Also, I never said the game was well balanced. But I think the problem is to deep within the setting itself. The actual conflict was stale and boring! No grand maneuvers or essential battles.
They rather blew up mountains back in the day rather than relying on strategy or tactics, for crying out loud.
I believe we cannot fix it with any means which do not destroy your holy “historical accuracy” as well! :-P
NML 1914 Team Game 8
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@private-panic second it! That gone “industry” tech for Turks seems to be rather tame in comparison! :-(
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Game History
Round: 3 Purchase Units - Arabia Arabia buy 3 Bedouins and 1 trench; Remaining resources: 0 PUs; Place Units - Arabia 3 Bedouins and 1 trench placed in Mecca Turn Complete - Arabia Arabia collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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Game History
Round: 3 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey roll 1,4 and gets 0 hits Combat Move - Turkey 1 infantry moved from Bulgaria to Sea Zone 68 Aegean Sea 1 infantry moved from Constantinople to Sea Zone 68 Aegean Sea 2 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete 2 infantry moved from Sea Zone 69 Sea of Crete to Crete 1 battleship moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean 1 infantry moved from Smyrna to Sea Zone 71 Eastern Mediterranean 1 infantry moved from Cyprus to Sea Zone 71 Eastern Mediterranean 2 infantry and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 69 Sea of Crete 2 infantry moved from Sea Zone 69 Sea of Crete to Crete 1 cavalry moved from Arabia to Yemen Turkey take Yemen from Arabia 1 cavalry moved from Yemen to Arabia 1 cavalry moved from Arabia to Al-Dammam Turkey take Al-Dammam from Britain 5 infantry moved from Mesopotamia to Arabia 2 infantry moved from Jordan to Hejaz 2 infantry moved from Palestine to Sinai 3 infantry moved from Damascus to Palestine 2 infantry moved from Syria to Mesopotamia 3 infantry moved from Baghdad to Mesopotamia 1 cavalry moved from Arabia to Al-Dammam 1 infantry moved from Oman to Arabia Purchase Units - Turkey Turkey buy 1 battleship, 3 field_guns, 3 gass and 5 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Crete Turkey attack with 4 infantry France defend with 2 colonials Turkey roll dice for 1 battlecruiser and 2 battleships in Crete, round 2 : 2/3 hits, 2,00 expected hits Serbia roll dice for 2 colonials in Crete, round 2 : 0/2 hits, 0,67 expected hits 2 colonials owned by the France lost in Crete Turkey win, taking Crete from Serbia with 4 infantry remaining. Battle score for attacker is 6 Casualties for France: 2 colonials Non Combat Move - Turkey 1 fighter moved from Sinai to Hejaz Place Units - Turkey 3 gass placed in Damascus 1 field_gun and 2 infantry placed in Baghdad 2 field_guns and 3 infantry placed in Constantinople 1 battleship placed in Sea Zone 68 Aegean Sea Turn Complete - Turkey Turkey collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Serbia regular : -0,67 Turkey regular : 0,00
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@witt for your convenience
Game History
Round: 3 Research Technology - Britain Britain spend 10 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover propaganda Combat Move - Britain 2 cavalrys moved from Rhone to Tuscany 1 colonial moved from St. John's Island to Sea Zone 22 Mid Atlantic 1 field_gun moved from Nova Scotia to Sea Zone 22 Mid Atlantic 1 field_gun moved from New England to Nova Scotia 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 colonial and 1 field_gun moved from Sea Zone 25 Mid Atlantic to Normandy 1 infantry moved from London to Sea Zone 15 English Channel 1 cavalry moved from London to Sea Zone 15 English Channel 1 cavalry moved from Sea Zone 15 English Channel to Normandy 1 infantry moved from Sea Zone 15 English Channel to Normandy 2 colonials moved from New Mexico to Chihuahua 1 colonial moved from Ontario to Quebec 1 destroyer moved from Sea Zone 33 Mid Atlantic to Sea Zone 50 Mid Atlantic 1 battlecruiser and 1 cruiser moved from Sea Zone 97 South Atlantic to Sea Zone 50 Mid Atlantic 1 infantry moved from Niger to Chad 1 destroyer moved from Sea Zone 77 Indian Ocean to Sea Zone 70 Eastern Mediterranean 1 battlecruiser moved from Sea Zone 77 Indian Ocean to