@dawgoneit thank you too :-)
L24 BM Stucifer (X) vs Surfer (L+20)
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 fighter moved from Yunnan to Eastern Persia 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus 2 infantry moved from Bryansk to Belarus 2 armour moved from Bryansk to Belarus 1 mech_infantry moved from Ukraine to Belarus 6 infantry moved from Russia to Bryansk 1 infantry moved from Belarus to Bryansk 3 infantry moved from Ukraine to Bryansk 1 submarine moved from 109 Sea Zone to 91 Sea Zone Place Units - Russians 1 armour and 9 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 fighter moved from Yunnan to Eastern Persia 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus 2 infantry moved from Bryansk to Belarus 2 armour moved from Bryansk to Belarus 1 mech_infantry moved from Ukraine to Belarus 6 infantry moved from Russia to Bryansk 1 infantry moved from Belarus to Bryansk 3 infantry moved from Ukraine to Bryansk 1 submarine moved from 109 Sea Zone to 91 Sea Zone Place Units - Russians 1 armour and 9 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 infantry EDIT: Adding units owned by Russians to Novgorod: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Stucifer Please use second post. I modified my placement. Forgot to defend Novgorod
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 fighter moved from Yunnan to Eastern Persia 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus 2 infantry moved from Bryansk to Belarus 2 armour moved from Bryansk to Belarus 1 mech_infantry moved from Ukraine to Belarus 6 infantry moved from Russia to Bryansk 1 infantry moved from Belarus to Bryansk 3 infantry moved from Ukraine to Bryansk 1 submarine moved from 109 Sea Zone to 91 Sea Zone Place Units - Russians 1 armour and 9 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 infantry EDIT: Adding units owned by Russians to Novgorod: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Baltic States from Germans to Russians EDIT: Changing PUs for Russians from 43 to 44 EDIT: Adding units owned by Russians to Baltic States: 1 infantry EDIT: Removing units owned by Russians from Belarus: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Ugh. That move was poor. I did not attack anywhere, so I don’t think changing this move is gaining from knowledge of other attacks. I took Baltic States with 1 inf in Bryansk…
Final answer.
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@surfer Yeah no worries. NCM I’m always good with editing after you post. And usually after the next turn, if it’s in a different theater I wouldn’t mind either
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 armour moved from Malaya to Shan State 1 artillery moved from French Indo China to Kwangsi 1 artillery moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Kwangsi 1 artillery moved from Kiangsi to Kwangsi 1 infantry moved from Anhwe to Kweichow 3 artilleries, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Hunan 2 bombers moved from French Indo China to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone Combat - Japanese Battle in Sumatra Battle in Celebes Battle in Kwangsi Japanese attack with 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Kwangsi, round 2 : 4/6 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 39 Sea Zone Japanese attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer; French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 6/8 hits, 4.83 expected hits British roll dice for 2 destroyers in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the French and 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for French: 1 destroyer Casualties for British: 1 destroyer Battle in Shan State Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hunan Japanese attack with 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 4/8 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from Hunan to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 42 Sea Zone to 36 Sea Zone 2 carriers and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Shan State to French Indo China 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone 2 bombers moved from 39 Sea Zone to French Indo China 1 fighter moved from Manchuria to 6 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 aaGun and 8 infantry moved from Manchuria to Korea 1 destroyer moved from 21 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from Caroline Islands to French Indo China 1 fighter moved from Japan to French Indo China Place Units - Japanese 2 carriers placed in 6 Sea Zone 1 artillery and 3 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 4.50 UK_Pacific regular : -0.67 British regular : -0.67
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I skipped scramble off India, figured you wouldn’t want to against those odds
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 1 fighter moved from Shensi to Szechwan 2 infantry moved from Kansu to Shensi 1 infantry moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 bomber and 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 2 : 2/7 hits, 3.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 101 Sea Zone to 51 Sea Zone 1 fighter moved from Eastern United States to 51 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Caroline Islands to New Britain 2 destroyers moved from 54 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 1 fighter moved from Shensi to Szechwan 2 infantry moved from Kansu to Shensi 1 infantry moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Szechwan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - British 3 mech_infantrys moved from India to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 1 tactical_bomber moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Kenya 1 fighter moved from Egypt to Kenya 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan British attack with 2 artilleries and 3 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery and 1 infantry British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 4/6 hits, 2.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits 2 mech_infantrys owned by the British lost in Shan State 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Battle in Kenya British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Kenya, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Kenya to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to India 1 armour and 1 infantry moved from Quebec to Eastern United States 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 3 infantry placed in Egypt 1 destroyer placed in 71 Sea Zone 1 destroyer and 1 submarine placed in 106 Sea Zone Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -1.00 Italians regular : -0.67 Japanese regular : 0.83 Japanese AA : -0.50 Neutral_Axis regular : 0.00 British regular : 5.33
