TripleA map for Global 1940 Alpha Final

  • '17 '16 '15

    you need to click on veqryn’s link to download global

    then you need to open up whatever triple a you are using
    open up maps and move the download global game in there

    then back up and restart triple a

    if that doesn’t work then create a folder “World War II Global”
    unzip global and move everything into your new folder which should be in maps and restart everything

    also I don’t think global future 3 works on 1521 just 1.6
    but it looks like you want 2.9 put in 1521

  • Customizer

    @jim010:

    OK, I redownloaded it, but Global is not there under the list of games.

    I have to go somewhere else to get it?

    uh…. you redownloaded what?

    the MAP is separate from the GAME ENGINE

    if Global was updated, then you only have to redownload the MAP

    if TripleA was updated, then you only have to redownload the ENGINE

    to download the map, use the “Download Maps” button on the main screen of the game, then put in the link, and press “list maps”, then go download global
    the link (put it into triplea, do not open it in a browser):

    http://downloads.sourceforge.net/project/tripleamaps/triplea_maps.xml
    
  • Customizer

    FYI:

    Global was updated today to version 3.1
    (that is the file version)

    You guys all need to redownload it.

    The fixes:

    3.0 - 3.1

    • Created game option to force tech tokens to be removed after rolling them, regardless of success.
    • Preventing British and UK_Pacific from both rolling for Warbonds. Instead only British will roll, unless their capital is taken, then UK Pacific will.
    • Preventing Kamikaze Suicide Attacks from occuring all the time, now should only occur when there is a battle or an amphibious attack from that sea zone.
    • Created game option that prevent unescorted transports from conducting amphibious assaults.
    • Added PU sign for Okinawa.

    2.9 - 3.0

    • Added all technology to Global 1940.
    • Allowed paratroopers to be moved in a second combat movement phase.
    • Made bonus for Mech Infantry work correctly.
    • Made Rockets go 4 spaces and not fly over neutrals.
    • Allowed UK_Pacific to share the cost of researching technology.
    • Made British share all technology with UK_Pacific.
    • Allowed Convoy Blockades to roll dice (you can turn this off in game options).
    • Allowed Low Luck for Strategy Bombing and Rockets to be set again.
    • Stopped British air units from dying if UK_Pacific was building a factory under them.
    • Forced Tactical Bombers to only be able to target airfields and harbours.
    • Allowed Submarines to enter any sea zone during non-combat, but end movement if there is an enemy Destroyer present.

    Everyone needs to download it.
    http://sourceforge.net/projects/tripleamaps/files/maps/World War II Global.zip

    Make sure that both you and your opponents have it.  If your opponent does not have it, then you might end up playing by the old version….

    thx,
    veqryn


  • @Veqryn:

    FYI:
    Global was updated today to version 3.1
    (that is the file version)
    You guys all need to redownload it.

    This map version 3.1 is for engine 1.6.x only, isn’t it?

  • Customizer

    the zip comes with both version 2.9 and version 3.1

    2.9 is for TripleA 1.5.2.1 and later (1.6 and 1.6.1 will play it too)

    while 3.1 is for only TripleA 1.6.1 and later


  • @Veqryn:

    • Created game option that prevent unescorted transports from conducting amphibious assaults.

    What is behind this? Does this reflect the following rule

    @Alpha:

    Submarines:
    Submarines no longer fire a special “sneak attack” shot at unescorted transports that move
    through their sea zone (see page 30 of the Europe Rulebook). Instead, transports are not
    allowed to unload land units for an amphibious assault in a sea zone containing an enemy
    sub(s) belonging to a power with which they are at war unless at least one of his warships was
    also present in the sea zone at the end of the Combat Move phase.

    So the new option has to be activated to check if there is an enemy sub that prevents an unescorted transport from unloading?

    Thank you :-)

  • Customizer

    it is activated by default in global 1940 3.1

    also, unless you guys still have games going using triplea 1.6, you can uninstall 1.6

    1.6.1 is all you need (except if you have savegames in 1.5.2.1 and/or 1.6)

    1.6.1 is at least as stable as 1.5.2.1 is, and i plan to re-release it as a stable version if there are major bugs (or with with fixes) in 2 weeks or so


  • “Post Move Summary” after Combat Move is a great feature!

    Thank you  :-)

  • '17

    Hey, sorry to bother you Veqryn, but one of my opponents on 1.5.2.1 keeps generating un-openable maps.  I don’t know if these files will tell you anything, but if you have time to take a look, let me know if there’s anything he/we can do to fix it.

    He has not had any trouble opening my maps in this match, and all of my maps posted normally.

    Thanks (and no worries if you don’t have time to look into it)

  • '20 '19 '18 '15 '13

    Hi Verqyn,

    Wheatbeer has posted my maps above.

    I’ve been having the same problem sporadically in other games as well. I’m running 1.5.2.1.

    As a work-around, I’ve been trying to save as PBEM games, Local games with a “.0” at the end of the ID, and also without. No one way seems to be working, but I’ve managed to save some maps that have been openable by doing this.

    Thanks,
    Odonis

  • Customizer

    Odonis, what operating system are you running?

    Noone has ever had these errors, in 10 years of triplea, so i suspect it is you or your computer. 
    Your savegames are corrupted, throw them away.

    Please delete all your versions of triplea, and uninstall java.  Then go download the latest version of java (either java 6 update 33+, or java 7 update 5+).  Then go download and install TripleA from this link:
    http://sourceforge.net/projects/triplea/files/TripleA/1_5_2_1/

    then try making a new savegame

  • '20 '19 '18 '15 '13

    Ok, thanks, will try.

