@dawgoneit Hisaichi is up
World at War game 18
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Game History
Round: 17 Combat Move - Hisaichi 1 Bomber moved from Tokyo to 110 Sea Zone 4 Adv.Fighters, 3 Fighters and 1 L.Fighter moved from 84 Sea Zone to 110 Sea Zone 1 Infantry moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Infantry moved from Chita to Ayan Hisaichi take Ayan from Russians 2 Adv.Fighters and 2 Fighters moved from 84 Sea Zone to 94 Sea Zone 2 Fighters moved from 84 Sea Zone to Formosa 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Formosa 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai 2 Adv.Fighters and 1 Fighter moved from 84 Sea Zone to Shanghai 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Kiangsi 1 Infantry moved from Peking to Chahar 1 Adv.Fighter moved from 84 Sea Zone to Chahar 2 Fighters moved from 84 Sea Zone to Chahar 2 Fighters moved from Changchun to Kiangsi 2 Adv.Fighters moved from 84 Sea Zone to Kiangsi 2 Adv.Fighters and 1 Fighter moved from 84 Sea Zone to Shantung 1 Fighter moved from 84 Sea Zone to Formosa Purchase Units - Hisaichi Hisaichi repair damage of 2x Factory, 1x Factory; Remaining resources: 42 PUs; Hisaichi buy 3 Fighters and 9 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shanghai Hisaichi attack with 2 Adv.Fighters, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Cruiser in Shanghai, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Adv.Fighters, 1 Fighter and 1 Infantry in Shanghai, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 2 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Chahar, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shantung Hisaichi attack with 2 Adv.Fighters, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Shantung, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kiangsi Hisaichi attack with 2 Adv.Fighters, 2 Fighters and 1 Infantry Anzac defend with 2 Infantrys Hisaichi roll dice for 1 Cruiser in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 2 Adv.Fighters, 2 Fighters and 1 Infantry in Kiangsi, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 2 Infantrys in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Fighter owned by the Hisaichi lost in Kiangsi Hisaichi roll dice for 2 Adv.Fighters, 1 Fighter and 1 Infantry in Kiangsi, round 3 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 2 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 Fighter Casualties for Anzac: 2 Infantrys Battle in 110 Sea Zone Hisaichi attack with 4 Adv.Fighters, 1 Bomber, 3 Fighters and 1 L.Fighter Anzac defend with 2 Destroyers and 7 Transports; Dutch defend with 2 Transports Hisaichi roll dice for 4 Adv.Fighters, 1 Bomber, 3 Fighters and 1 L.Fighter in 110 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits Anzac roll dice for 2 Destroyers and 9 Transports in 110 Sea Zone, round 2 : 3/11 hits, 2.17 expected hits 1 Transport owned by the Dutch, 3 Transports owned by the Anzac and 3 Fighters owned by the Hisaichi lost in 110 Sea Zone Hisaichi roll dice for 4 Adv.Fighters, 1 Bomber and 1 L.Fighter in 110 Sea Zone, round 3 : 2/6 hits, 3.17 expected hits Anzac roll dice for 2 Destroyers and 5 Transports in 110 Sea Zone, round 3 : 3/7 hits, 1.50 expected hits 2 Transports owned by the Anzac and 3 Adv.Fighters owned by the Hisaichi lost in 110 Sea Zone Hisaichi roll dice for 1 Adv.Fighter, 1 Bomber and 1 L.Fighter in 110 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits Anzac roll dice for 2 Destroyers and 3 Transports in 110 Sea Zone, round 4 : 0/5 hits, 1.17 expected hits 1 Transport owned by the Dutch and 1 Transport owned by the Anzac lost in 110 Sea Zone Hisaichi roll dice for 1 Adv.Fighter, 1 Bomber and 1 L.Fighter in 110 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits Anzac roll dice for 2 Destroyers and 1 Transport in 110 Sea Zone, round 5 : 0/3 hits, 0.83 expected hits 1 Transport owned by the Anzac and 1 Destroyer owned by the Anzac lost in 110 Sea Zone Hisaichi roll dice for 1 Adv.Fighter, 1 Bomber and 1 L.Fighter in 110 Sea Zone, round 6 : 1/3 hits, 1.67 expected hits Anzac roll dice for 1 Destroyer in 110 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac and 1 Adv.Fighter owned by the Hisaichi lost in 110 Sea Zone Hisaichi win with 1 Bomber and 1 L.Fighter remaining. Battle score for attacker is 6 Casualties for Hisaichi: 4 Adv.Fighters and 3 Fighters Casualties for Anzac: 2 Destroyers and 7 Transports Casualties for Dutch: 2 Transports Battle in 94 Sea Zone Hisaichi attack with 2 Adv.Fighters and 2 Fighters Americans defend with 1 S.Submarine Hisaichi roll dice for 2 Adv.Fighters and 2 Fighters in 94 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits 1 S.Submarine owned