Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Malta to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from United Kingdom to 97 Sea Zone
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
Non Combat Move - Americans
1 bomber moved from 97 Sea Zone to Malta
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Soviet Far East
2 aaGuns moved from British Columbia to Alaska
2 aaGuns moved from Central United States to Western United States
Place Units - Americans
2 destroyers placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Shensi
Chinese take Shensi from Japanese
1 fighter and 2 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 93 Sea Zone
3 fighters moved from Malta to Anglo Egyptian Sudan
1 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 83 Sea Zone to 86 Sea Zone
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Persia
1 artillery moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Persia
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 2 fighters and 1 tactical_bomber in Persia, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the British lost in Persia
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Persia
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,5,1,3,1,4,5
British collect 20 PUs (6 lost to blockades); end with 20 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -0.67
Italians regular : 0.17
Japanese regular : 0.67
British regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 bomber moved from Egypt to Malta
1 submarine moved from 81 Sea Zone to 98 Sea Zone
3 fighters moved from Egypt to 98 Sea Zone
Combat - Italians
Battle in Malta
Italians attack with 1 bomber
British defend with 1 airfield; Americans defend with 1 bomber
Italians roll dice for 1 bomber in Malta, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 bomber in Malta, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Malta
Italians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Malta to Egypt
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 armour placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Italians collect 25 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour and 1 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Tunisia to Libya
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
13 armour, 11 artilleries, 32 infantry and 5 mech_infantrys moved from Bryansk to Russia
3 fighters and 3 tactical_bombers moved from Western Ukraine to Russia
2 armour and 9 mech_infantrys moved from Belarus to Russia
3 tactical_bombers moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
3 infantry moved from Novgorod to Archangel
1 fighter moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in 97 Sea Zone
1 destroyer owned by the Americans lost in 97 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 15 armour, 11 artilleries, 2 bombers, 3 fighters, 32 infantry, 14 mech_infantrys and 6 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 3 fighters, 53 infantry, 1 mech_infantry and 1 tactical_bomber
Russians roll AA dice in Russia : 1/11 hits, 1.83 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 15 armour, 11 artilleries, 2 bombers, 2 fighters, 32 infantry, 14 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 21/82 hits, 27.00 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 3 fighters, 53 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 13/65 hits, 23.17 expected hits
13 infantry owned by the Germans lost in Russia
17 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 15 armour, 11 artilleries, 2 bombers, 2 fighters, 19 infantry, 14 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 18/69 hits, 24.83 expected hits
Russians roll dice for 2 armour, 5 artilleries, 3 fighters, 36 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 22/48 hits, 17.50 expected hits
19 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
18 infantry owned by the Russians lost in Russia
Germans roll dice for 15 armour, 11 artilleries, 2 bombers, 2 fighters, 11 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 25/47 hits, 21.17 expected hits
Russians roll dice for 2 armour, 5 artilleries, 3 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 18/30 hits, 11.50 expected hits
7 artilleries owned by the Germans and 11 mech_infantrys owned by the Germans lost in Russia
1 mech_infantry owned by the Russians, 18 infantry owned by the Russians, 1 armour owned by the Russians and 5 artilleries owned by the Russians lost in Russia
Germans roll dice for 15 armour, 4 artilleries, 2 bombers, 2 fighters and 6 tactical_bombers in Russia, round 5 : 16/29 hits, 15.17 expected hits
Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Russia, round 5 : 3/5 hits, 3.00 expected hits
3 artilleries owned by the Germans lost in Russia
1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians and 1 armour owned by the Russians lost in Russia
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 15 armour, 1 artillery, 2 bombers, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 10 artilleries, 1 fighter, 32 infantry and 14 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 5 artilleries, 3 fighters, 53 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Germans
2 bombers moved from Russia to Bryansk
1 aaGun moved from Belarus to Bryansk
1 mech_infantry moved from Bessarabia to Rostov
2 fighters and 6 tactical_bombers moved from Russia to Rostov
3 aaGuns, 1 artillery and 3 infantry moved from Western Germany to France
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Egypt
3 infantry moved from Finland to Norway
Place Units - Germans
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Ukraine
2 fighters, 1 mech_infantry and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 82 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 7 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Amur
1 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 infantry moved from Hunan to Yunnan
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Anhwe
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/14 hits, 7,00 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Japanese lost in Yunnan
5 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
1 artillery moved from Hunan to Kweichow
3 artilleries and 6 infantry moved from Anhwe to Kweichow
1 aaGun and 1 infantry moved from Kiangsi to Hunan
3 marines moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery and 2 infantry moved from Manchuria to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 aaGun and 1 infantry moved from 5 Sea Zone to Amur
1 fighter moved from Manchuria to Amur
3 fighters and 3 tactical_bombers moved from Jehol to Amur
2 infantry moved from 20 Sea Zone to Kiangsi
2 bombers moved from Yunnan to Jehol
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kiangsi
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 fighter moved from 20 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
2 battleships and 2 marines moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Siam
1 fighter moved from Yunnan to Hunan
Place Units - Japanese
1 carrier placed in 6 Sea Zone
7 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Tambov to Bryansk
1 bomber moved from Western Germany to Bryansk
2 artilleries and 4 infantry moved from Libya to Tobruk
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 3/4 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
3 fighters moved from Western Germany to Northern Italy
1 artillery moved from Northern Italy to Western Germany
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,3,5,2,3,1
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Italians
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun, 2 artilleries and 3 infantry moved from Archangel to Nenetsia
1 armour and 1 mech_infantry moved from Gorky to Stalingrad
1 aaGun, 1 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Kursk to Rostov
3 infantry moved from Stalingrad to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 artillery and 9 infantry moved from Russia to Samara
2 infantry moved from Urals to Samara
3 infantry moved from Timguska to Urals
1 aaGun and 3 infantry moved from Yenisey to Timguska
1 aaGun and 1 infantry moved from Siberia to Amur
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Stalingrad
1 armour, 1 infantry and 1 mech_infantry placed in Urals
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
2 fighters moved from New Zealand to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 46 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 artillery moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 armour and 1 mech_infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 63 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 aaGuns, 1 airfield, 2 destroyers, 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 7 fighters and 3 submarines moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 42 Sea Zone
Americans attack with 1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 10 fighters, 4 submarines and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 10 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 6/15 hits, 7.67 expected hits
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 8 carriers, 2 cruisers, 1 destroyer, 10 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarines
Non Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 transports moved from 55 Sea Zone to 63 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from Northern Territory to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Alaska to Western United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Eastern United States to Norway
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to Norway
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to Algeria
2 artilleries and 1 infantry moved from Greece to 99 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
2 artilleries and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 bombers moved from Syria to Norway
1 fighter moved from Syria to Egypt
1 fighter moved from India to Shensi
Place Units - Americans
2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United States
2 aaGuns and 1 infantry placed in Norway
1 airfield and 1 factory_minor placed in Greece
Turn Complete - Americans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Americans collect 59 PUs (7 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 fighter and 3 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Tunisia to Algeria
1 transport moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to Norway
1 fighter moved from Bryansk to Norway
1 bomber, 3 fighters and 3 tactical_bombers moved from Greece to Norway
1 armour moved from Smolensk to Russia
Place Units - British
1 destroyer placed in 98 Sea Zone
2 artilleries placed in Egypt
1 carrier placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
British collect 35 PUs (2 lost to blockades); end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -2.00
Japanese regular : 1.00