TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Tobruk to 98 Sea Zone
1 bomber and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
4 fighters moved from Western Germany to 113 Sea Zone
5 armour and 8 mech_infantrys moved from Ukraine to Volgograd
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 destroyer and 4 fighters in 113 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in 98 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 carrier, 1 fighter and 1 transport
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
British roll dice for 1 carrier, 1 fighter and 1 transport in 98 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 fighter owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
1 transport owned by the British lost in 98 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for British: 1 carrier, 1 fighter and 1 transport
Battle in Volgograd
Germans attack with 5 armour and 8 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 armour and 8 mech_infantrys in Volgograd, round 2 : 5/13 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 5 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from 98 Sea Zone to Western Germany
1 bomber moved from 98 Sea Zone to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to France
2 artilleries moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Germany
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Libya
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from 113 Sea Zone to Western Germany
1 infantry moved from Western Germany to France
1 infantry moved from Poland to Germany
1 mech_infantry moved from Romania to Northern Italy
1 aaGun moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 aaGun, 3 artilleries and 12 infantry moved from Ukraine to Rostov
3 armour and 7 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
Place Units - Germans
3 infantry placed in Ukraine
2 infantry placed in Western Germany
1 carrier placed in 112 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : -1.00
Germans regular : 1.17
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 armour moved from Novgorod to Finland
Russians take Vyborg from Germans
Russians take Finland from Germans
1 artillery moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
3 infantry moved from Bryansk to Russia
1 mech_infantry moved from Archangel to Eastern Poland
1 tactical_bomber moved from Smolensk to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 1 mech_infantry
Germans roll AA dice in Eastern Poland : 1/1 hits, 0,17 expected hits
1 tactical_bomber owned by the Russians lost in Eastern Poland
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 aaGun and 1 mech_infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Germans win with 1 aaGun and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Russians: 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Russians
1 aaGun moved from Bryansk to Russia
1 armour and 2 mech_infantrys moved from Kazakhstan to Russia
1 artillery moved from Archangel to Novgorod
2 fighters moved from Vologda to Russia
2 aaGuns, 2 artilleries and 12 infantry moved from Smolensk to Russia
2 armour and 2 mech_infantrys moved from Russia to Archangel
Place Units - Russians
3 infantry placed in Novgorod
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans AA : 0,83
Germans regular : 0,67
Russians regular : -0,17
Oh, wasn’t expecting a post, but here to check because I halfway was! I’ll get off the couch and to my strategist chair then.
LOL that’s a blunder on my part to agree to this. The random rolling of convoy damage is better for the convoy attacker.
Assuming the Allies do more convoy attacking than the Axis, I think we found a way to reduce bids in OOB
No, I realize now it’s more subtle than that. It’s good for the defender to know how much the damage will be, and the impossibility of a sub getting more than 2 damage is protection for the attacked. Although the average damage will be more with the automatic, taking away the randomness does make the convoy ships/planes less menacing
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Korea to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Burma to Yunnan
2 artilleries and 3 infantry moved from Kwangsi to Yunnan
2 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 artillery and 1 infantry moved from Tsinghai to Shensi
1 fighter moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 armour moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 battleship and 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Americans roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 1 battleship, 1 destroyer, 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Americans: 1 battleship and 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries and 4 infantry
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Yunnan, round 2 : 1/7 hits, 2.17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to Burma
Chinese win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Japan to French Indo China
2 fighters moved from 16 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from 42 Sea Zone to Shan State
1 infantry moved from Tsinghai to Novosibirsk
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Burma
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 carrier, 1 destroyer and 3 transports placed in 6 Sea Zone
1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs (6 lost to blockades); end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.50
Japanese regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Wake Island to 16 Sea Zone
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from Novgorod to Western Germany
Combat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 4 interceptors out of Western Germany
Attackers Fire, : 0/1 hits, 0,17 expected hits
Defenders Fire, : 1/4 hits, 0,67 expected hits
1 tactical_bomber owned by the Americans lost in Western Germany
Air Battle is over, the attackers have all died
Battle in 112 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits
1 destroyer owned by the Americans retreated to 110 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans winGermans win with 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Cleaning up after air battles
Non Combat Move - Americans
1 transport moved from 123 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Novgorod to 110 Sea Zone
1 carrier and 1 fighter moved from 123 Sea Zone to 110 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from French West Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
2 fighters moved from Queensland to Java
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Caroline Islands
1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Western United States
2 infantry placed in Central United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries, 1 fighter and 4 infantry moved from Kweichow to Shensi
2 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Shensi
Chinese attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Shensi, round 2 : 2/7 hits, 2,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Burma
Chinese attack with 2 infantry
Japanese defend with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers
Chinese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers in Burma, round 2 : 5/12 hits, 5,00 expected hits
2 infantry owned by the Chinese lost in Burma
Japanese win with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Anhwe
1 artillery and 1 infantry moved from Kweichow to Anhwe
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Szechwan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 bomber moved from Trans-Jordan to Morocco
1 infantry moved from Kweichow to Anhwe
1 bomber moved from Persia to Malta
1 artillery and 1 infantry moved from Algeria to Tunisia
1 tactical_bomber moved from British Somaliland to Alexandria
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to 91 Sea Zone
Place Units - British
1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in Quebec
1 fighter placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Chinese regular : -0,50
Americans regular : -0,17
Japanese regular : -1,00
Defenders Fire, : 0,33
Attackers Fire, : -0,17
Germans regular : -3,00
Fun move,
I’m not going to protest the assumptions, after all they did work out OK for me and it’s probably what I would have done.
