pacifiersboard (X) vs. Ghostglider (L +12) BM


  • yes please - max intercept in Moscow


  • @Ghostglider

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 bomber and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            1 artillery moved from France to Western Germany
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Ukraine to Western Ukraine
            2 tactical_bombers moved from Ukraine to Western Ukraine
            3 mech_infantrys moved from Poland to Western Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            2 fighters moved from Ukraine to Russia
            1 bomber moved from Southern Italy to Russia
            1 bomber moved from Novgorod to Russia
            1 transport moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Russians launches 4 interceptors out of Russia
                    Attackers Fire,  : 1/4 hits, 1,00 expected hits
                    Defenders Fire,  : 2/4 hits, 1,33 expected hits
                    2 fighters owned by the Germans lost in Russia
                    1 fighter owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total. 
            Battle in Western Ukraine
                Germans attack with 1 infantry, 4 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 1/7 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Germans roll dice for 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 3 : 1/7 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 aaGun moved from Eastern Poland to Western Ukraine
            2 tactical_bombers moved from Western Ukraine to Bryansk
            2 bombers moved from Russia to Bryansk
            1 mech_infantry moved from Smolensk to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 aaGun, 1 artillery and 7 infantry moved from Archangel to Belarus
            1 infantry moved from Belarus to Bryansk
            5 mech_infantrys moved from Bessarabia to Bryansk
            1 aaGun, 7 armour, 8 artilleries, 25 infantry and 6 mech_infantrys moved from Ukraine to Bryansk
            1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Germany to Eastern Poland
            4 mech_infantrys moved from Western Germany to Poland
            5 artilleries and 2 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            2 armour and 1 fighter placed in Novgorod
            3 artilleries placed in Ukraine
            1 bomber and 2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
            Germans collect 60 PUs (1 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : 0,67
    Attackers Fire,  : 0,00
    Russians regular : 0,00
    Germans regular : -1,67
    Russians AA : -0,33
    

    40274_5a-ger_.tsvg


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 22 PUs; 
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            2 infantry moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 4 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 infantry owned by the Germans lost in Vologda
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            3 aaGuns, 4 artilleries and 31 infantry moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            2 aaGuns and 19 infantry moved from Buyant-Uhaa to Chahar
            1 infantry moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 22 PUs; 
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            2 infantry moved from Tambov to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Vologda
            1 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 4 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 infantry owned by the Germans lost in Vologda
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Russia
            3 aaGuns, 4 artilleries and 31 infantry moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            2 aaGuns and 19 infantry moved from Buyant-Uhaa to Chahar
            1 infantry moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kweichow: 2 infantry
            EDIT: Adding units owned by Russians to Hunan: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -1.83
    

    Savegame


  • Please use last map with 2 INF inside China moved in NCM


  • @Ghostglider

    submerge in sz21 off Guam?

    triplea_40274_5c-jap-cm.tsvg


  • z21: No - Sub will fight round 1 and CRU is first casualty.
    If sub is alone it will submerge, thanks


  • @Ghostglider

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to Northern Territory
            1 infantry moved from 55 Sea Zone to Northern Territory
            1 artillery moved from 55 Sea Zone to Northern Territory
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 bomber moved from Formosa to 21 Sea Zone
            1 mech_infantry moved from Anhwe to Kiangsi
            1 artillery moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from French Indo China to Shan State
            1 armour moved from French Indo China to Siam
                  Japanese take Siam from ANZAC
            1 armour moved from Siam to French Indo China
            1 battleship, 1 marine and 2 submarines moved from 35 Sea Zone to 55 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 44 Sea Zone to 55 Sea Zone
            1 armour moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 infantry moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            3 artilleries and 11 infantry moved from Amur to Manchuria
            1 tactical_bomber moved from Amur to Manchuria
            1 carrier moved from 35 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from French Indo China to Kiangsi
            4 fighters moved from French Indo China to Shan State
            1 tactical_bomber moved from 41 Sea Zone to Shan State
            1 tactical_bomber moved from French Indo China to Shan State
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 tactical_bomber moved from French Indo China to Kiangsi
            1 infantry moved from French Indo China to Kwangsi
            1 bomber moved from French Indo China to 21 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from 41 Sea Zone to Northern Territory
            1 tactical_bomber moved from French Indo China to Kwangsi
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser and 1 submarine
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits
                    ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC lost in 21 Sea Zone
                1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese retreated
                1 submarine owned by the Japanese retreated to 19 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in 55 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 marines, 2 submarines and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Shan State
                Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 artillery
                    Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3,50 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Northern Territory
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 fighter
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Territory, round 2 : 2/4 hits, 1,67 expected hits
                    ANZAC roll dice for 1 fighter in Northern Territory, round 2 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Northern Territory
                    1 fighter owned by the ANZAC lost in Northern Territory
                Japanese win, taking Northern Territory from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 fighter
            Battle in Kwangsi
                Japanese attack with 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 0/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                2 tactical_bombers owned by the Japanese retreated
                2 infantry owned by the Japanese retreated to French Indo China
            Battle in Kiangsi
                Japanese attack with 1 artillery, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese winChinese win with 1 infantry remaining, taking Kiangsi from Chinese with 1 artillery, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Manchuria
                Japanese attack with 3 artilleries, 11 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 3 artilleries, 11 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/15 hits, 3,83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 3 artilleries, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 21 Sea Zone to 55 Sea Zone
            1 fighter moved from 21 Sea Zone to Kwangtung
            2 tactical_bombers moved from Kwangsi to French Indo China
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 55 Sea Zone
            3 carriers moved from 41 Sea Zone to 55 Sea Zone
            2 fighters moved from Northern Territory to 55 Sea Zone
            2 bombers moved from 21 Sea Zone to French Indo China
            2 tactical_bombers moved from Kiangsi to French Indo China
            4 fighters moved from Shan State to 55 Sea Zone
            1 tactical_bomber moved from Shan State to 55 Sea Zone
            1 tactical_bomber moved from Shan State to French Indo China
            1 tactical_bomber moved from Manchuria to Japan
    
