@Private-Panic You’re up as Italy/Arabs.
NML 1914 Team Game 9
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It’s possible UK will NCM during Russia’s turn.
Round: 10Research Technology - Britain Britain spend 10 on tech rolls Britain roll 4,2 and gets 0 hits Combat Move - Britain 1 battlecruiser moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 2 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel 2 field_guns moved from London to Sea Zone 15 English Channel 2 field_guns and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 1 colonial moved from Denmark to Sea Zone 14 Helgoland Bight 1 colonial and 2 field_guns moved from Sea Zone 14 Helgoland Bight to Hanover 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea 1 infantry moved from London to Sea Zone 16 North Sea 1 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 1 infantry moved from Sea Zone 14 Helgoland Bight to Holstein 1 colonial and 2 field_guns moved from Denmark to Holstein 3 field_guns and 3 infantry moved from Sistan to Fars 2 cavalrys and 2 infantry moved from Madras to Sea Zone 73 Arabian Sea 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 cavalrys, 2 field_guns, 4 infantry and 4 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 field_gun moved from Bahrain to Sea Zone 72 Persian Gulf 1 infantry moved from Bahrain to Sea Zone 72 Persian Gulf 2 cavalrys, 3 field_guns and 5 infantry moved from Sea Zone 72 Persian Gulf to Fars 1 field_gun moved from Basra to Fars Purchase Units - Britain Britain buy 2 cavalrys, 5 heavy_guns, 15 infantry, 1 transport and 4 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Britain Battle in Hanover Britain attack with 1 colonial and 2 field_guns Germany defend with 1 infantry and 2 stormtruppens Britain roll dice for 1 battlecruiser in Hanover, round 2 : 0/1 hits, 0.67 expected hits Britain roll dice for 1 colonial and 2 field_guns in Hanover, round 2 : 2/3 hits, 1.17 expected hits Germany roll dice for 1 infantry and 2 stormtruppens in Hanover, round 2 : 0/3 hits, 1.00 expected hits 1 stormtruppen owned by the Germany and 1 infantry owned by the Germany lost in Hanover Britain roll dice for 1 colonial and 2 field_guns in Hanover, round 3 : 1/3 hits, 1.17 expected hits Germany roll dice for 1 stormtruppen in Hanover, round 3 : 0/1 hits, 0.33 expected hits 1 stormtruppen owned by the Germany lost in Hanover Britain win, taking Hanover from Germany with 1 colonial and 2 field_guns remaining. Battle score for attacker is 9 Casualties for Germany: 1 infantry and 2 stormtruppens Battle in Holstein Britain attack with 1 colonial, 2 field_guns and 1 infantry Germany defend with 1 infantry and 2 stormtruppens Britain roll dice for 1 colonial, 2 field_guns and 1 infantry in Holstein, round 2 : 2/4 hits, 1.50 expected hits Germany roll dice for 1 infantry and 2 stormtruppens in Holstein, round 2 : 2/3 hits, 1.00 expected hits 1 stormtruppen owned by the Germany, 1 infantry owned by the Germany, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Holstein Britain roll dice for 1 colonial and 1 field_gun in Holstein, round 3 : 0/2 hits, 0.83 expected hits Germany roll dice for 1 stormtruppen in Holstein, round 3 : 1/1 hits, 0.33 expected hits 1 colonial owned by the Britain lost in Holstein Britain roll dice for 1 field_gun in Holstein, round 4 : 1/1 hits, 0.33 expected hits Germany roll dice for 1 stormtruppen in Holstein, round 4 : 0/1 hits, 0.33 expected hits 1 stormtruppen owned by the Germany lost in Holstein Britain win, taking Holstein from Germany with 1 field_gun remaining. Battle score for attacker is -1 Casualties for Britain: 1 colonial, 1 field_gun and 1 infantry Casualties for Germany: 1 infantry and 2 stormtruppens Battle in Fars Britain attack with 2 cavalrys, 7 field_guns and 8 infantry Neutral defend with 2 cavalrys Britain roll dice for 3 battlecruisers in Fars, round 2 : 3/3 hits, 2.00 expected hits Neutral roll dice for 2 cavalrys in Fars, round 2 : 1/2 hits, 0.33 expected hits 2 cavalrys owned by the Neutral and 1 cavalry owned by the Britain lost in Fars Britain loses 0 PUs for violating Farss neutrality. Britain win, taking Fars from Neutral with 1 cavalry, 7 field_guns and 8 infantry remaining. Battle score for attacker is 4 Casualties for Britain: 1 cavalry Casualties for Neutral: 2 cavalrys Non Combat Move - Britain 1 destroyer moved from Sea Zone 80 Indian Ocean to Sea Zone 72 Persian Gulf 1 submarine moved from Sea Zone 80 Indian Ocean to Sea Zone 79 Arabian Sea 1 cruiser and 1 destroyer moved from Sea Zone 74 Gulf of Aden to Sea Zone 80 Indian Ocean 2 heavy_guns moved from Northern Rhodesia to Congo 2 heavy_guns moved from German