by the Americans lost in 94 Sea Zone Hisaichi win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Formosa Hisaichi attack with 3 Fighters and 1 Infantry Anzac defend with 1 Artillery Hisaichi roll dice for 1 Battleship in Formosa, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Fighters and 1 Infantry in Formosa, round 2 : 1/4 hits, 1.17 expected hits Anzac roll dice for 1 Artillery in Formosa, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Formosa Hisaichi win, taking Formosa from Anzac with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery Non Combat Move - Hisaichi 3 Fighters moved from Formosa to 84 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 94 Sea Zone to 84 Sea Zone 2 Adv.Fighters and 1 Fighter moved from Kiangsi to 84 Sea Zone 2 Adv.Fighters and 1 Fighter moved from Shanghai to 84 Sea Zone 2 Adv.Fighters and 1 Fighter moved from Shantung to 84 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Chahar to 84 Sea Zone 1 Bomber moved from 110 Sea Zone to Bangkok 1 L.Fighter moved from 110 Sea Zone to 84 Sea Zone Place Units - Hisaichi 3 Fighters placed in 84 Sea Zone 3 Infantrys placed in Peking 5 Infantrys placed in Changchun 1 Infantry placed in Chita Turn Complete - Hisaichi Hisaichi collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Anzac regular : 0.67 Hisaichi regular : -1.67
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@Colt45554 UK is up!
If anybody wants to do a 1v1 game of this let me know. I’m officially unemployed now so I have more time to play… -
ah man, I would but leaving for weekend, maybe when I get back. I am not sure where we are in our series though in terms of who is up on wins
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@Karl7 If I remember correctly, you won the first game of our second series. So there should be four more games?
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got it
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Game History
Round: 17 Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Russians to 10 Sea Zone: 1 Submarine EDIT: Removing units owned by Russians from 11 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 3 Infantrys moved from Scotland to 11 Sea Zone 3 Battleships, 4 Carriers, 1 Cruiser, 1 Destroyer, 1 Fighter, 3 Infantrys, 11 Submarines, 12 T.Boats and 3 Transports moved from 11 Sea Zone to 10 Sea Zone 2 Infantrys moved from 10 Sea Zone to Dublin 1 Infantry moved from 10 Sea Zone to Northern Ireland 4 Fighters moved from 11 Sea Zone to Northern Ireland 3 Fighters moved from 11 Sea Zone to Dublin 1 Bomber moved from Manchester to Dover 2 Infantrys moved from Manchester to Dover 1 Infantry moved from Wales to Dover 2 Infantrys moved from Italian East Africa to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to Palestine 6 Fighters moved from Cairo to Palestine Purchase Units - British British buy 4 Bunkers and 42 Infantrys; Remaining resources: 2 PUs; Combat - British Battle in Dublin British attack with 3 Fighters and 2 Infantrys Germans defend with 1 Infantry British roll dice for 2 Battleships in Dublin, round 2 : 1/2 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in Dublin British win, taking Dublin from Germans with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Dover British attack with 1 Bomber and 3 Infantrys Germans defend with 1 Infantry British roll dice for 1 Bomber and 3 Infantrys in Dover, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Dover, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Dover British roll dice for 1 Bomber and 2 Infantrys in Dover, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Dover, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Dover British win, taking Dover from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry Battle in Northern Ireland British attack with 4 Fighters and 1 Infantry Germans defend with 1 Infantry British roll dice for 1 Battleship in Northern Ireland, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Northern Ireland British win, taking Northern Ireland from Germans with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Palestine British attack with 6 Fighters and 2 Infantrys Italians defend with 1 Infantry British roll dice for 2 Cruisers in Palestine, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Palestine British win, taking Palestine from Italians with 6 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 6 Fighters moved from Palestine to W.Iran 39 Infantrys and 8 Tanks moved from New Valley to Lower Egypt 2 Infantrys moved from South Africa to Rhodesia 2 Infantrys moved from Cape Town to South Africa 1 Infantry moved from Italian East Africa to Nubia 2 Infantrys moved from Equatoria to Darfur 4 Fighters