@simon-tressel no Low Luck, please.
Rest seems okay. Never seen that page !
Total World War 3.0 7 players
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@Guderian1 Also, I’m guess I did my attack “correctly” against the German subs. I attacked with 1 DD + ftr vs 2 subs. I didn’t realize I needed Improved Destroyers to stop the subs from submerging.
However, the combat as played by the TripleA engine allowed 1 round of attacking, then the surviving sub was given the choice to submerge…which I assumed it would.Is this how the submerge rule works in TWW? DDs get at least 1 round of shots before submerge becomes an option? What about other units?
Or does the game engine fail here, and Germany should have 2 subs still? In which case I might want to rethink US placement. -
@surfer Im pretty sure its correct the way it works in the engine. Its the treacherous notion of this game. There are plenty of these differences from the typical G40. You wont discover them when reading the rules, only when you play it.
The only problem I am aware of is that carriers have 2 lives, which they are not supposed to have until an upgrade. This can be mitigated by downloading an xml file with the newest updates. You can update if you want to, but its not necessary for this game
Heres the xml file:
https://forums.triplea-game.org/topic/3237/can-we-fix-tww/43 -
@Guderian1 How does that work without the patch? You can’t player edit the dead units during combat.
Or do you mean that since we started the game, we’ll just continue as if all CVs are 2 hit?
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@surfer I think we should play as the engine allows. Theres too much hassle to get 7 people to adhere to all details.
If anybody wants to start a new game we can do it then. I want to play a new game with fewer players as soon as I get a hold of all the rules.
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@Guderian1 not that i expected to be a play tester, but i would suggest that we keep a record of the “bugs” we find, so we can share with the developers.
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TripleA Move Summary: Germany round 2
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Germany Trigger germanaTIP: Germany gains access to ImprovedProduction Germany spend 48 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover ImprovedTanks Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanBattleship moved from 13 Sea Zone to 15 Sea Zone 1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanTank moved from Pskov to Leningrad 1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Lativa Estonia to Leningrad 1 germanTank moved from Belorussia to Leningrad 1 germanStrategicBomber moved from Belorussia to Leningrad 1 germanTacticalBomber moved from Belorussia to Leningrad 1 germanTank moved from Orel Kursk to Leningrad 1 germanFighter moved from Poland to Leningrad 1 germanStrategicBomber moved from Norway to Leningrad 1 germanAlpineInfantry and 1 germanInfantry moved from Eastern Finland to Leningrad 1 germanAlpineInfantry and 1 germanInfantry moved from Northern Finland to Murmansk 1 germanNavalFighter moved from Norway to Murmansk 2 germanFighters moved from Norway to Murmansk 1 germanInfantry moved from Smolensk to Voronezh 1 germanInfantry moved from Kharkov to Voronezh Combat - Germany Germany creates battle in territory 21 Sea Zone Germany creates battle in territory 24 Sea Zone
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Waiting for scramble orders
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Scramble orders from UK @dawgoneit and Soviet @Avner
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@Guderian1 So do aircraft help in fighting subs with DD? Or do you need Improved destroyers? It seems like aircraft are included in the attack…
I tried a test battle sub vs ftr, and sub gets to submerge, but if the attack continues, the ftr will hit the sub. Rather than as in G40, it would be a stalemate.
Seems in TWW, DD’s are not as useful.
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@Caesar1 said in Total World War 3.0 7 players:
Waiting for scramble orders
full scramble from Caucasus
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As it’s just German subs, there is no reason to not to scramble. So in the interest of moving the game along, full scramble for UK
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TripleA Turn Summary: Finland round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 16 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 23 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 28 PUs Research Technology - Germany Trigger germanaTIP: Germany gains access to ImprovedProduction Germany spend 48 on tech rolls Germany rolls : 2/1 hits, 0.00 expected hits Germany removing all Technology Tokens after successful research. Germany discover ImprovedTanks Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanBattleship moved from 13 Sea Zone to 15 Sea Zone 1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanTank moved from Pskov to Leningrad 1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Lativa Estonia to Leningrad 1 germanTank moved from Belorussia to Leningrad 1 germanStrategicBomber moved from Belorussia to Leningrad 1 germanTacticalBomber moved from Belorussia to Leningrad 1 germanTank moved from Orel Kursk to Leningrad 1 germanFighter moved from Poland to Leningrad 1 germanStrategicBomber moved from Norway to Leningrad 1 germanAlpineInfantry and 1 germanInfantry moved from Eastern Finland to Leningrad 1 germanAlpineInfantry and 1 germanInfantry moved from Northern Finland to Murmansk 1 germanNavalFighter moved from Norway to Murmansk 2 germanFighters moved from Norway to Murmansk 1 germanInfantry moved from Smolensk to Voronezh 1 germanInfantry moved from Kharkov to Voronezh Combat - Germany Germany creates battle in territory 21 Sea Zone Germany creates battle in territory 24 Sea Zone Britain scrambles 1 units out of Central Britain to defend against the attack in 24 Sea Zone Russia scrambles 2 units out of Caucasus to defend against the attack in Voronezh Usa scrambles 2 units out of Southern Britain to defend against the attack in 21 Sea Zone Battle in Murmansk Germany attack with 1 germanAlpineInfantry, 2 germanFighters, 1 germanInfantry and 1 germanNavalFighter Russia defend with 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 russianAlpineInfantry, 1 russianDocks, 1 russianEntrenchment and 1 russianInfantry Germany roll dice for 1 germanAlpineInfantry, 2 germanFighters, 1 germanInfantry and 1 germanNavalFighter in Murmansk, round 2 : 1/1 hits, 1.08 expected hits Russia roll dice for 1 russianAlpineInfantry, 1 russianEntrenchment and 1 russianInfantry in Murmansk, round 2 : 1/1 hits, 1.33 expected hits 1 germanInfantry owned by the Germany lost in Murmansk 1 russianInfantry owned by the Russia lost in Murmansk Germany roll dice for 1 germanAlpineInfantry, 2 germanFighters and 1 germanNavalFighter in Murmansk, round 3 : 1/1 hits, 0.92 expected hits Russia roll dice for 1 russianAlpineInfantry and 1 russianEntrenchment in Murmansk, round 3 : 1/1 hits, 0.92 expected hits 1 germanFighter owned by the Germany lost in Murmansk 1 russianAlpineInfantry owned by the Russia lost in Murmansk Germany roll dice for 1 germanAlpineInfantry, 1 germanFighter and 1 germanNavalFighter in Murmansk, round 4 : 1/1 hits, 0.67 expected hits Russia roll dice for 1 russianEntrenchment in Murmansk, round 4 : 1/1 hits, 0.50 expected hits 1 germanAlpineInfantry owned by the Germany lost in Murmansk 1 russianEntrenchment owned by the Russia lost in Murmansk Germany win with 1 germanFighter and 1 germanNavalFighter remaining. Battle score for attacker is -5 Casualties for Germany: 1 germanAlpineInfantry, 1 germanFighter and 1 germanInfantry Casualties for Russia: 1 russianAlpineInfantry, 1 russianEntrenchment and 1 russianInfantry Battle in 24 Sea Zone Germany attack with 1 germanSubmarine Britain defend with 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter, 1 britishNavalFighter and 1 britishSubmarine Germany roll dice for 1 germanSubmarine in 24 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishSubmarine in 24 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Britain roll dice for 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter and 1 britishNavalFighter in 24 Sea Zone, round 2 : 3/1 hits, 3.08 expected hits 1 germanSubmarine owned by the Germany lost in 24 Sea Zone Britain win with 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter, 1 britishNavalFighter and 1 britishSubmarine remaining. Battle score for attacker is -7 Casualties for Germany: 1 germanSubmarine Battle in Leningrad Germany attack with 1 germanAlpineInfantry, 1 germanAntiTankGun, 2 germanArtillerys, 1 germanFighter, 4 germanInfantrys, 1 germanMech.Infantry, 2 germanStrategicBombers, 1 germanTacticalBomber and 3 germanTanks Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianBarracks, 1 russianCombatEngineer, 1 russianDocks, 1 russianEntrenchment, 1 russianFighter, 1 russianFortification and 5 russianInfantrys Russia roll AntiAircraftGun dice in Leningrad : 0/1 hits, 0.25 expected hits Russia roll AntiTankGun dice in Leningrad : 0/1 hits, 0.17 expected hits Germany roll dice for 1 germanAlpineInfantry, 1 germanAntiTankGun, 2 germanArtillerys, 1 germanFighter, 4 germanInfantrys, 1 germanMech.Infantry, 2 germanStrategicBombers, 1 germanTacticalBomber and 3 germanTanks in Leningrad, round 2 : 4/1 hits, 4.75 expected hits Russia roll dice for 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFighter, 1 russianFortification and 5 russianInfantrys in Leningrad, round 2 : 5/1 hits, 5.33 expected hits 2 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany, 1 germanAntiTankGun owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Leningrad 1 russianAntiTankGun owned by the Russia and 3 russianAntiAirGuns owned by the Russia lost in Leningrad 1 germanFighter owned by the Germany, 1 germanTacticalBomber owned by the Germany and 2 germanStrategicBombers