Sea Zone 72 Persian Gulf 1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 field_gun moved from Goa to Sea Zone 79 Arabian Sea 1 infantry moved from Goa to Sea Zone 79 Arabian Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 79 Arabian Sea to Sea Zone 72 Persian Gulf 1 field_gun and 1 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam 1 cavalry moved from Qatar to Al-Dammam 1 infantry moved from Gujarat to Sindh 1 field_gun moved from Gujarat to Sindh 1 field_gun moved from Italian Somaliland to Sea Zone 74 Gulf of Aden 1 infantry moved from Uganda to Congo 1 infantry moved from British East Africa to Uganda 1 infantry moved from Italian Somaliland to British East Africa 1 field_gun and 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 1 infantry moved from Sea Zone 72 Persian Gulf to Trucial Coast 1 field_gun moved from Sea Zone 72 Persian Gulf to Trucial Coast 1 cruiser moved from Sea Zone 77 Indian Ocean to Sea Zone 72 Persian Gulf 1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 70 Eastern Mediterranean 3 cruisers and 1 destroyer moved from Sea Zone 115 Tasman Sea to Sea Zone 123 Banda Sea 1 infantry moved from Nagpur to Gujarat 1 cavalry moved from Cape Town to German Southwest Africa 1 infantry moved from Cape Town to Cape Colony 1 cruiser moved from Sea Zone 33 Mid Atlantic to Sea Zone 15 English Channel 2 cruisers and 1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 5 Arctic Ocean 1 field_gun moved from Mariana Islands to Sea Zone 135 Pacific Ocean 1 infantry moved from Shanghai 3 to Shanghai 2 1 infantry moved from Shanghai 3 to Shanghai 2 1 field_gun and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 129 South China Sea 1 field_gun moved from Sea Zone 129 South China Sea to Hong Kong Purchase Units - Britain Britain buy 2 cavalrys, 3 cruisers, 1 destroyer, 1 field_gun, 1 heavy_gun, 1 infantry, 2 transports and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Sea Zone 72 Persian Gulf Britain attack with 1 battlecruiser, 2 cruisers and 2 transports Turkey defend with 1 transport; Germany defend with 1 cruiser Britain win with 1 battlecruiser, 2 cruisers and 2 transports remaining. Battle score for attacker is 17 Casualties for Germany: 1 cruiser Casualties for Turkey: 1 transport Battle in Al-Dammam Britain attack with 1 cavalry, 1 field_gun and 1 infantry Turkey defend with 2 cavalrys Britain win, taking Al-Dammam from Turkey with 1 field_gun remaining. Battle score for attacker is 1 Casualties for Britain: 1 cavalry and 1 infantry Casualties for Turkey: 2 cavalrys Battle in Trucial Coast Battle in Sea Zone 5 Arctic Ocean Britain attack with 2 cruisers and 1 destroyer Germany defend with 1 submarine Britain win, taking Trucial Coast from Turkey with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Germany: 1 submarine Battle in Chihuahua Britain attack with 2 colonials Neutral defend with 2 infantry Neutral win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Britain: 2 colonials Non Combat Move - Britain 1 colonial moved from Missouri to Ohio 1 infantry moved from Bombay to Gujarat 1 infantry moved from Bombay to Gujarat 1 field_gun moved from Madeira to Sea Zone 33 Mid Atlantic 1 infantry moved from Gibraltar to Sea Zone 33 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 51 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 51 Mid Atlantic to Senegal 1 cavalry moved from Sydney-Canberra to Queensland 1 colonial moved from Sydney-Canberra to New South Wales 1 colonial moved from Sydney-Canberra to New South Wales Place Units - Britain 1 field_gun placed in Bombay 1 heavy_gun and 1 infantry placed in Cairo-Suez 3 trenchs placed in Northern Rhodesia 2 cavalrys placed in Cape Town 1 trench placed in Cairo-Suez 3 cruisers and 1 destroyer placed in Sea Zone 15 English Channel 2 transports placed in Sea Zone 22 Mid Atlantic Activate Technology - Britain Britain activating propaganda Trigger BritainP: Britain has 3 infantry placed in London Turn Complete - Britain Britain collect 92 PUs; end with 92 PUs
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UK bought 4 tech dice in sum and got 3 hits in 3 turns… just saying…
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@elrood danke mein Freund. Ich habe tried.
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@elrood Tech didn’t help my poor Canadians in Neutral Mexico though .
