• cool with me :+1:

  • 2024 '22 '19 '17 '15

    @dawgoneit thanks guys!

    Yama:
    Art and inf [dice 2d6]

    Inf [dice 1d6]


  • 2d6: 5, 1
    1d6: 5

  • 2024 '22 '19 '17 '15

    @dicebot

    UK inf [dice 1d6]


  • 1d6: 6

  • 2024 '22 '19 '17 '15


  • @Witt Game History

    Round: 5
    
        Combat Move - Hisaichi
            1 Cruiser moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry moved from S.French Indochina to 105 Sea Zone
            1 Cruiser and 1 Infantry moved from 105 Sea Zone to 110 Sea Zone
            2 Fighters and 1 Infantry moved from 110 Sea Zone to Sumatra
            2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Sumatra
            1 Transport moved from 110 Sea Zone to 105 Sea Zone
            1 Infantry and 1 Tank moved from S.French Indochina to 105 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra
            1 Adv.Fighter moved from 92 Sea Zone to Sumatra
            1 Adv.Fighter moved from 92 Sea Zone to Sumatra
            1 Artillery and 1 Infantry moved from S.French Indochina to 92 Sea Zone
            1 Artillery, 1 Cruiser, 1 Infantry and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery and 2 Infantrys moved from 75 Sea Zone to Ayan
            1 Artillery moved from Shantung to Chahar
            3 Infantrys moved from Shantung to Chahar
            1 Artillery and 1 Infantry moved from Shantung to Shansi
            1 Bomber moved from Liaoning to Kolyma
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Kolyma
            1 Adv.Fighter moved from 84 Sea Zone to Chahar
            1 Fighter moved from 84 Sea Zone to Shansi
            1 Infantry moved from Peking to Chahar
            1 Artillery moved from Chita to Ayan
            1 Infantry moved from Chita to Ayan
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Bunker, 1 Destroyer, 1 Elite, 11 Infantrys, 2 Submarines and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Kolyma
                Hisaichi attack with 1 Bomber and 1 Infantry
                Russians defend with 1 Tank
                Hisaichi win, taking Kolyma from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
            Battle in Ayan
                Hisaichi attack with 2 Artillerys and 3 Infantrys
                Russians defend with 2 Infantrys
                Hisaichi win, taking Ayan from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Sumatra
                Hisaichi attack with 2 Adv.Fighters, 2 Artillerys, 2 Fighters, 4 Infantrys and 1 Tank
                Dutch defend with 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank
                Units damaged: 1 Bunker owned by the Dutch
                Hisaichi win, taking Sumatra from Dutch with 2 Adv.Fighters and 1 Tank remaining. Battle score for attacker is -5
                Casualties for Hisaichi: 2 Artillerys, 2 Fighters and 4 Infantrys
                Casualties for Dutch: 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank
            Battle in Chahar
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys
                Chinese defend with 1 ArmoredCar, 1 Artillery and 1 Infantry
                Hisaichi win, taking Chahar from Chinese with 1 Adv.Fighter, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 ArmoredCar, 1 Artillery and 1 Infantry
            Battle in Shansi
                Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Shansi to 84 Sea Zone
            1 Adv.Fighter moved from Chahar to 84 Sea Zone
            1 Destroyer and 1 Submarine moved from 84 Sea Zone to 86 Sea Zone
            2 Destroyers moved from 92 Sea Zone to 75 Sea Zone
            1 Submarine moved from 92 Sea Zone to 110 Sea Zone
            1 Destroyer and 2 Submarines moved from 107 Sea Zone to 110 Sea Zone
            2 Adv.Fighters moved from Sumatra to 110 Sea Zone
            1 Carrier moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Changchun to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Bomber moved from Kolyma to Liaoning
            2 Infantrys moved from Liaoning to Heilungchiang
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            2 Infantrys moved from Liaoning to 84 Sea Zone
            2 Infantrys moved from 84 Sea Zone to Shantung
            1 Infantry moved from Shantung to Anhwei
            1 Submarine moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Hisaichi
            1 Submarine placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            1 Bunker, 1 Elite and 2 Infantrys placed in Heilungchiang
            4 Infantrys placed in Liaoning
            1 Destroyer and 1 Submarine placed in 84 Sea Zone
            2 Infantrys and 3 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 69 PUs
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Okhotsk : 1 flag
    Chita : 1 flag, 1 Infantry
    Ayan : 1 flag, 2 Artillerys and 3 Infantrys
    Khabarovsk : 1 flag
    Kolyma : 1 flag, 1 Infantry
    S.French Indochina : 1 flag
    Shansi : 1 flag, 1 Artillery and 1 Infantry
    Shanghai : 1 flag
    Chahar : 1 flag, 1 Artillery and 3 Infantrys
    Anhwei : 1 flag, 1 Infantry
    Liaoning : 1 Bomber, 1 Factory and 4 Infantrys
    Peking : 1 flag
    Shantung : 1 flag, 1 Artillery, 4 Infantrys and 3 Tanks
    Changchun : 1 AAGun, 1 Factory, 2 Infantrys and 3 Tanks
    Heilungchiang : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Elite, 1 Factory, 10 Infantrys and 3 Tanks
    British Borneo : 1 flag
    West Borneo : 1 flag
    Sumatra : 1 flag, 1 Tank
    Banjarmasin : 1 flag, 1 AAGun, 1 Factory, 4 Infantrys and 2 Tanks
    Mindoro : 1 flag
    Panay : 1 flag
    Manila : 1 flag
    112 Sea Zone : 1 Submarine
    110 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 4 Submarines and 3 Transports
    75 Sea Zone : 1 Cruiser, 2 Destroyers, 1 T.Boat and 1 Transport
    84 Sea Zone : 1 Adv.Fighter, 2 Carriers, 1 Destroyer, 1 Fighter, 1 Submarine and 2 Transports
    86 Sea Zone : 1 Destroyer and 1 Submarine
    

