@Private-Panic said in NML 1914 team game 16:
@Elrood Your Turks were lucky! But then your Austrians were not.
leave me alone! I am not the bad guy here! :-O
fin-rom5-waw16.tsvg
Game History
Round: 5
Combat Move - Romanians
1 Fighter and 2 Infantrys moved from Kiev to Donetsk
1 Adv.Fighter moved from Bucharest to Donetsk
Purchase Units - Romanians
Romanians buy 1 Elite and 3 Mot.Infs; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Russians defend with 2 Infantrys
Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Romanians
1 Adv.Fighter and 1 Fighter moved from Donetsk to Vinnytsia
2 Artillerys and 2 Elites moved from E.Romania to Vinnytsia
3 Infantrys moved from Bucharest to E.Romania
1 Elite moved from Bulgaria to E.Romania
2 Artillerys and 2 Infantrys moved from Kiev to Brest
1 Tank moved from Kiev to Brest
1 Tank moved from Kiev to Vinnytsia
Place Units - Romanians
1 Elite and 3 Mot.Infs placed in Bucharest
Turn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : 0.83
Russians regular : -0.67
asking Cap for a NC edit…
@captainwalker 39519_tha5_edited.tsvg
is that edit ok? Or do you need them in Bangkok?
@Entek use the edited post and proceed with your turn
Game History
Round: 5
Combat Move - Americans
1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to Iwo Jima
1 Infantry moved from Eniwetok to 102 Sea Zone
1 Infantry and 1 S.Submarine moved from 102 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Iwo Jima
1 Cruiser moved from 102 Sea Zone to 95 Sea Zone
1 Infantry moved from Minamitori to 95 Sea Zone
1 Cruiser and 1 Infantry moved from 95 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Iwo Jima
1 Artillery moved from Ponape to 102 Sea Zone
1 Tank moved from Ponape to 102 Sea Zone
1 Artillery moved from Ponape to 102 Sea Zone
1 Artillery moved from Ponape to 102 Sea Zone
1 Infantry moved from Ponape to 102 Sea Zone
1 Infantry moved from Ponape to 102 Sea Zone
1 Infantry moved from Ponape to 102 Sea Zone
1 Infantry moved from Ponape to 102 Sea Zone
3 Artillerys, 4 Infantrys, 1 Tank and 4 Transports moved from 102 Sea Zone to 86 Sea Zone
1 Tank moved from 86 Sea Zone to Saipan
4 Infantrys moved from 86 Sea Zone to Saipan
3 Artillerys moved from 86 Sea Zone to Saipan
3 Bombers moved from Ponape to Ulithi
1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone
3 Battleships moved from 102 Sea Zone to 86 Sea Zone
4 Destroyers moved from 102 Sea Zone to 86 Sea Zone
2 Submarines moved from 102 Sea Zone to 86 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Ulithi
1 Transport moved from 102 Sea Zone to 101 Sea Zone
1 Infantry moved from Guam to 101 Sea Zone
1 Infantry and 1 Transport moved from 101 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Iwo Jima
1 Carrier and 2 Cruisers moved from 96 Sea Zone to 86 Sea Zone
1 B.Carrier and 4 Carriers moved from 102 Sea Zone to 86 Sea Zone
1 L.Fighter moved from San Francisco to 86 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to Iwo Jima
2 Adv.Fighters and 2 Fighters moved from 102 Sea Zone to Ulithi
1 B.Transport, 2 Elites and 1 Infantry moved from 28 Sea Zone to 34 Sea Zone
2 Elites and 1 Infantry moved from 34 Sea Zone to Rio de Oro
3 Tanks moved from Salvador to 35 Sea Zone
1 B.Transport, 1 Cruiser, 2 Destroyers, 3 Tanks and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
3 Tanks moved from 34 Sea Zone to Rio de Oro
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
2 Infantrys and 2 S.Submarines moved from 26 Sea Zone to 34 Sea Zone
2 Infantrys moved from 34 Sea Zone to Rio de Oro
1 Infantry moved from Central America to Colombia
1 Artillery moved from Peru to Amazon
2 Infantrys moved from Colombia to Amazon
1 Adv.Fighter moved from San Francisco to Midway
1 Elite moved from Pearl Harbor to 91 Sea Zone
2 Adv.Fighters, 1 Carrier, 1 Cruiser and 1 Elite moved from 91 Sea Zone to 96 Sea Zone
1 Elite moved from 96 Sea Zone to Kwajalein
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Cruiser, 3 Elites, 1 Factory, 2 L.Fighters and 1 Marine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Rio de Oro
