Avner (Allies+21) vs Simon33 (Axis) BM

  • '19 '17 '16

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer and 3 fighters moved from 97 Sea Zone to 93 Sea Zone
            1 bomber and 4 fighters moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 7 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 7 fighters in 93 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Russians with 1 bomber, 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            1 bomber and 3 fighters moved from 93 Sea Zone to Southern Italy
            4 fighters moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern France
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : 0.50
    

    Savegame

  • '22

    TripleA Turn Summary: French round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 18
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            3 fighters and 1 tactical_bomber moved from 44 Sea Zone to Borneo
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Malaya
            Battle in Borneo
                ANZAC attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 4/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                ANZAC win, taking Malaya from Japanese, taking Borneo from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Borneo to 44 Sea Zone
            1 tactical_bomber moved from Borneo to 44 Sea Zone
            1 fighter moved from Borneo to 44 Sea Zone
            1 fighter moved from Borneo to 44 Sea Zone
            1 carrier moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
            ANZAC collect 20 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 bomber, 2 carriers and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Caucasus
                  Germans take Kazakhstan from Russians
                  Germans take Caucasus from Russians
            2 fighters, 1 infantry and 2 tactical_bombers moved from Persia to Iraq
            1 armour moved from Yenisey to Novosibirsk
                  Germans take Timguska from Russians
            4 fighters moved from 112 Sea Zone to United Kingdom
            2 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 7 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom causes 17 damage total.  Damaged units is as follows: factory_major = 11, airfield = 6
            Battle in Iraq
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 5/5 hits, 2.50 expected hits
                    British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Iraq
                    1 mech_infantry owned by the British lost in Iraq
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Iraq to Greece
            2 armour, 4 artilleries, 3 infantry and 20 mech_infantrys moved from Persia to Eastern Persia
            2 aaGuns, 11 armour, 83 artilleries and 46 infantry moved from Volgograd to Caucasus
            1 artillery and 2 infantry moved from Tambov to Volgograd
            45 mech_infantrys moved from Ukraine to Caucasus
            4 artilleries and 3 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Novosibirsk to Caucasus
            2 bombers, 4 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            2 bombers moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            2 fighters moved from Yugoslavia to 112 Sea Zone
            5 infantry moved from Western Germany to Holland Belgium
            1 submarine moved from 109 Sea Zone to 124 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            8 submarines moved from 109 Sea Zone to 112 Sea Zone
            1 artillery and 2 infantry moved from Karelia to Finland
            2 artilleries and 1 infantry moved from Western Germany to Holland Belgium
            1 artillery and 3 infantry moved from Norway to 112 Sea Zone
            1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
            2 mech_infantrys moved from Holland Belgium to Southern France
            5 artilleries moved from Germany to Western Germany
    
        Place Units - Germans
            2 carriers placed in 112 Sea Zone
            1 bomber placed in Western Germany
            3 artilleries placed in Volgograd
            3 infantry placed in Ukraine
            2 artilleries and 5 infantry placed in Western Germany
            2 artilleries placed in Germany
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.50
    Germans regular : 2.50
    British regular : 0.67
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 19
    
        Combat Move - Russians
            1 mech_infantry moved from Buryatia to Yenisey
                  Russians take Yenisey from Germans
            1 armour moved from Buryatia to Yenisey
    
        Combat - Russians
    
        Non Combat Move - Russians
            5 aaGuns, 17 armour, 11 artilleries, 81 infantry and 6 mech_infantrys moved from Northwest Persia to Iraq
            4 fighters, 1 infantry and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 6 infantry, 1 marine and 6 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            6 artilleries and 6 infantry moved from Shan State to Malaya
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
            1 infantry moved from Manchuria to Korea
                  Japanese take Korea from ANZAC
            1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            2 fighters moved from Japan to Siberia
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
    