Southwest Africa to Northern Rhodesia 1 heavy_gun moved from Cape Colony to German Southwest Africa 1 transport moved from Sea Zone 98 South Atlantic to Sea Zone 94 South Atlantic 1 heavy_gun moved from Cape Town to Sea Zone 94 South Atlantic 1 heavy_gun and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic 1 heavy_gun moved from Sea Zone 98 South Atlantic to German Southwest Africa 1 heavy_gun moved from Cape Town to Cape Colony 1 cavalry moved from South Australia to Sydney-Canberra 1 cavalry moved from Calcutta to Madras 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight Place Units - Britain 4 infantry placed in Baluchistan 2 infantry placed in Bombay 2 infantry placed in Goa 2 cavalrys placed in Calcutta 1 transport placed in Sea Zone 84 Andaman Sea 2 heavy_guns placed in Cape Town 2 infantry and 1 trench placed in Belgium 5 infantry placed in London 3 heavy_guns placed in Oslo 1 trench placed in Uganda 1 trench placed in Northern Rhodesia 1 trench placed in Denmark Turn Complete - Britain Britain collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germany regular : 0.00 Neutral regular : 0.67 Britain regular : 1.33
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@Colt45554 English tourists from India have over-subscribed to our Baghdad and Mesopotamia tour packages. We hope you can accommodate them on such short notice. Servants and sepoys will arrive on the next round of cruise ships.
Viking Cruise lines is also doing a splendid business on the German coast. -
Trenches at last!.tsvg
Russia spend 10 on tech rolls
Russia removing all Technology Tokens after successful research.
Russia discover bunkersCombat Move - Russia 1 fighter moved from Odessa to Moldavia 1 cavalry moved from Kiev to Moldavia 2 heavy_guns moved from Don to Caucasus 3 gass moved from St. Petersburg to Sweden 2 conscripts and 1 infantry moved from Finland to Sweden 1 conscript moved from St. Petersburg to Finland 1 infantry moved from St. Petersburg to Finland 1 heavy_gun and 2 infantry moved from Primorsky to Khabarovsk 1 conscript moved from Magadan to Khabarovsk 1 conscript moved from Novosibirsk to Perm 1 heavy_gun moved from Omsk to Novosibirsk 1 heavy_gun moved from Omsk to Novosibirsk 3 conscripts, 2 heavy_guns and 5 infantry moved from Smolensk to Belarus 1 conscript moved from Latvia to Belarus 1 conscript, 1 field_gun and 6 infantry moved from Pskov to Smolensk 1 conscript and 1 infantry moved from St. Petersburg to Pskov 1 conscript and 1 infantry moved from St. Petersburg to Pskov 1 conscript moved from St. Petersburg to Finland Purchase Units - Russia Russia buy 4 cavalrys, 3 conscripts, 6 field_guns, 2 heavy_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Sweden Russia attack with 2 conscripts, 3 gass and 1 infantry Neutral defend with 2 infantry Russia loses 0 PUs for violating Swedens neutrality. Russia win, taking Sweden from Neutral with 2 conscripts and 1 infantry remaining. Battle score for attacker is -6 Casualties for Neutral: 2 infantry Casualties for Russia: 3 gass Battle in Moldavia Russia attack with 1 cavalry and 1 fighter Austria defend with 1 infantry Russia win, taking Moldavia from Austria with 1 cavalry and 1 fighter remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Non Combat Move - Russia 1 fighter moved from Moldavia to Odessa 3 fighters moved from Moscow to Belarus 3 field_guns moved from Minsk to Belarus 1 infantry moved from St. Petersburg to Finland 1 fighter moved from Odessa to Belarus 3 heavy_guns moved from Odessa to Belarus 1 heavy_gun moved from Odessa to Belarus 1 heavy_gun moved from Odessa to Belarus 1 cavalry moved from Odessa to Belarus 1 cavalry moved from Odessa to Belarus 1 cavalry moved from Odessa to Belarus 1 cavalry moved from Kiev to Belarus 1 cavalry moved from Kiev to Belarus 1 cavalry moved from Ryazan to Caucasus 4 conscripts, 3 field_guns and 6 infantry moved from Don to Belarus 1 cavalry moved from Ryazan to Belarus 1 cavalry moved from Ryazan to Belarus Place Units - Russia 3 trenchs placed in Belarus 3 trenchs placed in Odessa 3 field_guns placed in Kiev 3 field_guns placed in Minsk 2 heavy_guns placed in Omsk 3 cavalrys placed in Moscow 1 cavalry, 3 conscripts and 1 infantry placed in St. Petersburg Activate Technology - Russia Russia activating bunkers Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 87 PUs; end with 87 PUs
Territory Summary for Russia :
