TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 aaGun, 2 armour, 2 artilleries, 24 infantry and 2 mech_infantrys moved from Tambov to Russia 1 mech_infantry moved from Volgograd to Russia 2 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Vologda to Russia 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Samara 1 infantry moved from Rostov to Volgograd Place Units - Russians 2 armour and 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :