L24 Dawgoneit (X) vs Surfer (L+3) BM4


  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Tunisia to 94 Sea Zone
            1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Malta
            1 battleship moved from 94 Sea Zone to 92 Sea Zone
            1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            1 cruiser moved from 94 Sea Zone to 96 Sea Zone
            1 cruiser moved from 94 Sea Zone to 92 Sea Zone
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
            1 infantry moved from Tobruk to Libya
            2 infantry moved from Albania to Greece
            1 armour moved from Northern Italy to Albania
            1 infantry moved from British Somaliland to Italian Somaliland
            1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Malta
    
        Non Combat Move - Italians
            1 armour moved from Tunisia to Morocco
                  Italians take Algeria from Neutral_Axis
                  Italians take Morocco from Neutral_Axis
            1 mech_infantry moved from Tunisia to Libya
            2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            5 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Morocco: 1 armour
            EDIT: Adding units owned by Italians to Algeria: 1 armour
            EDIT: Changing ownership of Morocco from Italians to Neutral_Axis
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Adding units owned by Italians to 96 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • sorry man. it let me do it so i did it. Lol. I didn’t no. thank you for the knowledge.


  • MrRoboto
    MrRoboto
    '19
    '18
    4 minutes ago

    If the Neutrals are pro-Allies, the Italian Tank is blitzing through both of them during combat move (only if the first one does not contain a hostile troop)

    If the Neutrals are pro-Axis, the Italian Tank can move through both of them during non-combat move. In fact, a mech could also do it.


  • Please use the first one. I think Lol


  • pacifiersboard
    pacifiersboard
    about an hour ago

    @dawgoneit

    If I may jump in, see Game Notes:

    (PE) You are not allowed to blitz or move any units through Friendly Neutrals, including the same turn they are captured, unless they have been previously attacked.


  • @dawgoneit there is a debate going on rite now. what ever is determined I have the origanal and the edited all set.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 30 to 24
            EDIT: Turning off Edit Mode
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Sumatra to India
            1 fighter moved from Java to Burma
            1 infantry moved from Shan State to Burma
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 61 Sea Zone to 54 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @dawgoneit I edited the PUs for Italy to reflect the 5 + 1 lost due to not taking Morocco.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Southern Italy to Western Germany
            1 mech_infantry moved from Southern France to Yugoslavia
            3 armour moved from Greece to Romania
            3 infantry moved from Greece to Bulgaria
            8 infantry moved from Germany to Poland
            3 artilleries moved from Germany to Poland
            1 mech_infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Poland
            1 mech_infantry moved from Germany to Romania
            3 armour moved from Germany to Poland
            2 armour moved from Germany to Slovakia Hungary
            1 armour moved from Western Germany to Slovakia Hungary
            1 artillery moved from Western Germany to Germany
            1 artillery moved from France to Western Germany
    
        Combat - Germans
    
        Non Combat Move - Germans
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            1 armour, 2 artilleries and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Yenisey to Timguska
            1 aaGun, 1 artillery and 4 infantry moved from Novgorod to Belarus
            4 mech_infantrys moved from Russia to Belarus
            1 aaGun and 13 infantry moved from Bryansk to Belarus
            3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Russia to Bryansk
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            2 infantry placed in Ukraine
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    triplea_40527_3rus.tsvg


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 armour moved from Jehol to Hunan
            2 infantry moved from Siam to French Indo China
            2 artilleries and 2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Siam to Hunan
            1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Hunan
            3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 6 artilleries, 5 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 6 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 4/12 hits, 4.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 6 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            3 artilleries moved from 36 Sea Zone to Kwangsi
            3 infantry moved from 36 Sea Zone to Kwangsi
            2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
            2 aaGuns and 2 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            3 mech_infantrys placed in Shantung
            2 destroyers placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to 102 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            1 fighter and 1 infantry placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
            1 fighter and 7 infantry moved from Sikang to Szechwan
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 artillery and 14 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            2 fighters moved from India to Yunnan
            1 marine moved from French Madagascar to 72 Sea Zone
            1 marine moved from 72 Sea Zone to Tanganyika Territory
            2 infantry moved from Belgian Congo to Tanganyika Territory
            1 tactical_bomber moved from Egypt to Tanganyika Territory
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to British Somaliland
            2 infantry moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 mech_infantry moved from Egypt to Syria
                  British take Syria from Neutral_Axis
            1 bomber moved from United Kingdom to 92 Sea Zone
    