        Combat - Japanese
            Japanese creates battle in territory 35 Sea Zone
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 2 : 5/8 hits, 3.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                1 submarine owned by the Americans submerged
                    Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 transport in 37 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Siberia
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Siberia, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                    1 artillery owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Celebes
                Japanese attack with 4 fighters and 4 tactical_bombers
                Americans defend with 1 harbour and 2 infantry
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in Celebes, round 2 : 6/8 hits, 4.67 expected hits
                    Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Celebes
                    2 infantry owned by the Americans lost in Celebes
                Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 2 infantry
            Battle in Malaya
                Japanese attack with 6 artilleries and 6 infantry
                ANZAC defend with 1 factory_minor, 1 harbour and 2 infantry
                    Japanese roll dice for 6 artilleries and 6 infantry in Malaya, round 2 : 6/12 hits, 4.00 expected hits
                    ANZAC roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    2 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from ANZAC with 6 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Shan State to Malaya
            2 artilleries, 2 bombers and 6 infantry moved from Shan State to French Indo China
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to Philippines
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            3 fighters and 4 tactical_bombers moved from Celebes to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from Borneo to 35 Sea Zone
            2 fighters moved from 17 Sea Zone to Philippines
            2 fighters moved from Japan to 35 Sea Zone
            2 fighters moved from Siberia to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 submarines moved from 24 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 17 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from Anhwe to Chahar
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 marine placed in French Indo China
            3 infantry placed in Kiangsu
            Japanese undo move 2.
            3 infantry placed in India
            1 artillery and 2 infantry placed in Kiangsu
            6 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
            Japanese collect 58 PUs (2 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : 3.33
    ANZAC regular : 0.67
    Russians regular : 0.67
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 10 destroyers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 44 Sea Zone to 43 Sea Zone
            1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 transport moved from 45 Sea Zone to 34 Sea Zone
            1 mech_infantry moved from Paulau Island to 34 Sea Zone
            1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 mech_infantry moved from 21 Sea Zone to Guam
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Guam
    
        Non Combat Move - Americans
            1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 6 fighters, 10 submarines and 1 transport moved from 44 Sea Zone to 46 Sea Zone
            1 fighter moved from 43 Sea Zone to 46 Sea Zone
            4 submarines moved from 54 Sea Zone to 46 Sea Zone
            6 fighters and 1 tactical_bomber moved from Queensland to 46 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 artillery moved from 46 Sea Zone to New Guinea
            1 fighter moved from Hawaiian Islands to 46 Sea Zone
            1 fighter moved from Hawaiian Islands to 46 Sea Zone
            1 carrier, 2 destroyers, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            5 carriers, 2 destroyers, 6 fighters, 10 submarines, 1 tactical_bomber and 8 transports moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            2 armour and 2 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 2 armour, 3 destroyers, 2 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            3 destroyers placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            7 destroyers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 13x factory_major; Remaining resources: 11 PUs; 
            British buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Northwest Persia to Persia
                  British take Persia from Germans
    
        Combat - British
            Battle in Malta
    
        Non Combat Move - British
            1 cruiser and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            3 aaGuns, 6 armour, 1 artillery, 4 fighters, 2 infantry, 8 mech_infantrys and 5 tactical_bombers moved from Northwest Persia to Iraq
            1 mech_infantry moved from Syria to Iraq
            4 armour and 4 mech_infantrys moved from Egypt to Iraq
            7 fighters and 4 tactical_bombers moved from Egypt to Iraq
            1 battleship, 2 carriers, 2 cruisers and 3 fighters moved from 44 Sea Zone to 46 Sea Zone
    
        Place Units - British
            1 aaGun and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,5
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
            British collect 32 PUs (4 lost to blockades); end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

  • '22

    TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
            4 infantry moved from New South Wales to 62 Sea Zone
            4 infantry and 2 transports moved from 62 Sea Zone to 46 Sea Zone
            4 infantry moved from 46 Sea Zone to New Guinea
            2 aaGuns, 2 infantry and 2 mech_infantrys moved from Queensland to South Australia
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 harbour placed in New Guinea
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 6 infantry, 6 mech_infantrys and 7 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            3 bombers and 3 fighters moved from Western Germany to United Kingdom
            2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
            3 fighters moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from 112 Sea Zone to 109 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 109 Sea Zone
            2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland
            1 armour moved from Caucasus to Northwest Persia
                  Germans take Northwest Persia from Russians
            1 armour moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            1 fighter moved from Greece to Persia
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
                1 bomber owned by the Germans killed by AA in United Kingdom
                Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major
                Bombing raid in United Kingdom causes 12 damage total. 
            Battle in Scotland
            Battle in Persia
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Persia
                    1 infantry owned by the British lost in Persia
                Germans win, taking Scotland from British, taking Persia from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 2 destroyers
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 submarine
                Casualties for Americans: 2 destroyers
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 8 submarines moved from 112 Sea Zone to 109 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
            2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            3 fighters moved from United Kingdom to Holland Belgium
            2 artilleries moved from Germany to Western Germany
            4 artilleries and 2 infantry moved from Volgograd to Caucasus
            4 artilleries and 3 infantry moved from Rostov to Caucasus
            1 armour moved from Novosibirsk to Caucasus
            3 infantry moved from Ukraine to Rostov
            1 fighter moved from Persia to Eastern Persia
            1 fighter and 2 tactical_bombers moved from Greece to Western Germany
            2 aaGuns, 11 armour, 83 artilleries, 46 infantry and 46 mech_infantrys moved from Caucasus to Northwest Persia
    
