also just noticed this blitz. pretty sure you’re not allowed to blitz a friendly neutral. feel free to look it up or ask meanwhile as i’m deciding my turn
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer and 3 fighters moved from 97 Sea Zone to 93 Sea Zone
1 bomber and 4 fighters moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 7 fighters
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 7 fighters in 93 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Russians with 1 bomber, 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 bomber and 3 fighters moved from 93 Sea Zone to Southern Italy
4 fighters moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
Place Units - Italians
3 infantry placed in Southern France
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Italians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Borneo
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Malaya
Battle in Borneo
ANZAC attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Borneo to 44 Sea Zone
1 tactical_bomber moved from Borneo to 44 Sea Zone
1 fighter moved from Borneo to 44 Sea Zone
1 fighter moved from Borneo to 44 Sea Zone
1 carrier moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
ANZAC collect 20 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 bomber, 2 carriers and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Caucasus
Germans take Kazakhstan from Russians
Germans take Caucasus from Russians
2 fighters, 1 infantry and 2 tactical_bombers moved from Persia to Iraq
1 armour moved from Yenisey to Novosibirsk
Germans take Timguska from Russians
4 fighters moved from 112 Sea Zone to United Kingdom
2 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 17 damage total. Damaged units is as follows: factory_major = 11, airfield = 6
Battle in Iraq
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 5/5 hits, 2.50 expected hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iraq
1 mech_infantry owned by the British lost in Iraq
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Iraq to Greece
2 armour, 4 artilleries, 3 infantry and 20 mech_infantrys moved from Persia to Eastern Persia
2 aaGuns, 11 armour, 83 artilleries and 46 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Tambov to Volgograd
45 mech_infantrys moved from Ukraine to Caucasus
4 artilleries and 3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Novosibirsk to Caucasus
2 bombers, 4 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
2 bombers moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 fighters moved from Yugoslavia to 112 Sea Zone
5 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
8 submarines moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Karelia to Finland
2 artilleries and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
2 mech_infantrys moved from Holland Belgium to Southern France
5 artilleries moved from Germany to Western Germany
Place Units - Germans
2 carriers placed in 112 Sea Zone
1 bomber placed in Western Germany
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
2 artilleries and 5 infantry placed in Western Germany
2 artilleries placed in Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
British AA : -0.50
Germans regular : 2.50
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Combat Move - Russians
1 mech_infantry moved from Buryatia to Yenisey
Russians take Yenisey from Germans
1 armour moved from Buryatia to Yenisey
Combat - Russians
Non Combat Move - Russians
5 aaGuns, 17 armour, 11 artilleries, 81 infantry and 6 mech_infantrys moved from Northwest Persia to Iraq
4 fighters, 1 infantry and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 artilleries, 6 infantry, 1 marine and 6 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
6 artilleries and 6 infantry moved from Shan State to Malaya
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 infantry moved from Manchuria to Korea
Japanese take Korea from ANZAC
1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
2 fighters moved from Japan to Siberia
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 2 : 5/8 hits, 3.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans submerged
Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 transport in 37 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Siberia, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
1 artillery owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Celebes
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 harbour and 2 infantry
Japanese roll dice for 4 fighters and 4 tactical_bombers in Celebes, round 2 : 6/8 hits, 4.67 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Celebes
2 infantry owned by the Americans lost in Celebes
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 6 artilleries and 6 infantry
ANZAC defend with 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 6 artilleries and 6 infantry in Malaya, round 2 : 6/12 hits, 4.00 expected hits
ANZAC roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Malaya
2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 6 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Shan State to Malaya
2 artilleries, 2 bombers and 6 infantry moved from Shan State to French Indo China
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 4 tactical_bombers moved from Celebes to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Borneo to 35 Sea Zone
2 fighters moved from 17 Sea Zone to Philippines
2 fighters moved from Japan to 35 Sea Zone
2 fighters moved from Siberia to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 submarines moved from 24 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Anhwe to Chahar
Place Units - Japanese
1 artillery, 1 infantry and 1 marine placed in French Indo China
3 infantry placed in Kiangsu
Japanese undo move 2.