        Combat - British
            Battle in British Somaliland
            Battle in 92 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win, taking British Somaliland from Italians with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Alexandria
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Tanganyika Territory
                British attack with 2 infantry, 1 marine and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 cruiser in Tanganyika Territory, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 infantry, 1 marine and 1 tactical_bomber in Tanganyika Territory, round 2 : 0/4 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                    1 infantry owned by the Italians lost in Tanganyika Territory
                    British roll dice for 1 infantry, 1 marine and 1 tactical_bomber in Tanganyika Territory, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Yunnan
                British attack with 1 artillery, 2 fighters, 14 infantry and 2 mech_infantrys
                Japanese defend with 6 artilleries, 5 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 2 fighters, 14 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/19 hits, 4.17 expected hits
                    Japanese roll dice for 6 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 5/12 hits, 4.00 expected hits
                    5 infantry owned by the British lost in Yunnan
                    5 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 artillery, 2 fighters, 9 infantry and 2 mech_infantrys in Yunnan, round 3 : 3/14 hits, 3.33 expected hits
                    Japanese roll dice for 6 artilleries and 1 mech_infantry in Yunnan, round 3 : 4/7 hits, 2.33 expected hits
                    4 infantry owned by the British lost in Yunnan
                    2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys in Yunnan, round 4 : 5/10 hits, 2.67 expected hits
                    Japanese roll dice for 4 artilleries in Yunnan, round 4 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    4 artilleries owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for British: 10 infantry
                Casualties for Japanese: 6 artilleries, 5 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from Burma to India
            2 fighters moved from Yunnan to India
            1 aaGun moved from Burma to India
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            2 transports moved from 102 Sea Zone to 106 Sea Zone
            1 bomber moved from 92 Sea Zone to British Guiana
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 tactical_bomber moved from Tanganyika Territory to Belgian Congo
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            2 infantry placed in Quebec
            1 fighter and 1 infantry placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 2.33
    Italians regular : 0.67
    British regular : 3.33
    

    triplea_40527_3UK.tsvg


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Malta to 96 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 armour moved from Algeria to 94 Sea Zone
            1 armour and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            2 armour, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Combat - Italians
            Battle in Ethiopia
                Italians attack with 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ethiopia
                Italians win, taking Ethiopia from British with 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Burma to India
            1 fighter moved from Burma to India
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            3 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                  Germans take Eastern Poland from Russians
            3 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            3 armour, 3 artilleries, 15 infantry and 1 mech_infantry moved from Poland to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            4 bombers moved from Western Germany to 114 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 mech_infantry moved from Yugoslavia to Eastern Poland
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 4 bombers and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 bombers in 114 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            4 bombers moved from 114 Sea Zone to Western Germany
            5 fighters and 5 tactical_bombers moved from Western Germany to Algeria
            3 aaGuns, 3 artilleries and 6 infantry moved from Germany to Poland
            1 artillery moved from Western Germany to Germany
            3 aaGuns moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Bulgaria to Romania
    
        Place Units - Germans
            1 bomber placed in Western Germany
            1 destroyer placed in 113 Sea Zone
            1 armour, 1 artillery and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Belarus to Baltic States
            2 fighters and 1 tactical_bomber moved from Russia to Baltic States
    
        Combat - Russians
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser, 1 destroyer and 3 transports
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 113 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Baltic States to Bryansk
            1 tactical_bomber moved from Baltic States to Bryansk
            2 infantry moved from Russia to Vologda
            1 artillery and 7 infantry moved from Russia to Bryansk
            3 infantry moved from Timguska to Novosibirsk
            2 mech_infantrys moved from Belarus to Vologda
            4 aaGuns, 2 armour, 4 artilleries, 40 infantry and 4 mech_infantrys moved from Belarus to Bryansk
            2 infantry moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Ukraine to Bryansk
    
