@666
Bidding 11 to Italy: Marine in N Italy & transport in 97.
L24 Dawgoneit (X) vs Surfer (L+3) BM4
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hunan 2 infantry moved from Shantung to Anhwe 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Caroline Islands to French Indo China 1 artillery and 5 infantry moved from Kwangsi to French Indo China 1 infantry moved from French Indo China to Shan State 1 bomber moved from Siam to 37 Sea Zone 1 bomber, 5 fighters and 4 tactical_bombers moved from Siam to Shan State 1 fighter and 3 tactical_bombers moved from Siam to Shan State Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers in Shan State, round 2 : 7/15 hits, 8.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber, 6 fighters and 7 tactical_bombers moved from Shan State to French Indo China 2 aaGuns moved from Kwangsi to French Indo China 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from 37 Sea Zone to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Japan 3 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -1.33 UK_Pacific regular : -0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Chahar 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hunan 2 infantry moved from Shantung to Anhwe 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Caroline Islands to French Indo China 1 artillery and 5 infantry moved from Kwangsi to French Indo China 1 infantry moved from French Indo China to Shan State 1 bomber moved from Siam to 37 Sea Zone 1 bomber, 5 fighters and 4 tactical_bombers moved from Siam to Shan State 1 fighter and 3 tactical_bombers moved from Siam to Shan State Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers in Shan State, round 2 : 7/15 hits, 8.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber, 6 fighters and 7 tactical_bombers moved from Shan State to French Indo China 2 aaGuns moved from Kwangsi to French Indo China 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from 37 Sea Zone to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Japan 3 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 3 infantry EDIT: Adding units owned by Japanese to Shantung: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -1.33 UK_Pacific regular : -0.33
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@dawgoneit Ok. It’s late, and I made a mistake on the US attack. I used 2 ftrs and only 1 can return to Hawaii. The only other attack was in Celebes and the US won without damage.
If you will let me, I’d like to re do the US attack with only 1 ftr. The Japanese hit the first round 1 time, so I will ensure you get 1 hit, the first round. -
Rolling for 1 Sub, 1DD, 1 ftr
[dice 2d6<=2]
[dice 1d6<=3] -
2d6<=2: 4, 6; Hits: 0
1d6<=3: 4; Hits: 0 -
Japan 1 SS, 1 DD (at least 1 will hit)
[dice 2d6<=2] -
2d6<=2: 5, 5; Hits: 0
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Ok. so my sub dies.
Next round
1 DD + 1ftr
[dice 1d6<=2]
[dice 1d6<=3] -
1d6<=2: 2; Hits: 1
1d6<=3: 2; Hits: 1 -
Ok. Japan 1 SS, 1DD
[dice 1d6<=1]
[dice 1d6<=2]
I actually used wrong odds for sub last round, but not matter since rolled 2 5’s -
1d6<=1: 5; Hits: 0
1d6<=2: 6; Hits: 0 -
Ok. US loses 1 sub, Japan 1 Sub, 1 DD
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 5 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Northern Territory to Celebes 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Western United States to 16 Sea Zone Combat - Americans Battle in Borneo Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 submarine owned by the Japanese lost in 16 Sea Zone Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Borneo from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in Celebes Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter could not land in 16 Sea Zone and was removed 1 bomber moved from Celebes to Java 1 carrier moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 16 Sea Zone to 26 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer, 1 fighter and 4 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Gibraltar to Egypt 1 mech_infantry moved from Tunisia to Tobruk 1 armour moved from Egypt to Iraq 1 mech_infantry moved from Morocco to Tunisia 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from 92 Sea Zone to Algeria 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 8 infantry, 1 marine and 4 transports moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 2 bombers moved from Eastern United States to Gibraltar Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 carrier, 6 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 2 fighters and 4 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Sikang to Kweichow 1 infantry moved from Hopei to Kweichow 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 bomber, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to Shan State 2 fighters moved from India to Shan State 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - British Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 infantry moved from West India to India 1 transport moved from 79 Sea Zone to 76 Sea Zone 2 mech_infantrys moved from Eastern Persia to India 3 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Iraq to Eastern Persia 3 infantry moved from Iraq to Syria 2 mech_infantrys moved from Egypt to Iraq 1 armour moved from Tunisia to Tobruk 1 aaGun moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 3 submarines moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 carriers and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 fighter moved from Shan State to Yunnan 1 fighter moved from Shan State to India 1 marine moved from West India to India 1 cruiser moved from 79 Sea Zone to 76 Sea Zone 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan Place Units - British 1 bomber placed in United Kingdom 3 infantry placed in Egypt 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : -1.33 Japanese regular : -0.83 British regular : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 95 Sea Zone Non Combat Move - Italians 1 fighter moved from Northern Italy to Sardinia 1 fighter moved from Southern Italy to Sardinia 2 aaGuns, 1 artillery, 7 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 artillery, 3 infantry and 2 transports EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 3 infantry EDIT: Adding units owned by Italians to 95 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 8 PUs; end with 9 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from Northern Territory to Queensland 1 infantry moved from Northern Territory to Queensland 2 fighters moved from Queensland to 55 Sea Zone 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to Yunnan 1 submarine moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 23 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Western Ukraine 2 bombers moved from Western Germany to Western Ukraine 2 bombers moved from Western Germany to Belarus 1 fighter moved from Western Germany to Sardinia 1 fighter moved from Western Germany to Northern Italy 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 infantry moved from Southern