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@witt This is not trying this is Entente spitting on probability.
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@elrood
Game HistoryRound: 3 Research Technology - Russia Russia spend 5 on tech rolls Combat Move - Russia 1 heavy_gun moved from Belarus to Lithuania 3 infantry moved from Latvia to Lithuania 1 conscript moved from Latvia to Lithuania Purchase Units - Russia Russia buy 9 conscripts, 1 fighter, 4 heavy_guns, 3 infantry and 10 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Russia Battle in Lithuania Russia attack with 1 conscript, 1 heavy_gun and 3 infantry Germany defend with 1 field_gun and 1 infantry Russia win, taking Lithuania from Germany with 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 5 Casualties for Russia: 1 conscript Casualties for Germany: 1 field_gun and 1 infantry Non Combat Move - Russia 1 conscript, 1 heavy_gun and 1 infantry moved from Minsk to Belarus 1 infantry moved from Latvia to Belarus 2 infantry moved from Pskov to Latvia 1 field_gun and 2 infantry moved from Caucasus to Kazakhstan 4 cavalrys moved from Caucasus to Novosibirsk 1 conscript and 1 heavy_gun moved from Omsk to Novosibirsk 1 conscript moved from Kazan to Novosibirsk 1 conscript moved from Buryatia to Irkutsk 1 conscript moved from Novosibirsk to Buryatia 1 field_gun moved from Georgia to Caucasus 1 conscript moved from Azerbaijan to Georgia 1 heavy_gun and 2 infantry moved from Don to Caucasus 1 field_gun and 1 infantry moved from Don to Belarus 2 cavalrys moved from Don to Kazakhstan 1 conscript, 1 heavy_gun and 1 infantry moved from Kiev to Odessa 1 field_gun and 2 infantry moved from St. Petersburg to Pskov 2 conscripts and 1 field_gun moved from Moscow to Don 1 conscript and 1 field_gun moved from Primorsky to Khabarovsk 1 conscript, 1 heavy_gun and 1 infantry moved from Vladivostok to Primorsky 1 conscript and 1 field_gun moved from Koryak to Magadan Place Units - Russia 3 trenchs placed in Novosibirsk 1 fighter and 1 heavy_gun placed in Omsk 1 heavy_gun and 2 infantry placed in Irkutsk Russia undo move 2. 1 conscript and 1 fighter placed in Omsk 1 heavy_gun placed in St. Petersburg 1 conscript, 1 heavy_gun, 1 infantry and 2 trenchs placed in Minsk Russia undo move 5. 1 conscript, 1 heavy_gun and 1 infantry placed in Minsk 2 conscripts and 1 heavy_gun placed in Kiev 2 trenchs placed in Odessa Russia undo move 7. 1 trench placed in Odessa 1 trench placed in Belarus 3 trenchs placed in Irkutsk 1 trench placed in Khabarovsk 2 conscripts placed in Vladivostok 3 conscripts placed in Moscow 1 trench placed in Caucasus Activate Technology - Russia Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 90 PUs; end with 90 PUs
Production/PUs Summary :
Germany : 123 / 129 France : 70 / 71 Serbia : 10 / 18 Austria : 87 / 89 Italy : 25 / 25 Arabia : 4 / 5 Turkey : 56 / 59 Britain : 92 / 92 Russia : 90 / 90 Communists : 24 / 24 USA : 66 / 66
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Game History
Round: 3 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 5,5 and gets 0 hits Combat Move - Communists 1 conscript moved from Bratsk to Chita Communists take Chita from Russia Purchase Units - Communists Communists buy 5 conscripts and 2 field_guns; Remaining resources: 1 PUs; 2 techTokens; Combat - Communists Non Combat Move - Communists 6 conscripts and 5 field_guns moved from Aldan to Bratsk 4 conscripts and 4 field_guns moved from Yakutsk to Aldan Place Units - Communists 5 conscripts and 2 field_guns placed in Yakutsk Turn Complete - Communists Communists collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
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@elrood 012d8c43-d886-4a64-be90-7694dfbafaf3-USA 3.tsvg
Game History
