L24 BM Stucifer (X) vs Surfer (L+20)

  • 2024 2023

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Eastern Poland
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 artilleries and 13 infantry moved from Romania to Bessarabia
            3 aaGuns, 2 artilleries and 15 infantry moved from Poland to Eastern Poland
            1 aaGun moved from Romania to Bessarabia
            2 armour moved from Romania to Eastern Poland
            1 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
            4 armour moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Norway to Finland
            1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            2 artilleries and 5 infantry moved from Germany to Poland
    
        Place Units - Germans
            10 infantry placed in Germany
            1 submarine placed in 110 Sea Zone
            2 infantry placed in Normandy Bordeaux
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 fighter moved from Yunnan to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus
            2 infantry moved from Bryansk to Belarus
            2 armour moved from Bryansk to Belarus
            1 mech_infantry moved from Ukraine to Belarus
            6 infantry moved from Russia to Bryansk
            1 infantry moved from Belarus to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 fighter moved from Yunnan to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus
            2 infantry moved from Bryansk to Belarus
            2 armour moved from Bryansk to Belarus
            1 mech_infantry moved from Ukraine to Belarus
            6 infantry moved from Russia to Bryansk
            1 infantry moved from Belarus to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 3 infantry
            EDIT: Adding units owned by Russians to Novgorod: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    @Stucifer Please use second post. I modified my placement. Forgot to defend Novgorod

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 fighter moved from Yunnan to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus
            2 infantry moved from Bryansk to Belarus
            2 armour moved from Bryansk to Belarus
            1 mech_infantry moved from Ukraine to Belarus
            6 infantry moved from Russia to Bryansk
            1 infantry moved from Belarus to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 3 infantry
            EDIT: Adding units owned by Russians to Novgorod: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Baltic States from Germans to Russians
            EDIT: Changing PUs for Russians from 43 to 44
            EDIT: Adding units owned by Russians to Baltic States: 1 infantry
            EDIT: Removing units owned by Russians from Belarus: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    Ugh. That move was poor. I did not attack anywhere, so I don’t think changing this move is gaining from knowledge of other attacks. I took Baltic States with 1 inf in Bryansk…

    Final answer.

  • 2024 2023

    @surfer Yeah no worries. NCM I’m always good with editing after you post. And usually after the next turn, if it’s in a different theater I wouldn’t mind either

  • 2024 2023

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Kwangsi
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 armour moved from Malaya to Shan State
            1 artillery moved from French Indo China to Kwangsi
            1 artillery moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Kwangsi
            1 artillery moved from Kiangsi to Kwangsi
            1 infantry moved from Anhwe to Kweichow
            3 artilleries, 1 infantry and 1 mech_infantry moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Hunan
            2 bombers moved from French Indo China to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Celebes
            Battle in Kwangsi
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Kwangsi, round 2 : 4/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 39 Sea Zone
                Japanese attack with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 destroyer; French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 6/8 hits, 4.83 expected hits
                    British roll dice for 2 destroyers in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 destroyer owned by the French and 1 destroyer owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for French: 1 destroyer
                Casualties for British: 1 destroyer
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Hunan
                Japanese attack with 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 4/8 hits, 3.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 battleship moved from 42 Sea Zone to 36 Sea Zone
            2 carriers and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
            3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
            2 bombers moved from 39 Sea Zone to French Indo China
            1 fighter moved from Manchuria to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 aaGun and 8 infantry moved from Manchuria to Korea
            1 destroyer moved from 21 Sea Zone to 36 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from Caroline Islands to French Indo China
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            1 artillery and 3 infantry placed in Japan
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 4.50
    UK_Pacific regular : -0.67
    British regular : -0.67
    

    Savegame

  • 2024 2023

    I skipped scramble off India, figured you wouldn’t want to against those odds

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            1 fighter moved from Shensi to Szechwan
            2 infantry moved from Kansu to Shensi
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Szechwan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 bomber and 1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 2 : 2/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 101 Sea Zone to 51 Sea Zone
            1 fighter moved from Eastern United States to 51 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Caroline Islands to New Britain
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            1 fighter moved from Shensi to Szechwan
            2 infantry moved from Kansu to Shensi
            1 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Szechwan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            3 mech_infantrys moved from India to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Belgian Congo to Kenya
            1 fighter moved from Egypt to Kenya
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 2 artilleries and 3 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.17 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Iraq
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 4/6 hits, 2.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the British lost in Shan State
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
            Battle in Kenya
                British attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Kenya, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Kenya to Egypt
            1 tactical_bomber moved from Iraq to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 armour and 1 infantry moved from Quebec to Eastern United States
            1 mech_infantry moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            3 infantry placed in Egypt
            1 destroyer placed in 71 Sea Zone
            1 destroyer and 1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
            UK_Pacific collect 7 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -1.00
    Italians regular : -0.67
    Japanese regular : 0.83
    Japanese AA : -0.50
    Neutral_Axis regular : 0.00
    British regular : 5.33
    

    Savegame

  • 2024 2023

    TripleA Move Summary: Italians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
            1 armour moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 bomber moved from Southern Italy to United Kingdom
    

    Savegame

  • 2024 2023

    @surfer Intercept option for London

  • 2024 2023 '22 '21 '20

    @Stucifer yes intercept.