        Place Units - Japanese
            2 destroyers placed in 37 Sea Zone
            1 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            3 fighters placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 2 bombers
            EDIT: Adding units owned by Japanese to Japan: 2 bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -3,50
    UK_Pacific regular : -0,33
    ANZAC regular : -0,33
    

    triplea_40274_5c-jap_.tsvg


  • I can see that you loaded marines in combat move, but your did not unload them.
    This is not allowed.

    Please feel free to cancel/adjust/redo attack on z55 and Northern Territory as you like.


  • @Ghostglider said in pacifiersboard (X) vs. Ghostglider (L +12) BM:

    I can see that you loaded marines in combat move, but your did not unload them.
    This is not allowed.

    Please feel free to cancel/adjust/redo attack on z55 and Northern Territory as you like.

    Are you sure about that rule / do you know reference? I have been only aware that I must not partially unload from a transport.


  • I am certain, but I don’t know the correct place to reference.
    A fast google-search find below:

    https://axisallies.com/rules/axis-allies-rules-pacific1940-2nd-edition.pdf

    Page 16: If a transport loads
    land units during the Combat Move phase, it must offload those units to attack a hostile territory as part of an amphibious
    assault during the Conduct Combat phase, or it must retreat during the sea combat step of the amphibious assault sequence
    while attempting to do so.


  • @Ghostglider said in pacifiersboard (X) vs. Ghostglider (L +12) BM:

    I am certain, but I don’t know the correct place to reference.
    A fast google-search find below:

    https://axisallies.com/rules/axis-allies-rules-pacific1940-2nd-edition.pdf

    Page 16: If a transport loads
    land units during the Combat Move phase, it must offload those units to attack a hostile territory as part of an amphibious
    assault during the Conduct Combat phase, or it must retreat during the sea combat step of the amphibious assault sequence
    while attempting to do so.

    good one. I think that this BM feature possibly is not covered by an official ruling? Only found in Game Notes:

    • (PE) Transports can only be loaded in 1 phase (not both), and unloaded in 1 phase (not both).
    • (PE) Transports if unloading for amphibious assault must unload all units loaded in the combat move phase and may not hold back some units while offloading other units unless the units held back were loaded in previous rounds.

    @Panther @gamerman01
    Is there already an answer to this Balanced Mod related rule question?

    @Ghostglider
    For our game we can perhaps assume that one battleship unloaded during combat movement and one battleship with marine came during non-combat movement. So in result one marine is edited from sz to territory?


  • OK for me.
    You can also leave your Marine where you picked it up if you prefer.
    My main point is that you cannot have in on your ship.

    Please share map after correction


  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    @Panther doesn’t do balanced mod if I recall correctly.

    Balanced mod doesn’t change the rule for combat move ground units on “transports” as per the BM note you referenced.

    However, cruisers and battleships are not transports according to 2nd edition rulebook, unless that is what the balanced mod designers were thinking. But they didn’t specify.

    Non-combat moves are not supposed to be done during the combat movement phase, and since your battleships didn’t participate in combat, they should have been moved in non-combat.
    The way the balanced mod notes are written, it appears to me cruisers and battleships are actually allowed to pick up marines and go bombard somewhere (could have bombarded North Australia) and also NOT unload their marines, because the rule says “transports” and I don’t see anything that addresses marines. It wouldn’t seem like this is what they intended. @Adam514 probably still remembers what their intention or later clarification was.

    If this was clarified (years ago) it was not added to their game notes, and it looks to me like their game notes have been finetuned to include everything that was caught by players over an extended period of time.

    So initially I totally agreed with you guys, but then I realized the BM rule says “transports”, and cruisers and battleships are certainly not transports according to 2nd edition rules, and I can’t find in the BM notes that says any different.


