TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
2 mech_infantrys moved from Southern France to Northern Italy
3 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
2 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
3 armour, 6 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 10 infantry, 2 mech_infantrys and 12 transports moved from 93 Sea Zone to 95 Sea Zone
3 armour, 6 artilleries, 10 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 fighter moved from Southern France to Northern Italy
3 bombers moved from Southern France to Southern Italy
2 fighters moved from Southern France to Southern Italy
3 fighters moved from 93 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
2 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
2 mech_infantrys moved from Southern France to Northern Italy
3 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
2 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
3 armour, 6 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 10 infantry, 2 mech_infantrys and 12 transports moved from 93 Sea Zone to 95 Sea Zone
3 armour, 6 artilleries, 10 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 fighter moved from Southern France to Northern Italy
3 bombers moved from Southern France to Southern Italy
2 fighters moved from Southern France to Southern Italy
3 fighters moved from 93 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
2 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 fighter and 2 mech_infantrys in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Yugoslavia
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern Italy
Americans attack with 3 armour, 6 artilleries, 3 bombers, 7 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 4 tactical_bombers; Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 19 infantry
Italians roll AA dice in Southern Italy : 1/11 hits, 1,83 expected hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 3 armour, 6 artilleries, 3 bombers, 6 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 6/31 hits, 12,17 expected hits
Italians roll dice for 4 aaGuns, 19 infantry and 4 tactical_bombers in Southern Italy, round 2 : 6/23 hits, 8,33 expected hits
6 infantry owned by the Americans lost in Southern Italy
4 aaGuns owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 3 armour, 6 artilleries, 3 bombers, 6 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 8/25 hits, 11,17 expected hits
Italians roll dice for 17 infantry and 4 tactical_bombers in Southern Italy, round 3 : 7/21 hits, 7,67 expected hits
4 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Southern Italy
8 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 3 armour, 3 artilleries, 3 bombers, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 4 : 12/18 hits, 8,83 expected hits
Italians roll dice for 9 infantry and 4 tactical_bombers in Southern Italy, round 4 : 4/13 hits, 5,00 expected hits
3 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern Italy
3 tactical_bombers owned by the Germans and 9 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 3 armour, 3 bombers, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 5 : 8/14 hits, 7,33 expected hits
Italians roll dice for 1 tactical_bomber in Southern Italy, round 5 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Americans lost in Southern Italy
1 tactical_bomber owned by the Germans lost in Southern Italy
Americans captures 11PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 armour, 3 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Americans: 6 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys
Casualties for Italians: 4 aaGuns and 19 infantry
Casualties for Germans: 4 tactical_bombers
Non Combat Move - Americans
1 fighter moved from Northern Italy to Greece
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to Greece
5 fighters moved from Southern Italy to 95 Sea Zone
1 artillery and 2 infantry moved from Bulgaria to Albania
3 mech_infantrys moved from Greece to Albania
1 aaGun moved from Gibraltar to 91 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
8 fighters moved from Central America to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
3 bombers moved from Southern Italy to Greece
Place Units - Americans
3 infantry placed in Southern France
3 mech_infantrys placed in Greece
6 fighters and 3 mech_infantrys placed in Western United States
Turn Complete - Americans
Americans collect 71 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters moved from 95 Sea Zone to Southern France
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Italians to British
EDIT: Turning off Edit Mode
4 fighters moved from Persia to Russia
1 fighter moved from Persia to Shensi
3 fighters moved from Persia to India
1 fighter moved from Greece to Southern France
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from Persia to Caucasus
1 fighter moved from Persia to India
Place Units - British
3 infantry placed in Persia
1 fighter and 2 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -5,50
Japanese regular : 0,67
Italians regular : -3,83
Germans regular : -0,33
Italians AA : -0,83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
2 mech_infantrys moved from Southern France to Northern Italy
3 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
2 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
3 armour, 6 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 10 infantry, 2 mech_infantrys and 12 transports moved from 93 Sea Zone to 95 Sea Zone
3 armour, 6 artilleries, 10 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 fighter moved from Southern France to Northern Italy
3 bombers moved from Southern France to Southern Italy
2 fighters moved from Southern France to Southern Italy
3 fighters moved from 93 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