    39519_his5.tsvg



  • '20

    fin-rom5-waw16.tsvg
    Game History

    Round: 5
    
        Combat Move - Romanians
            1 Fighter and 2 Infantrys moved from Kiev to Donetsk
            1 Adv.Fighter moved from Bucharest to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 1 Elite and 3 Mot.Infs; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
    
        Non Combat Move - Romanians
            1 Adv.Fighter and 1 Fighter moved from Donetsk to Vinnytsia
            2 Artillerys and 2 Elites moved from E.Romania to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
            1 Elite moved from Bulgaria to E.Romania
            2 Artillerys and 2 Infantrys moved from Kiev to Brest
            1 Tank moved from Kiev to Brest
            1 Tank moved from Kiev to Vinnytsia
    
        Place Units - Romanians
            1 Elite and 3 Mot.Infs placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.83
    Russians regular : -0.67
    


  • @captainwalker
    @Entek
    @Witt

    asking Cap for a NC edit…


  • @captainwalker 39519_tha5_edited.tsvg

    is that edit ok? Or do you need them in Bangkok?

  • 2024 '22 '19 '17 '15

    This post is deleted!

  • @Entek use the edited post and proceed with your turn

  • '20 '19 '18 '17 '16

    USA_5.tsvg

    Game History

    Round: 5
    
        Combat Move - Americans
            1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to Iwo Jima
            1 Infantry moved from Eniwetok to 102 Sea Zone
            1 Infantry and 1 S.Submarine moved from 102 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Iwo Jima
            1 Cruiser moved from 102 Sea Zone to 95 Sea Zone
            1 Infantry moved from Minamitori to 95 Sea Zone
            1 Cruiser and 1 Infantry moved from 95 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Iwo Jima
            1 Artillery moved from Ponape to 102 Sea Zone
            1 Tank moved from Ponape to 102 Sea Zone
            1 Artillery moved from Ponape to 102 Sea Zone
            1 Artillery moved from Ponape to 102 Sea Zone
            1 Infantry moved from Ponape to 102 Sea Zone
            1 Infantry moved from Ponape to 102 Sea Zone
            1 Infantry moved from Ponape to 102 Sea Zone
            1 Infantry moved from Ponape to 102 Sea Zone
            3 Artillerys, 4 Infantrys, 1 Tank and 4 Transports moved from 102 Sea Zone to 86 Sea Zone
            1 Tank moved from 86 Sea Zone to Saipan
            4 Infantrys moved from 86 Sea Zone to Saipan
            3 Artillerys moved from 86 Sea Zone to Saipan
            3 Bombers moved from Ponape to Ulithi
            1 Artillery and 1 Infantry moved from Ponape to 102 Sea Zone
            3 Battleships moved from 102 Sea Zone to 86 Sea Zone
            4 Destroyers moved from 102 Sea Zone to 86 Sea Zone
            2 Submarines moved from 102 Sea Zone to 86 Sea Zone
            1 Artillery and 1 Infantry moved from 102 Sea Zone to Ulithi
            1 Transport moved from 102 Sea Zone to 101 Sea Zone
            1 Infantry moved from Guam to 101 Sea Zone
            1 Infantry and 1 Transport moved from 101 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Iwo Jima
            1 Carrier and 2 Cruisers moved from 96 Sea Zone to 86 Sea Zone
            1 B.Carrier and 4 Carriers moved from 102 Sea Zone to 86 Sea Zone
            1 L.Fighter moved from San Francisco to 86 Sea Zone
            1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to Iwo Jima
            2 Adv.Fighters and 2 Fighters moved from 102 Sea Zone to Ulithi
            1 B.Transport, 2 Elites and 1 Infantry moved from 28 Sea Zone to 34 Sea Zone
            2 Elites and 1 Infantry moved from 34 Sea Zone to Rio de Oro
            3 Tanks moved from Salvador to 35 Sea Zone
            1 B.Transport, 1 Cruiser, 2 Destroyers, 3 Tanks and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
            3 Tanks moved from 34 Sea Zone to Rio de Oro