  • 2024 2023

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
            1 armour moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 bomber moved from Southern Italy to United Kingdom
    
        Combat - Italians
            Air Battle in United Kingdom
                Italians attacks with 1 units heading to United Kingdom
                British launches 1 interceptors out of United Kingdom
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in United Kingdom causes 3 damage total. 
            Battle in Malta
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 bomber moved from United Kingdom to Holland Belgium
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun moved from Romania to Eastern Poland
            1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour and 3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Defenders Fire,  : -0.33
    Attackers Fire,  : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            3 infantry moved from Algeria to Tunisia
    
        Combat - French
            Battle in Tunisia
                French attack with 3 infantry
                Italians defend with 1 infantry
                    French roll dice for 3 infantry in Tunisia, round 2 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                French win, taking Tunisia from Italians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : 0.50
    Japanese regular : 0.33
    ANZAC regular : -0.33
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Karelia to Novgorod
            1 fighter moved from Western Germany to Novgorod
            1 fighter moved from Holland Belgium to Baltic States
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 fighter and 5 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 fighter and 5 infantry in Novgorod, round 2 : 0/6 hits, 1.33 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 fighter and 3 infantry in Novgorod, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 fighter and 2 infantry in Novgorod, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 1 fighter and 2 infantry in Novgorod, round 5 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 5 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                    1 infantry owned by the Russians lost in Novgorod
                1 fighter owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Germans: 5 infantry
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            COMMENT: about chucked my computer out the window
            1 fighter moved from Baltic States to Eastern Poland
            1 fighter moved from Novgorod to Karelia
            1 artillery moved from Finland to Karelia
            10 infantry moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 aaGun, 2 artilleries and 12 infantry moved from Bessarabia to Ukraine
            3 mech_infantrys moved from Eastern Poland to Ukraine
            5 armour moved from Eastern Poland to Ukraine
            2 artilleries and 4 infantry moved from Poland to Eastern Poland
    
        Place Units - Germans
            2 fighters placed in 110 Sea Zone
            1 artillery and 8 infantry placed in Germany
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -0.67
    

    Savegame

  • 2024 2023

    I’ve never resigned a game for bad dice, but this one is starting to make me want to. Being down ~4 or 5 planes from average between the naval battles and failing the attack on Novgorod. I’m not sure Germany can keep up.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 3 mech_infantrys moved from Belarus to Karelia
            1 infantry moved from Novgorod to Karelia
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 2 armour, 1 infantry and 3 mech_infantrys
                Germans defend with 1 artillery, 1 fighter and 2 infantry
                    Russians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Karelia, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia, round 2 : 2/4 hits, 1.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Karelia
                    1 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 2 armour and 2 mech_infantrys in Karelia, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 3 : 2/3 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Russians lost in Karelia
                    Russians roll dice for 2 armour in Karelia, round 4 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 4 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 2 armour in Karelia, round 5 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 5 : 1/3 hits, 1.33 expected hits
                    1 armour owned by the Russians lost in Karelia
                1 armour owned by the Russians retreated to Novgorod
                Germans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -18
                Casualties for Russians: 1 armour, 1 infantry and 3 mech_infantrys
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            11 infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 aaGun moved from Belarus to Smolensk
            1 aaGun, 4 artilleries and 15 infantry moved from Belarus to Bryansk
            1 fighter moved from Eastern Persia to Russia
            1 armour and 6 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            1 infantry moved from Bryansk to Rostov
            5 infantry moved from Bryansk to Tambov
            1 tactical_bomber moved from India to Kazakhstan
    
        Place Units - Russians
            3 infantry placed in Novgorod
            2 armour, 5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 5 infantry
            EDIT: Adding units owned by Russians to Bryansk: 5 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -4.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    @Stucifer Well…I’m not taking advantage of it. I thought rolling into Karelia would be easy, but the dice took that away as well. Agreed you have had it worse. Not sure how the “random” roller is working today.

Suggested Topics

  • 35
  • 20
  • 29
  • 142
  • 43
  • 85
  • 107
  • 95
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.3k

Users

39.8k

Topics

1.7m

Posts