2 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 fighter and 2 mech_infantrys in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Yugoslavia
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern Italy
Americans attack with 3 armour, 6 artilleries, 3 bombers, 7 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 4 tactical_bombers; Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 19 infantry
Italians roll AA dice in Southern Italy : 1/11 hits, 1,83 expected hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 3 armour, 6 artilleries, 3 bombers, 6 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 6/31 hits, 12,17 expected hits
Italians roll dice for 4 aaGuns, 19 infantry and 4 tactical_bombers in Southern Italy, round 2 : 6/23 hits, 8,33 expected hits
6 infantry owned by the Americans lost in Southern Italy
4 aaGuns owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 3 armour, 6 artilleries, 3 bombers, 6 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 8/25 hits, 11,17 expected hits
Italians roll dice for 17 infantry and 4 tactical_bombers in Southern Italy, round 3 : 7/21 hits, 7,67 expected hits
4 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Southern Italy
8 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 3 armour, 3 artilleries, 3 bombers, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 4 : 12/18 hits, 8,83 expected hits
Italians roll dice for 9 infantry and 4 tactical_bombers in Southern Italy, round 4 : 4/13 hits, 5,00 expected hits
3 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern Italy
3 tactical_bombers owned by the Germans and 9 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 3 armour, 3 bombers, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 5 : 8/14 hits, 7,33 expected hits
Italians roll dice for 1 tactical_bomber in Southern Italy, round 5 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Americans lost in Southern Italy
1 tactical_bomber owned by the Germans lost in Southern Italy
Americans captures 11PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 armour, 3 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Americans: 6 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys
Casualties for Italians: 4 aaGuns and 19 infantry
Casualties for Germans: 4 tactical_bombers
Non Combat Move - Americans
1 fighter moved from Northern Italy to Greece
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to Greece
5 fighters moved from Southern Italy to 95 Sea Zone
1 artillery and 2 infantry moved from Bulgaria to Albania
3 mech_infantrys moved from Greece to Albania
1 aaGun moved from Gibraltar to 91 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
8 fighters moved from Central America to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
3 bombers moved from Southern Italy to Greece
Place Units - Americans
3 infantry placed in Southern France
3 mech_infantrys placed in Greece
6 fighters and 3 mech_infantrys placed in Western United States
Turn Complete - Americans
Americans collect 71 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters moved from 95 Sea Zone to Southern France
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Italians to British
EDIT: Turning off Edit Mode
4 fighters moved from Persia to Russia
1 fighter moved from Persia to Shensi
3 fighters moved from Persia to India
1 fighter moved from Greece to Southern France
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from Persia to Caucasus
1 fighter moved from Persia to India
Place Units - British
3 infantry placed in Persia
1 fighter and 2 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Southern France: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -5,50
Japanese regular : 0,67
Italians regular : -3,83
Germans regular : -0,33
Italians AA : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Americans
2 mech_infantrys moved from Southern France to Northern Italy
3 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
2 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
3 armour, 6 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 10 infantry, 2 mech_infantrys and 12 transports moved from 93 Sea Zone to 95 Sea Zone
3 armour, 6 artilleries, 10 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 fighter moved from Southern France to Northern Italy
3 bombers moved from Southern France to Southern Italy
2 fighters moved from Southern France to Southern Italy
3 fighters moved from 93 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
2 fighters and 1 tactical_bomber moved from Gibraltar to Southern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 1 fighter and 2 mech_infantrys
Italians defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 fighter and 2 mech_infantrys in Northern Italy, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Yugoslavia
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Southern Italy
Americans attack with 3 armour, 6 artilleries, 3 bombers, 7 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 4 tactical_bombers; Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 19 infantry
Italians roll AA dice in Southern Italy : 1/11 hits, 1,83 expected hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 3 armour, 6 artilleries, 3 bombers, 6 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 6/31 hits, 12,17 expected hits
Italians roll dice for 4 aaGuns, 19 infantry and 4 tactical_bombers in Southern Italy, round 2 : 6/23 hits, 8,33 expected hits
6 infantry owned by the Americans lost in Southern Italy
4 aaGuns owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 3 armour, 6 artilleries, 3 bombers, 6 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 8/25 hits, 11,17 expected hits
Italians roll dice for 17 infantry and 4 tactical_bombers in Southern Italy, round 3 : 7/21 hits, 7,67 expected hits
4 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Southern Italy