Round: 3 Research Technology - USA USA spend 5 on tech rolls USA roll 4,1,3 and gets 0 hits Combat Move - USA 2 field_guns and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea 2 field_guns and 2 infantry moved from Sea Zone 32 Sargasso Sea to Azores 1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea Purchase Units - USA USA buy 1 cruiser, 1 destroyer, 3 field_guns, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 3 techTokens; Combat - USA Battle in Azores USA attack with 2 field_guns and 2 infantry Neutral defend with 1 infantry USA roll dice for 2 field_guns and 2 infantry in Azores, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Azores USA loses 0 PUs for violating Azoress neutrality. USA win, taking Azores from Neutral with 2 field_guns and 1 infantry remaining. Battle score for attacker is 0 Casualties for USA: 1 infantry Casualties for Neutral: 1 infantry Non Combat Move - USA Place Units - USA Turning on Edit Mode EDIT: Removing units owned by USA from California: 1 cavalry and 2 infantry EDIT: Adding units owned by USA to New Mexico: 1 cavalry and 2 infantry EDIT: Turning off Edit Mode 1 transport placed in Sea Zone 29 Mid Atlantic 1 field_gun and 1 infantry placed in New York 1 transport placed in Sea Zone 30 Mid Atlantic 1 field_gun and 1 infantry placed in Charleston 1 cruiser, 1 destroyer and 1 submarine placed in Sea Zone 153 Pacific Ocean 1 field_gun placed in San Francisco USA undo move 5. 1 cruiser, 1 destroyer and 1 submarine placed in Sea Zone 147 Gulf of California 1 infantry placed in Charleston Turn Complete - USA USA collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
USA regular : -0.33 Neu
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@Colt45554 Ger 4 First use of LFs in combat.tsvg
Round: 4Research Technology - Germany Germany spend 10 on tech rolls Germany roll 5,3 and gets 0 hits Combat Move - Germany 1 late_fighter moved from Mecklenburg to Lithuania 1 cavalry moved from Galicia to Lithuania 1 field_gun, 1 fighter and 2 infantry moved from Eastern Poland to Lithuania 2 fighters and 2 infantry moved from Champagne to Picardy 1 late_fighter moved from Wurttemburg to Picardy 2 field_guns and 2 stormtruppens moved from Stockholm to Sweden 2 battlecruisers and 2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 1 field_gun and 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 field_gun and 3 stormtruppens moved from Sea Zone 12 Baltic Sea to Sweden 1 late_fighter moved from Dar es Salaam to Congo 1 infantry moved from Rwanda to Congo 3 cavalrys moved from German East Africa to Congo Purchase Units - Germany Germany buy 1 Factory, 1 cruiser, 3 field_guns, 4 heavy_guns, 4 infantry, 4 stormtruppens, 5 tanks and 1 trench; Remaining resources: 0 PUs; 2 techTokens; Combat - Germany Battle in Lithuania Germany attack with 1 cavalry, 1 field_gun, 1 fighter, 2 infantry and 1 late_fighter Russia defend with 1 heavy_gun and 3 infantry Germany roll dice for 1 cavalry, 1 field_gun, 1 fighter, 2 infantry and 1 late_fighter in Lithuania, round 2 : 2/6 hits, 2.17 expected hits Russia roll dice for 1 heavy_gun and 3 infantry in Lithuania, round 2 : 2/4 hits, 1.67 expected hits 1 infantry owned by the Germany, 2 infantry owned by the Russia and 1 cavalry owned by the Germany lost in Lithuania Germany roll dice for 1 field_gun, 1 fighter, 1 infantry and 1 late_fighter in Lithuania, round 3 : 2/4 hits, 1.50 expected hits Russia roll dice for 1 heavy_gun and 1 infantry in Lithuania, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germany, 1 infantry owned by the Russia and 1 heavy_gun owned by the Russia lost in Lithuania Germany win, taking Lithuania from Russia with 1 field_gun, 1 fighter and 1 late_fighter remaining. Battle score for attacker is 4 Casualties for Germany: 1 cavalry and 2 infantry Casualties for Russia: 1 heavy_gun and 3 infantry Battle in Congo Germany attack with 3 cavalrys, 1 infantry and 1 late_fighter Britain defend with 1 infantry; France defend with 1 infantry Germany roll dice for 3 cavalrys, 1 infantry and 1 late_fighter in Congo, round 2 : 2/5 hits, 1.33 expected hits Britain roll dice for 2 infantry in Congo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Britain and 1 infantry owned by the France lost in Congo Germany win, taking Congo from Britain with 3 cavalrys, 1 infantry and 1 late_fighter remaining. Battle score for attacker is 6 Casualties for France: 1 infantry Casualties for Britain: 1 infantry Battle in Picardy Germany attack with 2 fighters, 2 infantry and 1 late_fighter France defend with 1 field_gun and 1 infantry Germany roll dice for 2 fighters, 2 infantry and 1 late_fighter in Picardy, round 2 : 1/5 