owned by the Germany retreated 2 germanInfantrys owned by the Germany, 3 germanTanks owned by the Germany and 2 germanArtillerys owned by the Germany retreated to Lativa Estonia Russia win with 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFighter, 1 russianFortification and 5 russianInfantrys remaining. Battle score for attacker is -3 Casualties for Germany: 1 germanAlpineInfantry, 1 germanAntiTankGun, 2 germanInfantrys and 1 germanMech.Infantry Casualties for Russia: 3 russianAntiAirGuns and 1 russianAntiTankGun Battle in 15 Sea Zone Germany attack with 1 germanBattleship Britain defend with 1 britishTransport; Russia defend with 1 russianDestroyer and 1 russianTransport Germany roll dice for 1 germanBattleship in 15 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Russia roll dice for 1 britishTransport, 1 russianDestroyer and 1 russianTransport in 15 Sea Zone, round 2 : 0/1 hits, 0.42 expected hits 1 russianTransport owned by the Russia lost in 15 Sea Zone Germany roll dice for 1 germanBattleship in 15 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits Russia roll dice for 1 britishTransport and 1 russianDestroyer in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 britishTransport owned by the Britain lost in 15 Sea Zone Germany roll dice for 1 germanBattleship in 15 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits Russia roll dice for 1 russianDestroyer in 15 Sea Zone, round 4 : 1/1 hits, 0.25 expected hits Units damaged: 1 germanBattleship owned by the Germany 1 germanBattleship owned by the Germany transformed into 1 germanBattleship-damaged owned by the Germany in 15 Sea Zone 1 russianDestroyer owned by the Russia lost in 15 Sea Zone Germany win, taking 15 Sea Zone from Neutral with 1 germanBattleship-damaged remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianDestroyer and 1 russianTransport Casualties for Britain: 1 britishTransport Casualties for Germany: 1 germanBattleship Battle in Voronezh Germany attack with 2 germanInfantrys Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianFighter, 1 russianInfantry and 1 russianTacticalBomber Germany roll dice for 2 germanInfantrys in Voronezh, round 2 : 1/1 hits, 0.33 expected hits Russia roll dice for 1 russianFighter, 1 russianInfantry and 1 russianTacticalBomber in Voronezh, round 2 : 1/0 hits, 1.00 expected hits 1 germanInfantry owned by the Germany lost in Voronezh 1 russianInfantry owned by the Russia lost in Voronezh 1 germanInfantry owned by the Germany retreated to Kharkov Russia win with 1 russianFighter and 1 russianTacticalBomber remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in 21 Sea Zone Germany attack with 1 germanSubmarine Usa defend with 1 americanDestroyer and 1 americanTransport; Britain defend with 1 britishDestroyer, 1 britishFighter and 1 britishNavalFighter 1 germanSubmarine owned by the Germany submerged Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain Moving scrambled unit from Voronezh back to originating territory: Caucasus Moving scrambled unit from Voronezh back to originating territory: Caucasus Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanInfantrys moved from Eastern Germany to 27 Sea Zone 2 germanInfantrys moved from 27 Sea Zone to Lithuania 1 Train, 1 germanAlpineInfantry and 1 germanInfantry moved from Hungary Slovakia to Lithuania 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanMech.Infantry moved from Belorussia to Lativa Estonia 1 germanFighter moved from Leningrad to Lativa Estonia 1 germanTacticalBomber moved from Leningrad to Lativa Estonia 2 germanStrategicBombers moved from Leningrad to Lativa Estonia 1 germanNavalFighter moved from Murmansk to Eastern Finland 1 germanFighter moved from Murmansk to Eastern Finland 1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland 1 Material, 1 germanAntiAirGun, 1 germanCombatEngineer and 1 germanInfantry moved from Finland to Eastern Finland 1 Truck and 1 germanParatrooper moved from Norway to Northern Norway 1 germanCombatEngineer moved from Norway to Central Norway 2 germanInfantrys moved from Norway to Central Norway 1 germanArtillery moved from Norway to Central Norway 1 germanAlpineInfantry moved from Norway to Central Norway 1 germanArtillery and 1 germanInfantry moved from Lithuania to Lativa Estonia 1 Truck and 1 germanParatrooper moved from Poland to Lativa Estonia 1 germanInfantry moved from Pinsk Marshes to Belorussia 4 germanInfantrys moved from Eastern Poland to Belorussia 2 germanTanks moved from Eastern Poland to Lativa Estonia 2 germanArtillerys moved from Eastern Poland to Belorussia 1 germanMech.Infantry moved from Eastern Poland to Belorussia 1 germanCombatEngineer and 4 germanInfantrys moved from Poland to Lithuania 1 germanFighter, 2 germanInfantrys, 1 germanMarine and 1 germanNavalFighter moved from Western France to Paris 1 germanInfantry moved from Bohemia Moravia to Poland 1 Truck and 1 germanArtillery moved from Hungary Slovakia to Bessarabia 1 germanInfantry moved from Romania to Western Ukraine 1 germanAntiTankGun, 1 germanInfantry and 1 germanTacticalBomber moved from Southern Ukraine to Kharkov 1 germanAirTransport, 1 germanCombatEngineer and 2 germanInfantrys moved from Western Ukraine to Kharkov 1 Truck, 1 germanAntiTankGun, 1 germanInfantry and 1 germanTank moved from Bessarabia to Western Ukraine 1 germanTank moved from Western Ukraine to Kharkov 1 germanArtillery and 2 germanInfantrys moved from Orel Kursk to Kharkov 1 germanAntiTankGun, 1 germanArtillery, 1 germanMech.Infantry and 1 germanParatrooper moved from Smolensk to Orel Kursk 1 germanMech.Infantry moved from Orel Kursk to Kharkov 1 Train moved from Belorussia to Eastern Germany 1 Train moved from Lithuania to Northern Germany 1 germanTransport moved from 69 Sea Zone to 64 Sea Zone 1 germanSubmarine moved from 69 Sea Zone to 64 Sea Zone 2 germanInfantrys moved from French West Africa to West Africa 1 germanCombatEngineer moved from French West Africa to West Africa 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Cyrenaica to Tobruk 1 Material and 1 Truck moved from Tripolitania to Tobruk 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry moved from Tripolitania to Cyrenaica 1 Train moved from Tunisia to Algeria 1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Algeria to Tunisia Purchase Units - Germany Germany buy 1 Rail, 1 ResearchCenter, 2 germanBarrackss and 6 germanInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 4 germanInfantrys placed in Eastern Germany 2 germanInfantrys placed in Northern Germany Activate Technology - Germany Germany activating ImprovedTanks Trigger germanImpTanks2: Setting defense to 5 for unitAttachment attached to germanTank Trigger germanImpTanks1: Germany is added to UnitSupportAttachment attached to: UnitType{name=germanTank} with name: supportAttachmentTankImpgerman Turn Complete - Germany Germany collect 68 PUs; end with 68 PUs Units generate 3 techTokens; Germany end with 3 techTokens Units Change Ownership Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerId named:VichyFrance VichyFrance buy 1 Material, 6 germanInfantrys and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - VichyFrance 3 germanInfantrys placed in Vichy France VichyFrance undo move 1. 2 Materials and 1 germanMech.Infantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 19 PUs; end with 19 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 15 PUs Units Change Ownership Some Units in Vichy France change ownership: 3 Materials and 1 germanMech.Infantry Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - DanubeAxis DanubeAxis buy 1 Material, 1 germanCombatEngineer, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank; Remaining resources: 0 PUs; Place Units - DanubeAxis 1 Material, 1 germanCombatEngineer and 1 germanTank placed in Hungary Slovakia 1 germanInfantry placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 Material, 1 germanCombatEngineer and 1 germanTank Some Units in Romania change ownership: 1 germanInfantry Purchase Units - Finland Finland buy 1 germanFighter and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - Finland 1 germanFighter and 1 germanMech.Infantry placed in Finland Turn Complete - Finland Finland collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer Some Units in Finland change ownership: 1 germanFighter and 1 germanMech.Infantry
Combat Hit Differential Summary :
Germany regular : 0.00 Russia AntiAircraftGun : -0.25 Germany rolls : 2.00 Russia AntiTankGun : -0.17 Russia regular : -0.08 Britain regular : -0.08
Territory Summary for DanubeAxis, Finland, Germany and VichyFrance :
