No scramble…
L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2
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sorry, made one more edit: the tac that was in fic moved to the carrier in 38
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Norway to 125 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 9 fighters moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 4 fighters moved from 26 Sea Zone to 30 Sea Zone 4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone 1 bomber moved from Hawaiian Islands to 54 Sea Zone 2 fighters moved from New South Wales to 54 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iwo Jima Battle in 54 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iwo Jima from Japanese, taking 54 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 9 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 1 destroyer, 8 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 30 Sea Zone to Midway 1 tactical_bomber moved from 16 Sea Zone to Midway 6 fighters moved from 16 Sea Zone to Midway 3 fighters moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from 30 Sea Zone to Hawaiian Islands 7 fighters moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 29 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 4 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber and 2 fighters moved from 54 Sea Zone to Queensland 1 bomber moved from Western United States to United Kingdom 1 artillery and 1 infantry moved from Western United States to Central United States 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Algeria to Morocco 1 mech_infantry moved from Tobruk to Egypt 2 fighters moved from Algeria to Egypt 1 fighter moved from Algeria to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 7 artilleries, 6 infantry and 1 marine moved from Norway to 125 Sea Zone 7 artilleries, 3 carriers, 1 cruiser, 3 fighters, 6 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 7 transports moved from 125 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 7 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from Hawaiian Islands to Western United States Place Units - Americans 1 artillery and 5 infantry placed in Central United States 1 fighter placed in Western United States 1 destroyer placed in 101 Sea Zone 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Americans collect 66 PUs (1 lost to blockades); end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Hunan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 marine; Remaining resources: 0 PUs; Combat Move - British Combat - British British creates battle in territory 125 Sea Zone Non Combat Move - British 4 fighters moved from Norway to 110 Sea Zone 2 fighters moved from Norway to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 artillery and 7 infantry moved from Norway to 125 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 7 infantry and 4 transports moved from 125 Sea Zone to 110 Sea Zone 1 artillery and 7 infantry moved from 110 Sea Zone to United Kingdom 1 submarine moved from 105 Sea Zone to 125 Sea Zone 1 armour moved from Tobruk to Egypt 2 artilleries moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Persia to Egypt 2 aaGuns, 3 artilleries and 24 infantry moved from India to West India 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 3 aaGuns, 1 artillery and 2 infantry moved from Algeria to Morocco Place Units - British 1 airfield, 1 artillery and 2 infantry placed in Persia 3 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by Americans from 72 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2 British collect 29 PUs (2 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 marine
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.50 Japanese regular : -0.33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bessarabia to Ukraine Italians take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 infantry moved from Eastern Poland to Belarus Italians take Belarus from Russians 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Northern Italy to Holland Belgium 1 battleship moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 battleship, 1 cruiser and 1 destroyer Americans defend with 1 destroyer Italians roll dice for 1 battleship, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Holland Belgium Italians attack with 1 bomber and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Northern Italy 1 artillery and 7 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 7 infantry moved from 99 Sea Zone to Syria 2 carriers and 1 cruiser moved from 95 Sea Zone to 99 Sea Zone 3 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Vyborg to Novgorod 3 mech_infantrys moved from Novgorod to Baltic States 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 2 infantry moved from Western Germany to France 1 infantry moved from Western Germany to Northern Italy 2 mech_infantrys moved from Western Germany to Germany Place Units - Italians 2 artilleries and 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,2,3,2 Italians collect 21 PUs (2 lost to blockades); end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -1.33
