L24 Dawgoneit (X) vs Surfer (L+3) BM4


  • @dawgoneit um. Nice try, but you can’t blitz neutral territories. So the tank cant get to Morocco. That changes your IPCs by 6.
    Probably affects the positioning of your other units. None of the Combat involved dice, so you can change your move any legal way you wish. 😉


  • @surfer I think Axis neutral can be blitzed by axis tank.


  • I’ll ask them


  • @dawgoneit If not, I have no problem changing things.


  • TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Tunisia to 94 Sea Zone
            1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Malta
            1 battleship moved from 94 Sea Zone to 92 Sea Zone
            1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            1 cruiser moved from 94 Sea Zone to 96 Sea Zone
            1 cruiser moved from 94 Sea Zone to 92 Sea Zone
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
            1 infantry moved from Tobruk to Libya
            2 infantry moved from Albania to Greece
            1 armour moved from Northern Italy to Albania
            1 infantry moved from British Somaliland to Italian Somaliland
            1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Malta
    
        Non Combat Move - Italians
            1 armour moved from Tunisia to Morocco
                  Italians take Algeria from Neutral_Axis
                  Italians take Morocco from Neutral_Axis
            1 mech_infantry moved from Tunisia to Libya
            2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
            5 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 transport placed in 95 Sea Zone
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Morocco: 1 armour
            EDIT: Adding units owned by Italians to Algeria: 1 armour
            EDIT: Changing ownership of Morocco from Italians to Neutral_Axis
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Adding units owned by Italians to 96 Sea Zone: 1 battleship and 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • sorry man. it let me do it so i did it. Lol. I didn’t no. thank you for the knowledge.


  • MrRoboto
    MrRoboto
    '19
    '18
    4 minutes ago

    If the Neutrals are pro-Allies, the Italian Tank is blitzing through both of them during combat move (only if the first one does not contain a hostile troop)

    If the Neutrals are pro-Axis, the Italian Tank can move through both of them during non-combat move. In fact, a mech could also do it.


  • Please use the first one. I think Lol


  • pacifiersboard
    pacifiersboard
    about an hour ago

    @dawgoneit

    If I may jump in, see Game Notes:

    (PE) You are not allowed to blitz or move any units through Friendly Neutrals, including the same turn they are captured, unless they have been previously attacked.


  • @dawgoneit there is a debate going on rite now. what ever is determined I have the origanal and the edited all set.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 30 to 24
            EDIT: Turning off Edit Mode
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Sumatra to India
            1 fighter moved from Java to Burma
            1 infantry moved from Shan State to Burma
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 61 Sea Zone to 54 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @dawgoneit I edited the PUs for Italy to reflect the 5 + 1 lost due to not taking Morocco.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Southern Italy to Western Germany
            1 mech_infantry moved from Southern France to Yugoslavia
            3 armour moved from Greece to Romania
            3 infantry moved from Greece to Bulgaria
            8 infantry moved from Germany to Poland
            3 artilleries moved from Germany to Poland
            1 mech_infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Poland
            1 mech_infantry moved from Germany to Romania
            3 armour moved from Germany to Poland
            2 armour moved from Germany to Slovakia Hungary
            1 armour moved from Western Germany to Slovakia Hungary
            1 artillery moved from Western Germany to Germany
            1 artillery moved from France to Western Germany
    
        Combat - Germans
    
        Non Combat Move - Germans
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            1 armour, 2 artilleries and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            3 infantry moved from Yenisey to Timguska
            1 aaGun, 1 artillery and 4 infantry moved from Novgorod to Belarus
            4 mech_infantrys moved from Russia to Belarus
            1 aaGun and 13 infantry moved from Bryansk to Belarus
            3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Russia to Bryansk
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            2 infantry placed in Ukraine
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    triplea_40527_3rus.tsvg


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 armour moved from Jehol to Hunan
            2 infantry moved from Siam to French Indo China
            2 artilleries and 2 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Siam to Hunan
            1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Hunan
            3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 6 artilleries, 5 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 6 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 4/12 hits, 4.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 6 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            3 artilleries moved from 36 Sea Zone to Kwangsi
            3 infantry moved from 36 Sea Zone to Kwangsi
            2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
            2 aaGuns and 2 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            3 mech_infantrys placed in Shantung
            2 destroyers placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Eastern United States to 102 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            1 fighter and 1 infantry placed in Western United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
            1 fighter and 7 infantry moved from Sikang to Szechwan
            1 infantry moved from Tsinghai to Sikang
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 artillery and 14 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            2 fighters moved from India to Yunnan
            1 marine moved from French Madagascar to 72 Sea Zone
            1 marine moved from 72 Sea Zone to Tanganyika Territory
            2 infantry moved from Belgian Congo to Tanganyika Territory
            1 tactical_bomber moved from Egypt to Tanganyika Territory
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to British Somaliland
            2 infantry moved from Egypt to Alexandria
            1 artillery moved from Egypt to Alexandria
            1 mech_infantry moved from Egypt to Syria
                  British take Syria from Neutral_Axis
            1 bomber moved from United Kingdom to 92 Sea Zone
    