  • And now speaking as the league moderator, Ghost has the right to insist on a legal move, and he compromised and let you keep 1 marine on a ship as you asked,

    So it looks like you guys are good


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 armour, 5 fighters, 1 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Queensland to Malaya
            1 mech_infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
    
        Combat - Americans
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Malaya causes 5 damage total. 
            Battle in Marshall Islands
            Battle in Iwo Jima
            Battle in Marianas
            Battle in Caroline Islands
                Americans attack with 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            4 carriers, 1 cruiser and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from Malaya to Burma
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Western United States to Hawaiian Islands
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 87 Sea Zone to 92 Sea Zone
            2 infantry moved from Brazil to Suriname
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            2 carriers and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
            Americans undo move 4.
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Chahar to Anhwe
            1 artillery and 1 infantry moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Anhwe
            1 fighter moved from Yunnan to Kiangsi
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                    Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kiangsi
                    1 artillery owned by the Japanese lost in Kiangsi
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Kwangsi
            2 artilleries and 11 infantry moved from Yunnan to Kwangsi
    
        Place Units - Chinese
            1 artillery placed in Kwangsi
            2 artilleries and 1 infantry placed in Anhwe
            Chinese undo move 2.
            Chinese undo move 1.
            3 artilleries and 1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 5 infantry moved from Alexandria to Tobruk
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Egypt to Caucasus
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 fighter and 2 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in Tobruk
                British attack with 2 artilleries and 5 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries and 5 infantry in Tobruk, round 2 : 0/7 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 artilleries and 5 infantry in Tobruk, round 3 : 4/7 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Caucasus to Iraq
            2 fighters and 1 tactical_bomber moved from Egypt to Syria
            1 armour moved from Egypt to Syria
            3 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to Syria
            3 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 aaGun and 2 infantry moved from Hunan to Anhwe
            1 aaGun, 1 artillery and 4 infantry moved from Yunnan to Kwangsi
            1 aaGun and 13 infantry moved from India to Burma
            5 infantry moved from India to Burma
            1 fighter moved from Shan State to Kwangsi
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 transport placed in 81 Sea Zone
            2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.50
    Italians regular : -0.67
    Japanese regular : 1.33
    Japanese AA : 0.33
    Germans regular : -0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 armour, 5 fighters, 1 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from Queensland to Malaya
            1 mech_infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
    
        Combat - Americans
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Malaya causes 5 damage total. 
            Battle in Marshall Islands
            Battle in Iwo Jima
            Battle in Marianas
            Battle in Caroline Islands
                Americans attack with 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/7 hits, 3.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Marianas from Japanese, taking Caroline Islands from Japanese with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            4 carriers, 1 cruiser and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 bomber moved from Malaya to Burma
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Western United States to Hawaiian Islands
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 87 Sea Zone to 92 Sea Zone
            2 infantry moved from Brazil to Suriname
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            2 carriers and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
            Americans undo move 4.
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Chahar to Anhwe
            1 artillery and 1 infantry moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Anhwe
            1 fighter moved from Yunnan to Kiangsi
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    1 mech_infantry owned by the Japanese lost in Kiangsi
                    Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 3 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kiangsi
                    1 artillery owned by the Japanese lost in Kiangsi
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Kwangsi
            2 artilleries and 11 infantry moved from Yunnan to Kwangsi
    
        Place Units - Chinese
            1 artillery placed in Kwangsi
            2 artilleries and 1 infantry placed in Anhwe
            Chinese undo move 2.
            Chinese undo move 1.
            3 artilleries and 1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 5 infantry moved from Alexandria to Tobruk
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Northwest Persia to Caucasus
            1 bomber moved from Egypt to Caucasus
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 fighter and 2 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in Tobruk
                British attack with 2 artilleries and 5 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries and 5 infantry in Tobruk, round 2 : 0/7 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 artilleries and 5 infantry in Tobruk, round 3 : 4/7 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 bomber and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Caucasus to Iraq
            2 fighters and 1 tactical_bomber moved from Egypt to Syria
            1 armour moved from Egypt to Syria
            3 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to Syria
            3 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 aaGun and 2 infantry moved from Hunan to Anhwe
            1 aaGun, 1 artillery and 4 infantry moved from Yunnan to Kwangsi
            1 aaGun and 13 infantry moved from India to Burma
            5 infantry moved from India to Burma
            1 fighter moved from Shan State to Kwangsi
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 transport placed in 81 Sea Zone
            2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.50
    Italians regular : -0.67
    Japanese regular : 1.33
    Japanese AA : 0.33
    Germans regular : -0.33
    British regular : 0.67
    

    Savegame


  • please use the last map where 1 US DD is left in z46


  • OK, you guys probably saw Adam’s interpretation in the league discussion thread.

    Now I duck out and let you continue the war

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