Americans attack with 2 Elites, 3 Infantrys and 3 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Neutral lost in Rio de Oro
Americans roll dice for 2 Elites, 3 Infantrys and 3 Tanks in Rio de Oro, round 2 : 3/8 hits, 2.67 expected hits
Neutral roll dice for 2 Infantrys in Rio de Oro, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 2 Elites, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for Americans: 1 Infantry
Battle in 86 Sea Zone
Americans attack with 1 B.Carrier, 3 Battleships, 5 Carriers, 3 Cruisers, 4 Destroyers, 1 L.Fighter, 1 S.Submarine, 2 Submarines and 5 Transports
Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 1 Transport
Americans roll dice for 1 S.Submarine and 2 Submarines in 86 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 B.Carrier, 3 Battleships, 5 Carriers, 3 Cruisers, 4 Destroyers, 1 L.Fighter and 5 Transports in 86 Sea Zone, round 2 : 9/17 hits, 6.33 expected hits
Hisaichi roll dice for 1 Destroyer and 1 Transport in 86 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
Units damaged: 1 B.Carrier owned by the Americans
1 Destroyer owned by the Hisaichi, 1 Transport owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 86 Sea Zone
Americans win with 1 B.Carrier, 3 Battleships, 5 Carriers, 3 Cruisers, 4 Destroyers, 1 L.Fighter, 1 S.Submarine, 2 Submarines and 5 Transports remaining. Battle score for attacker is 21
Casualties for Hisaichi: 1 Destroyer and 1 Submarine
Casualties for Yamamoto: 1 Transport
Battle in Saipan
Americans attack with 3 Artillerys, 4 Infantrys and 1 Tank
Yamamoto defend with 1 AAGun, 1 Bunker and 1 Infantry
Americans roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Saipan, round 2 : 1/8 hits, 2.67 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker and 1 Infantry in Saipan, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans lost in Saipan
Americans roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Saipan, round 3 : 1/7 hits, 2.50 expected hits
Yamamoto roll dice for 1 Bunker and 1 Infantry in Saipan, round 3 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto lost in Saipan
Americans roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Saipan, round 4 : 5/7 hits, 2.50 expected hits
Yamamoto roll dice for 1 Bunker in Saipan, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 3 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Bunker and 1 Infantry
Battle in Iwo Jima
Americans attack with 2 Adv.Fighters, 2 Fighters and 3 Infantrys
Yamamoto defend with 2 Infantrys
Americans roll dice for 2 Adv.Fighters, 2 Fighters and 3 Infantrys in Iwo Jima, round 2 : 2/7 hits, 2.17 expected hits
Yamamoto roll dice for 2 Infantrys in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Yamamoto with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 2 Infantrys
Battle in Ulithi
Americans attack with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Adv.Fighters, 1 Artillery, 3 Bombers, 2 Fighters and 1 Infantry in Ulithi, round 2 : 3/9 hits, 4.33 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Ulithi, round 2 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ulithi
Americans win, taking Ulithi from Yamamoto with 2 Adv.Fighters, 1 Artillery, 3 Bombers and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Non Combat Move - Americans
3 Bombers moved from Ulithi to Ponape
2 Adv.Fighters moved from Ulithi to 86 Sea Zone
2 Fighters moved from Ulithi to 86 Sea Zone
1 Infantry moved from Ponape to Truk
2 Fighters moved from Iwo Jima to 86 Sea Zone
2 Adv.Fighters moved from Iwo Jima to 86 Sea Zone
1 Infantry moved from Kermandec to 121 Sea Zone
1 Infantry moved from New Caledonia to 121 Sea Zone
2 Infantrys and 1 Transport moved from 121 Sea Zone to 109 Sea Zone
2 Infantrys moved from 109 Sea Zone to Ponape
1 Infantry moved from Southwest USA to W.Mexico
1 Fighter moved from Bahia to Mauritania
1 Artillery moved from Salvador to Bahia
Place Units - Americans
1 B.Transport placed in 35 Sea Zone
Americans undo move 1.