8 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 3 armour, 3 artilleries, 3 bombers, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern Italy, round 4 : 12/18 hits, 8,83 expected hits
Italians roll dice for 9 infantry and 4 tactical_bombers in Southern Italy, round 4 : 4/13 hits, 5,00 expected hits
3 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern Italy
3 tactical_bombers owned by the Germans and 9 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 3 armour, 3 bombers, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 5 : 8/14 hits, 7,33 expected hits
Italians roll dice for 1 tactical_bomber in Southern Italy, round 5 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Americans lost in Southern Italy
1 tactical_bomber owned by the Germans lost in Southern Italy
Americans captures 11PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 armour, 3 bombers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Americans: 6 artilleries, 1 fighter, 10 infantry and 2 mech_infantrys
Casualties for Italians: 4 aaGuns and 19 infantry
Casualties for Germans: 4 tactical_bombers
Non Combat Move - Americans
1 fighter moved from Northern Italy to Greece
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to Greece
5 fighters moved from Southern Italy to 95 Sea Zone
1 artillery and 2 infantry moved from Bulgaria to Albania
3 mech_infantrys moved from Greece to Albania
1 aaGun moved from Gibraltar to 91 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
8 fighters moved from Central America to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
3 bombers moved from Southern Italy to Greece
Place Units - Americans
3 infantry placed in Southern France
3 mech_infantrys placed in Greece
6 fighters and 3 mech_infantrys placed in Western United States
Turn Complete - Americans
Americans collect 71 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters moved from 95 Sea Zone to Southern France
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Italians to British
EDIT: Turning off Edit Mode
4 fighters moved from Persia to Russia
1 fighter moved from Persia to Shensi
3 fighters moved from Persia to India
1 fighter moved from Greece to Southern France
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from Persia to Caucasus
1 fighter moved from Persia to India
Place Units - British
3 infantry placed in Persia
1 fighter and 2 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Southern France: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Greece: 2 fighters
EDIT: Adding units owned by Americans to Southern France: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -5,50
Japanese regular : 0,67
Italians regular : -3,83
Germans regular : -0,33
Italians AA : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Combat Move - Italians
1 bomber moved from Kazakhstan to Northern Italy
1 artillery moved from Greater Southern Germany to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 1 bomber
Americans defend with 1 factory_minor and 2 mech_infantrys
Italians roll dice for 1 artillery and 1 bomber in Northern Italy, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 2 mech_infantrys in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Northern Italy
Italians roll dice for 1 artillery and 1 bomber in Northern Italy, round 3 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 mech_infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in Northern Italy
1 mech_infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery remaining. Battle score for attacker is -4
Casualties for Americans: 2 mech_infantrys
Casualties for Italians: 1 bomber
Non Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Central America to Hawaiian Islands
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2,4,6,2,1,1,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1,2,2
ANZAC collect 1 PU (5 lost to blockades); end with 3 PUs
Combat Move - French
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 67 PUs;
Germans buy 2 artilleries, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 mech_infantry moved from Kazakhstan to Samara
1 bomber and 1 mech_infantry moved from Kazakhstan to Tambov
1 bomber moved from Kazakhstan to Rostov
1 mech_infantry moved from Volgograd to Rostov
6 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 bomber moved from Rostov to Ukraine
1 fighter moved from Kazakhstan to Rostov
1 armour moved from Kazakhstan to Caucasus
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 artillery and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 bomber moved from Bessarabia to Southern Italy
2 fighters and 4 mech_infantrys moved from Western Germany to Southern Italy
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/5 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Yugoslavia
1 infantry owned by the Americans lost in Yugoslavia
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 3 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 4 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
1 fighter owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 7 armour and 1 mech_infantry
British defend with 1 armour; Russians defend with 1 infantry
Germans roll dice for 7 armour and 1 mech_infantry in Caucasus, round 2 : 3/8 hits, 3.67 expected hits
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for British: 1 armour
Battle in Southern Italy
Germans attack with 1 bomber, 2 fighters and 4 mech_infantrys
Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber, 2 fighters and 4 mech_infantrys in Southern Italy, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 3 armour in Southern Italy, round 2 : 2/3 hits, 1.50 expected hits
2 mech_infantrys owned by the Germans lost in Southern Italy
1 armour owned by the Americans lost in Southern Italy
