mistaken I would wish to alter my ncm and I suspect that will heavily impact what you do as America.
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ok, let me know when you find out.