1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

  • 2024 '22 '19 '17 '15

    @Witt Redo combat move… had no luck with tech so will try until I get unlucky again.

  • 2024 '22 '19 '17 '15

    TripleA Manual Gamesave Post: Britain round 6

    TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land

    Game History

    Round: 6
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 2,5,1,1,3 and gets 0 hits
    
        Combat Move - Britain
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Britain round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 6
    
        Research Technology - Britain
            Britain spend 5 on tech rolls
                Britain roll 2,5,1,1,3 and gets 0 hits
    
        Combat Move - Britain
            1 colonial, 3 field_guns and 3 infantry moved from Sindh to Baluchistan
            1 field_gun moved from Gujarat to Sea Zone 73 Arabian Sea
            1 field_gun and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 74 Gulf of Aden
            1 infantry moved from Italian Somaliland to Sea Zone 74 Gulf of Aden
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
            1 field_gun moved from Caroline Islands to Sea Zone 122 Bismarck Sea
            1 field_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea
            1 colonial moved from Solomon Islands to Sea Zone 121 Coral Sea
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 120 Arafura Sea
            1 colonial and 1 field_gun moved from Sea Zone 120 Arafura Sea to Bismarck Islands
                  Britain take Bismarck Islands from Germany
    
        Purchase Units - Britain
            Britain buy 1 colonial, 2 cruisers, 5 destroyers and 4 infantry; Remaining resources: 0 PUs; 5 techTokens; 
    
        Combat - Britain
            Battle in Baluchistan
                Britain attack with 1 colonial, 4 field_guns and 4 infantry
                Neutral defend with 4 infantry
                    Britain roll dice for 1 colonial, 4 field_guns and 4 infantry in Baluchistan, round 2 : 3/9 hits, 3,00 expected hits
                    Neutral roll dice for 4 infantry in Baluchistan, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Britain lost in Baluchistan
                    3 infantry owned by the Neutral lost in Baluchistan
                    Britain roll dice for 1 colonial, 4 field_guns and 2 infantry in Baluchistan, round 3 : 0/7 hits, 2,50 expected hits
                    Neutral roll dice for 1 infantry in Baluchistan, round 3 : 0/1 hits, 0,33 expected hits
                    Britain roll dice for 1 colonial, 4 field_guns and 2 infantry in Baluchistan, round 4 : 3/7 hits, 2,50 expected hits
                    Neutral roll dice for 1 infantry in Baluchistan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Britain lost in Baluchistan
                    1 infantry owned by the Neutral lost in Baluchistan
                Britain loses 0 PUs for violating Baluchistans neutrality.
                Britain win, taking Baluchistan from Neutral with 1 colonial, 4 field_guns and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Britain: 3 infantry
                Casualties for Neutral: 4 infantry
    
        Non Combat Move - Britain
            1 colonial moved from Niger to Chad
            1 infantry moved from Mali to Niger
            1 infantry moved from Cape Colony to German Southwest Africa
            1 infantry moved from Transvaal to Southern Rhodesia
            1 colonial and 1 field_gun moved from Solomon Islands to Sea Zone 121 Coral Sea
            1 colonial, 1 field_gun and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 145 Pacific Ocean
            1 colonial and 1 field_gun moved from Sea Zone 145 Pacific Ocean to Honolulu
            2 battlecruisers, 3 cruisers and 2 destroyers moved from Sea Zone 149 Pacific Ocean to Sea Zone 155 Bering Sea
            1 transport moved from Sea Zone 24 Irish Sea to Sea Zone 22 Mid Atlantic
            1 colonial and 1 field_gun moved from Newfoundland to Quebec
            1 colonial moved from Yukon to Alaska
            1 colonial moved from Yukon to Northwest Territories
            1 colonial moved from Northwest Territories to Saskatchewan
            1 transport moved from Sea Zone 24 Irish Sea to Sea Zone 22 Mid Atlantic
            1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 50 Mid Atlantic to Sea Zone 33 Mid Atlantic
            1 battlecruiser, 3 cruisers and 1 destroyer moved from Sea Zone 50 Mid Atlantic to Sea Zone 94 South Atlantic
    
        Place Units - Britain
            1 destroyer placed in Sea Zone 115 Tasman Sea
            1 colonial placed in Sydney-Canberra
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Queensland: 2 cavalrys
            EDIT: Adding units owned by Britain to Sydney-Canberra: 2 cavalrys
            EDIT: Turning off Edit Mode
            1 cruiser and 1 destroyer placed in Sea Zone 73 Arabian Sea
            2 infantry placed in Goa
            2 infantry placed in Cape Town
            1 cruiser and 1 destroyer placed in Sea Zone 15 English Channel
            2 destroyers placed in Sea Zone 29 Mid Atlantic
    
        Turn Complete - Britain
            Britain collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Neutral regular : 1,00
    Britain regular : -2,00
    

    Savegame


  • @dawgoneit is up as Russia.