13 Sea Zone : 1 flag 15 Sea Zone : 1 flag, 1 germanBattleship-damaged 21 Sea Zone : 1 germanSubmarine 27 Sea Zone : 1 germanHull and 1 germanTransport 44 Sea Zone : 1 vichyBattleship, 1 vichyCruiser, 2 vichyDestroyers, 2 vichySubmarines and 1 vichyTransport 47 Sea Zone : 1 germanDestroyer and 1 germanTransport 64 Sea Zone : 2 germanSubmarines, 1 germanTransport, 1 vichyBattleship and 1 vichyDestroyer Al Kufrah : 1 germanAntiAirGun Algeria : 1 Flagpole, 1 Protectorate, 1 Rail, 1 UnitsForExiledAllies and 1 germanAirfield Austria : 1 Flagpole, 1 Rail, 1 germanAirfield and 1 germanBarracks Belorussia : 1 flag, 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun, 2 germanArtillerys, 5 germanInfantrys and 1 germanMech.Infantry Berlin : 1 Flagpole, 1 Material, 2 Rails, 1 ResearchCenter, 1 germanAirfield, 1 germanAntiAirGun and 1 germanBarracks Bessarabia : 1 Flagpole, 1 Rail, 1 Truck, 1 germanAirfield, 1 germanAntiAirGun and 1 germanArtillery Bohemia Moravia : 1 Flagpole, 1 Rail and 1 germanAirfield Bulgaria : 1 Flagpole and 1 Rail Central Norway : 1 Flagpole, 1 Rail, 1 germanAlpineInfantry, 1 germanAntiAirGun, 1 germanArtillery, 1 germanCombatEngineer and 2 germanInfantrys Copenhagen : 1 Flagpole and 1 germanAirfield Corsica : 1 Flagpole Crete : 1 Flagpole, 1 Material, 1 germanAirfield, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper Crimea : 1 flag, 1 Flagpole and 1 germanTank Cyrenaica : 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry Denmark : 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanEntrenchment and 1 germanInfantry Eastern Finland : 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 germanAirfield, 2 germanAntiAirGuns, 1 germanCombatEngineer, 1 germanEntrenchment, 1 germanFighter, 2 germanFortifications, 1 germanInfantry and 1 germanNavalFighter Eastern France : 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 germanAntiTankGun and 1 germanInfantry Eastern French Africa : 1 Flagpole Eastern Germany : 1 Flagpole, 2 Rails, 1 Train, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory and 4 germanInfantrys Eastern Poland : 1 flag, 1 Flagpole, 1 Rail and 1 germanAirfield Finland : 1 Flagpole, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory, 1 germanFighter and 1 germanMech.Infantry French Central Africa : 1 Flagpole French Guyana : 1 Flagpole French Indochina : 1 Flagpole French West Africa : 1 Flagpole and 1 Rail Hungary Slovakia : 1 Flagpole, 1 Material, 2 Rails, 1 germanAircraftPlant, 1 germanAirfield, 1 germanAntiAirGun, 1 germanBarracks, 1 germanCombatEngineer, 1 germanFactory and 1 germanTank Kharkov : 1 flag, 1 Flagpole, 1 germanAirTransport, 1 germanAirfield, 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys, 1 germanMech.Infantry, 1 germanTacticalBomber and 1 germanTank Lativa Estonia : 1 flag, 1 Flagpole, 1 Truck, 1 germanAntiTankGun, 4 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanParatrooper, 2 germanStrategicBombers, 1 germanTacticalBomber and 5 germanTanks Lithuania : 1 flag, 1 Flagpole, 1 Rail, 1 germanAlpineInfantry, 1 germanCombatEngineer and 7 germanInfantrys Low Countries : 1 Flagpole, 1 UnitsForExiledAllies and 1 germanEntrenchment Madagascar : 1 Flagpole, 1 germanAirfield and 1 germanInfantry Morrocco : 1 Flagpole, 1 Protectorate, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield and 1 germanEntrenchment Northern Finland : 1 Flagpole, 1 Rail and 2 germanEntrenchments Northern France : 1 Flagpole, 1 Material, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment Northern Germany : 1 Flagpole, 2 Rails, 1 Train, 2 germanAirfields, 1 germanAntiAirGun, 1 germanArtillery, 1 germanBarracks, 1 germanDocks, 1 germanFortification and 6 germanInfantrys Northern Italy : 1 germanAntiAirGun and 2 germanInfantrys Northern Norway : 1 Flagpole, 1 Truck, 1 germanAirfield, 1 germanAlpineInfantry, 1 germanArtillery and 1 germanParatrooper Northern Yugoslavia : 1 Flagpole and 1 Rail Norway : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment Orel Kursk : 1 flag, 1 Flagpole, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery and 1 germanParatrooper Paris : 1 Flagpole, 2 Rails, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanAntiAirGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 3 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry, 1 germanNavalFighter and 1 germanTank Pinsk Marshes : 1 flag, 1 Flagpole Poland : 1 Flagpole, 1 Material, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield and 1 germanInfantry Pskov : 1 flag, 1 Flagpole Romania : 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanBarracks, 1 germanDocks and 1 germanInfantry Smolensk : 1 flag, 1 Flagpole Southern Algeria : 1 Flagpole Southern Germany : 1 Flagpole, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment Southern Ukraine : 1 flag, 1 Flagpole and 1 Rail Southwestern Algeria : 1 Flagpole Tobruk : 1 Material, 1 Truck, 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks Tunisia : 1 Flagpole, 1 Rail, 1 Train, 1 UnitsForExiledAllies, 1 germanAntiAirGun and 2 germanInfantrys Vichy France : 1 Flagpole, 3 Materials, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory and 1 germanMech.Infantry West Africa : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanCombatEngineer and 2 germanInfantrys Western France : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanDocks and 1 germanEntrenchment Western Germany : 1 Flagpole, 1 Rail, 2 germanAirfields, 1 germanAntiAirGun, 1 germanEntrenchment, 1 germanFactory and 2 germanInfantrys Western Ukraine : 1 flag, 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 germanAntiTankGun and 2 germanInfantrys
Production/PUs Summary :
Germany : 68 / 68 VichyFrance : 19 / 15 DanubeAxis : 12 / 12 Finland : 7 / 7 Russia : 65 / 68 Brazil : 7 / 0 Japan : 55 / 58 Manchuria : 10 / 11 Thailand : 7 / 7 China : 24 / 24 Spain : 8 / 0 Britain : 41 / 48 Canada : 15 / 15 ExiledAllies : 26 / 12 Egypt : 9 / 9 SouthAfrica : 7 / 7 India : 13 / 15 Australia : 17 / 17 Sweden : 7 / 0 Italy : 26 / 28 Usa : 70 / 72 Turkey : 7 / 0
Dice Statistics:
Total 1 was rolled 7 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 12 times 5 was rolled 11 times 6 was rolled 16 times 7 was rolled 11 times 8 was rolled 13 times 9 was rolled 16 times 10 was rolled 7 times 11 was rolled 15 times 12 was rolled 13 times Average roll : 6.950 Median : 7.000 Variance : 0.818 Standard Deviation : 0.905 Total rolls : 139 Usa Combat 2 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times 8 was rolled 2 times 9 was rolled 2 times 10 was rolled 2 times 11 was rolled 1 times Average roll : 6.462 Median : 8.000 Variance : 1.410 Standard Deviation : 1.187 Total rolls : 13 Japan Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 6 times 7 was rolled 1 times 8 was rolled 1 times 9 was rolled 4 times 10 was rolled 2 times 11 was rolled 2 times 12 was rolled 1 times Average roll : 6.958 Median : 6.000 Variance : 1.304 Standard Deviation : 1.142 Total rolls : 24 China Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times 8 was rolled 1 times 9 was rolled 2 times 10 was rolled 1 times 11 was rolled 1 times 12 was rolled 3 times Average roll : 7.769 Median : 9.000 Variance : 0.743 Standard Deviation : 0.862 Total rolls : 13 Finland Combat 7 was rolled 1 times 11 was rolled 1 times Average roll : 9.000 Median : 9.000 Variance : 1.667 Standard Deviation : 1.291 Total rolls : 2 Italy Combat 3 was rolled 1 times 6 was rolled 1 times 12 was rolled 1 times Average roll : 7.000 Median : 6.000 Variance : 1.125 Standard Deviation : 1.061 Total rolls : 3 Britain Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times 8 was rolled 1 times 9 was rolled 4 times 10 was rolled 1 times 11 was rolled 3 times 12 was rolled 1 times Average roll : 7.389 Median : 8.500 Variance : 1.000 Standard Deviation : 1.000 Total rolls : 18 Germany Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 2 times 7 was rolled 6 times 8 was rolled 4 times 9 was rolled 2 times 10 was rolled 1 times 11 was rolled 2 times 12 was rolled 4 times Average roll : 6.600 Median : 7.000 Variance : 0.792 Standard Deviation : 0.890 Total rolls : 35 Russia Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 2 times 7 was rolled 3 times 8 was rolled 4 times 9 was rolled 2 times 11 was rolled 5 times 12 was rolled 3 times Average roll : 6.806 Median : 7.000 Variance : 0.831 Standard Deviation : 0.911 Total rolls : 31
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@Caesar1 said in Total World War 3.0 7 players:
TripleA Turn Summary: Finland round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 16 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 23 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 28 PUs Research Technology - Germany Trigger germanaTIP: Germany gains access to ImprovedProduction Germany spend 48 on tech rolls Germany rolls : 2/1 hits, 0.00 expected hits Germany removing all Technology Tokens after successful research. Germany discover ImprovedTanks Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanBattleship moved from 13 Sea Zone to 15 Sea Zone 1 germanAntiTankGun, 1 germanArtillery, 1 germanInfantry and 1 germanTank moved from Pskov to Leningrad 1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Lativa Estonia to Leningrad 1 germanTank moved from Belorussia to Leningrad 1 germanStrategicBomber moved from Belorussia to Leningrad 1 germanTacticalBomber moved from Belorussia to Leningrad 1 germanTank moved from Orel Kursk to Leningrad 1 germanFighter moved from Poland to Leningrad 1 germanStrategicBomber moved from Norway to Leningrad 1 germanAlpineInfantry and 1 germanInfantry moved from Eastern Finland to Leningrad 1 germanAlpineInfantry and 1 germanInfantry moved from Northern Finland to Murmansk 1 germanNavalFighter moved from Norway to Murmansk 2 germanFighters moved from Norway to Murmansk 1 germanInfantry moved from Smolensk to Voronezh 1 germanInfantry moved from Kharkov to Voronezh Combat - Germany Germany creates battle in territory 21 Sea Zone Germany creates battle in territory 24 Sea Zone Britain scrambles 1 units out of Central Britain to defend against the attack in 24 Sea Zone Russia scrambles 2 units out of Caucasus to defend against the attack in Voronezh Usa scrambles 2 units out of Southern Britain to defend against the attack in 21 Sea Zone Battle in Murmansk Germany attack with 1 germanAlpineInfantry, 2 germanFighters, 1 germanInfantry and 1 germanNavalFighter Russia defend with 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 russianAlpineInfantry, 1 russianDocks, 1 russianEntrenchment and 1 russianInfantry Germany roll dice for 1 germanAlpineInfantry, 2 germanFighters, 1 germanInfantry and 1 germanNavalFighter in Murmansk, round 2 : 1/1 hits, 1.08 expected hits Russia roll dice for 1 russianAlpineInfantry, 1 russianEntrenchment and 1 russianInfantry in Murmansk, round 2 : 1/1 hits, 1.33 expected hits 1 germanInfantry owned by the Germany lost in Murmansk 1 russianInfantry owned by the Russia lost in Murmansk Germany roll dice for 1 germanAlpineInfantry, 2 germanFighters and 1 germanNavalFighter in Murmansk, round 3 : 1/1 hits, 0.92 expected hits Russia roll dice for 1 russianAlpineInfantry and 1 russianEntrenchment in Murmansk, round 3 : 1/1 hits, 0.92 expected hits 1 germanFighter owned by the Germany lost in Murmansk 1 russianAlpineInfantry owned by the Russia lost in Murmansk Germany roll dice for 1 germanAlpineInfantry, 1 germanFighter and 1 germanNavalFighter in Murmansk, round 4 : 1/1 hits, 0.67 expected hits Russia roll dice for 1 russianEntrenchment