hits, 1.83 expected hits France roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the France lost in Picardy Germany roll dice for 2 fighters, 2 infantry and 1 late_fighter in Picardy, round 3 : 2/5 hits, 1.83 expected hits France roll dice for 1 field_gun in Picardy, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the France lost in Picardy Germany win, taking Picardy from France with 2 fighters, 2 infantry and 1 late_fighter remaining. Battle score for attacker is 7 Casualties for France: 1 field_gun and 1 infantry Battle in Sweden Germany attack with 3 field_guns and 5 stormtruppens Neutral defend with 2 infantry Germany roll dice for 2 battlecruisers and 2 battleships in Sweden, round 2 : 3/4 hits, 2.67 expected hits Neutral roll dice for 2 infantry in Sweden, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Sweden Germany loses 0 PUs for violating Swedens neutrality. Germany win, taking Sweden from Neutral with 3 field_guns and 5 stormtruppens remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Germany 1 late_fighter moved from Lithuania to East Prussia 1 fighter moved from Lithuania to East Prussia 2 heavy_guns moved from Eastern Poland to Galicia 1 field_gun and 6 infantry moved from Eastern Poland to Galicia 1 field_gun and 1 infantry moved from Eastern Poland to East Prussia 1 heavy_gun moved from Warsaw to Eastern Poland 1 heavy_gun moved from Warsaw to Western Poland 2 fighters moved from Picardy to Champagne 1 late_fighter moved from Picardy to Belgium 2 field_guns, 3 heavy_guns and 7 infantry moved from Rhine to Champagne 4 field_guns moved from Alsace to Champagne 1 field_gun and 1 heavy_gun moved from Belgium to Champagne 1 cavalry moved from Wurttemburg to Alsace 1 infantry moved from Alsace to Champagne 1 infantry moved from Tyrol to Milan 1 heavy_gun moved from Mecklenburg to Hanover 1 field_gun and 1 stormtruppen moved from Mecklenburg to Holstein 1 infantry moved from Hanover to Holstein 4 stormtruppens moved from Berlin to Mecklenburg 1 infantry moved from German East Africa to Rwanda 1 late_fighter moved from Congo to Rwanda 2 infantry moved from Dar es Salaam to German East Africa 1 heavy_gun and 1 infantry moved from Papua to German New Guinea 1 submarine moved from Sea Zone 111 Pacific Ocean to Sea Zone 145 Pacific Ocean 1 battlecruiser, 1 cruiser, 1 submarine and 1 transport moved from Sea Zone 134 Pacific Ocean to Sea Zone 145 Pacific Ocean 1 submarine moved from Sea Zone 6 Norwegian Sea to Sea Zone 18 North Atlantic 1 submarine moved from Sea Zone 101 South Atlantic to Sea Zone 104 Southern Ocean 1 submarine moved from Sea Zone 101 South Atlantic to Sea Zone 96 Southern Ocean 1 submarine moved from Sea Zone 101 South Atlantic to Sea Zone 95 South Atlantic 1 gas moved from Saxony to Westphalia Place Units - Germany 1 trench placed in Belgium 1 Factory placed in Stockholm 1 cruiser placed in Sea Zone 12 Baltic Sea 4 stormtruppens placed in Berlin 2 field_guns and 1 heavy_gun placed in Mecklenburg 3 heavy_guns placed in Belgium 1 infantry and 2 tanks placed in Rhine 1 field_gun and 1 infantry placed in Wurttemburg 2 infantry placed in Warsaw 3 tanks placed in Dar es Salaam Turn Complete - Germany Germany collect 131 PUs; end with 131 PUs
Combat Hit Differential Summary :
Germany regular : 0.67 France regular : -1.00 Russia regular : 0.33 Neutral regular : -0.67 Britain regular : -0.67
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Game History
Round: 4 Research Technology - France France spend 0 on tech rolls France roll 4,3,6 and gets 1 hit France removing all Technology Tokens after successful research. France discover victoryBonds Combat Move - France 2 cavalrys moved from Western Sudan to Kamerun 2 infantry moved from Chad to Kamerun 1 cavalry moved from Gabon to Kamerun 1 colonial moved from Nigeria to Kamerun 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic 2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 2 infantry moved from Sea Zone 15 English Channel to Picardy 1 field_gun and 1 fighter moved from Paris to Picardy Purchase Units - France France buy 4 colonials, 2 field_guns, 1 fighter, 3 heavy_guns, 8 infantry and 1 trench; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Picardy