  • @dawgoneit your turn as Russia


  • @FMErwinRommel I’m working on it


  • @dawgoneit 44942774-2e2a-4500-8d63-99957fb58cb2-triplea_41573_6 rus.tsvg

    Game History

    Round: 6
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
            Russia removing all Technology Tokens after successful research.
            Russia discover railwayGuns
    
        Combat Move - Russia
    
        Purchase Units - Russia
            Russia buy 17 conscripts, 5 heavy_guns and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Russia
            2 conscripts moved from Kiev to Odessa
            1 heavy_gun moved from Kiev to Odessa
            5 conscripts moved from Belarus to Odessa
            2 conscripts moved from Minsk to Belarus
            2 conscripts moved from Smolensk to Belarus
            1 heavy_gun moved from Minsk to Belarus
            1 heavy_gun moved from Latvia to Belarus
            1 heavy_gun moved from Smolensk to Latvia
            2 conscripts and 1 heavy_gun moved from Moscow to Don
            1 field_gun moved from Belarus to Odessa
            6 conscripts, 1 field_gun and 1 heavy_gun moved from Novosibirsk to Omsk
            2 conscripts moved from Kazakhstan to Omsk
            1 heavy_gun moved from Volgograd to Kazakhstan
            2 conscripts moved from Volgograd to Kazakhstan
            1 conscript moved from Volgograd to Caucasus
            3 conscripts moved from St. Petersburg to Finland
            1 conscript moved from Latvia to Belarus
            2 conscripts and 1 heavy_gun moved from Vladivostok to Primorsky
    
        Place Units - Russia
            2 conscripts and 1 heavy_gun placed in Vladivostok
            1 trench placed in Vologda
            1 trench placed in Perm
            3 conscripts, 1 heavy_gun and 2 trenchs placed in Volgograd
            2 conscripts placed in Moscow
            2 conscripts and 1 heavy_gun placed in Minsk
            2 conscripts and 1 heavy_gun placed in Kiev
            1 trench placed in Odessa
            5 conscripts placed in St. Petersburg
            1 heavy_gun placed in Omsk
            1 conscript placed in Omsk
            Turning on Edit Mode
            EDIT: Removing units owned by Russia from Karelia: 2 conscripts
            EDIT: Adding units owned by Russia to Finland: 2 conscripts
            EDIT: Turning off Edit Mode
    
        Activate Technology - Russia
            Russia activating railwayGuns
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 71 PUs; end with 71 PUs
    

  • @Witt is up as Commies


  • @Witt Dawg asked me for a quick NCM edit first.


  • @Witt please use this edited save game6-rus edited.tsvg


  • @FMErwinRommel thank you


  • @FMErwinRommel Iy is not Live, so I have to fill in all the boxes and I can’t.


  • @FMErwinRommel What id the edit? I am using Wayne’s save .


  • @Witt sorry I did it local. Please remove 3 cav from Belarus to Caucasus and 3 cav from Odessa to Don.


  •     Research Technology - Communists
            Communists spend 5 on tech rolls
    