France to Normandy Bordeaux 4 artilleries and 7 infantry moved from France to Normandy Bordeaux 7 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Nenetsia to Archangel 3 infantry moved from Novgorod to Archangel 2 infantry moved from Baltic States to Belarus 1 artillery and 7 infantry moved from Western Germany to Northern Italy 10 infantry moved from Finland to Norway 3 tactical_bombers moved from Western Germany to Archangel 3 tactical_bombers moved from Western Germany to Archangel 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Western Ukraine Combat - Germans Battle in Belarus Germans attack with 3 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Belarus, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 3 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Western Ukraine, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery and 10 infantry moved from Baltic States to Novgorod 7 infantry moved from Poland to Eastern Poland 3 transports moved from 115 Sea Zone to 114 Sea Zone 3 artilleries moved from Germany to 114 Sea Zone 3 infantry moved from Germany to 114 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 3 bombers moved from Belarus to Eastern Poland 3 bombers moved from Western Ukraine to Eastern Poland Place Units - Germans 3 infantry placed in Novgorod 10 infantry placed in Germany 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 3 infantry placed in Southern France 1 infantry placed in Western Germany Germans undo move 2. 3 infantry placed in Western Germany 1 infantry placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Germans collect 50 PUs (5 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.33
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14412, time: 12:25:02 PM
Savegame -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 3 infantry moved from Smolensk to Bryansk 6 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 3 fighters moved from Russia to Yunnan 1 submarine moved from 110 Sea Zone to 91 Sea Zone Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 infantry moved from Anhwe to Kweichow 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from French Indo China to Kwangsi 2 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 fighter moved from French Indo China to 43 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 2 fighters and 1 tactical_bomber moved from French Indo China to Kweichow 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kwangsi Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Kwangtung Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Kweichow Japanese attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/8 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Kweichow 3 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 bomber, 3 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 3 fighters and 3 tactical_bombers moved from Kwangtung to French Indo China 1 infantry moved from Shantung to Anhwe 1 bomber moved from 44 Sea Zone to French Indo China 1 fighter moved from 43 Sea Zone to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.00 Japanese regular : -3.00 UK_Pacific regular : 0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 7 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 artillery, 5 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 mech_infantry moved from Algeria to 92 Sea Zone 1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 92 Sea Zone to 99 Sea Zone 1 artillery, 5 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 55 Sea Zone to 33 Sea Zone 3 fighters moved from 55 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Northern Territory to Caroline Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Cyprus Battle in Greece Americans attack with 1 artillery, 5 infantry and 2 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 5 infantry and 2 mech_infantrys in Greece, round 2 : 1/8 hits, 1.67 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Greece 1 infantry owned by the Italians lost in Greece Americans win, taking Cyprus from Italians, taking Greece from Germans with 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Caroline Islands Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 carrier, 2 fighters and 6 submarines moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 4 carriers and 3 fighters moved from 55 Sea Zone to 33 Sea Zone 3 destroyers moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 bomber moved from Java to Yunnan 4 infantry moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 2 carriers, 2 destroyers, 3 fighters, 8 infantry and 4 transports moved from 92 Sea Zone to 96 Sea Zone 2 carriers, 2 destroyers, 3 fighters, 6 infantry and 3 transports moved from 96 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from Tunisia to Tobruk 2 fighters moved from Gibraltar to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Syria 2 fighters moved from Egypt to 92 Sea Zone 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 2 fighters and 6 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 2 fighters, 1 infantry and 1 tactical_bomber placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone Americans undo move 4. 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 4 infantry, 1 marine, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from 96 Sea Zone to Malta 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 mech_infantrys moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Crete Battle in Malta Battle in Kwangtung British attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 harbour and 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung British win, taking Crete from Italians, taking Malta from Italians, taking Kwangtung from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Kwangtung to Yunnan 4 infantry moved from India to Burma 1 armour and 3 mech_infantrys moved from India to Yunnan 3 infantry moved from West India to India 1 mech_infantry moved from Eastern Persia to India 2 mech_infantrys moved from Iraq to Eastern Persia 1 mech_infantry moved from Trans-Jordan to Persia 4 infantry moved from 99 Sea Zone to Greece 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece 3 infantry moved from Syria to 99 Sea Zone 1 armour moved from Tobruk to Egypt 2 carriers, 2 cruisers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to Syria 1 fighter moved from Egypt to 99 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 battleship moved from 55 Sea Zone to 33 Sea Zone 4 infantry moved from Trans-Jordan to Syria 4 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Greece Place Units - British 1 marine placed in Egypt 2 submarines placed in 81 Sea Zone 2 infantry placed in Union of South Africa 2 infantry placed in United Kingdom 1 mech_infantry placed in Union of South Africa 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 infantry and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 infantry and 5 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.17 Japanese regular : -1.00 Japanese AA : -0.50 Germans AA : -0.17 Germans regular : 0.67 British regular : 0.17