3 infantry placed in India
1 artillery and 2 infantry placed in Kiangsu
6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 3.33
ANZAC regular : 0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Americans
Americans buy 10 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 transport moved from 44 Sea Zone to 45 Sea Zone
1 transport moved from 45 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Paulau Island to 34 Sea Zone
1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 mech_infantry moved from 21 Sea Zone to Guam
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Non Combat Move - Americans
1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 6 fighters, 10 submarines and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 fighter moved from 43 Sea Zone to 46 Sea Zone
4 submarines moved from 54 Sea Zone to 46 Sea Zone
6 fighters and 1 tactical_bomber moved from Queensland to 46 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 artillery moved from 46 Sea Zone to New Guinea
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone
5 carriers, 2 destroyers, 6 fighters, 10 submarines, 1 tactical_bomber and 8 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 armour and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 armour, 3 destroyers, 2 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
3 destroyers placed in 10 Sea Zone
1 fighter placed in Eastern United States
7 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 13x factory_major; Remaining resources: 11 PUs;
British buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Northwest Persia to Persia
British take Persia from Germans
Combat - British
Battle in Malta
Non Combat Move - British
1 cruiser and 2 transports moved from 91 Sea Zone to 92 Sea Zone
3 aaGuns, 6 armour, 1 artillery, 4 fighters, 2 infantry, 8 mech_infantrys and 5 tactical_bombers moved from Northwest Persia to Iraq
1 mech_infantry moved from Syria to Iraq
4 armour and 4 mech_infantrys moved from Egypt to Iraq
7 fighters and 4 tactical_bombers moved from Egypt to Iraq
1 battleship, 2 carriers, 2 cruisers and 3 fighters moved from 44 Sea Zone to 46 Sea Zone
Place Units - British
1 aaGun and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 32 PUs (4 lost to blockades); end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
4 infantry moved from New South Wales to 62 Sea Zone
4 infantry and 2 transports moved from 62 Sea Zone to 46 Sea Zone
4 infantry moved from 46 Sea Zone to New Guinea
2 aaGuns, 2 infantry and 2 mech_infantrys moved from Queensland to South Australia
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 harbour placed in New Guinea
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 6 infantry, 6 mech_infantrys and 7 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 104 Sea Zone
3 bombers and 3 fighters moved from Western Germany to United Kingdom
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
3 fighters moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 fighter moved from Greece to Persia
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber owned by the Germans killed by AA in United Kingdom
Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Scotland
Battle in Persia
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
1 infantry owned by the British lost in Persia
Germans win, taking Scotland from British, taking Persia from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 2 destroyers
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers
Cleaning up after air battles
Non Combat Move - Germans
1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 8 submarines moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from United Kingdom to Western Germany
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
3 fighters moved from United Kingdom to Holland Belgium
2 artilleries moved from Germany to Western Germany
4 artilleries and 2 infantry moved from Volgograd to Caucasus
4 artilleries and 3 infantry moved from Rostov to Caucasus
1 armour moved from Novosibirsk to Caucasus
3 infantry moved from Ukraine to Rostov
1 fighter moved from Persia to Eastern Persia
1 fighter and 2 tactical_bombers moved from Greece to Western Germany
2 aaGuns, 11 armour, 83 artilleries, 46 infantry and 46 mech_infantrys moved from Caucasus to Northwest Persia
Place Units - Germans
7 transports placed in 113 Sea Zone
Germans undo move 1.
6 transports placed in 113 Sea Zone
1 transport placed in 113 Sea Zone
2 artilleries and 6 infantry placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
British AA : 0.50
Germans regular : -1.17
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour and 1 mech_infantry moved from Yenisey to Urals
Russians take Timguska from Germans
Russians take Urals from Germans
Combat - Russians
Non Combat Move - Russians
4 fighters, 1 infantry and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey
5 aaGuns, 17 armour, 11 artilleries, 81 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Manchuria to Sakha
Japanese take Amur from Russians
Japanese take Sakha from Russians
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Americans
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone
1 artillery, 2 battleships, 8 carriers, 2 destroyers, 9 fighters, 1 infantry, 1 submarine, 7 tactical_bombers and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery, 10 fighters, 1 infantry and 1 marine moved from 21 Sea Zone to Guam
2 tactical_bombers moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 1 submarine, 5 tactical_bombers and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 artillery, 10 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese roll dice for 1 artillery, 10 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Guam, round 2 : 5/15 hits, 7.33 expected hits
Americans roll dice for 1 mech_infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 10 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
10 fighters and 2 tactical_bombers moved from Guam to 21 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 11 submarines moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from Philippines to 21 Sea Zone
3 tactical_bombers moved from 21 Sea Zone to Japan
1 armour, 5 artilleries and 5 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 4 infantry moved from Chahar to Jehol
4 infantry moved from Anhwe to Jehol
1 artillery and 4 infantry moved from Kiangsu to Anhwe
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Chahar
Place Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 fighter placed in India
1 artillery and 2 infantry placed in Kiangsu
5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
Japanese collect 63 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -2.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
3 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 2 armour, 2 infantry and 3 transports moved from 106 Sea Zone to 119 Sea Zone
2 armour and 2 infantry moved from 119 Sea Zone to Scotland
5 carriers, 2 destroyers, 6 fighters, 10 submarines and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
3 fighters moved from Gibraltar to 109 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
15 fighters and 1 tactical_bomber moved from 46 Sea Zone to Philippines
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Combat Hit Differential Summary :
OOL sz109?
Amphibious assaults have to be rolled first. Could be important because I will have an airbase to land planes on.
Could have been a miscue there.
Also I would like to see the first round dice.
Right… then i roll and you decide gradually. Now we’re going to the final battles (a miracle is needed…). :(
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
3 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 2 armour, 2 infantry and 3 transports moved from 106 Sea Zone to 119 Sea Zone
2 armour and 2 infantry moved from 119 Sea Zone to Scotland
5 carriers, 2 destroyers, 6 fighters, 10 submarines and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
3 fighters moved from Gibraltar to 109 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
15 fighters and 1 tactical_bomber moved from 46 Sea Zone to Philippines
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Scotland
Americans attack with 2 armour and 2 infantry
Germans defend with 1 airfield, 2 artilleries and 2 infantry
Americans roll dice for 2 armour and 2 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Scotland
1 infantry owned by the Germans lost in Scotland
Americans roll dice for 2 armour and 1 infantry in Scotland, round 3 : 0/3 hits, 1.17 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 3 : 2/3 hits, 1.00 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Scotland
Americans roll dice for 1 armour in Scotland, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 1/3 hits, 1.00 expected hits
1 armour owned by the Americans lost in Scotland
1 infantry owned by the Germans lost in Scotland
Germans win with 2 artilleries remaining. Battle score for attacker is -12
Casualties for Americans: 2 armour and 2 infantry
Casualties for Germans: 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.00
Germans regular : 0.67
assault failed…
You still didn’t roll the Philippines or the first round in 109.
Anyway, I am going to say Max D because there is a good chance I will lose this one.
@simon33 said in Avner (Allies+21) vs Simon33 (Axis) BM:
You still didn’t roll the Philippines or the first round in 109.
Anyway, I am going to say Max D because there is a good chance I will lose this one.
I was interrupted yesterday… I’ll do it now