Germans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Southern Italy, round 3 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 armour in Southern Italy, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Southern Italy
2 armour owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 3 armour
Non Combat Move - Germans
1 bomber and 2 fighters moved from Southern Italy to Western Germany
6 artilleries and 12 infantry moved from Romania to Bulgaria
1 aaGun, 5 artilleries and 11 infantry moved from Bessarabia to Romania
1 bomber moved from Ukraine to Romania
1 infantry moved from Slovakia Hungary to Romania
3 aaGuns, 12 artilleries, 8 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 infantry moved from France to Northern Italy
1 bomber moved from Tambov to Romania
1 fighter moved from Samara to Novgorod
8 armour moved from Volgograd to Caucasus
1 fighter moved from Rostov to Romania
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun, 1 artillery and 12 infantry moved from Eastern Poland to Poland
3 mech_infantrys moved from Novgorod to Poland
4 artilleries and 4 infantry moved from Novgorod to Baltic States
1 artillery and 3 infantry moved from Finland to Norway
Place Units - Germans
3 infantry placed in Novgorod
2 fighters placed in Germany
2 artilleries and 6 infantry placed in Western Germany
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,4
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 67 PUs;
Germans buy 2 artilleries, 2 fighters, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 mech_infantry moved from Kazakhstan to Samara
1 bomber and 1 mech_infantry moved from Kazakhstan to Tambov
1 bomber moved from Kazakhstan to Rostov
1 mech_infantry moved from Volgograd to Rostov
6 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 bomber moved from Rostov to Ukraine
1 fighter moved from Kazakhstan to Rostov
1 armour moved from Kazakhstan to Caucasus
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 artillery and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 bomber moved from Bessarabia to Southern Italy
2 fighters and 4 mech_infantrys moved from Western Germany to Southern Italy
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/5 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Yugoslavia
1 infantry owned by the Americans lost in Yugoslavia
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 3 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yugoslavia, round 4 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
1 fighter owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 7 armour and 1 mech_infantry
British defend with 1 armour; Russians defend with 1 infantry
Germans roll dice for 7 armour and 1 mech_infantry in Caucasus, round 2 : 3/8 hits, 3.67 expected hits
Russians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for British: 1 armour
Battle in Southern Italy
Germans attack with 1 bomber, 2 fighters and 4 mech_infantrys
Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber, 2 fighters and 4 mech_infantrys in Southern Italy, round 2 : 1/7 hits, 2.33 expected hits
Americans roll dice for 3 armour in Southern Italy, round 2 : 2/3 hits, 1.50 expected hits
2 mech_infantrys owned by the Germans lost in Southern Italy
1 armour owned by the Americans lost in Southern Italy
Germans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Southern Italy, round 3 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 armour in Southern Italy, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Southern Italy
2 armour owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 3 armour
Non Combat Move - Germans
1 bomber and 2 fighters moved from Southern Italy to Western Germany
6 artilleries and 12 infantry moved from Romania to Bulgaria
1 aaGun, 5 artilleries and 11 infantry moved from Bessarabia to Romania
1 bomber moved from Ukraine to Romania
1 infantry moved from Slovakia Hungary to Romania
3 aaGuns, 12 artilleries, 8 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 infantry moved from France to Northern Italy
1 bomber moved from Tambov to Romania
1 fighter moved from Samara to Novgorod
8 armour moved from Volgograd to Caucasus
1 fighter moved from Rostov to Romania
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun, 1 artillery and 12 infantry moved from Eastern Poland to Poland
3 mech_infantrys moved from Novgorod to Poland
4 artilleries and 4 infantry moved from Novgorod to Baltic States
1 artillery and 3 infantry moved from Finland to Norway
Place Units - Germans
3 infantry placed in Novgorod
2 fighters placed in Germany
2 artilleries and 6 infantry placed in Western Germany
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,4
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 infantry moved from Tobruk to Alexandria
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 11 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Belarus to Vologda
1 fighter moved from Bryansk to Vologda
1 tactical_bomber moved from Belarus to Vologda
1 bomber moved from Belarus to Vologda
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
3 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Western Germany
1 fighter moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 3 infantry
Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/9 hits, 4.00 expected hits
Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Holland Belgium
3 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Belarus to Smolensk
8 mech_infantrys moved from Bryansk to Volgograd
8 armour moved from Bryansk to Volgograd
4 aaGuns, 2 armour, 8 artilleries and 27 infantry moved from Bryansk to Rostov
1 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
2 artilleries, 1 bomber and 5 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Bessarabia to Rostov
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Germany to Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Rostov
Place Units - Germans
3 infantry placed in Ukraine
Germans undo move 1.