in Murmansk, round 4 : 1/1 hits, 0.50 expected hits 1 germanAlpineInfantry owned by the Germany lost in Murmansk 1 russianEntrenchment owned by the Russia lost in Murmansk Germany win with 1 germanFighter and 1 germanNavalFighter remaining. Battle score for attacker is -5 Casualties for Germany: 1 germanAlpineInfantry, 1 germanFighter and 1 germanInfantry Casualties for Russia: 1 russianAlpineInfantry, 1 russianEntrenchment and 1 russianInfantry Battle in 24 Sea Zone Germany attack with 1 germanSubmarine Britain defend with 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter, 1 britishNavalFighter and 1 britishSubmarine Germany roll dice for 1 germanSubmarine in 24 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishSubmarine in 24 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Britain roll dice for 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter and 1 britishNavalFighter in 24 Sea Zone, round 2 : 3/1 hits, 3.08 expected hits 1 germanSubmarine owned by the Germany lost in 24 Sea Zone Britain win with 1 britishBattleship, 1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 1 britishFighter, 1 britishNavalFighter and 1 britishSubmarine remaining. Battle score for attacker is -7 Casualties for Germany: 1 germanSubmarine Battle in Leningrad Germany attack with 1 germanAlpineInfantry, 1 germanAntiTankGun, 2 germanArtillerys, 1 germanFighter, 4 germanInfantrys, 1 germanMech.Infantry, 2 germanStrategicBombers, 1 germanTacticalBomber and 3 germanTanks Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianBarracks, 1 russianCombatEngineer, 1 russianDocks, 1 russianEntrenchment, 1 russianFighter, 1 russianFortification and 5 russianInfantrys Russia roll AntiAircraftGun dice in Leningrad : 0/1 hits, 0.25 expected hits Russia roll AntiTankGun dice in Leningrad : 0/1 hits, 0.17 expected hits Germany roll dice for 1 germanAlpineInfantry, 1 germanAntiTankGun, 2 germanArtillerys, 1 germanFighter, 4 germanInfantrys, 1 germanMech.Infantry, 2 germanStrategicBombers, 1 germanTacticalBomber and 3 germanTanks in Leningrad, round 2 : 4/1 hits, 4.75 expected hits Russia roll dice for 3 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFighter, 1 russianFortification and 5 russianInfantrys in Leningrad, round 2 : 5/1 hits, 5.33 expected hits 2 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany, 1 germanAntiTankGun owned by the Germany and 1 germanAlpineInfantry owned by the Germany lost in Leningrad 1 russianAntiTankGun owned by the Russia and 3 russianAntiAirGuns owned by the Russia lost in Leningrad 1 germanFighter owned by the Germany, 1 germanTacticalBomber owned by the Germany and 2 germanStrategicBombers owned by the Germany retreated 2 germanInfantrys owned by the Germany, 3 germanTanks owned by the Germany and 2 germanArtillerys owned by the Germany retreated to Lativa Estonia Russia win with 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFighter, 1 russianFortification and 5 russianInfantrys remaining. Battle score for attacker is -3 Casualties for Germany: 1 germanAlpineInfantry, 1 germanAntiTankGun, 2 germanInfantrys and 1 germanMech.Infantry Casualties for Russia: 3 russianAntiAirGuns and 1 russianAntiTankGun Battle in 15 Sea Zone Germany attack with 1 germanBattleship Britain defend with 1 britishTransport; Russia defend with 1 russianDestroyer and 1 russianTransport Germany roll dice for 1 germanBattleship in 15 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Russia roll dice for 1 britishTransport, 1 russianDestroyer and 1 russianTransport in 15 Sea Zone, round 2 : 0/1 hits, 0.42 expected hits 1 russianTransport owned by the Russia lost in 15 Sea Zone Germany roll dice for 1 germanBattleship in 15 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits Russia roll dice for 1 britishTransport and 1 russianDestroyer in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 britishTransport owned by the Britain lost in 15 Sea Zone Germany roll dice for 1 germanBattleship in 15 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits Russia roll dice for 1 russianDestroyer in 15 Sea Zone, round 4 : 1/1 hits, 0.25 expected hits Units damaged: 1 germanBattleship owned by the Germany 1 germanBattleship owned by the Germany transformed into 1 germanBattleship-damaged owned by the Germany in 15 Sea Zone 1 russianDestroyer owned by the Russia lost in 15 Sea Zone Germany win, taking 15 Sea Zone from Neutral with 1 germanBattleship-damaged remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianDestroyer and 1 russianTransport Casualties for Britain: 1 britishTransport Casualties for Germany: 1 germanBattleship Battle in Voronezh Germany attack with 2 germanInfantrys Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianFighter, 1 russianInfantry and 1 russianTacticalBomber Germany roll dice for 2 germanInfantrys in Voronezh, round 2 : 1/1 hits, 0.33 expected hits Russia roll dice for 1 russianFighter, 1 russianInfantry and 1 russianTacticalBomber in Voronezh, round 2 : 1/0 hits, 1.00 expected hits 1 germanInfantry owned by the Germany lost in Voronezh 1 russianInfantry owned by the Russia lost in Voronezh 1 germanInfantry owned by the Germany retreated to Kharkov Russia win with 1 russianFighter and 1 russianTacticalBomber remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in 21 Sea Zone Germany attack with 1 germanSubmarine Usa defend with 1 americanDestroyer and 1 americanTransport; Britain defend with 1 britishDestroyer, 1 britishFighter and 1 britishNavalFighter 1 germanSubmarine owned by the Germany submerged Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 21 Sea Zone back to originating territory: Southern Britain Moving scrambled unit from 24 Sea Zone back to originating territory: Central Britain Moving scrambled unit from Voronezh back to originating territory: Caucasus Moving scrambled unit from Voronezh back to originating territory: Caucasus Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanInfantrys moved from Eastern Germany to 27 Sea Zone 2 germanInfantrys moved from 27 Sea Zone to Lithuania 1 Train, 1 germanAlpineInfantry and 1 germanInfantry moved from Hungary Slovakia to Lithuania 1 germanAntiTankGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanInfantry and 1 germanMech.Infantry moved from Belorussia to Lativa Estonia 1 germanFighter moved from Leningrad to Lativa Estonia 1 germanTacticalBomber moved from Leningrad to Lativa Estonia 2 germanStrategicBombers moved from Leningrad to Lativa Estonia 1 germanNavalFighter moved from Murmansk to Eastern Finland 1 germanFighter moved from Murmansk to Eastern Finland 1 Truck and 1 germanAntiAirGun moved from Northern Finland to Eastern Finland 1 Material, 1 germanAntiAirGun, 1 germanCombatEngineer and 1 germanInfantry moved from Finland to Eastern Finland 1 Truck and 1 germanParatrooper moved from Norway to Northern Norway 1 germanCombatEngineer moved from Norway to Central Norway 2 germanInfantrys moved from Norway to Central Norway 1 germanArtillery moved from Norway to Central Norway 1 germanAlpineInfantry moved from Norway to Central Norway 1 germanArtillery and 1 germanInfantry moved from Lithuania to Lativa Estonia 1 Truck and 1 germanParatrooper moved from Poland to Lativa Estonia 1 germanInfantry moved from Pinsk Marshes to Belorussia 4 germanInfantrys moved from Eastern Poland to Belorussia 2 germanTanks moved from Eastern Poland to Lativa Estonia 2 germanArtillerys moved from Eastern Poland to Belorussia 1 germanMech.Infantry moved from Eastern Poland to Belorussia 1 germanCombatEngineer and 4 germanInfantrys moved from Poland to Lithuania 1 germanFighter, 2 germanInfantrys, 1 germanMarine and 1 germanNavalFighter moved from Western France to Paris 1 germanInfantry moved from Bohemia Moravia to Poland 1 Truck and 1 germanArtillery moved from Hungary Slovakia to Bessarabia 1 germanInfantry moved from Romania to Western Ukraine 1 germanAntiTankGun, 1 germanInfantry and 1 germanTacticalBomber moved from Southern Ukraine to Kharkov 1 germanAirTransport, 1 germanCombatEngineer and 2 germanInfantrys moved from Western Ukraine to Kharkov 1 Truck, 1 germanAntiTankGun, 1 germanInfantry and 1 germanTank moved from Bessarabia to Western Ukraine 1 germanTank moved from Western Ukraine to Kharkov 1 germanArtillery and 2 germanInfantrys moved from Orel Kursk to Kharkov 1 germanAntiTankGun, 1 germanArtillery, 1 germanMech.Infantry and 1 germanParatrooper moved from Smolensk to Orel Kursk 1 germanMech.Infantry moved from Orel Kursk to Kharkov 1 Train moved from Belorussia to Eastern Germany 1 Train moved from Lithuania to Northern Germany 1 germanTransport moved from 69 Sea Zone to 64 Sea Zone 1 germanSubmarine moved from 69 Sea Zone to 64 Sea Zone 2 germanInfantrys moved from French West Africa to West Africa 1 germanCombatEngineer moved from French West Africa to West Africa 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Cyrenaica to Tobruk 1 Material and 1 Truck moved from Tripolitania to Tobruk 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry moved from Tripolitania to Cyrenaica 1 Train moved from Tunisia to Algeria 1 Train, 1 germanAntiAirGun and 2 germanInfantrys moved from Algeria to Tunisia Purchase Units - Germany Germany buy 1 Rail, 1 ResearchCenter, 2 germanBarrackss and 6 germanInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 4 germanInfantrys placed in Eastern Germany 2 germanInfantrys placed in Northern Germany Activate Technology - Germany Germany activating ImprovedTanks Trigger germanImpTanks2: Setting defense to 5 for unitAttachment attached to germanTank Trigger germanImpTanks1: Germany is added to UnitSupportAttachment attached to: UnitType{name=germanTank} with name: supportAttachmentTankImpgerman Turn Complete - Germany Germany collect 68 PUs; end with 68 PUs Units generate 3 techTokens; Germany end with 3 techTokens Units Change Ownership Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerId named:VichyFrance VichyFrance buy 1 Material, 6 germanInfantrys and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - VichyFrance 3 germanInfantrys placed in Vichy France VichyFrance undo move 1. 2 Materials and 1 germanMech.Infantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 19 PUs; end with 19 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 15 PUs Units Change Ownership Some Units in Vichy France change ownership: 3 Materials and 1 germanMech.Infantry Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - DanubeAxis DanubeAxis buy 1 Material, 1 germanCombatEngineer, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank; Remaining resources: 0 PUs; Place Units - DanubeAxis 1 Material, 1 germanCombatEngineer and 1 germanTank placed in Hungary Slovakia 1 germanInfantry placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 Material, 1 germanCombatEngineer and 1 germanTank Some Units in Romania change ownership: 1 germanInfantry Purchase Units - Finland Finland buy 1 germanFighter and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - Finland 1 germanFighter and 1 germanMech.Infantry placed in Finland Turn Complete - Finland Finland collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 Material and 1 germanCombatEngineer Some Units in Finland change ownership: 1 germanFighter and 1 germanMech.Infantry