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 61 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 61 Sea Zone to 63 Sea Zone 1 submarine moved from 50 Sea Zone to 26 Sea Zone 1 fighter moved from Persia to Egypt 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 aaGun and 1 infantry moved from West India to 79 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 aaGun and 1 infantry moved from 80 Sea Zone to Persia 3 fighters moved from New South Wales to Queensland 1 aaGun, 3 armour, 5 infantry and 5 mech_infantrys moved from New South Wales to Queensland 2 infantry moved from South Australia to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3 ANZAC collect 7 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Germans Germans buy 6 artilleries, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Finland to Normandy Bordeaux 3 mech_infantrys moved from Finland to Norway 3 fighters and 3 tactical_bombers moved from Finland to Norway 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 fighter moved from Northern Italy to 96 Sea Zone 1 bomber moved from Northern Italy to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 3 fighters moved from Finland to Norway Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 96 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines Americans defend with 1 destroyer Germans roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Norway Germans attack with 6 fighters, 3 mech_infantrys and 3 tactical_bombers French defend with 2 infantry Germans roll dice for 6 fighters, 3 mech_infantrys and 3 tactical_bombers in Norway, round 2 : 4/12 hits, 5.50 expected hits Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Norway 2 infantry owned by the French lost in Norway Germans win, taking Norway from Americans with 6 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for French: 2 infantry Non Combat Move - Germans 1 fighter moved from 96 Sea Zone to Iraq 9 tactical_bombers moved from Western Germany to Iraq 6 armour and 15 mech_infantrys moved from Trans-Jordan to Iraq 2 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 99 Sea Zone 2 artilleries and 3 infantry moved from 99 Sea Zone to Syria 3 artilleries moved from France to Northern Italy 3 infantry moved from France to Northern Italy 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France 1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Novgorod to 99 Sea Zone 9 mech_infantrys moved from Finland to Vyborg 3 infantry moved from Western Germany to France 4 fighters moved from Finland to Western Germany 6 fighters moved from Norway to Western Germany 3 tactical_bombers moved from Norway to Western Germany 1 bomber moved from 96 Sea Zone to Northern Italy 1 infantry moved from Western Germany to France 3 mech_infantrys moved from Germany to Romania 3 infantry moved from Germany to Poland 1 fighter moved from Western Germany to Germany 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 armour moved from Vyborg to Novgorod 1 mech_infantry moved from Novgorod to Eastern Poland 1 mech_infantry moved from Vyborg to Novgorod 3 mech_infantrys moved from Vyborg to Baltic States 2 mech_infantrys moved from Vyborg to Baltic States 3 infantry moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Baltic States 1 aaGun moved from Novgorod to Baltic States 1 mech_infantry moved from Sikang to Yunnan 1 mech_infantry moved from Kweichow to Burma 1 armour moved from Tsinghai to Kweichow 1 armour moved from Kansu to Suiyuyan 1 fighter moved from Germany to Western Germany 1 armour moved from Germany to Romania Place Units - Germans 1 submarine placed in 113 Sea Zone 3 artilleries placed in Novgorod 3 artilleries placed in France 5 infantry placed in Germany 1 infantry placed in Germany 1 infantry and 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 armour EDIT: Adding units owned by Germans to Western Germany: 1 armour EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Germans collect 46 PUs (4 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -0.83
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Allies To War With TrueNeutrals Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Russians 18 artilleries and 36 infantry moved from Northwest Persia to Turkey 1 tactical_bomber moved from Caucasus to Ukraine 3 infantry moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Smolensk to Belarus 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 1 infantry moved from Novosibirsk to Urals Russians take Urals from Japanese 2 armour and 7 mech_infantrys moved from Kazakhstan to Turkey 1 armour and 2 mech_infantrys moved from Caucasus to Turkey 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Turkey Russians attack with 3 armour, 18 artilleries, 36 infantry and 9 mech_infantrys Neutral_True defend with 8 infantry Russians roll dice for 3 armour, 18 artilleries, 36 infantry and 9 mech_infantrys in Turkey, round 2 : 14/66 hits, 18.00 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Russians lost in Turkey 8 infantry owned by the Neutral_True lost in Turkey Russians win, taking Turkey from Neutral_True with 3 armour, 18 artilleries, 32 infantry and 9 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Casualties for Neutral_True: 8 infantry Battle in Ukraine Russians attack with 3 infantry and 1 tactical_bomber Italians defend with 1 factory_minor and 1 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 3 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 4 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Belarus Russians attack with 1 artillery and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Ukraine to Bryansk 1 aaGun moved from Bryansk to Ukraine 10 infantry moved from Russia to Bryansk 2 infantry moved from Kazakhstan to Novosibirsk 2 fighters moved from Persia to Alexandria 4 infantry moved from Smolensk to Bryansk 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,4,4,1 Russians collect 23 PUs (2 lost to blockades); end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -3.83 Neutral_True regular : 1.33