1 B.Transport placed in 26 Sea Zone
2 Elites placed in South Atlantic USA
1 Cruiser placed in 102 Sea Zone
1 Marine placed in Ponape
Americans undo move 4.
Americans undo move 2.
Americans undo move 1.
Americans undo move 1.
1 Factory placed in Minamitori
2 Adv.Fighters placed in Ponape
1 B.Carrier and 1 Cruiser placed in 91 Sea Zone
1 Marine placed in Pearl Harbor
2 L.Fighters placed in San Francisco
2 Elites placed in Salvador
1 B.Transport placed in 26 Sea Zone
1 Elite placed in South Atlantic USA
Turn Complete - Americans
Americans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83
Americans regular : 0.17
Neutral regular : 0.33
Hisaichi regular : 0.17
question: with LTHR carrier rules, i should be able to use a fig to move all 4 spaces to combat, wherein a purchased carrier can be placed, right? engine isnt letting me so I wana make sure
the rule says you can but the engine won’t do it. You need to edit in carriers at start of turn and then just account for them latter when you purchase and then delete the extra ones.
before dice, i announce intention to forum roll 4 planes vs french dd, tt
2 stuka @ 3
[dice 2d6]
1 bomb @ 4
[dice 1d6]
1 fig
[dice 1d6]
2d6: 2, 1
1d6: 3
1d6: 4
dd
[dice 1d6]
trans
[dice 1d6]
1d6: 4
1d6: 6
Game History
Round: 6
Combat Move - Germans
1 Tank moved from Kiev to Lithuania
Germans take Lithuania from Russians
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Latvia
2 Infantrys moved from Kiev to Minsk
2 Stukas moved from Brest to Minsk
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 10 Infantrys, 3 Submarines and 7 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Latvia
Germans attack with 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Minsk
Germans attack with 2 Infantrys and 2 Stukas
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 2 Infantrys and 2 Stukas in Minsk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from 20 Sea Zone: 1 Destroyer and 1 Transport
EDIT: Turning off Edit Mode
2 Tanks moved from Kiev to Vinnytsia
2 Tanks moved from Kiev to Brest
2 Infantrys moved from Kiev to Vinnytsia
1 AAGun, 11 Artillerys and 26 Infantrys moved from Kiev to Brest
5 Infantrys moved from Krakow to Vinnytsia
4 Artillerys moved from Warsaw to Brest
1 AAGun moved from Orleanais to Normandy
1 Fighter moved from Danzig to 20 Sea Zone
1 Bomber moved from Hamburg to 20 Sea Zone
2 Stukas moved from Netherlands to 20 Sea Zone
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 ArmoredCar and 3 Infantrys moved from Hamburg to 23 Sea Zone
1 ArmoredCar, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Upper Norrland
1 Artillery moved from Upper Norrland to Middle Norrland
1 ArmoredCar and 1 Infantry moved from 24 Sea Zone to East Prussia
2 Infantrys moved from Danzig to Brest
5 ArmoredCars and 9 Tanks moved from Bohemia to Vinnytsia
6 Mech.Infs moved from Netherlands to Danzig
3 Tanks moved from Netherlands to Pomerania
2 Infantrys moved from Belgium to Netherlands
1 Artillery and 1 Infantry moved from Netherlands to Hamburg
2 Infantrys moved from Rhine to Hamburg
2 ArmoredCars moved from Picardy to Rhine
2 ArmoredCars and 1 Tank moved from Paris to Lorraine
2 ArmoredCars moved from Normandy to Lorraine
1 Infantry moved from Paris to Picardy
1 Artillery and 1 Infantry moved from Normandy to Picardy
2 Stukas moved from Minsk to Danzig
1 Bomber moved from 20 Sea Zone to Netherlands
2 Stukas moved from 20 Sea Zone to Netherlands
Place Units - Germans
1 Carrier, 1 Destroyer and 1 Submarine placed in 20 Sea Zone
2 Submarines placed in 20 Sea Zone
1 Adv.Fighter placed in 20 Sea Zone
4 Infantrys placed in Vinnytsia
4 Tanks placed in Warsaw