France attack with 1 field_gun, 1 fighter and 2 infantry Germany defend with 2 infantry France roll dice for 1 battlecruiser in Picardy, round 2 : 1/1 hits, 0.67 expected hits France roll dice for 1 field_gun, 1 fighter and 2 infantry in Picardy, round 2 : 2/4 hits, 1.33 expected hits Germany roll dice for 2 infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy France win, taking Picardy from Germany with 1 field_gun, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Casualties for Germany: 2 infantry Battle in Kamerun France attack with 3 cavalrys, 1 colonial and 2 infantry Germany defend with 1 infantry and 1 trench France roll dice for 3 cavalrys, 1 colonial and 2 infantry in Kamerun, round 2 : 2/6 hits, 1.17 expected hits Germany roll dice for 1 infantry and 1 trench in Kamerun, round 2 : 0/1 hits, 0.33 expected hits 1 trench owned by the Germany lost in Kamerun France roll dice for 3 cavalrys, 1 colonial and 2 infantry in Kamerun, round 3 : 2/6 hits, 1.17 expected hits Germany roll dice for 1 infantry in Kamerun, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Kamerun France win, taking Kamerun from Germany with 3 cavalrys, 1 colonial and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germany: 1 infantry and 1 trench Non Combat Move - France 2 colonials moved from Tobruk to Sea Zone 70 Eastern Mediterranean 2 colonials moved from Sea Zone 70 Eastern Mediterranean to Cairo-Suez 1 colonial and 1 infantry moved from Malaya to Sea Zone 84 Andaman Sea 1 colonial, 1 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 80 Indian Ocean 1 colonial and 1 infantry moved from Sea Zone 80 Indian Ocean to Madura 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 136 East China Sea 1 colonial and 1 field_gun moved from Primorsky to Khabarovsk 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 1 colonial moved from Algeria to Sea Zone 55 Western Mediterranean 1 colonial moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont 2 colonials moved from Piedmont to Rhone 3 infantry moved from Marseilles to Rhone 2 colonials and 3 infantry moved from Rhone to Burgundy 1 colonial and 5 infantry moved from Burgundy to Paris 1 infantry moved from Brittany to Burgundy 1 fighter moved from Picardy to Paris Place Units - France 2 colonials and 1 trench placed in Tobruk 2 colonials placed in Algiers 3 infantry placed in Marseilles 3 infantry placed in Brittany 2 field_guns, 1 fighter, 3 heavy_guns and 2 infantry placed in Paris Turning on Edit Mode EDIT: Adding units owned by France to Sea Zone 70 Eastern Mediterranean: 1 battleship and 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by France from Sea Zone 59 Central Mediterranean: 1 battleship and 1 cruiser EDIT: Turning off Edit Mode Activate Technology - France France activating victoryBonds Turn Complete - France France collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germany regular : -0.33 France regular : 2.67
Game History
Round: 4 Combat Move - Serbia 1 infantry moved from Albania to Montenegro Serbia take Montenegro from Austria Purchase Units - Serbia Serbia buy 5 infantry and 1 trench; Remaining resources: 0 PUs; Combat - Serbia Non Combat Move - Serbia 2 infantry moved from Greece to Albania Place Units - Serbia 5 infantry and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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french bonds
[dice 2d6] -
2d6: 4, 2
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franser-edited.tsvg
uk can move my pacific cruiser -
@colt45554 Can’t begrudge you finally getting a tech. Shows how weak my offense is that you didn’t research land defense or build a trench in Paris.
Victory bond income was close to normal 7 PU in last game and for you, this trun. Remember several games ago certain countries were rolling 10-12s. Someone got 12 twice in a row.
France doesn’t have a lot of opportunities to gain income, but neither is it easy for CP to reduce your income. Border skirmishes just trade back and forth. Last game, I finally started eating into France’s African territories. -
@fmerwinrommel i would have hated to have gotten railway guns whereas every economy branch is useful. I’ll need the extra money when you do start swiping my colonies