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@axis-dominion this might speed my demise but thought it would make things interesting
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@farmboy said in L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2:
@axis-dominion this might speed my demise but thought it would make things interesting
yeah it was obvious to me you’d do that. it will be interesting
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 5 fighters, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 1 bomber moved from French Indo China to 16 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 61 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to 54 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 17 infantry moved from Burma to India 8 artilleries moved from Burma to India 1 fighter moved from Caroline Islands to 30 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 54 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Americans with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 30 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 8 artilleries and 17 infantry British defend with 1 marine; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 8 artilleries and 17 infantry in India, round 2 : 9/25 hits, 6.83 expected hits UK_Pacific roll dice for 1 marine in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India 1 marine owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 8 artilleries and 16 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 marine triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Yunnan to Sikang 4 fighters and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 31 Sea Zone to 33 Sea Zone 3 submarines moved from 6 Sea Zone to 33 Sea Zone 3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone 1 fighter moved from 17 Sea Zone to 33 Sea Zone 2 fighters moved from 16 Sea Zone to 33 Sea Zone 1 bomber moved from 16 Sea Zone to Japan 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from Burma to India 1 battleship moved from 38 Sea Zone to 39 Sea Zone 1 carrier moved from 38 Sea Zone to 39 Sea Zone 1 fighter moved from 38 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from Malaya to 39 Sea Zone 2 fighters moved from French Indo China to 39 Sea Zone 2 carriers moved from 36 Sea Zone to 39 Sea Zone 2 marines moved from French Indo China to 36 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 39 Sea Zone 2 marines moved from 39 Sea Zone to India 1 aaGun moved from Burma to India 3 infantry moved from Shan State to 38 Sea Zone 3 infantry and 4 transports moved from 38 Sea Zone to 39 Sea Zone 3 infantry moved from 39 Sea Zone to India 2 fighters moved from French Indo China to Caroline Islands 2 tactical_bombers moved from French Indo China to 33 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun moved from Caroline Islands to 33 Sea Zone 1 aaGun and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Kwangsi 1 aaGun moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 1 aaGun moved from Hunan to Kweichow 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 1 submarine moved from 59 Sea Zone to 73 Sea Zone 1 submarine moved from 61 Sea Zone to 55 Sea Zone 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 carrier moved from 36 Sea Zone to 33 Sea Zone 1 armour, 2 artilleries and 1 mech_infantry moved from Evenkiyskiy to Yenisey 1 fighter moved from Hunan to French Indo China 1 bomber moved from French Indo China to Caroline Islands Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya 5 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 72 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 6.00 UK_Pacific regular : 0.67
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Combat Move - Americans 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone 1 bomber and 1 fighter moved from Western United States to Venezuela 1 artillery and 3 infantry moved from 89 Sea Zone to Venezuela 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 2 infantry moved from 91 Sea Zone to Spain 3 artilleries and 3 infantry moved from Gibraltar to Spain 7 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 7 artilleries, 6 infantry and 7 transports moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 7 artilleries and 7 infantry moved from 91 Sea Zone to Spain 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Spain 1 cruiser and 1 marine moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Spain 4 fighters and 1 tactical_bomber moved from 110 Sea Zone to Portugal 3 fighters moved from 110 Sea Zone to Spain 1 bomber and 2 fighters moved from Queensland to 54 Sea Zone 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 6 fighters and 2 tactical_bombers moved from Midway to 16 Sea Zone 3 fighters moved from Hawaiian Islands to 30 Sea Zone 7 fighters moved from 26 Sea Zone to 30 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 1 bomber, 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 54 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 7 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 30 Sea Zone Americans attack with 1 destroyer and 10 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 10 fighters in 30 Sea Zone, round 2 : 5/11 hits, 5.33 expected hits Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Venezuela Americans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Venezuela, round 2 : 1/6 hits, 2.17 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Venezuela Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Venezuela, round 3 : 0/6 hits, 2.17 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Venezuela, round 