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TripleA Move Summary: Italians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Libya to Tunisia Italians take Tunisia from French 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 bomber moved from Southern Italy to United Kingdom
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@surfer Intercept option for London
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@Stucifer yes intercept.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Libya to Tunisia Italians take Tunisia from French 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 bomber moved from Southern Italy to United Kingdom Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in United Kingdom causes 3 damage total. Battle in Malta Cleaning up after air battles Non Combat Move - Italians 1 bomber moved from United Kingdom to Holland Belgium 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 aaGun moved from Romania to Eastern Poland 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
British AA : -0.17 Defenders Fire, : -0.33 Attackers Fire, : -0.17
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 3 infantry moved from Algeria to Tunisia Combat - French Battle in Tunisia French attack with 3 infantry Italians defend with 1 infantry French roll dice for 3 infantry in Tunisia, round 2 : 1/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia French win, taking Tunisia from Italians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : 0.50 Japanese regular : 0.33 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Karelia to Novgorod 1 fighter moved from Western Germany to Novgorod 1 fighter moved from Holland Belgium to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Novgorod Germans attack with 1 fighter and 5 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 fighter and 5 infantry in Novgorod, round 2 : 0/6 hits, 1.33 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 fighter and 3 infantry in Novgorod, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 fighter and 2 infantry in Novgorod, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 3 infantry in Novgorod, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 fighter and 2 infantry in Novgorod, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Novgorod, round 5 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod 1 fighter owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 5 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans COMMENT: about chucked my computer out the window 1 fighter moved from Baltic States to Eastern Poland 1 fighter moved from Novgorod to Karelia 1 artillery moved from Finland to Karelia 10 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 aaGun, 2 artilleries and 12 infantry moved from Bessarabia to Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 5 armour moved from Eastern Poland to Ukraine 2 artilleries and 4 infantry moved from Poland to Eastern Poland Place Units - Germans 2 fighters placed in 110 Sea Zone 1 artillery and 8 infantry placed in Germany 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -0.67
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I’ve never resigned a game for bad dice, but this one is starting to make me want to. Being down ~4 or 5 planes from average between the naval battles and failing the attack on Novgorod. I’m not sure Germany can keep up.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 3 mech_infantrys moved from Belarus to Karelia 1 infantry moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 2 armour, 1 infantry and 3 mech_infantrys Germans defend with 1 artillery, 1 fighter and 2 infantry Russians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Karelia, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia, round 2 : 2/4 hits, 1.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians roll dice for 2 armour and 2 mech_infantrys in Karelia, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 3 : 2/3 hits, 1.33 expected hits 2 mech_infantrys owned by the Russians lost in Karelia Russians roll dice for 2 armour in Karelia, round 4 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 4 : 0/3 hits, 1.33 expected hits Russians roll dice for 2 armour in Karelia, round 5 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 5 : 1/3 hits, 1.33 expected hits 1 armour owned by the Russians lost in Karelia 1 armour owned by the Russians retreated to Novgorod Germans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -18 Casualties for Russians: 1 armour, 1 infantry and 3 mech_infantrys Casualties for Germans: 1 infantry Non Combat Move - Russians 11 infantry moved from Belarus to Smolensk 1 artillery moved from Belarus to Smolensk 1 aaGun moved from Belarus to Smolensk 1 aaGun, 4 artilleries and 15 infantry moved from Belarus to Bryansk 1 fighter moved from Eastern Persia to Russia 1 armour and 6 infantry moved from Russia to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Bryansk to Rostov 5 infantry moved from Bryansk to Tambov 1 tactical_bomber moved from India to Kazakhstan Place Units - Russians 3 infantry placed in Novgorod 2 armour, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 5 infantry EDIT: Adding units owned by Russians to Bryansk: 5 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -4.00
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@Stucifer Well…I’m not taking advantage of it. I thought rolling into Karelia would be easy, but the dice took that away as well. Agreed you have had it worse. Not sure how the “random” roller is working today.
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@surfer Well, see and that’s why I really try not to complain, I figure it evens out over time… but wow! Dicing on the cake if you will