3 Tanks placed in Danzig
4 Infantrys placed in Hamburg
2 Infantrys placed in Bohemia
Turning on Edit Mode
EDIT: Adding units owned by Germans to Lithuania: 1 AAGun
EDIT: Removing units owned by Germans from Brest: 1 AAGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.67
Game History
Round: 6
Combat Move - Italians
1 Elite and 1 Infantry moved from Kufra to Darfur
1 Elite and 1 Infantry moved from Kufra to New Valley
5 Artillerys, 1 Elite, 16 Infantrys and 2 Tanks moved from Tobruk to Mersa Matruh
1 Artillery moved from Kufra to Mersa Matruh
2 Tanks moved from Hun to Mersa Matruh
4 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys moved from Greece to 51 Sea Zone
2 Infantrys moved from 51 Sea Zone to Crete
4 Infantrys, 2 S.Submarines and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
3 Infantrys moved from Campania to 48 Sea Zone
3 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
7 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 Adv.Fighter moved from 51 Sea Zone to Crete
1 Fighter moved from 51 Sea Zone to New Valley
1 Fighter moved from Tobruk to New Valley
2 Fighters moved from Tobruk to Darfur
Purchase Units - Italians
Italians buy 1 Bunker, 20 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs;
Combat - Italians
Battle in New Valley
Italians attack with 1 Elite, 2 Fighters and 1 Infantry
British defend with 1 Infantry
Italians win, taking New Valley from British with 1 Elite and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Crete
Italians attack with 1 Adv.Fighter and 2 Infantrys
British defend with 1 Infantry
Italians win, taking Crete from British with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Mersa Matruh
Italians attack with 6 Artillerys, 1 Elite, 23 Infantrys and 4 Tanks
British defend with 1 Infantry
Italians win, taking Mersa Matruh from British with 6 Artillerys, 1 Elite, 22 Infantrys and 4 Tanks remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Darfur
Italians attack with 1 Elite, 2 Fighters and 1 Infantry
French defend with 1 Infantry
Italians win, taking Darfur from British with 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Italians
1 Adv.Fighter moved from Crete to 51 Sea Zone
1 Fighter moved from New Valley to 51 Sea Zone
2 Fighters moved from Darfur to Tobruk
1 Fighter moved from New Valley to Tobruk
1 AAGun moved from Tobruk to Mersa Matruh
1 AAGun moved from Kufra to Tobruk
1 Infantry moved from Hun to Kufra
2 Transports moved from 48 Sea Zone to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
4 Infantrys moved from 48 Sea Zone to Tobruk
1 Infantry and 1 Tank moved from W.Morocco to E.Morocco
1 AAGun moved from W.Morocco to E.Morocco
1 Infantry moved from E.Morocco to N.Algeria
1 AAGun moved from Tuscany to Lombardy
1 Transport moved from 48 Sea Zone to 51 Sea Zone
1 Transport moved from 48 Sea Zone to 46 Sea Zone
Place Units - Italians
1 Bunker and 4 Infantrys placed in E.Morocco
4 Infantrys placed in Greece
3 Infantrys placed in Campania
3 S.Submarines placed in 46 Sea Zone
7 Infantrys placed in Rome
2 Infantrys placed in Tunis
Turn Complete - Italians
Italians collect 79 PUs; end with 79 PUs
@colt45554 that’s not a legal move. It goes over that in the game notes…LHTR Carrier Production Rules: New Fighters etc. can be placed on existing and new Carriers; existing Fighters etc. can be placed on new Carriers only by ending movement in the Sea Zone the Carrier is to be placed (still, combat movement moves cannot be validated assuming landing on yet to be placed Carriers).
@captainwalker good to know. It was a 98 percent attack with 3 units that I was gonna do anyway and thankfully fig missed die and wasn’t needed