@wheatbeer:
@Veqryn:
1. [done] Allow non-combat move a submarine into a hostile sea zone (but make sure to disallow moving that unit any further if there is a destroyer there) (and create a new game option for this, since revised doesn’t work this way).
5. [done] Should be able to load in a sea zone if it became hostile this TURN
Do these fixes require v1.6 program in addition to v2.9 map?
Or should they work with v1.5.2.1 program?
i can not fix the engine once it is released, all the fixes are part of the next version (1.6)
to be more specific, as you know there are 2 files, the map file and the engine
the map file contains basic information about the map, such as territory connections, who starts with what, etc etc.
the engine is everything else, it does the rules, etc.
if there is a problem with the map like a connection error, or a trigger not working, then updating the map can fix that
if there is a problem with the engine, like movement validation, etc, then updating the engine can fix that
if there is something that the engine currently does not do, then you will have to update both the engine and the map