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Novgorod
1 transport placed in 115 Sea Zone
3 infantry placed in Germany
4 infantry and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from West India to Eastern Persia
Combat - ANZAC
Battle in Java
Battle in 46 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 4 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win, taking Java from Japanese with 4 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 6 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Afghanistan to Turkmenistan
Japanese take Turkmenistan from Americans
1 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to West India
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
5 fighters and 5 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 37 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
3 bombers moved from Philippines to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 3 bombers, 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 3 bombers, 2 fighters and 2 infantry in Java, round 2 : 3/7 hits, 3.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 44 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 fighters moved from Java to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
3 bombers moved from Java to Malaya
3 artilleries moved from India to West India
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
2 mech_infantrys moved from Burma to West India
2 mech_infantrys moved from Yunnan to India
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Hunan to Burma
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to India
1 fighter and 1 tactical_bomber moved from Hunan to India
1 mech_infantry moved from Kiangsu to Hunan
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
4 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from Hunan to Malaya
1 fighter moved from 35 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 carrier placed in 37 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 armour and 2 artilleries placed in India
2 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 5.
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Hunan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 fighter
EDIT: Adding units owned by Japanese to Hunan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Adding units owned by Japanese to Jehol: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
EDIT: Adding units owned by Japanese to Jehol: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from India: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Hunan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Hunan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Round: 9
Purchase Units - Russians
Russians buy 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 armour moved from Northern Manchuria to Korea
Russians take Korea from Japanese
1 armour moved from Korea to Northern Manchuria
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 submarine moved from 104 Sea Zone to 93 Sea Zone
Combat - Russians
Non Combat Move - Russians
1 armour moved from Siberia to Northern Manchuria
5 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Kursk to Smolensk
1 infantry moved from Southern Belarus to Smolensk
1 infantry moved from Novgorod to Smolensk
1 infantry moved from Vologda to Novgorod
1 infantry moved from Gorky to Nenetsia
1 tactical_bomber moved from Russia to Smolensk
4 artilleries moved from Kursk to Bryansk
10 infantry moved from Kursk to Bryansk
1 aaGun moved from Kursk to Bryansk
1 aaGun, 4 artilleries and 20 infantry moved from Kursk to Ukraine
1 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
2 fighters and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,2,6,3
Russians collect 39 PUs (4 lost to blockades); end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 2 bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 bombers moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 4 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 4 bombers and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
4 bombers moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Novosibirsk to Volgograd
1 armour moved from Tsinghai to Volgograd
6 armour and 6 mech_infantrys moved from Kazakhstan to Volgograd
1 armour moved from Turkmenistan to Volgograd
7 mech_infantrys moved from Bryansk to Volgograd
1 aaGun and 1 infantry moved from Finland to Norway
1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
Place Units - Germans
2 bombers placed in Western Germany
3 armour placed in Western Ukraine
3 armour placed in Ukraine
3 armour placed in Rostov
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 55 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Romania
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Albania
1 fighter and 1 tactical_bomber moved from Southern Italy to Albania
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in Albania
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Albania, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Albania
1 infantry owned by the Americans lost in Albania
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Romania
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
1 infantry owned by the Americans lost in Romania
Italians win, taking Romania from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Romania to Southern Italy
2 infantry moved from Yugoslavia to Slovakia Hungary
3 artilleries and 8 infantry moved from Yugoslavia to Northern Italy
1 fighter and 1 tactical_bomber moved from Albania to Southern Italy
1 armour moved from Bryansk to Rostov
Place Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
2 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,2,6,2,2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,4
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs
@simon-tressel Guys everything seems to indicate that to play on the forum, we must all have the same version of TripleA, you can play directly on the Triple A server if you want but not on the forum, also if I have 2.5, I can’t get into the same servers as the player who has version 2.6 or 2.7 so to play you have to agree on which version to play, 2.6 and 2.7 are better but they are empty, nobody plays on them and 2.5 always has players playing.
There have been a lot of posts here so I might be missing some context. But while there may be some exceptions (and there is some flexibility built in to the league so people can play official league games in different formats), players in the league don’t normally play on the server and don’t play in real time. Instead we play by creating a game thread in the forum and then using the forum option to set up a game and post our turns to that thread. There are compatibility issues across different versions and one of the major issues iwth the older release, if I recall correctly, is that it was no longer able to post to the forum (but there was a work around). As long as folks either stick with the official release or install one of the newer pre-releases (doesn’t ahve to be exactly the same one) they should be able to make it work.
Because this is a thread for posting league game results, I’d also suggest moving this over to the general league discussion thread. And if there is a need to walk through setting up a game, just post a request there and I’m sure one of us can do that too.