Combat Hit Differential Summary :
Germany regular : 0.00 Russia AntiAircraftGun : -0.25 Germany rolls : 2.00 Russia AntiTankGun : -0.17 Russia regular : -0.08 Britain regular : -0.08
Territory Summary for DanubeAxis, Finland, Germany and VichyFrance :
13 Sea Zone : 1 flag 15 Sea Zone : 1 flag, 1 germanBattleship-damaged 21 Sea Zone : 1 germanSubmarine 27 Sea Zone : 1 germanHull and 1 germanTransport 44 Sea Zone : 1 vichyBattleship, 1 vichyCruiser, 2 vichyDestroyers, 2 vichySubmarines and 1 vichyTransport 47 Sea Zone : 1 germanDestroyer and 1 germanTransport 64 Sea Zone : 2 germanSubmarines, 1 germanTransport, 1 vichyBattleship and 1 vichyDestroyer Al Kufrah : 1 germanAntiAirGun Algeria : 1 Flagpole, 1 Protectorate, 1 Rail, 1 UnitsForExiledAllies and 1 germanAirfield Austria : 1 Flagpole, 1 Rail, 1 germanAirfield and 1 germanBarracks Belorussia : 1 flag, 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun, 2 germanArtillerys, 5 germanInfantrys and 1 germanMech.Infantry Berlin : 1 Flagpole, 1 Material, 2 Rails, 1 ResearchCenter, 1 germanAirfield, 1 germanAntiAirGun and 1 germanBarracks Bessarabia : 1 Flagpole, 1 Rail, 1 Truck, 1 germanAirfield, 1 germanAntiAirGun and 1 germanArtillery Bohemia Moravia : 1 Flagpole, 1 Rail and 1 germanAirfield Bulgaria : 1 Flagpole and 1 Rail Central Norway : 1 Flagpole, 1 Rail, 1 germanAlpineInfantry, 1 germanAntiAirGun, 1 germanArtillery, 1 germanCombatEngineer and 2 germanInfantrys Copenhagen : 1 Flagpole and 1 germanAirfield Corsica : 1 Flagpole Crete : 1 Flagpole, 1 Material, 1 germanAirfield, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper Crimea : 1 flag, 1 Flagpole and 1 germanTank Cyrenaica : 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry Denmark : 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanEntrenchment and 1 germanInfantry Eastern Finland : 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 germanAirfield, 2 germanAntiAirGuns, 1 germanCombatEngineer, 1 germanEntrenchment, 1 germanFighter, 2 germanFortifications, 1 germanInfantry and 1 germanNavalFighter Eastern France : 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 germanAntiTankGun and 1 germanInfantry Eastern French Africa : 1 Flagpole Eastern Germany : 1 Flagpole, 2 Rails, 1 Train, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory and 4 germanInfantrys Eastern Poland : 1 flag, 1 Flagpole, 1 Rail and 1 germanAirfield Finland : 1 Flagpole, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory, 1 germanFighter and 1 germanMech.Infantry French Central Africa : 1 Flagpole French Guyana : 1 Flagpole French Indochina : 1 Flagpole French West Africa : 1 Flagpole and 1 Rail Hungary Slovakia : 1 Flagpole, 1 Material, 2 Rails, 1 germanAircraftPlant, 1 germanAirfield, 1 germanAntiAirGun, 1 germanBarracks, 1 germanCombatEngineer, 1 germanFactory and 1 germanTank Kharkov : 1 flag, 1 Flagpole, 1 germanAirTransport, 1 germanAirfield, 2 germanAntiTankGuns, 2 germanArtillerys, 1 germanCombatEngineer, 7 germanInfantrys, 1 germanMech.Infantry, 1 germanTacticalBomber and 1 germanTank Lativa Estonia : 1 flag, 1 Flagpole, 1 Truck, 1 germanAntiTankGun, 4 germanArtillerys, 1 germanCombatEngineer, 1 germanFighter, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanParatrooper, 2 germanStrategicBombers, 1 germanTacticalBomber and 5 germanTanks Lithuania : 1 flag, 1 Flagpole, 1 Rail, 1 germanAlpineInfantry, 1 germanCombatEngineer and 7 germanInfantrys Low Countries : 1 Flagpole, 1 UnitsForExiledAllies and 1 germanEntrenchment Madagascar : 1 Flagpole, 1 germanAirfield and 1 germanInfantry Morrocco : 1 Flagpole, 1 Protectorate, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield and 1 germanEntrenchment Northern Finland : 1 Flagpole, 1 Rail and 2 germanEntrenchments Northern France : 1 Flagpole, 1 Material, 1 Rail, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment Northern Germany : 1 Flagpole, 2 Rails, 1 Train, 2 germanAirfields, 1 germanAntiAirGun, 1 germanArtillery, 1 germanBarracks, 1 germanDocks, 1 germanFortification and 6 germanInfantrys Northern Italy : 1 germanAntiAirGun and 2 germanInfantrys Northern Norway : 1 Flagpole, 1 Truck, 1 germanAirfield, 1 germanAlpineInfantry, 1 germanArtillery and 1 germanParatrooper Northern Yugoslavia : 1 Flagpole and 1 Rail Norway : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment Orel Kursk : 1 flag, 1 Flagpole, 1 germanAntiAirGun, 1 germanAntiTankGun, 1 germanArtillery and 1 germanParatrooper Paris : 1 Flagpole, 2 Rails, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanAntiAirGun, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 3 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry, 1 germanNavalFighter and 1 germanTank Pinsk Marshes : 1 flag, 1 Flagpole Poland : 1 Flagpole, 1 Material, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield and 1 germanInfantry Pskov : 1 flag, 1 Flagpole Romania : 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanBarracks, 1 germanDocks and 1 germanInfantry Smolensk : 1 flag, 1 Flagpole Southern Algeria : 1 Flagpole Southern Germany : 1 Flagpole, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanAntiAirGun and 1 germanEntrenchment Southern Ukraine : 1 flag, 1 Flagpole and 1 Rail Southwestern Algeria : 1 Flagpole Tobruk : 1 Material, 1 Truck, 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks Tunisia : 1 Flagpole, 1 Rail, 1 Train, 1 UnitsForExiledAllies, 1 germanAntiAirGun and 2 germanInfantrys Vichy France : 1 Flagpole, 3 Materials, 1 Rail, 1 germanAircraftPlant, 1 germanAirfield, 1 germanBarracks, 1 germanDocks, 1 germanFactory and 1 germanMech.Infantry West Africa : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanCombatEngineer and 2 germanInfantrys Western France : 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 1 germanDocks and 1 germanEntrenchment Western Germany : 1 Flagpole, 1 Rail, 2 germanAirfields, 1 germanAntiAirGun, 1 germanEntrenchment, 1 germanFactory and 2 germanInfantrys Western Ukraine : 1 flag, 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 germanAntiTankGun and 2 germanInfantrys
Production/PUs Summary :
Germany : 68 / 68 VichyFrance : 19 / 15 DanubeAxis : 12 / 12 Finland : 7 / 7 Russia : 65 / 68 Brazil : 7 / 0 Japan : 55 / 58 Manchuria : 10 / 11 Thailand : 7 / 7 China : 24 / 24 Spain : 8 / 0 Britain : 41 / 48 Canada : 15 / 15 ExiledAllies : 26 / 12 Egypt : 9 / 9 SouthAfrica : 7 / 7 India : 13 / 15 Australia : 17 / 17 Sweden : 7 / 0 Italy : 26 / 28 Usa : 70 / 72 Turkey : 7 / 0
Dice Statistics:
Total 1 was rolled 7 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 12 times 5 was rolled 11 times 6 was rolled 16 times 7 was rolled 11 times 8 was rolled 13 times 9 was rolled 16 times 10 was rolled 7 times 11 was rolled 15 times 12 was rolled 13 times Average roll : 6.950 Median : 7.000 Variance : 0.818 Standard Deviation : 0.905 Total rolls : 139 Usa Combat 2 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times 8 was rolled 2 times 9 was rolled 2 times 10 was rolled 2 times 11 was rolled 1 times Average roll : 6.462 Median : 8.000 Variance : 1.410 Standard Deviation : 1.187 Total rolls : 13 Japan Combat 1 was rolled 1 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 6 times 7 was rolled 1 times 8 was rolled 1 times 9 was rolled 4 times 10 was rolled 2 times 11 was rolled 2 times 12 was rolled 1 times Average roll : 6.958 Median : 6.000 Variance : 1.304 Standard Deviation : 1.142 Total rolls : 24 China Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times 8 was rolled 1 times 9 was rolled 2 times 10 was rolled 1 times 11 was rolled 1 times 12 was rolled 3 times Average roll : 7.769 Median : 9.000 Variance : 0.743 Standard Deviation : 0.862 Total rolls : 13 Finland Combat 7 was rolled 1 times 11 was rolled 1 times Average roll : 9.000 Median : 9.000 Variance : 1.667 Standard Deviation : 1.291 Total rolls : 2 Italy Combat 3 was rolled 1 times 6 was rolled 1 times 12 was rolled 1 times Average roll : 7.000 Median : 6.000 Variance : 1.125 Standard Deviation : 1.061 Total rolls : 3 Britain Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times 8 was rolled 1 times 9 was rolled 4 times 10 was rolled 1 times 11 was rolled 3 times 12 was rolled 1 times Average roll : 7.389 Median : 8.500 Variance : 1.000 Standard Deviation : 1.000 Total rolls : 18 Germany Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 3 times 5 was rolled 5 times 6 was rolled 2 times 7 was rolled 6 times 8 was rolled 4 times 9 was rolled 2 times 10 was rolled 1 times 11 was rolled 2 times 12 was rolled 4 times Average roll : 6.600 Median : 7.000 Variance : 0.792 Standard Deviation : 0.890 Total rolls : 35 Russia Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 2 times 7 was rolled 3 times 8 was rolled 4 times 9 was rolled 2 times 11 was rolled 5 times 12 was rolled 3 times Average roll : 6.806 Median : 7.000 Variance : 0.831 Standard Deviation : 0.911 Total rolls : 31