4 : 2/6 hits, 2.17 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Venezuela 1 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for Americans: 1 infantry Battle in Portugal Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Portugal, round 2 : 2/7 hits, 3.33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 10 artilleries, 3 fighters, 13 infantry, 1 marine and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 10 artilleries, 3 fighters, 13 infantry, 1 marine and 1 mech_infantry in Spain, round 2 : 12/28 hits, 9.17 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits 4 infantry owned by the Americans lost in Spain 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 10 artilleries, 3 fighters, 9 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 4 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 3 carriers, 2 submarines and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Venezuela to British Guiana 1 bomber moved from Venezuela to British Guiana 1 fighter moved from Portugal to 91 Sea Zone 1 tactical_bomber moved from Portugal to 110 Sea Zone 3 fighters moved from Portugal to 92 Sea Zone 3 fighters moved from Spain to 92 Sea Zone 1 mech_infantry moved from Egypt to Belgian Congo 2 fighters moved from Egypt to Turkey 1 armour and 2 mech_infantrys moved from Persia to Turkey 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 bomber and 3 fighters moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 7 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 10 Sea Zone to Western United States 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 30 Sea Zone to Queensland 9 fighters moved from 30 Sea Zone to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from United Kingdom to Turkey Place Units - Americans 1 fighter placed in Eastern United States 2 fighters placed in Western United States 1 carrier, 4 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 2 artilleries, 2 infantry and 2 marines moved from Persia to 80 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 80 Sea Zone to 72 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 72 Sea Zone to Mozambique Combat - British British creates battle in territory 125 Sea Zone Battle in Mozambique British attack with 2 artilleries, 2 infantry and 2 marines Neutral_True defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Mozambique, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 2 artilleries, 2 infantry and 2 marines in Mozambique, round 2 : 2/6 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Mozambique 2 infantry owned by the Neutral_True lost in Mozambique British win, taking Mozambique from Neutral_True with 2 artilleries, 1 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 armour moved from Egypt to Belgian Congo 2 fighters moved from Egypt to Turkey 1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Turkey 2 armour and 3 mech_infantrys moved from Persia to Turkey 2 aaGuns, 3 artilleries and 24 infantry moved from West India to Eastern Persia 5 artilleries moved from Persia to Eastern Persia 4 artilleries and 3 infantry moved from Egypt to Alexandria 2 carriers, 1 destroyer and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from United Kingdom to Spain 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 4 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 3 aaGuns moved from Morocco to 92 Sea Zone 3 aaGuns, 1 artillery and 4 infantry moved from 92 Sea Zone to Spain Place Units - British 1 aaGun and 2 infantry placed in Egypt 3 infantry placed in Persia 3 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Adding units owned by British to Eastern Persia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 2 transports EDIT: Adding units owned by British to 91 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4 British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -3.00 Japanese regular : 0.33 Neutral_True regular : 2.33 British regular : -1.17
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@axis-dominion only the US tac is on the UK carrier by the way. The rest are on their own.
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Italians Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 99 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from Iraq to Alexandria 1 artillery and 7 infantry moved from Syria to 99 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 7 infantry moved from 98 Sea Zone to Alexandria 1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from Iraq to Northwest Persia Italians take Northwest Persia from Russians 1 armour moved from Northwest Persia to Caucasus Italians take Caucasus from Russians 1 armour and 3 artilleries moved from Iraq to Trans-Jordan 2 marines moved from Iraq to Trans-Jordan 1 armour, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus 3 mech_infantrys moved from Baltic States to Belarus 1 mech_infantry moved from Iraq to Trans-Jordan 1 fighter moved from Iraq to 80 Sea Zone 3 infantry moved from Iraq to Trans-Jordan 1 bomber moved from Northern Italy to Gibraltar Combat - Italians Strategic bombing raid in Gibraltar British roll AA dice in Gibraltar : 0/1 hits, 0.17 expected hits Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour Bombing raid in Gibraltar causes 6 damage total. Battle in 80 Sea Zone Italians attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 80 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Belarus Italians attack with 1 armour, 2 infantry and 5 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 2 infantry and 5 mech_infantrys in Belarus, round 2 : 1/8 