I’m playing another game as allies where Germany did the same G1 buy as here and I bought 9inf for London and 2CV for USA in the Atlantic.but I won 106 in that one and I also killed the sub in the Channel. So I don’t think Sea Lion will be on in the same way. And I also put my CV in 92 which I couldn’t bring myself to do in this game I think because Ger could attack it with a sub and planes and was likely to sink it. Also, not having a destroyer there makes it possible for Italy to attack the CV but then it has to decline to attack 97, not that many players would do so although one did even though I had the DD.
AetV (Allies+24) vs Simon33 (Axis) BM4
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Looks like i did not use the updated one.
Will redo my R14.
Hold on. -
Game History
Round: 14 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 21 PUs; Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 2 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 submarine moved from 92 Sea Zone to 97 Sea Zone Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 aaGuns, 1 armour, 11 artilleries and 92 infantry moved from Tambov to Rostov 1 infantry moved from Vologda to Urals 1 infantry moved from Samara to Vologda 1 infantry moved from Samara to Novosibirsk 1 aaGun moved from Samara to Russia 2 fighters moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 2 armour moved from Russia to Rostov Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 2,67
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 6 artilleries, 3 fighters and 6 infantry; Remaining resources: 7 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 artillery moved from Kiangsi to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from Szechwan to Kwangsi 1 bomber moved from Szechwan to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 2 artilleries and 2 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 2 armour and 3 mech_infantrys moved from Tsinghai to Timguska 5 artilleries and 5 infantry moved from Tsinghai to Novosibirsk 1 artillery moved from Manchuria to Amur Japanese take Amur from Russians 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur Combat - Japanese Battle in Caroline Islands Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships in Caroline Islands, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands Japanese win, taking Caroline Islands from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Novosibirsk Japanese attack with 5 artilleries and 5 infantry Russians defend with 1 infantry Japanese roll dice for 5 artilleries and 5 infantry in Novosibirsk, round 2 : 5/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kazakhstan Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Sikang, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from Kazakhstan to India 1 tactical_bomber moved from Szechwan to India 1 aaGun and 1 mech_infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Jehol 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to Philippines 15 fighters and 5 tactical_bombers moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 12 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Malaya to Yunnan 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 bomber moved from Kwangsi to India 1 tactical_bomber moved from Yunnan to India 1 artillery moved from Shensi to Suiyuyan 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Chahar to Jehol 1 artillery moved from Tsinghai to Shensi 5 artilleries and 1 infantry moved from Tsinghai to Kansu 8 infantry moved from Burma to India 1 tactical_bomber moved from Philippines to 33 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Malaya 3 artilleries placed in India 3 artilleries placed in Kiangsu 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2 Japanese collect 65 PUs (2 lost to blockades); end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00 ANZAC regular : -0.33 Russians regular : 0.33
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GG I will post your win.
I also want to say Thank you for beeing patient with me in my absence and my come back. -
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Thanks for the game.
I wasn’t expecting a concession here. I would have gotten Egypt but I was worried about USSR getting aggressive with Germany. I guess less income with Japan taking Siberia out. If USA focussed too much on Europe, Japan could have out of control too. So I see what you were thinking.
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My russians could still make an impact but since you corned UKPac and pull my USN away it us more or less a a win for you in 4-5rounds