1 Rail, 1 ResearchCenter, 2 germanBarrackss not placed?
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Game History
Round: 2 Research Technology - Russia Trigger russianaTISW: Russia gains access to ImprovedSpecialWarfare Russia spend 0 on tech rolls Russia rolls : 0/1 hits, 0.00 expected hits Combat Move - Russia Trigger russianSW6: Setting combatOffenseEffect to 2:russianAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger russianSW5: Setting combatOffenseEffect to 2:russianCombatEngineer for territoryEffectAttachment attached to Urban Trigger russianSW4: Setting combatOffenseEffect to 2:russianAlpineInfantry for territoryEffectAttachment attached to Hills Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Tula to Smolensk Russia take Smolensk from Germany 1 russianInfantry moved from Novgorod to Pskov Russia take Pskov from Germany 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianFighter, 3 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank moved from Yakut to Northern Manchuria Combat - Russia Battle in Northern Manchuria Russia attack with 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianFighter, 3 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank Manchuria defend with 1 Flagpole, 1 Rail, 1 japaneseAirfield and 1 japaneseFortification; Japan defend with 1 japaneseAntiAirGun, 1 japaneseAntiTankGun, 2 japaneseArtillerys and 2 japaneseInfantrys Japan roll AntiAircraftGun dice in Northern Manchuria : 0/1 hits, 0.08 expected hits Japan roll AntiTankGun dice in Northern Manchuria : 1/1 hits, 0.17 expected hits 1 russianMech.Infantry owned by the Russia lost in Northern Manchuria Russia roll dice for 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianFighter, 3 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Northern Manchuria, round 2 : 2/1 hits, 1.92 expected hits Manchuria roll dice for 1 japaneseAntiAirGun, 1 japaneseAntiTankGun, 2 japaneseArtillerys, 1 japaneseFortification and 2 japaneseInfantrys in Northern Manchuria, round 2 : 3/1 hits, 2.75 expected hits 2 russianInfantrys owned by the Russia and 1 russianAntiTankGun owned by the Russia lost in Northern Manchuria 1 japaneseAntiAirGun owned by the Japan and 1 japaneseAntiTankGun owned by the Japan lost in Northern Manchuria 1 russianFighter owned by the Russia retreated 1 russianInfantry owned by the Russia, 1 russianCombatEngineer owned by the Russia, 1 russianArtillery owned by the Russia, 1 russianTank owned by the Russia and 1 russianMech.Infantry owned by the Russia retreated to Yakut Manchuria win with 2 japaneseArtillerys, 1 japaneseFortification and 2 japaneseInfantrys remaining. Battle score for attacker is -7 Casualties for Russia: 1 russianAntiTankGun, 2 russianInfantrys and 1 russianMech.Infantry Casualties for Japan: 1 japaneseAntiAirGun and 1 japaneseAntiTankGun Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia2: China takes ownership of territory Altay 1 russianFighter moved from Northern Manchuria to Yakut 1 Truck moved from Yakut to Irkutsk 1 Truck and 1 russianAntiAirGun moved from Irkutsk to Yakut 1 russianInfantry moved from Irkutsk to Yakut 1 russianInfantry moved from Irkutsk to Yakut 1 russianAlpineInfantry moved from Soviet Far East to Eastern Evenki 1 russianArtillery moved from Soviet Far East to Eastern Evenki 1 russianInfantry moved from Eastern Siberia to Irkutsk 1 russianArtillery moved from Kansk to Irkutsk 1 russianAntiTankGun moved from Kansk to Irkutsk 2 russianInfantrys moved from Novosibirsk to Kansk 1 Train moved from Yakut to Novosibirsk 1 Train and 1 russianAntiAirGun moved from Novosibirsk to Irkutsk 1 russianStrategicBomber moved from Caucasus to Eastern Karelia 1 russianAntiTankGun moved from Eastern Ukraine to Caucasus 1 russianInfantry moved from Stalingrad to Voronezh 1 russianMech.Infantry moved from Eastern Ukraine to Caucasus 1 russianTank moved from Eastern Ukraine to Caucasus 1 russianInfantry moved from Caucasus to Eastern Ukraine 1 russianInfantry moved from Novgorod to Leningrad 1 russianArtillery moved from Novgorod to Leningrad 1 russianArtillery moved from Archangel to Eastern Karelia 1 russianMarine moved from Archangel to Eastern Karelia 1 russianAntiTankGun moved from Archangel to Eastern Karelia 1 Train moved from Moscow to Archangel 1 Material and 1 Train moved from Archangel to Eastern Karelia 1 russianMech.Infantry moved from Moscow to Leningrad 1 russianTank moved from Moscow to Leningrad 1 russianTank moved from Moscow to Leningrad 1 russianTank moved from Moscow to Leningrad 1 russianTank moved from Moscow to Leningrad 1 russianTank moved from Moscow to Leningrad 1 russianTank moved from Moscow to Leningrad 1 russianArtillery moved from Western Karelia to Leningrad 1 russianInfantry moved from Western Karelia to Leningrad 1 russianInfantry moved from Western Karelia to Leningrad 1 Material and 1 Truck moved from Murmansk to Eastern Karelia 1 russianInfantry moved from Vologda to Novgorod 1 russianMarine moved from Vologda to Eastern Karelia 1 russianAlpineInfantry, 2 russianAntiTankGuns, 2 russianArtillerys, 2 russianCombatEngineers and 5 russianInfantrys moved from Moscow to Novgorod 1 russianFighter moved from Moscow to Leningrad 1 Truck and 1 russianAntiAirGun moved from Moscow to Leningrad 1 Truck moved from Moscow to Volgarod 1 Truck and 1 russianAntiAirGun moved from Volgarod to Moscow 2 russianInfantrys and 1 russianParatrooper moved from Volgarod to Moscow 1 russianAirTransport moved from Caucasus to Moscow 1 Truck and 1 russianAntiAirGun moved from Stalingrad to Caucasus 1 russianTank moved from Stalingrad to Caucasus 1 russianCombatEngineer moved from Stalingrad to Caucasus 1 russianArtillery moved from Stalingrad to Caucasus 1 russianInfantry moved from Stalingrad to Caucasus 1 russianMech.Infantry moved from Stalingrad to Moscow 1 Truck moved from Astrakhan to Caucasus 1 russianInfantry moved from Astrakhan to Caucasus 1 russianAlpineInfantry moved from Northern Iran to Caspian Sea 1 russianAlpineInfantry moved from Caspian Sea to Astrakhan 1 russianAlpineInfantry moved from Omsk to Sverdlovsk 1 russianCruiser and 1 russianSubmarine moved from 28 Sea Zone to 29 Sea Zone 1 russianSubmarine moved from 101 Sea Zone to 100 Sea Zone Purchase Units - Russia Russia buy 1 Train, 1 russianAntiTankGun, 2 russianArtillerys, 1 russianCombatEngineer, 2 russianInfantrys and 6 russianTanks; Remaining resources: 0 PUs; 6 techTokens; Place Units - Russia 1 Train placed in Stalingrad 2 russianInfantrys placed in Leningrad Russia undo move 2. 1 russianInfantry placed in Irkutsk 1 russianInfantry placed in Irkutsk 4 russianTanks placed in Moscow 2 russianTanks placed in Stalingrad 1 russianCombatEngineer placed in Vologda Russia undo move 6. Russia undo move 5. Russia undo move 4. Russia undo move 3. Russia undo move 2. Russia undo move 1. 2 russianInfantrys placed in Leningrad 1 russianAntiTankGun, 2 russianArtillerys and 1 russianTank placed in Moscow 3 russianTanks placed in Stalingrad 1 russianCombatEngineer placed in Volgarod 1 Train and 2 russianTanks placed in Novosibirsk Turn Complete - Russia Russia collect 68 PUs; end with 68 PUs Units generate 6 techTokens; Russia end with 12 techTokens
Combat Hit Differential Summary :
Manchuria regular : 0.25 Russia rolls : 0.00 Russia regular : 0.08 Japan AntiTankGun : 0.83 Japan AntiAircraftGun : -0.08
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TripleA Turn Summary: Thailand round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Japan rolls : 1/1 hits, 0.00 expected hits Japan removing all Technology Tokens after successful research. Japan discover SpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic Japan take Far Eastern Republic from Russia 1 japaneseArtillery moved from Khabarovskiy Kray to Far Eastern Republic 1 japaneseMech.Infantry moved from Khabarovskiy Kray to Far Eastern Republic 2 japaneseMarines moved from Brunei to 94 Sea Zone 2 japaneseMarines moved from Brunei to 94 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 93 Sea Zone 2 japaneseMarines moved from 93 Sea Zone to Borneo 1 japaneseBattleship-damaged, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone 2 japaneseNavalFighters moved from 93 Sea Zone to Borneo 1 japaneseMarine moved from Tokyo to 99 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone 1 japaneseMarine moved from Luzon to 127 Sea Zone 1 japaneseMarine moved from Luzon to 127 Sea Zone 1 japaneseCruiser moved from 127 Sea Zone to 96 Sea Zone 3 japaneseMarines moved from 127 Sea Zone to Phillippines 2 japaneseNavalFighters moved from 129 Sea Zone to Phillippines 2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 96 Sea Zone 2 japaneseMarines moved from 96 Sea Zone to Hong Kong 2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines 1 japaneseBattleship moved from 127 Sea Zone to 96 Sea Zone 1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Kweichow 1 japaneseParatrooper moved from Burma to Rangoon Japan take Rangoon from Britain 1 japaneseCombatEngineer moved from Burma to Rangoon 1 japaneseArtillery moved from Burma to Rangoon 1 japaneseInfantry moved from Kwangsi to Kweichow 1 japaneseInfantry moved from Kwangsi to Kweichow 1 japaneseInfantry moved from French Indochina to Yunnan Japan take Yunnan from China 1 japaneseArtillery moved from Fo Kien to Hong Kong 1 japaneseInfantry moved from Fo Kien to Hong Kong 1 japaneseTank moved from Fo Kien to Hong Kong 1 japaneseArtillery moved from Kwangtung to Hong Kong 1 japaneseArtillery moved from Anhwei to Hunan Japan take Hunan from China 1 japaneseMech.Infantry moved from Anhwei to Hong Kong 1 japaneseArtillery moved from Inner Mongolia to Kansu Japan take Kansu from China 1 japaneseInfantry moved from Inner Mongolia to Kansu 1 japaneseAlpineInfantry moved from Inner Mongolia to Kansu 1 japaneseArtillery and 3 japaneseInfantrys moved from Shensi to Hupeh 1 japaneseMech.Infantry and 1 japaneseTank moved from Shensi to Hupeh 1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Hupeh 1 japaneseAlpineInfantry moved from Inner Mongolia to Kansu 1 japaneseInfantry moved from Inner Mongolia to Kansu 1 japaneseArtillery moved from Inner Mongolia to Kansu 