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Belarus 1 infantry owned by the Russians lost in Belarus Italians roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Belarus, round 3 : 2/7 hits, 1.50 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belarus 1 artillery owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Alexandria Italians attack with 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers British defend with 4 artilleries and 4 infantry; Russians defend with 2 fighters Italians roll dice for 1 battleship and 2 cruisers in Alexandria, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers in Alexandria, round 2 : 3/12 hits, 4.00 expected hits British roll dice for 4 artilleries, 2 fighters and 4 infantry in Alexandria, round 2 : 5/10 hits, 4.00 expected hits 5 infantry owned by the Italians lost in Alexandria 3 infantry owned by the British lost in Alexandria Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 3 : 4/7 hits, 3.17 expected hits British roll dice for 4 artilleries, 2 fighters and 1 infantry in Alexandria, round 3 : 2/7 hits, 3.00 expected hits 2 infantry owned by the Italians lost in Alexandria 3 artilleries owned by the British and 1 infantry owned by the British lost in Alexandria Italians roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Alexandria, round 4 : 2/5 hits, 2.67 expected hits British roll dice for 1 artillery and 2 fighters in Alexandria, round 4 : 2/3 hits, 1.67 expected hits 1 artillery owned by the Italians and 1 fighter owned by the Italians lost in Alexandria 1 fighter owned by the Russians and 1 artillery owned by the British lost in Alexandria Italians roll dice for 1 fighter and 2 tactical_bombers in Alexandria, round 5 : 1/3 hits, 1.67 expected hits British roll dice for 1 fighter in Alexandria, round 5 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Italians lost in Alexandria 1 fighter owned by the Russians lost in Alexandria Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber Casualties for British: 4 artilleries and 4 infantry Casualties for Russians: 2 fighters Battle in Trans-Jordan Italians attack with 1 armour, 3 artilleries, 3 infantry, 2 marines and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 3 artilleries, 3 infantry, 2 marines and 1 mech_infantry in Trans-Jordan, round 2 : 2/10 hits, 3.00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 3 artilleries, 3 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 carriers moved from 99 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone 1 infantry moved from Iraq to Saudi Arabia Italians take Saudi Arabia from Neutral_True 1 aaGun moved from Iraq to Saudi Arabia 1 aaGun moved from Iraq to Trans-Jordan 1 fighter moved from 80 Sea Zone to 99 Sea Zone 2 infantry moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 bomber moved from Gibraltar to Western Germany 1 infantry moved from Holland Belgium to France 2 artilleries and 6 infantry moved from Northern Italy to Southern Italy 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Germany to Eastern Poland 6 infantry moved from Western Germany to Northern Italy Place Units - Italians Turning on Edit Mode EDIT: Adding units owned by Germans to 99 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -4.33 British AA : -0.17 Russians regular : 1.00 British regular : 0.33
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upsetting result in alex… ughh
but at least my bombing succeeded lol
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Egypt to Persia 3 infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 1 submarine moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,4 ANZAC collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
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@axis-dominion I think I should have been a little more careful on that turn. THat bombing run is pretty significant.
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@farmboy said in L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2:
@axis-dominion I think I should have been a little more careful on that turn. THat bombing run is pretty significant.
yes i was very surprised you missed that, super rare for you
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Germans Germans buy 4 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 7 armour and 19 mech_infantrys moved from Iraq to Egypt 2 artilleries and 3 infantry moved from Syria to 99 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Egypt Germans attack with 7 armour, 2 artilleries, 3 infantry and 19 mech_infantrys British defend with 1 aaGun, 1 factory_minor, 1 harbour and 12 infantry Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 7 armour, 2 artilleries, 3 infantry and 19 mech_infantrys in Egypt, round 2 : 4/31 hits, 8.17 expected hits British roll dice for 1 aaGun and 12 infantry in Egypt, round 2 : 4/12 hits, 4.00 expected hits 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Egypt 1 aaGun owned by the British and 4 infantry owned by the British lost in Egypt Germans roll dice for 7 armour, 2 artilleries and 18 mech_infantrys in Egypt, round 3 : 8/27 hits, 7.50 expected hits British roll dice for 8 infantry in Egypt, round 3 : 2/8 hits, 2.67 expected hits 2 artilleries owned by the Germans lost in Egypt 8 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 7 armour and 18 mech_infantrys remaining. Battle score for attacker is 20 Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry Casualties for British: 1 aaGun and 12 infantry Non Combat Move - Germans 2 artilleries and 12 infantry moved from Iraq to Trans-Jordan 2 aaGuns moved from Iraq to Trans-Jordan 