        Combat Move - Communists
            1 cavalry and 1 conscript moved from Western Siberian Lowlands to Vologda
            5 cavalrys moved from Krasnoyarsk to Vologda
            1 conscript, 1 field_gun and 1 infantry moved from Norilsk to Western Siberian Lowlands
            4 conscripts, 3 field_guns and 1 infantry moved from Aldan to Bratsk
            1 conscript moved from Khabarovsk to Aldan
            6 conscripts and 3 field_guns moved from Yakutsk to Aldan
            1 field_gun moved from Buryatia to Bratsk
            1 fighter moved from Aldan to Novosibirsk
            1 field_gun moved from Bratsk to Krasnoyarsk
            1 infantry moved from Bratsk to Krasnoyarsk
            1 infantry moved from Bratsk to Novosibirsk
            1 cavalry moved from Buryatia to Krasnoyarsk
            1 cavalry moved from Buryatia to Krasnoyarsk
            1 cavalry moved from Yakutsk to Krasnoyarsk
            1 cavalry moved from Yakutsk to Krasnoyarsk
            1 conscript moved from Tiksi to Bratsk
            5 cavalrys moved from Krasnoyarsk to Vologda
            1 cavalry moved from Krasnoyarsk to Vologda
    
        Purchase Units - Communists
            Communists buy 4 conscripts, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Communists
            Battle in Vologda
                Communists attack with 12 cavalrys and 1 conscript
                Russia defend with 1 conscript and 1 trench
                Units damaged: 1 trench owned by the Russia
                Communists win, taking Vologda from Russia with 12 cavalrys remaining. Battle score for attacker is 3
                Casualties for Russia: 1 conscript and 1 trench
                Casualties for Communists: 1 conscript
            Battle in Novosibirsk
                Communists attack with 1 fighter and 1 infantry
                Russia defend with 1 conscript
                Communists win, taking Novosibirsk from Russia with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
    
        Non Combat Move - Communists
            1 fighter moved from Novosibirsk to Bratsk
    
        Place Units - Communists
            4 conscripts, 2 fighters and 2 infantry placed in Yakutsk
    
        Activate Technology - Communists
            Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Communists
            Communists collect 39 PUs; end with 39 PUs
    

    Territory Summary for Communists :

    Aldan : 1 flag, 7 conscripts and 3 field_guns
    Amur : 1 flag
    Bratsk : 1 flag, 5 conscripts, 8 field_guns, 1 fighter and 2 infantry
    Buryatia : 1 flag
    Chita : 1 flag
    Evenkia : 1 flag
    Irkutsk : 1 flag, 1 Factory
    Khabarovsk : 1 flag, 1 conscript
    Krasnoyarsk : 1 flag, 6 cavalrys, 1 field_gun and 1 infantry
    Norilsk : 1 flag
    Novosibirsk : 1 flag, 1 infantry
    Sakhe : 1 flag, 1 conscript
    Tiksi : 1 flag
    Vologda : 1 flag, 12 cavalrys
    Western Siberian Lowlands : 1 flag, 1 conscript, 1 field_gun and 1 infantry
    Yakutsk : 1 Factory, 4 conscripts, 2 fighters and 2 infantry
    

    Production/PUs Summary :

    Germany : 137 / 145
    France : 83 / 83
    Serbia : 12 / 15
    Austria : 82 / 82
    Italy : 28 / 28
    Arabia : 0 / 0
    Turkey : 62 / 62
    Britain : 88 / 88
    Russia : 69 / 71
    Communists : 39 / 39
    USA : 71 / 80
    

    Commies 6 Witt…tsvg


  • @Entek is up as USA

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: USA round 6

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 6
    
        Research Technology - USA
            USA spend 10 on tech rolls
                USA roll 2,2 and gets 0 hits
    
        Combat Move - USA
            1 field_gun moved from California to Sea Zone 147 Gulf of California
            1 field_gun and 2 transports moved from Sea Zone 147 Gulf of California to Sea Zone 145 Pacific Ocean
            1 field_gun and 2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 149 Pacific Ocean
            2 field_guns and 2 infantry moved from Sea Zone 149 Pacific Ocean to Wake Island
                  USA take Wake Island from Germany
            3 submarines moved from Sea Zone 149 Pacific Ocean to Sea Zone 134 Pacific Ocean
            1 field_gun and 1 infantry moved from Florida to Sea Zone 36 Straits of Florida
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 36 Straits of Florida to Sea Zone 38 Gulf of Mexico
            1 cavalry moved from Monterrey to Guadalahara
                  USA take Guadalahara from Germany
            1 cavalry moved from Guadalahara to Monterrey
            2 transports moved from Sea Zone 38 Gulf of Mexico to Sea Zone 36 Straits of Florida
            1 field_gun and 1 infantry moved from Atlanta to Arkansas
            1 field_gun and 1 infantry moved from Sea Zone 38 Gulf of Mexico to Monterrey
            3 cruisers moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
            1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
            2 cavalrys moved from New Mexico to Monterrey
            1 infantry moved from Chihuahua to Monterrey
            2 infantry moved from New Mexico to Chihuahua
            1 field_gun and 1 infantry moved from Mauretania to Sea Zone 53 Mid Atlantic
            1 destroyer, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 56 Gulf of Lyon
            1 field_gun and 1 infantry moved from Sea Zone 56 Gulf of Lyon to Marseilles
    