1 japaneseStrategicBomber moved from French Indochina to Kweichow 1 japaneseFighter moved from French Indochina to Kweichow 1 japaneseFighter moved from French Indochina to Kweichow Combat - Japan Battle in Phillippines Japan attack with 3 japaneseMarines and 4 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry Japan roll dice for 1 japaneseCruiser in Phillippines, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 3 japaneseMarines and 4 japaneseNavalFighters in Phillippines, round 2 : 2/1 hits, 2.08 expected hits Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/1 hits, 0.92 expected hits 1 japaneseMarine owned by the Japan lost in Phillippines 1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Phillippines Some non-combat units are destroyed: Japan win, taking Phillippines from Usa with 2 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseMarine Casualties for Usa: 1 americanArtillery and 1 americanInfantry Battle in Borneo Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun and 1 britishInfantry Britain roll AntiAircraftGun dice in Borneo : 0/1 hits, 0.08 expected hits Japan roll dice for 1 japaneseBattleship-damaged in Borneo, round 2 : 0/1 hits, 0.42 expected hits Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Borneo, round 2 : 0/1 hits, 0.83 expected hits ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 2 : 1/1 hits, 0.42 expected hits 1 japaneseMarine owned by the Japan lost in Borneo Britain roll AntiAircraftGun dice in Borneo : 0/1 hits, 0.08 expected hits Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Borneo, round 3 : 1/1 hits, 0.67 expected hits ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 3 : 0/1 hits, 0.42 expected hits 1 britishAntiAirGun owned by the Britain lost in Borneo Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Borneo, round 4 : 1/1 hits, 0.67 expected hits ExiledAllies roll dice for 1 britishInfantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Borneo Some non-combat units are destroyed: Japan win, taking Borneo from ExiledAllies with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseMarine Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry Battle in Kweichow Japan attack with 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank in Kweichow, round 2 : 2/1 hits, 1.83 expected hits China roll dice for 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Kweichow Japan win, taking Kweichow from China with 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Hupeh Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank in Hupeh, round 2 : 1/1 hits, 1.42 expected hits China roll dice for 1 chineseInfantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Hupeh Japan win, taking Hupeh from China with 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Hong Kong Japan attack with 2 japaneseArtillerys, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry Britain roll AntiTankGun dice in Hong Kong : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Hong Kong, round 2 : 1/1 hits, 1.08 expected hits Japan roll dice for 2 japaneseArtillerys, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Hong Kong, round 2 : 2/1 hits, 1.83 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 2/1 hits, 1.58 expected hits 1 japaneseTank owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Hong Kong 1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong Japan roll dice for 2 japaneseArtillerys, 2 japaneseMarines and 1 japaneseMech.Infantry in Hong Kong, round 3 : 1/1 hits, 1.42 expected hits Britain roll dice for 1 britishEntrenchment in Hong Kong, round 3 : 1/1 hits, 0.67 expected hits 1 japaneseArtillery owned by the Japan lost in Hong Kong 1 britishEntrenchment owned by the Britain lost in Hong Kong Some non-combat units are destroyed: Japan converts britishDocks into different units Japan win, taking Hong Kong from Britain with 1 japaneseArtillery, 2 japaneseMarines and 1 japaneseMech.Infantry remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTank Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry Non Combat Move - Japan Note to players Japan: <body><img src="hongkong.png"/></body> Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 3 japaneseInfantrys moved from Thailand to Burma 1 japaneseCombatEngineer moved from Thailand to Burma 2 japaneseFighters and 1 japaneseStrategicBomber moved from Kweichow to French Indochina 1 japaneseFighter and 1 japaneseTacticalBomber moved from Hupeh to Suiyuan 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Suiyuan to Inner Mongolia 1 japaneseArtillery and 1 japaneseInfantry moved from Shansi to Inner Mongolia 1 Truck and 1 japaneseAlpineInfantry moved from Shanghai to Hunan 1 japaneseTransport moved from 127 Sea Zone to 97 Sea Zone 2 Materials moved from Manchuria to 97 Sea Zone 2 Materials moved from 97 Sea Zone to Shanghai 2 japaneseFighters moved from Shanghai to French Indochina 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseTanks moved from Vladivostok to Khabarovskiy Kray 1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray 1 Truck moved from Manchuria to Eastern Manchuria 1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Northern Manchuria 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina 1 japaneseCarrier moved from 120 Sea Zone to 99 Sea Zone 2 japaneseNavalFighters moved from 120 Sea Zone to 99 Sea Zone 1 japaneseNavalFighter moved from 99 Sea Zone to Japan 1 japaneseCarrier moved from 120 Sea Zone to 127 Sea Zone 2 japaneseNavalFighters moved from Borneo to 93 Sea Zone 1 japaneseCarrier moved from 129 Sea Zone to 127 Sea Zone 4 japaneseNavalFighters moved from Phillippines to 127 Sea Zone 1 japaneseNavalFighter moved from French Indochina to Japan 1 japaneseDestroyer moved from 127 Sea Zone to 99 Sea Zone 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone 1 Train moved from Tokyo to 99 Sea Zone 1 Train and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 1 Train moved from 98 Sea Zone to Korea 2 japaneseTransports moved from 120 Sea Zone to 99 Sea Zone 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone 2 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 2 japaneseAlpineInfantrys moved from 97 Sea Zone to Shantung 1 japaneseArtillery and 1 japaneseInfantry moved from Tokyo to Japan Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail, 1x Rail, 2x Rail, 1x Rail; Remaining resources: 52 PUs; 0 techTokens; Japan buy 1 Rail, 1 ResearchCenter, 2 japaneseAlpineInfantrys, 1 japaneseDestroyer, 2 japaneseMarines and 3 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 2 japaneseAlpineInfantrys and 1 japaneseMarine placed in Kyushu Shikoku 1 japaneseMarine placed in Tokyo 2 japaneseSubmarines placed in 99 Sea Zone 1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone Units in Shanghai being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Shanghai Activate Technology - Japan Japan activating SpecialWarfare Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese Turn Complete - Japan Japan collect 73 PUs; end with 73 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 Material Purchase Units - Manchuria Manchuria buy 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; Place Units - Manchuria 2 japaneseInfantrys and 1 japaneseMech.Infantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Some Units in Manchuria change ownership: 2 japaneseInfantrys and 1 japaneseMech.Infantry Purchase Units - Thailand Thailand repair damage of 1x Rail; Remaining resources: 6 PUs; Thailand buy 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 Material and 2 japaneseInfantrys
Combat Hit Differential Summary :
Britain AntiAircraftGun : -0.17 Japan regular : -1.50 China regular : -0.67 ExiledAllies regular : -0.17 Japan rolls : 1.00 Britain AntiTankGun : -0.17 Usa regular : 0.08 Britain regular : 0.75
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TripleA Turn Summary: Thailand round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Japan rolls : 1/1 hits, 0.00 expected hits Japan removing all Technology Tokens after successful research. Japan discover SpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Some non-combat units are destroyed: Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic Japan take Far Eastern Republic from Russia 1 japaneseArtillery moved from Khabarovskiy Kray to Far Eastern Republic 1 japaneseMech.Infantry moved from Khabarovskiy Kray to Far Eastern Republic 2 japaneseMarines moved from Brunei to 94 Sea Zone 2 japaneseMarines moved from Brunei to 94 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 93 Sea Zone 2 japaneseMarines moved from 93 Sea Zone to Borneo 1 japaneseBattleship-damaged, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters moved from 148 Sea Zone to 93 Sea Zone 2 japaneseNavalFighters moved from 93 Sea Zone to Borneo 1 japaneseMarine moved from Tokyo to 99 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone 1 japaneseMarine moved from Luzon to 127 Sea Zone 1 japaneseMarine moved from Luzon to 127 Sea Zone 1 japaneseCruiser moved from 127 Sea Zone to 96 Sea Zone 3 japaneseMarines moved from 127 Sea Zone to Phillippines 2 japaneseNavalFighters moved from 129 Sea Zone to Phillippines 2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 96 Sea Zone 2 japaneseMarines moved from 96 Sea Zone to Hong Kong 2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines 1 japaneseBattleship moved from 127 Sea Zone to 96 Sea Zone 1 japaneseMech.Infantry and 1 japaneseTank moved from Kwangtung to Kweichow 1 japaneseParatrooper moved from Burma to Rangoon Japan take Rangoon from Britain 1 japaneseCombatEngineer moved from Burma to Rangoon 1 japaneseArtillery moved from Burma to Rangoon 1 japaneseInfantry moved from Kwangsi to Kweichow 1 japaneseInfantry moved from Kwangsi to Kweichow 1 japaneseInfantry moved from French Indochina to Yunnan Japan take Yunnan from China 1 japaneseArtillery moved from Fo Kien to Hong Kong 1 japaneseInfantry moved from Fo Kien to Hong Kong 1 japaneseTank moved from Fo Kien to Hong Kong 1 japaneseArtillery moved from Kwangtung to Hong Kong 1 japaneseArtillery moved from Anhwei to Hunan Japan take Hunan from China 1 japaneseMech.Infantry