@Rhey:
Hi guys,
Im going to play global again with the new set of rules in over more then 2 years.
I can only find separate rules and setups for both games but not for the global game.
That’s the way it is - look toward the back of the Europe book for the Global rules.
I understand russia gets 6 infantries in 3 territories in the east and 2 AA`s in one, UK -1 in egypt and anzac +2 in egypt and Russia loses its 2 infantry bonus.
You’re comparing the Europe setup to global. Again, look in the back of the Europe book for instructions on playing global. Perhaps you are unaware of those.
Is there anything else im missing about the setup?
I also have a question… Whats the increase in IPCs the USA gets once it gets into war and I remember having some one-time payment of IPC
s on certain occasions…
USA just has at-war NO’s (like Russia does). They’re the same as the last Alpha. USA has a homeland NO for 10, 5 for Alaska/Hawaii/Aleuts etc, 5 for West Indies, Panama, Mexico etc for a total of 20. They can also get 5 for Phillipines if Japan has not taken it.
So normally, you are looking at the USA income going up 20 when joining the war, but there are ways for the Axis to reduce that.
The last rules ive played where the alpha 3,9 rules (I think?) and I wonder if there`s a recent chart of National Objectives.
Thanks a lot guys!
There are very few changes from the last Alpha to 2nd edition. Yukon territory is eliminated. A slight tweak was made to the Mongolia rules that adds Korea to the list of territories Russia can’t attack without breaking the pact. One infantry subtracted from Egypt for UK. I think that was it.
You also need links to the latest FAQs. P@nther has provided those in the past - if you scan through this thread I don’t think you’ll have to go too far back until you see them. I would answer you more completely, but I’m not sure what you know or don’t know. So feel free to ask follow up questions.