OOB Oysteilo +40 v Gamerman01 with tech - UHD map


  • @gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    So for round 2 we have

    Japan
    2 SS
    2 DD
    1 damaged BB
    3 FTR
    1 TAC
    2 BMB

    vs
    USA
    1 DD
    1 damaged CV
    5 FTR

    Go for it!


  • It probably works to roll from Triple A from here, but I’ll keep it on the forum for consistency

    Subs first but it doesn’t matter,
    [dice 4d6<=2]
    [dice 3d6<=3]
    [dice 4d6<=4]


  • 4d6<=2: 2, 4, 6, 4; Hits: 1
    3d6<=3: 3, 5, 1; Hits: 2
    4d6<=4: 6, 2, 4, 3; Hits: 3


  • Japan overachieves again,
    We have a hot battle,

    I will wait for your choice since you are available
    Highly unlikely, but in case USA survives I need you to commit that you are losing the carrier


  • @gamerman01 i save a usa fighter


  • I just realized you are only left with one unit, so I was silly,
    but thank you!
    You are a very patient and understanding person.

    USA tries for a perfect roll:

    We have a DD and damaged CV and 5 FTR
    [dice 2d6<=2]
    [dice 5d6<=4]


  • 2d6<=2: 2, 3; Hits: 1
    5d6<=4: 2, 2, 3, 2, 4; Hits: 5


  • I called it, that was as close to perfect as you could possibly be. Let’s see…


  • Well, that’s easy actually, I lose 2 SS, 3 FTR, 1 TAC

    Can Japan close the deal?

    2 DD, 1 damaged BB, 2 BMB

    [dice 2d6<=2]
    [3d6<=4]

    USA
    [dice 1d6<=4]


  • 2d6<=2: 4, 4; Hits: 0
    1d6<=4: 6; Hits: 0


  • Fortunately for me, a syntax error

    [dice 3d6<=4]


  • 3d6<=4: 5, 2, 5; Hits: 1


  • Now those were some fun dice.
    In a way we both got lucky

    Japan limps away with
    2 DD
    1 damaged BB
    2 BMB


  • I really appreciate your sportsmanship and kindness. You got back to me with your decisions quickly, considering the time zone differences.

    It is a shame I don’t know you in person, we would be good friends.


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 11
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 armour, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Kwangtung to 20 Sea Zone
            1 armour and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            3 infantry moved from Kwangsi to 36 Sea Zone
            1 armour moved from Kwangsi to Shan State
                  Japanese take French Indo China from UK_Pacific
                  Japanese take Shan State from UK_Pacific
            1 armour, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Amur
            1 tactical_bomber moved from Korea to 26 Sea Zone
            2 bombers moved from Japan to 26 Sea Zone
            1 battleship moved from 33 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            3 fighters moved from Caroline Islands to 26 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
            2 submarines moved from 6 Sea Zone to 26 Sea Zone
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 fighter moved from 20 Sea Zone to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from 35 Sea Zone to Malaya
            1 tactical_bomber moved from 20 Sea Zone to Malaya
            2 infantry moved from 37 Sea Zone to Siam
            1 tactical_bomber moved from Kiangsi to Jehol
            3 fighters moved from Kiangsi to Hunan
            2 infantry moved from Kwangsi to Hunan
            1 armour moved from Sakha to Amur
    
        Combat - Japanese
            Battle in Siam
            Battle in Aleutian Islands
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 2 carriers and 2 submarines
                EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
                EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer and 5 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
                EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 destroyer and 1 fighter
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 3 fighters, 2 submarines and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter and 1 transport
                EDIT: Turning off Edit Mode
            Battle in Malaya
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    1 mech_infantry owned by the British lost in Malaya
                Japanese win, taking Siam from UK_Pacific, taking Aleutian Islands from Americans, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Amur
                Japanese attack with 2 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 infantry in Amur, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 battleship, 2 bombers and 2 destroyers
            Battle in Hunan
                Japanese attack with 3 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Hunan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 3 fighters and 2 infantry in Hunan, round 3 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese winJapanese win, taking 26 Sea Zone from Americans with 1 battleship, 2 bombers and 2 destroyers remaining, taking Hunan from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Sakha to Amur
            2 bombers moved from 26 Sea Zone to Marshall Islands
            1 submarine moved from 1 Sea Zone to 10 Sea Zone
            2 infantry moved from Kwangsi to Kiangsi
            1 artillery moved from Kwangsi to Kiangsi
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            2 armour moved from Kwangtung to Kiangsu
            1 armour and 1 mech_infantry moved from Kwangsi to Kiangsu
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Anhwe to Kiangsi
            1 tactical_bomber moved from Jehol to Kiangsi
            1 fighter moved from Jehol to Kiangsi
            2 fighters moved from Hunan to Kiangsi
            1 fighter moved from Hunan to Kiangsi
            1 fighter moved from Kiangsi to Kwangtung
            1 armour moved from Kiangsi to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            2 transports placed in 6 Sea Zone
            1 aaGun, 1 armour, 5 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.50
    Japanese rolls : 0.00
    UK_Pacific regular : 0.67
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 11
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 armour, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Kwangtung to 20 Sea Zone
            1 armour and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            3 infantry moved from Kwangsi to 36 Sea Zone
            1 armour moved from Kwangsi to Shan State
                  Japanese take French Indo China from UK_Pacific
                  Japanese take Shan State from UK_Pacific
            1 armour, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Amur
            1 tactical_bomber moved from Korea to 26 Sea Zone
            2 bombers moved from Japan to 26 Sea Zone
            1 battleship moved from 33 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            3 fighters moved from Caroline Islands to 26 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
            2 submarines moved from 6 Sea Zone to 26 Sea Zone
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 fighter moved from 20 Sea Zone to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from 35 Sea Zone to Malaya
            1 tactical_bomber moved from 20 Sea Zone to Malaya
            2 infantry moved from 37 Sea Zone to Siam
            1 tactical_bomber moved from Kiangsi to Jehol
            3 fighters moved from Kiangsi to Hunan
            2 infantry moved from Kwangsi to Hunan
            1 armour moved from Sakha to Amur
    