1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from Western Germany to 98 Sea Zone 1 infantry moved from Archangel to Belarus 23 mech_infantrys moved from Vyborg to Belarus 3 artilleries and 3 infantry moved from Novgorod to Belarus 5 infantry moved from Baltic States to Belarus 1 armour and 1 mech_infantry moved from Novgorod to Belarus 5 mech_infantrys moved from Baltic States to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 3 mech_infantrys moved from Romania to Belarus 1 aaGun moved from Baltic States to Belarus 5 infantry moved from Poland to Eastern Poland 9 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Norway to Sweden Germans take Sweden from Neutral_True 1 mech_infantry moved from Norway to Vyborg 6 mech_infantrys moved from Germany to Eastern Poland 2 submarines moved from 96 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Burma to India 3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Northern Italy to Southern Italy 2 infantry moved from Normandy Bordeaux to France 4 mech_infantrys moved from Western Germany to Slovakia Hungary 5 tactical_bombers moved from Iraq to Southern Italy 5 fighters moved from Western Germany to Southern Italy 4 fighters and 3 tactical_bombers moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from France to Southern Italy 4 tactical_bombers moved from Iraq to Southern Italy 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 armour moved from Kweichow to Sikang 1 armour moved from Suiyuyan to Sikang Place Units - Germans 1 submarine placed in 112 Sea Zone 3 mech_infantrys placed in Novgorod Germans undo move 2. 3 infantry placed in Novgorod Germans undo move 2. 3 infantry placed in France 1 infantry and 2 mech_infantrys placed in Novgorod 8 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to France: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans regular : -3.17 British regular : -0.67
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hold on a sec
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Germans Germans buy 4 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 7 armour and 19 mech_infantrys moved from Iraq to Egypt 2 artilleries and 3 infantry moved from Syria to 99 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Egypt Germans attack with 7 armour, 2 artilleries, 3 infantry and 19 mech_infantrys British defend with 1 aaGun, 1 factory_minor, 1 harbour and 12 infantry Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 7 armour, 2 artilleries, 3 infantry and 19 mech_infantrys in Egypt, round 2 : 4/31 hits, 8.17 expected hits British roll dice for 1 aaGun and 12 infantry in Egypt, round 2 : 4/12 hits, 4.00 expected hits 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Egypt 1 aaGun owned by the British and 4 infantry owned by the British lost in Egypt Germans roll dice for 7 armour, 2 artilleries and 18 mech_infantrys in Egypt, round 3 : 8/27 hits, 7.50 expected hits British roll dice for 8 infantry in Egypt, round 3 : 2/8 hits, 2.67 expected hits 2 artilleries owned by the Germans lost in Egypt 8 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 7 armour and 18 mech_infantrys remaining. Battle score for attacker is 20 Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry Casualties for British: 1 aaGun and 12 infantry Non Combat Move - Germans 2 artilleries and 12 infantry moved from Iraq to Trans-Jordan 2 aaGuns moved from Iraq to Trans-Jordan 1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone 1 fighter moved from Western Germany to 98 Sea Zone 1 infantry moved from Archangel to Belarus 23 mech_infantrys moved from Vyborg to Belarus 3 artilleries and 3 infantry moved from Novgorod to Belarus 5 infantry moved from Baltic States to Belarus 1 armour and 1 mech_infantry moved from Novgorod to Belarus 5 mech_infantrys moved from Baltic States to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 3 mech_infantrys moved from Romania to Belarus 1 aaGun moved from Baltic States to Belarus 5 infantry moved from Poland to Eastern Poland 9 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Norway to Sweden Germans take Sweden from Neutral_True 1 mech_infantry moved from Norway to Vyborg 6 mech_infantrys moved from Germany to Eastern Poland 2 submarines moved from 96 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Burma to India 3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Northern Italy to Southern Italy 2 infantry moved from Normandy Bordeaux to France 4 mech_infantrys moved from Western Germany to Slovakia Hungary 5 tactical_bombers moved from Iraq to Southern Italy 5 fighters moved from Western Germany to Southern Italy 4 fighters and 3 tactical_bombers moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from France to Southern Italy 4 tactical_bombers moved from Iraq to Southern Italy 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 armour moved from Kweichow to Sikang 1 armour moved from Suiyuyan to Sikang Place Units - Germans 1 submarine placed in 112 Sea Zone 3 mech_infantrys placed in Novgorod Germans undo move 2. 3 infantry placed in Novgorod Germans undo move 2. 3 infantry placed in France 1 infantry and 2 mech_infantrys placed in Novgorod 8 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to France: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry EDIT: Changing ownership of Switzerland from Neutral_True to Germans EDIT: Adding units owned by Germans to Switzerland: 2 infantry and 1 mech_infantry EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -3.17 British regular : -0.67
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btw 1 ita fig on the G carrier