moved from Anhwei to Hong Kong 1 japaneseArtillery moved from Inner Mongolia to Kansu Japan take Kansu from China 1 japaneseInfantry moved from Inner Mongolia to Kansu 1 japaneseAlpineInfantry moved from Inner Mongolia to Kansu 1 japaneseArtillery and 3 japaneseInfantrys moved from Shensi to Hupeh 1 japaneseMech.Infantry and 1 japaneseTank moved from Shensi to Hupeh 1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Hupeh 1 japaneseAlpineInfantry moved from Inner Mongolia to Kansu 1 japaneseInfantry moved from Inner Mongolia to Kansu 1 japaneseArtillery moved from Inner Mongolia to Kansu 1 japaneseStrategicBomber moved from French Indochina to Kweichow 1 japaneseFighter moved from French Indochina to Kweichow 1 japaneseFighter moved from French Indochina to Kweichow Combat - Japan Battle in Phillippines Japan attack with 3 japaneseMarines and 4 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry Japan roll dice for 1 japaneseCruiser in Phillippines, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 3 japaneseMarines and 4 japaneseNavalFighters in Phillippines, round 2 : 2/1 hits, 2.08 expected hits Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/1 hits, 0.92 expected hits 1 japaneseMarine owned by the Japan lost in Phillippines 1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Phillippines Some non-combat units are destroyed: Japan win, taking Phillippines from Usa with 2 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseMarine Casualties for Usa: 1 americanArtillery and 1 americanInfantry Battle in Borneo Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun and 1 britishInfantry Britain roll AntiAircraftGun dice in Borneo : 0/1 hits, 0.08 expected hits Japan roll dice for 1 japaneseBattleship-damaged in Borneo, round 2 : 0/1 hits, 0.42 expected hits Japan roll dice for 2 japaneseMarines and 2 japaneseNavalFighters in Borneo, round 2 : 0/1 hits, 0.83 expected hits ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 2 : 1/1 hits, 0.42 expected hits 1 japaneseMarine owned by the Japan lost in Borneo Britain roll AntiAircraftGun dice in Borneo : 0/1 hits, 0.08 expected hits Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Borneo, round 3 : 1/1 hits, 0.67 expected hits ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 3 : 0/1 hits, 0.42 expected hits 1 britishAntiAirGun owned by the Britain lost in Borneo Japan roll dice for 1 japaneseMarine and 2 japaneseNavalFighters in Borneo, round 4 : 1/1 hits, 0.67 expected hits ExiledAllies roll dice for 1 britishInfantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Borneo Some non-combat units are destroyed: Japan win, taking Borneo from ExiledAllies with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseMarine Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry Battle in Kweichow Japan attack with 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank in Kweichow, round 2 : 2/1 hits, 1.83 expected hits China roll dice for 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Kweichow Japan win, taking Kweichow from China with 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber and 1 japaneseTank remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Hupeh Japan attack with 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank in Hupeh, round 2 : 1/1 hits, 1.42 expected hits China roll dice for 1 chineseInfantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Hupeh Japan win, taking Hupeh from China with 1 japaneseArtillery, 1 japaneseFighter, 3 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Hong Kong Japan attack with 2 japaneseArtillerys, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry Britain roll AntiTankGun dice in Hong Kong : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Hong Kong, round 2 : 1/1 hits, 1.08 expected hits Japan roll dice for 2 japaneseArtillerys, 1 japaneseInfantry, 2 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Hong Kong, round 2 : 2/1 hits, 1.83 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 2/1 hits, 1.58 expected hits 1 japaneseTank owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Hong Kong 1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong Japan roll dice for 2 japaneseArtillerys, 2 japaneseMarines and 1 japaneseMech.Infantry in Hong Kong, round 3 : 1/1 hits, 1.42 expected hits Britain roll dice for 1 britishEntrenchment in Hong Kong, round 3 : 1/1 hits, 0.67 expected hits 1 japaneseArtillery owned by the Japan lost in Hong Kong 1 britishEntrenchment owned by the Britain lost in Hong Kong Some non-combat units are destroyed: Japan converts britishDocks into different units Japan win, taking Hong Kong from Britain with 1 japaneseArtillery, 2 japaneseMarines and 1 japaneseMech.Infantry remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTank Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry Non Combat Move - Japan Note to players Japan: <body><img src="hongkong.png"/></body> Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 3 japaneseInfantrys moved from Thailand to Burma 1 japaneseCombatEngineer moved from Thailand to Burma 2 japaneseFighters and 1 japaneseStrategicBomber moved from Kweichow to French Indochina 1 japaneseFighter and 1 japaneseTacticalBomber moved from Hupeh to Suiyuan 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Suiyuan to Inner Mongolia 1 japaneseArtillery and 1 japaneseInfantry moved from Shansi to Inner Mongolia 1 Truck and 1 japaneseAlpineInfantry moved from Shanghai to Hunan 1 japaneseTransport moved from 127 Sea Zone to 97 Sea Zone 2 Materials moved from Manchuria to 97 Sea Zone 2 Materials moved from 97 Sea Zone to Shanghai 2 japaneseFighters moved from Shanghai to French Indochina 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseTanks moved from Vladivostok to Khabarovskiy Kray 1 japaneseInfantry moved from Eastern Manchuria to Khabarovskiy Kray 1 Truck moved from Manchuria to Eastern Manchuria 1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Northern Manchuria 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina 1 japaneseCarrier moved from 120 Sea Zone to 99 Sea Zone 2 japaneseNavalFighters moved from 120 Sea Zone to 99 Sea Zone 1 japaneseNavalFighter moved from 99 Sea Zone to Japan 1 japaneseCarrier moved from 120 Sea Zone to 127 Sea Zone 2 japaneseNavalFighters moved from Borneo to 93 Sea Zone 1 japaneseCarrier moved from 129 Sea Zone to 127 Sea Zone 4 japaneseNavalFighters moved from Phillippines to 127 Sea Zone 1 japaneseNavalFighter moved from French Indochina to Japan 1 japaneseDestroyer moved from 127 Sea Zone to 99 Sea Zone 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone 1 Train moved from Tokyo to 99 Sea Zone 1 Train and 1 japaneseTransport moved from 99 Sea Zone to 98 Sea Zone 1 Train moved from 98 Sea Zone to Korea 2 japaneseTransports moved from 120 Sea Zone to 99 Sea Zone 1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone 2 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone 2 japaneseAlpineInfantrys moved from 97 Sea Zone to Shantung 1 japaneseArtillery and 1 japaneseInfantry moved from Tokyo to Japan Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail, 1x Rail, 2x Rail, 1x Rail; Remaining resources: 52 PUs; 0 techTokens; Japan buy 1 Rail, 1 ResearchCenter, 2 japaneseAlpineInfantrys, 1 japaneseDestroyer, 2 japaneseMarines and 3 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 2 japaneseAlpineInfantrys and 1 japaneseMarine placed in Kyushu Shikoku 1 japaneseMarine placed in Tokyo 2 japaneseSubmarines placed in 99 Sea Zone 1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone Units in Shanghai being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Shanghai Activate Technology - Japan Japan activating SpecialWarfare Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese Turn Complete - Japan Japan collect 73 PUs; end with 73 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 Material Purchase Units - Manchuria Manchuria buy 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; Place Units - Manchuria 2 japaneseInfantrys and 1 japaneseMech.Infantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Some Units in Manchuria change ownership: 2 japaneseInfantrys and 1 japaneseMech.Infantry Purchase Units - Thailand Thailand repair damage of 1x Rail; Remaining resources: 6 PUs; Thailand buy 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 Material and 2 japaneseInfantrys Turning on Edit Mode EDIT: Removing units owned by Japan from Rangoon: 1 Train EDIT: Adding units owned by India to Calcutta: 1 Train EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Britain AntiAircraftGun : -0.17 Japan regular : -1.50 China regular : -0.67 ExiledAllies regular : -0.17 Japan rolls : 1.00 Britain AntiTankGun : -0.17 Usa regular : 0.08 Britain regular : 0.75
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@surfer I think you need a destroyer to be able to hit submarines (and spot them for airplanes) , but they can submerge after one turn. When you develop improved destroyers they are more powerful. No submerge, no first strike!
@dawgoneit I moved (Edit) your train from Calcutta to Rangoon. I assume you didnt realize you had a train there. Trains are not military units, but they are powerful in transporting other units up to five moves a turn.
@Caesar1 every building needs an engineer in the territory you want to place it. to build a barracks you need an engineer and 2 material in the same territory. research center needs the same. a railroad only needs an engineer
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@Guderian1 Yes I realized only after shopping
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@Caesar1 I’m trying to find more info on the railroad rules. I can;t seem to find them in the rule book. does anyone no what page thats on?
and does anyone want to play a game so i can learn? -
@dawgoneit said in Total World War 3.0 7 players:
@Caesar1 I’m trying to find more info on the railroad rules. I can;t seem to find them in the rule book. does anyone no what page thats on?
and does anyone want to play a game so i can learn?It is described in the Appendices of the rules, at the bottom.