Amur : 1 infantry Belarus : 7 cavalrys, 8 conscripts, 6 field_guns, 4 fighters, 7 heavy_guns, 12 infantry and 18 trenchs Caucasus : 1 cavalry, 2 conscripts, 2 heavy_guns and 3 trenchs Finland : 2 conscripts, 2 infantry and 2 trenchs Khabarovsk : 7 conscripts, 3 heavy_guns, 5 infantry and 5 trenchs Kiev : 1 Factory and 3 field_guns Koryak : 3 trenchs Krasnoyarsk : 1 conscript Lithuania : 1 conscript and 1 trench Minsk : 1 Factory and 3 field_guns Moldavia : 1 cavalry Norilsk : 1 conscript Novosibirsk : 3 cavalrys, 12 conscripts, 1 field_gun, 2 fighters, 8 heavy_guns, 1 infantry and 7 trenchs Odessa : 9 conscripts, 10 field_guns, 7 heavy_guns, 10 infantry and 16 trenchs Omsk : 1 Factory and 2 heavy_guns Perm : 1 conscript Pskov : 2 conscripts and 2 infantry Smolensk : 1 conscript, 1 field_gun and 6 infantry St. Petersburg : 1 Factory, 1 cavalry, 3 conscripts, 4 infantry and 4 trenchs Vladivostok : 1 Factory Moscow : 1 flag, 1 Factory and 3 cavalrys Sea Zone 64 Sea of Azov : 1 battlecruiser and 1 cruiser Sea Zone 65 Caspian Sea : 1 transport Norway : 1 flag, 3 trenchs Sweden : 1 flag, 2 conscripts and 1 infantry
Production/PUs Summary :
Germany : 111 / 119 France : 80 / 80 Serbia : 7 / 7 Austria : 91 / 103 Italy : 25 / 25 Arabia : 0 / 0 Turkey : 72 / 72 Britain : 110 / 110 Russia : 87 / 87 Communists : 30 / 31 USA : 77 / 78
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@Witt @captainwalker @FMErwinRommel @Private-Panic the Centrals humbly surrender to the might of Entente.
Good game all -
@Colt45554 if you want do your last Commies go, I just realized the game round has not ended yet!
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@Elrood said in NML 1914 Team Game 9:
@Witt @captainwalker @FMErwinRommel @Private-Panic the Centrals humbly surrender to the might of Entente.
Good game allDid @witt do something amazing to suddenly force your surrender? Have I been failing to spot his strategic brilliance all these years?
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@Private-Panic finally!
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Well played the CPs. Was a good game by you all. Enjoyed it . Thanks .
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@Private-Panic said in NML 1914 Team Game 9:
Did @witt do something amazing to suddenly force your surrender? Have I been failing to spot his strategic brilliance all these years?
Yes, when he conquered neutral Sweden this turn, he decided to celebrate by luxuriating at a sauna resort; and who should he find there, but German General Ludendorff and Austrian General Franz Conrad in the not so buff, buff, with several very buff Swedish beauties. That explains the sudden decision to surrender.
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Don’t let the Entente win make you think we must continue giving Turkey Industry tech plus infantry to balance the game.
Turkey got armor tech on round 2, captured Mecca on round 3 with cav and gas, and captured Cairo on round 8 with 21 tanks and a final build of 11 gas on round 7. Colt did a great job of being aggressive and single mindedly focusing on Cairo and avoiding distractions; while building subs to force UK to use its limited build capacity to build ships.
CP and C seemed on the verge of breakthroughs against Rus several times. This game could have gone either way earlier.
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Good game. i would play another
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Thanks guys for another great game.
I’m in for team game 10.I enjoyed this game because some different opening strategies were used, particularly with G dominating the Pacific and T & C opening aggressively.
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@FMErwinRommel if Austrian tech would have been a bit luckier the last few turns… e.g barrage or mustard, the map would have looked differently soon, but if France manages to take Swiss casually with 70 units… there is not much Austria or Turks can do about it.
Is three moves from Vienna through empty territories. I would have had to retreat everywhere to protect my capital and that would have been it. -
I am in for another!
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i’m in please
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Mich auch, danke.
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@Witt me2
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@captainwalker @Entek We just need to hear from Entek and CW.
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I do agree with FM’s comment about this match not being representative of the effectiveness of Turk bid. I’m ok with keeping or nerfing them again
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What if we tweak the game by activating technologies at the start of the inventing players next turn. That would need defensive techs and produce less of a stalemate potentially