        Place Units - Germans
            7 transports placed in 113 Sea Zone
            Germans undo move 1.
            6 transports placed in 113 Sea Zone
            1 transport placed in 113 Sea Zone
            2 artilleries and 6 infantry placed in Western Germany
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    British AA : 0.50
    Germans regular : -1.17
    British regular : 0.67
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 20
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 armour and 1 mech_infantry moved from Yenisey to Urals
                  Russians take Timguska from Germans
                  Russians take Urals from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 fighters, 1 infantry and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey
            5 aaGuns, 17 armour, 11 artilleries, 81 infantry and 6 mech_infantrys moved from Iraq to Trans-Jordan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Manchuria to Sakha
                  Japanese take Amur from Russians
                  Japanese take Sakha from Russians
            1 artillery moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Americans
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone
            1 artillery, 2 battleships, 8 carriers, 2 destroyers, 9 fighters, 1 infantry, 1 submarine, 7 tactical_bombers and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery, 10 fighters, 1 infantry and 1 marine moved from 21 Sea Zone to Guam
            2 tactical_bombers moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 1 submarine, 5 tactical_bombers and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 battleships, 8 carriers, 1 cruiser, 2 destroyers, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Guam
                Japanese attack with 1 artillery, 10 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 10 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Guam, round 2 : 5/15 hits, 7.33 expected hits
                    Americans roll dice for 1 mech_infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery, 10 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            10 fighters and 2 tactical_bombers moved from Guam to 21 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 11 submarines moved from 6 Sea Zone to 21 Sea Zone
            3 fighters moved from Philippines to 21 Sea Zone
            3 tactical_bombers moved from 21 Sea Zone to Japan
            1 armour, 5 artilleries and 5 infantry moved from Manchuria to Amur
            1 infantry moved from Korea to Amur
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 4 infantry moved from Chahar to Jehol
            4 infantry moved from Anhwe to Jehol
            1 artillery and 4 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            2 infantry moved from Anhwe to Chahar
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 39 Sea Zone
            1 fighter placed in India
            1 artillery and 2 infantry placed in Kiangsu
            5 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
            Japanese collect 63 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -2.33
    

    Savegame

  • '22

    TripleA Manual Gamesave Post: Americans round 20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            3 destroyers moved from 106 Sea Zone to 109 Sea Zone
            1 aaGun, 2 armour, 2 infantry and 3 transports moved from 106 Sea Zone to 119 Sea Zone
            2 armour and 2 infantry moved from 119 Sea Zone to Scotland
            5 carriers, 2 destroyers, 6 fighters, 10 submarines and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
            3 fighters moved from Gibraltar to 109 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            15 fighters and 1 tactical_bomber moved from 46 Sea Zone to Philippines
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    @simon33

    OOL sz109?

  • '19 '17 '16

    Amphibious assaults have to be rolled first. Could be important because I will have an airbase to land planes on.

    Could have been a miscue there.

  • '19 '17 '16

    Also I would like to see the first round dice.

  • '22

    Right… then i roll and you decide gradually. Now we’re going to the final battles (a miracle is needed…). :(

  • '22

    TripleA Manual Gamesave Post: Americans round 20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 20
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            3 destroyers moved from 106 Sea Zone to 109 Sea Zone
            1 aaGun, 2 armour, 2 infantry and 3 transports moved from 106 Sea Zone to 119 Sea Zone
            2 armour and 2 infantry moved from 119 Sea Zone to Scotland
            5 carriers, 2 destroyers, 6 fighters, 10 submarines and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
            3 fighters moved from Gibraltar to 109 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            15 fighters and 1 tactical_bomber moved from 46 Sea Zone to Philippines
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in Scotland
                Americans attack with 2 armour and 2 infantry
                Germans defend with 1 airfield, 2 artilleries and 2 infantry
                    Americans roll dice for 2 armour and 2 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Scotland
                    1 infantry owned by the Germans lost in Scotland
                    Americans roll dice for 2 armour and 1 infantry in Scotland, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 3 : 2/3 hits, 1.00 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Scotland
                    Americans roll dice for 1 armour in Scotland, round 4 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 1/3 hits, 1.00 expected hits
                    1 armour owned by the Americans lost in Scotland
                    1 infantry owned by the Germans lost in Scotland
                Germans win with 2 artilleries remaining. Battle score for attacker is -12
                Casualties for Americans: 2 armour and 2 infantry
                Casualties for Germans: 2 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Germans regular : 0.67
    

    Savegame

  • '22

    assault failed…

  • '19 '17 '16

    You still didn’t roll the Philippines or the first round in 109.

    Anyway, I am going to say Max D because there is a good chance I will lose this one.

  • '22

    @simon33 said in Avner (Allies+21) vs Simon33 (Axis) BM:

    You still didn’t roll the Philippines or the first round in 109.

    Anyway, I am going to say Max D because there is a good chance I will lose this one.

    I was interrupted yesterday… I’ll do it now

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