        Combat - British
            Battle in British Somaliland
            Battle in 92 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win, taking British Somaliland from Italians with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Alexandria
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Tanganyika Territory
                British attack with 2 infantry, 1 marine and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 cruiser in Tanganyika Territory, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 infantry, 1 marine and 1 tactical_bomber in Tanganyika Territory, round 2 : 0/4 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                    1 infantry owned by the Italians lost in Tanganyika Territory
                    British roll dice for 1 infantry, 1 marine and 1 tactical_bomber in Tanganyika Territory, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Yunnan
                British attack with 1 artillery, 2 fighters, 14 infantry and 2 mech_infantrys
                Japanese defend with 6 artilleries, 5 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 2 fighters, 14 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/19 hits, 4.17 expected hits
                    Japanese roll dice for 6 artilleries, 5 infantry and 1 mech_infantry in Yunnan, round 2 : 5/12 hits, 4.00 expected hits
                    5 infantry owned by the British lost in Yunnan
                    5 infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 artillery, 2 fighters, 9 infantry and 2 mech_infantrys in Yunnan, round 3 : 3/14 hits, 3.33 expected hits
                    Japanese roll dice for 6 artilleries and 1 mech_infantry in Yunnan, round 3 : 4/7 hits, 2.33 expected hits
                    4 infantry owned by the British lost in Yunnan
                    2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    British roll dice for 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys in Yunnan, round 4 : 5/10 hits, 2.67 expected hits
                    Japanese roll dice for 4 artilleries in Yunnan, round 4 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    4 artilleries owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for British: 10 infantry
                Casualties for Japanese: 6 artilleries, 5 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 aaGun moved from Burma to Yunnan
            1 aaGun moved from Burma to India
            2 fighters moved from Yunnan to India
            1 aaGun moved from Burma to India
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            2 transports moved from 102 Sea Zone to 106 Sea Zone
            1 bomber moved from 92 Sea Zone to British Guiana
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 tactical_bomber moved from Tanganyika Territory to Belgian Congo
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            2 infantry placed in Quebec
            1 fighter and 1 infantry placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Some Units in India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 2.33
    Italians regular : 0.67
    British regular : 3.33
    

    triplea_40527_3UK.tsvg


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Malta to 96 Sea Zone
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 armour moved from Algeria to 94 Sea Zone
            1 armour and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            2 armour, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Combat - Italians
            Battle in Ethiopia
                Italians attack with 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits, 0.17 expected hits
                    British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Ethiopia
                Italians win, taking Ethiopia from British with 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Burma to India
            1 fighter moved from Burma to India
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            3 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                  Germans take Eastern Poland from Russians
            3 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            3 armour, 3 artilleries, 15 infantry and 1 mech_infantry moved from Poland to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            4 bombers moved from Western Germany to 114 Sea Zone
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 mech_infantry moved from Yugoslavia to Eastern Poland
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 4 bombers and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 bombers in 114 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            4 bombers moved from 114 Sea Zone to Western Germany
            5 fighters and 5 tactical_bombers moved from Western Germany to Algeria
            3 aaGuns, 3 artilleries and 6 infantry moved from Germany to Poland
            1 artillery moved from Western Germany to Germany
            3 aaGuns moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Bulgaria to Romania
    
        Place Units - Germans
            1 bomber placed in Western Germany
            1 destroyer placed in 113 Sea Zone
            1 armour, 1 artillery and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Belarus to Baltic States
            2 fighters and 1 tactical_bomber moved from Russia to Baltic States
    
        Combat - Russians
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser, 1 destroyer and 3 transports
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 3 transports in 113 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is -6
                Casualties for Russians: 1 submarine
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Baltic States to Bryansk
            1 tactical_bomber moved from Baltic States to Bryansk
            2 infantry moved from Russia to Vologda
            1 artillery and 7 infantry moved from Russia to Bryansk
            3 infantry moved from Timguska to Novosibirsk
            2 mech_infantrys moved from Belarus to Vologda
            4 aaGuns, 2 armour, 4 artilleries, 40 infantry and 4 mech_infantrys moved from Belarus to Bryansk
            2 infantry moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Ukraine to Bryansk
    
        Place Units - Russians
            2 infantry placed in Ukraine
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.83
    Russians regular : -0.17
    

    Savegame

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