        Combat - Japanese
            Battle in Siam
            Battle in Aleutian Islands
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 2 carriers and 2 submarines
                EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
                EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer and 5 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
                EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 destroyer and 1 fighter
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 3 fighters, 2 submarines and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter and 1 transport
                EDIT: Turning off Edit Mode
            Battle in Malaya
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    1 mech_infantry owned by the British lost in Malaya
                Japanese win, taking Siam from UK_Pacific, taking Aleutian Islands from Americans, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Amur
                Japanese attack with 2 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 infantry in Amur, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 battleship, 2 bombers and 2 destroyers
            Battle in Hunan
                Japanese attack with 3 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Hunan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 3 fighters and 2 infantry in Hunan, round 3 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese winJapanese win, taking 26 Sea Zone from Americans with 1 battleship, 2 bombers and 2 destroyers remaining, taking Hunan from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Sakha to Amur
            2 bombers moved from 26 Sea Zone to Marshall Islands
            1 submarine moved from 1 Sea Zone to 10 Sea Zone
            2 infantry moved from Kwangsi to Kiangsi
            1 artillery moved from Kwangsi to Kiangsi
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            2 armour moved from Kwangtung to Kiangsu
            1 armour and 1 mech_infantry moved from Kwangsi to Kiangsu
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Anhwe to Kiangsi
            1 tactical_bomber moved from Jehol to Kiangsi
            1 fighter moved from Jehol to Kiangsi
            2 fighters moved from Hunan to Kiangsi
            1 fighter moved from Hunan to Kiangsi
            1 fighter moved from Kiangsi to Kwangtung
            1 armour moved from Kiangsi to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            2 transports placed in 6 Sea Zone
            1 aaGun, 1 armour, 5 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.50
    Japanese rolls : 0.00
    UK_Pacific regular : 0.67
    Russians regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 1 factory_minor, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            4 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
            2 fighters moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 bomber and 3 fighters
                Germans defend with 1 carrier
                    Americans roll dice for 1 bomber and 3 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 carrier in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 1 carrier
            Battle in 92 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 5 fighters
                Germans defend with 1 fighter; Italians defend with 1 carrier and 1 fighter
                    Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 92 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
                    Italians roll dice for 1 carrier and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                    1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 28
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 carrier and 1 fighter
                Casualties for Germans: 1 fighter
    
        Non Combat Move - Americans
            1 bomber and 4 fighters moved from 92 Sea Zone to Spain
            1 bomber and 3 fighters moved from 104 Sea Zone to Spain
            2 carriers and 3 transports moved from 91 Sea Zone to 86 Sea Zone
            1 submarine moved from 39 Sea Zone to 76 Sea Zone
            1 submarine moved from 60 Sea Zone to 61 Sea Zone
            1 fighter moved from 92 Sea Zone to Spain
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
            6 infantry placed in Central United States
            1 factory_minor placed in Spain
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,4,6
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,1
            Americans collect 56 PUs (3 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Chahar to Anhwe
            1 fighter moved from Yunnan to Anhwe
            1 artillery and 3 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 infantry
            Battle in Jehol
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Kweichow
            Chinese undo move 1.
            1 artillery and 4 infantry placed in Chahar
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            2 infantry moved from Yunnan to Shan State
            1 bomber moved from Northern Territory to Shan State
            1 bomber moved from Yunnan to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 2 bombers and 2 infantry
                Japanese defend with 1 armour
                    British roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            2 bombers moved from Shan State to Yunnan
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,3,4
            UK_Pacific collect 8 PUs (1 lost to blockades); end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Americans regular : 2.00
    Japanese regular : 1.83
    Italians regular : -0.67
    Germans regular : -0.33
    British regular : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    one small edit coming up

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    no, it is all good


  • Wow, fast
    Giving me a reason to procrastinate, thanks!

Suggested Topics

  • 16
  • 31
  • 53
  • 31
  • 388
  • 27
  • 177
  • 168
Axis & Allies Boardgaming Custom Painted Miniatures

267

Online

17.3k

Users

39.8k

Topics

1.7m

Posts