moved from Northern Ireland to 10 Sea Zone 3 Fighters moved from Dublin to 10 Sea Zone 1 Bomber moved from Dover to Manchester 4 Infantrys moved from London to Wales 4 Infantrys moved from London to Manchester 1 Infantry moved from Delhi to Punjab 8 Infantrys moved from Baluchistan to Rajputana 12 Infantrys moved from Rajputana to Delhi 2 Infantrys moved from Bombay to Rajputana 5 Infantrys moved from Madras to Hyderabad 1 Infantry moved from Burma to Assam 9 Infantrys moved from N.Thailand to Burma 1 Infantry moved from Kweichow to Yunnan 5 Infantrys moved from Mysore to Rajputana Place Units - British 1 Bunker and 5 Infantrys placed in Delhi 2 Infantrys placed in Bombay 5 Infantrys placed in Madras 1 Bunker and 8 Infantrys placed in London 1 Bunker and 3 Infantrys placed in W.Iran 1 Bunker and 6 Infantrys placed in Cairo 4 Infantrys placed in Wales 4 Infantrys placed in Manchester 3 Infantrys placed in Italian East Africa 2 Infantrys placed in Cape Town Turn Complete - British British collect 109 PUs; end with 111 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 British regular : -1.17
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@dawgoneit anzac is up
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@Colt45554 b4a82984-f8fc-4e18-99fc-159338395651-Anzac 17.tsvg
Game History
Round: 17 Combat Move - Anzac 1 Infantry moved from Merauke to 113 Sea Zone 1 Artillery moved from Townsville to 113 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Elite moved from Northern Territory to 113 Sea Zone 1 Elite and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Artillery moved from Broome to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 3 Artillerys, 1 Elite and 2 Infantrys moved from 67 Sea Zone to Java 1 Adv.Fighter moved from Port Moresby to Java 1 Cruiser moved from 92 Sea Zone to 110 Sea Zone 2 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Infantry moved from British Borneo to East And South Borneo 2 Infantrys moved from Java to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Malaya Purchase Units - Anzac Anzac buy 1 Bunker, 3 Destroyers, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; Combat - Anzac Battle in East And South Borneo Anzac attack with 1 Infantry Yamamoto defend with 1 Infantry Anzac roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Infantry in East And South Borneo, round 3 : 1/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in East And South Borneo Anzac win, taking East And South Borneo from Yamamoto with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 3 Destroyers placed in 67 Sea Zone 1 Bunker placed in West Papua 1 Submarine placed in 113 Sea Zone 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67 Anzac regular : 0.67
5539e2dc-f824-4eab-8510-b192148d5496-Dutch 17.tsvg
Game History
Round: 17 Combat Move - Dutch Purchase Units - Dutch Dutch buy 3 Destroyers and 1 Elite; Remaining resources: 0 PUs; Place Units - Dutch 3 Destroyers placed in 110 Sea Zone 1 Elite placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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@redrum axis-minors-17.tsvg US is up
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Allies post their surrender. Good game! I am not in for the next one.
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@Colt45554 Thanks for the game Colt and other Allies!
I enjoyed it a lot! But as the old klingon proverb goes: “War is much more fun when you’re winning”, I can only speak for myself.That I could move so freely was bought by the tremendous Allied resources going to fight Italy and Japan. Especially Japan suffered a lot and did not really achieve anything, but fought to keep what they had.
Leading an unstoppable German Army surely feels great.
Good game!
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I am up for next one.
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Good game everyone! I’m in for the next one.
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I’m in also
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@dawgoneit
we need someone to replace Colt with…does anyone know anybody who would like to play?
We could actually have two more players… -
@captainwalker what about VictoryFirst
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@dawgoneit ask him and see if he would like to play
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@redrum : what about you, Ron? I see this game is your only activity in this forum… will you be in for a next one?
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Yeah, I’m in for another one.
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I can see if Gargantua wants back in. He’s playing some games these days