        Place Units - Russians
            2 infantry placed in Ukraine
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.83
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 armour and 2 infantry moved from Hunan to Yunnan
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Kweichow to Yunnan
            2 mech_infantrys moved from Shantung to Anhwe
            1 artillery moved from Kiangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            3 artilleries, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
            1 tactical_bomber moved from Kiangsi to Yunnan
            3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Anhwe
                Japanese attack with 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 6 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 7 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 8 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 8 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 9 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 9 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 10 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 10 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 11 : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 11 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Japanese: 2 mech_infantrys
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 6 fighters, 8 infantry and 6 tactical_bombers
                British defend with 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys
                    British roll AA dice in Yunnan : 2/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 5 fighters, 8 infantry and 5 tactical_bombers in Yunnan, round 2 : 14/24 hits, 10.50 expected hits
                    Chinese roll dice for 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/7 hits, 2.33 expected hits
                    3 infantry owned by the Japanese lost in Yunnan
                    2 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British and 4 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 bombers, 5 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys
            Battle in 37 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 2/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
            1 mech_infantry moved from Shantung to Kiangsu
            2 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            3 transports moved from 36 Sea Zone to 19 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 36 Sea Zone
            3 transports moved from 19 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.67
    Japanese regular : 0.33
    British AA : 1.50
    UK_Pacific regular : 1.00
    British regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 fighters moved from 102 Sea Zone to Gibraltar
            1 marine moved from Eastern United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 2/7 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Morocco from Neutral_Axis, taking Gibraltar from Italians with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
            1 tactical_bomber moved from 45 Sea Zone to Northern Territory
            2 fighters moved from 45 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to Hawaiian Islands
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to 91 Sea Zone
            1 carrier moved from 102 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 destroyer moved from 39 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            3 fighters, 1 infantry and 1 mech_infantry placed in Eastern United States
            1 fighter and 2 infantry placed in Western United States
            2 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            8 infantry moved from Szechwan to Shensi
            1 infantry moved from Sikang to Shensi
            3 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 airfield, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 mech_infantry moved from Syria to Iraq
            1 armour moved from Egypt to Iraq
            1 marine moved from Tanganyika Territory to 72 Sea Zone
            1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 infantry moved from Kenya to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 tactical_bomber moved from Belgian Congo to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            1 infantry moved from British Somaliland to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from India to 37 Sea Zone
    
        Combat - British
            Battle in 37 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese and British reach a stalemate
                . Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Iraq
                British attack with 1 armour, 3 infantry, 1 marine and 1 mech_infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 3 infantry, 1 marine and 1 mech_infantry in Iraq, round 2 : 3/6 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Ethiopia
                British attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Ethiopia, round 3 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from 37 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Ethiopia to Egypt
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 carrier, 2 cruisers and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
            1 bomber moved from British Guiana to United Kingdom
            4 fighters moved from United Kingdom to 91 Sea Zone
            3 fighters moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            2 infantry moved from Quebec to 106 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 3 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 battleship moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Tanganyika Territory to Belgian Congo
    
        Place Units - British
            3 infantry placed in Egypt
            1 airfield placed in Gibraltar
            1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,6,6,2,1
            British collect 31 PUs (4 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 artilleries and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
            UK_Pacific collect 21 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Some Units in India change ownership: 3 artilleries and 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -0.83
    Japanese regular : 1.17
    Italians regular : 0.00
    Neutral_Axis regular : -1.00
    British regular : -2.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @dawgoneit These were some quick rounds!


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 armour, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            2 armour and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Libya to 96 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
            2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            1 armour moved from Albania to Northern Italy
            1 infantry moved from Greece to Albania
    
        Place Units - Italians
            1 airfield placed in Northern Italy
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

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