    I’m running Vista…

  • Customizer

    I’m getting this when opening up 1.5

    Warning: validation was turned on but an org.xml.sax.ErrorHandler was not
    set, which is probably not what is desired.  Parser will use a default
    ErrorHandler to print the first 10 errors.  Please call
    the ‘setErrorHandler’ method to fix this.
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5396: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5399: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5405: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5413: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5418: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5422: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5427: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5435: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5442: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5446: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Trying to play a map made for a newer version of TripleA. Map named ‘World War II Global 1940 Alpha 3 Future’ requires at least TripleA version 1.6.1
    Warning: validation was turned on but an org.xml.sax.ErrorHandler was not
    set, which is probably not what is desired.  Parser will use a default
    ErrorHandler to print the first 10 errors.  Please call
    the ‘setErrorHandler’ method to fix this.
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5396: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5399: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5405: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5413: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5418: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5422: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5427: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5435: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5442: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Error: URI=jar:file:/C:/Program%20Files/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5446: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".
    Trying to play a map made for a newer version of TripleA. Map named ‘World War II Global 1940 Alpha 3 Future’ requires at least TripleA version 1.6.1

  • Customizer

    @jim010:

    I’m getting this when opening up 1.5

    Warning: validation was turned on but an org.xml.sax.ErrorHandler was not
    Trying to play a map made for a newer version of TripleA. Map named ‘World War II Global 1940 Alpha 3 Future’ requires at least TripleA version 1.6.1

    Like the quote says, you have a map made for a newer version of triplea.

    see here:
    http://www.axisandallies.org/forums/index.php?topic=27507.msg973567#msg973567

    @Veqryn:

    TripleA 1.6 is out:

    http://tripleadev.1671093.n2.nabble.com/TripleA-1-6-Unstable-has-been-released-tp7579863.html

    http://sourceforge.net/projects/triplea/files/TripleA_Unstable/1_6/

    And attached is the XML you must use.  It is called “World War II Global 1940 Alpha 3 Future” (because it only works with TripleA 1.6 and later)

    Instructions:

    1. Download TripleA 1.6, and install it or whatever.

    2. Download the map “World War II Global”, the latest version (should be version 2.9 as of writing this).

    3. Unzip the map into a folder with the same name as the zip.  There should be no double folder. 
    The directory to the games folder should look like this:```
    triplea\maps\World War II Global\games

    Example: C:\Users\veqryn\triplea\maps\World War II Global\games
    
    4\. Delete the zip. (you don't need the zip because you just unzipped its contents to a folder of the same name)
    
    5\. Download the xml file I have attached here.
    
    6\. Copy or move the XML to the "games" folder inside the Global folder.
    Example: C:\Users\veqryn\triplea\maps\World War II Global\games\ww2global40_alpha3future.xml
    
    7\. Run TripleA 1.6, and select "World War II Global 1940 Alpha 3 Future" (should be version 3.0 as of writing this), and PLAY IT!
    
    **NOTICE:**
    Because of installing this XML, you will forever receive a "message" when you open TripleA 1.5.2.1
    _IGNORE THE MESSAGE!_
    Basically, this xml contains information that TripleA 1.5.2.1 does not understand (like the technologies for global alpha), and consequently TripleA 1.5.2.1 will complain that it doesn't understand this xml.
    
    **Nothing bad is happening.  TripleA 1.5.2.1 is just telling you it can't read the xml.  Just close the message box, and ignore it.  You can keep using TripleA 1.5.2.1 for all your other games, including Global 1940 version 2.9!**
    
    This is the message you will receive:
    

    Trying to play a map made for a newer version of TripleA. Map named ‘World War II Global 1940 Alpha 3 Future’ requires at least TripleA version 1.6
    Warning: validation was turned on but an org.xml.sax.ErrorHandler was not set, which is probably not what is desired.  Parser will use a default ErrorHandler to print the first 10 errors.  Please call the ‘setErrorHandler’ method to fix this.
    Error: URI=jar:file:/C:/Program%20Files%20(x86)/TripleA/triplea_1_5_2_1/bin/triplea.jar!/games/strategy/engine/xml/ Line=5392: Attribute “type” with value “technology” must have a value from the list "unitType territory resource player relationship territoryEffect ".

    
    Again, just ignore it and close it.  I don't want to hear anyone complaining about this message!
  • 2007 AAR League

    What does “invalid type code:47” mean?  I am also playing Odonis and this error is one that pops up often enough that I remember it. He switched to 1.6.1 and the errors are starting to come back. I’m assuming the problem lies with his computer.

  • Customizer

    @U-505:

    What does “invalid type code:47” mean?  I am also playing Odonis and this error is one that pops up often enough that I remember it. He switched to 1.6.1 and the errors are starting to come back. I’m assuming the problem lies with his computer.

    i’ll need to see the full error

  • 2007 AAR League

    Here you go.

  • '20 '19 '18 '15 '13

    Verqyn,

    If it helps, I can open my saved versions of these maps without an error code.

  • Customizer

    @Odonis:

    Verqyn,
    If it helps, I can open my saved versions of these maps without an error code.

    99% this is your computer’s problem.

    Assuming you aren’t trying to mess with triplea or the savegame, the issue is probably something to do with your OS or your Java or whatever zip/unzip program is default used by the OS when java requires something unzipped or zipped.

    triplea, when loading a savegame, just tells java to unzip target file and deserialize it

    so, odonis, could you tell me the following:

    1. How old is your computer?
    2. What operating system are you using?  (and is it a legal copy, fully updated?)
    3. What java version are you using?
    4. Have you made sure to delete all your old versions of java?  (installing a new version of java does not delete the old ones automatically)
    5. Do you have any trouble with anything else related to your computer?
    6. Do you get these errors on anyone else’s computer’s, or just this one single computer?


  • Veqryn,

    Will you guys be making a new 41 or 42 2nd edition game equivalent for these new games soon???  If so when???

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