But be careful, if it all had gone perfect for you, one could argue he would have chosen differently. Don’t handicap yourself 😊👍
I am really looking forward to sitting down and looking at the next moves. Your moves are extremely interesting and I am facing different problems than any other A&A I’ve ever played.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Northwest Persia
2 armour and 1 mech_infantry moved from Rostov to Northwest Persia
2 artilleries and 3 infantry moved from Bulgaria to Greece
1 bomber moved from Southern Italy to Greece
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Northwest Persia
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Greece
Italians attack with 2 artilleries, 1 bomber and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 artilleries, 1 bomber and 3 infantry in Greece, round 2 : 2/6 hits, 2.17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Greece
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Greece, round 3 : 4/5 hits, 2.00 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Greece
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 bomber moved from Greece to Western Germany
1 infantry moved from Tobruk to Libya
1 bomber moved from Northwest Persia to Caucasus
1 aaGun moved from Ukraine to Rostov
2 infantry moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 armour placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 3.00
Neutral_Allies regular : 1.00
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
Combat - ANZAC
Battle in Shan State
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 fighter
ANZAC roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 fighter in Shan State, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Shan State
ANZAC win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 cruiser moved from 123 Sea Zone to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 14 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 fighter moved from 112 Sea Zone to Finland
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 armour moved from Volgograd to Novosibirsk
Germans take Kazakhstan from Russians
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from Russians
1 bomber moved from Southern Italy to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 armour and 5 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Western Germany to Normandy Bordeaux
1 armour moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
3 armour and 1 mech_infantry moved from Caucasus to Iraq
Combat - Germans
Battle in Finland
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 1 armour
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Finland, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Finland
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/10 hits, 4.83 expected hits
Americans roll dice for 1 aaGun, 1 armour and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 aaGun owned by the British, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Iraq
Germans attack with 3 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 3 armour and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 5 infantry in Western Ukraine, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Poland
1 infantry moved from Germany to Poland
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Finland to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Libya to Southern Italy
5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from France to Normandy Bordeaux
2 bombers moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun moved from Rostov to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 armour and 8 mech_infantrys moved from Volgograd to Novosibirsk
2 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
1 aaGun moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Caucasus
2 artilleries and 2 infantry moved from Rostov to Volgograd
Place Units - Germans
3 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in France
3 infantry placed in Volgograd
2 infantry placed in Western Germany
4 infantry placed in Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
British AA : -0.50
Russians regular : 1.17
Germans regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 carriers; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
3 artilleries and 2 infantry moved from Novgorod to Karelia
2 mech_infantrys moved from Archangel to Karelia
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 armour and 2 mech_infantrys moved from Russia to Belarus
2 infantry moved from Russia to Vologda
1 infantry moved from Tambov to Bryansk
2 aaGuns, 2 artilleries and 19 infantry moved from Russia to Bryansk
10 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 aaGun moved from Novgorod to Karelia
1 armour moved from Archangel to Karelia
1 armour moved from Archangel to Belarus
1 infantry moved from Bryansk to Russia
Place Units - Russians
2 carriers placed in 115 Sea Zone
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Korea to Jehol
1 fighter moved from Korea to Jehol
1 tactical_bomber moved from Japan to Jehol
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 fighter moved from Korea to Shantung
2 fighters moved from Japan to Kiangsu
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 artilleries, 2 infantry and 1 tactical_bomber moved from Burma to Shan State
1 armour, 1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Burma to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
Combat - Japanese
Battle in Jehol
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Jehol to Korea
1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 fighter moved from Kiangsu to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from French Indo China to Japan
1 fighter moved from 37 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Kwangsi to Kazakhstan
1 artillery moved from Tsinghai to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
Place Units - Japanese
1 carrier placed in 6 Sea Zone
2 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 artillery and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 1.83
UK_Pacific regular : -0.67
ANZAC regular : -0.33
That was an accident to run Jehol first - it was not actually amphibious - whoops
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from French Equatorial Africa to Ethiopia
1 mech_infantry moved from French Equatorial Africa to Egypt
2 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 91 Sea Zone to 125 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 107 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 fighter moved from Eastern United States to 110 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Caroline Islands to 19 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 aaGun and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 aaGun and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 125 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 2 fighters and 2 transports
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 2 fighters and 2 transports in 19 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 19 Sea Zone
1 bomber owned by the Americans retreated
Japanese win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -21
Casualties for Americans: 1 fighter and 1 tactical_bomber
2 fighters owned by the Japanese forced to land in Manchuria
Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 0,33
Germans AA : -0,17
Germans regular : -0,17
where do you want planes to land (sz19) ?
Will be home in minutes…
OK, had to make appearance at wife’s Christmas party, here, opening file now
I won’t argue that I would have lost a plane… It’s a tough call
Both land on Kiangsu
you can exchange for plane!