        Purchase Units - USA
            USA buy 1 cruiser, 2 destroyers, 3 field_guns, 3 infantry and 3 transports; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - USA
    
        Non Combat Move - USA
            1 infantry moved from San Francisco to California
            1 gas moved from Charleston to Louisiana
            2 infantry moved from Virginia to Carolinas
    
        Place Units - USA
            1 cruiser and 2 transports placed in Sea Zone 30 Mid Atlantic
            1 field_gun placed in Charleston
            USA undo move 1.
            1 cruiser and 1 transport placed in Sea Zone 30 Mid Atlantic
            1 infantry placed in Charleston
            1 destroyer and 1 transport placed in Sea Zone 29 Mid Atlantic
            1 field_gun and 1 infantry placed in New York
            1 destroyer and 1 transport placed in Sea Zone 153 Pacific Ocean
            USA undo move 6.
            1 transport placed in Sea Zone 153 Pacific Ocean
            1 destroyer placed in Sea Zone 147 Gulf of California
            1 field_gun and 1 infantry placed in California
    
        Turn Complete - USA
            USA collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @simon-tressel is up as Germany 7


  • TripleA Turn Summary: Germany round 7

    TripleA Turn Summary for game: Domination 1914 No Man’s Land

    Game History

    Round: 7
    
        Research Technology - Germany
            Germany spend 15 on tech rolls
                Germany roll 4,6,2 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover bunkers
    
        Combat Move - Germany
            2 infantry moved from Uganda to Western Sudan
            1 fighter moved from German East Africa to Western Sudan
            1 cavalry, 1 field_gun, 1 heavy_gun and 3 infantry moved from Northern Rhodesia to Southern Rhodesia
            1 field_gun, 2 infantry and 1 stormtruppen moved from Franche-Comte to Burgundy
            3 field_guns, 4 heavy_guns, 7 infantry and 2 stormtruppens moved from Franche-Comte to Switzerland
            3 stormtruppens moved from Munich to Switzerland
            2 infantry moved from Ivory Coast to Gold Coast
                  Germany take Gold Coast from Britain
    
        Purchase Units - Germany
            Germany buy 1 cavalry, 1 cruiser, 1 destroyer, 1 field_gun, 2 heavy_guns, 12 infantry, 12 stormtruppens and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Western Sudan
                Germany attack with 1 fighter and 2 infantry
                France defend with 1 colonial and 1 infantry
                    Germany roll dice for 1 fighter and 2 infantry in Western Sudan, round 2 : 2/3 hits, 0.83 expected hits
                    Britain roll dice for 1 colonial and 1 infantry in Western Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany lost in Western Sudan
                    1 colonial owned by the France and 1 infantry owned by the France lost in Western Sudan
                Germany win, taking Western Sudan from Britain with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
                Casualties for France: 1 colonial and 1 infantry
            Battle in Southern Rhodesia
                Germany attack with 1 cavalry, 1 field_gun, 1 heavy_gun and 3 infantry
                Britain defend with 1 cavalry, 1 field_gun and 2 infantry
                    Germany roll dice for 1 cavalry, 1 field_gun, 1 heavy_gun and 3 infantry in Southern Rhodesia, round 2 : 3/6 hits, 1.67 expected hits
                    Britain roll dice for 1 cavalry, 1 field_gun and 2 infantry in Southern Rhodesia, round 2 : 1/4 hits, 1.17 expected hits
                    1 cavalry owned by the Germany lost in Southern Rhodesia
                    1 cavalry owned by the Britain and 2 infantry owned by the Britain lost in Southern Rhodesia
                1 field_gun owned by the Germany, 3 infantry owned by the Germany and 1 heavy_gun owned by the Germany retreated to Northern Rhodesia
                Britain win with 1 field_gun remaining. Battle score for attacker is 6
                Casualties for Germany: 1 cavalry
                Casualties for Britain: 1 cavalry and 2 infantry
            Battle in Burgundy
                Germany attack with 1 field_gun, 2 infantry and 1 stormtruppen
                France defend with 1 infantry and 1 trench
                    Germany roll dice for 1 field_gun, 2 infantry and 1 stormtruppen in Burgundy, round 2 : 2/4 hits, 1.17 expected hits
                    France roll dice for 1 infantry and 1 trench in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 trench owned by the France lost in Burgundy
                    Germany roll dice for 1 field_gun, 2 infantry and 1 stormtruppen in Burgundy, round 3 : 2/4 hits, 1.17 expected hits
                    France roll dice for 1 infantry in Burgundy, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Burgundy
                Germany win, taking Burgundy from France with 1 field_gun, 2 infantry and 1 stormtruppen remaining. Battle score for attacker is 6
                Casualties for France: 1 infantry and 1 trench
            Battle in Switzerland
                Germany attack with 3 field_guns, 4 heavy_guns, 7 infantry and 5 stormtruppens
                France defend with 1 infantry
                    Germany roll dice for 3 field_guns, 4 heavy_guns, 7 infantry and 5 stormtruppens in Switzerland, round 2 : 5/19 hits, 6.33 expected hits
                    France roll dice for 1 infantry in Switzerland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the France lost in Switzerland
                Germany win, taking Switzerland from France with 3 field_guns, 4 heavy_guns, 7 infantry and 5 stormtruppens remaining. Battle score for attacker is 3
                Casualties for France: 1 infantry
    
        Non Combat Move - Germany
            1 field_gun, 1 fighter, 3 heavy_guns and 6 infantry moved from Belgium to Rhine
            1 stormtruppen moved from Westphalia to Rhine
            2 stormtruppens moved from Nassau to Rhine
            1 fighter, 7 infantry and 2 stormtruppens moved from Alsace to Rhine
            9 stormtruppens moved from Wurttemburg to Rhine
            1 cavalry and 1 fighter moved from Munich to Rhine
            1 gas moved from Rhine to Wurttemburg
            1 infantry moved from Carinthia to Tyrol
            6 infantry and 1 stormtruppen moved from Bavaria to Wurttemburg
            1 heavy_gun and 6 stormtruppens moved from Holland to Westphalia
            2 cavalrys moved from Bohemia to Wurttemburg
            1 stormtruppen moved from Bohemia to Bavaria
            1 infantry moved from Galicia to Bessarabia
            1 stormtruppen moved from Bessarabia to Galicia
            1 infantry moved from Eastern Poland to Galicia
            1 stormtruppen moved from East Prussia to Eastern Poland
            1 stormtruppen moved from West Prussia to East Prussia
            1 stormtruppen moved from Brandenburg to West Prussia
            1 stormtruppen moved from Brandenburg to Bohemia
            4 stormtruppens moved from Saxony to Westphalia
            5 stormtruppens moved from Saxony to Nassau
            4 stormtruppens moved from Berlin to Saxony
            1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 89 Indian Ocean
            1 fighter moved from Western Sudan to Uganda
            1 infantry moved from German East Africa to Uganda
            1 heavy_gun and 1 infantry moved from German East Africa to Northern Rhodesia
            1 heavy_gun and 2 infantry moved from Dar es Salaam to German East Africa
    
        Place Units - Germany
            12 stormtruppens placed in Berlin
            1 heavy_gun and 2 infantry placed in Belgium
            3 trenchs placed in Rhine
            1 trench placed in Alsace
            1 trench placed in Franche-Comte
            1 cavalry, 1 heavy_gun, 2 infantry and 1 trench placed in Mexico City
            1 cruiser and 1 destroyer placed in Sea Zone 122 Bismarck Sea
            3 infantry placed in Dar es Salaam
            1 field_gun and 5 infantry placed in Bavaria
            1 trench placed in Congo
    
        Activate Technology - Germany
            Germany activating bunkers
    
        Turn Complete - Germany
            Germany collect 144 PUs; end with 144 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 2.83
    France regular : -1.00
    Britain regular : 0.17
    

    Savegame


  • @simon-tressel you were due for a tech, but bunkers make my job harder. Been mulling over my response to your strong response to my turning offensive. Will take my turn this evening.

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