            2 Infantrys moved from South Atlantic USA to 26 Sea Zone
            2 Infantrys and 2 S.Submarines moved from 26 Sea Zone to 34 Sea Zone
            2 Infantrys moved from 34 Sea Zone to Rio de Oro
            1 Infantry moved from Central America to Colombia
            1 Artillery moved from Peru to Amazon
            2 Infantrys moved from Colombia to Amazon
            1 Adv.Fighter moved from San Francisco to Midway
            1 Elite moved from Pearl Harbor to 91 Sea Zone
            2 Adv.Fighters, 1 Carrier, 1 Cruiser and 1 Elite moved from 91 Sea Zone to 96 Sea Zone
            1 Elite moved from 96 Sea Zone to Kwajalein
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Cruiser, 3 Elites, 1 Factory, 2 L.Fighters and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Rio de Oro
                Americans attack with 2 Elites, 3 Infantrys and 3 Tanks
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Neutral lost in Rio de Oro
                    Americans roll dice for 2 Elites, 3 Infantrys and 3 Tanks in Rio de Oro, round 2 : 3/8 hits, 2.67 expected hits
                    Neutral roll dice for 2 Infantrys in Rio de Oro, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio de Oro
                Americans loses 0 PUs for violating Rio de Oros neutrality.
                Americans win, taking Rio de Oro from Neutral with 2 Elites, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 3 Infantrys
                Casualties for Americans: 1 Infantry
            Battle in 86 Sea Zone
                Americans attack with 1 B.Carrier, 3 Battleships, 5 Carriers, 3 Cruisers, 4 Destroyers, 1 L.Fighter, 1 S.Submarine, 2 Submarines and 5 Transports
                Hisaichi defend with 1 Destroyer and 1 Submarine; Yamamoto defend with 1 Transport
                    Americans roll dice for 1 S.Submarine and 2 Submarines in 86 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 B.Carrier, 3 Battleships, 5 Carriers, 3 Cruisers, 4 Destroyers, 1 L.Fighter and 5 Transports in 86 Sea Zone, round 2 : 9/17 hits, 6.33 expected hits
                    Hisaichi roll dice for 1 Destroyer and 1 Transport in 86 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                Units damaged: 1 B.Carrier owned by the Americans
                    1 Destroyer owned by the Hisaichi, 1 Transport owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 86 Sea Zone
                Americans win with 1 B.Carrier, 3 Battleships, 5 Carriers, 3 Cruisers, 4 Destroyers, 1 L.Fighter, 1 S.Submarine, 2 Submarines and 5 Transports remaining. Battle score for attacker is 21
                Casualties for Hisaichi: 1 Destroyer and 1 Submarine
                Casualties for Yamamoto: 1 Transport
            Battle in Saipan
                Americans attack with 3 Artillerys, 4 Infantrys and 1 Tank
                Yamamoto defend with 1 AAGun, 1 Bunker and 1 Infantry
                    Americans roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Saipan, round 2 : 1/8 hits, 2.67 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    Yamamoto roll dice for 1 Bunker and 1 Infantry in Saipan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans lost in Saipan
                    Americans roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Saipan, round 3 : 1/7 hits, 2.50 expected hits
                    Yamamoto roll dice for 1 Bunker and 1 Infantry in Saipan, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto lost in Saipan
                    Americans roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in Saipan, round 4 : 5/7 hits, 2.50 expected hits
                    Yamamoto roll dice for 1 Bunker in Saipan, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Yamamoto lost in Saipan
                Americans win, taking Saipan from Yamamoto with 3 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Bunker and 1 Infantry
            Battle in Iwo Jima
                Americans attack with 2 Adv.Fighters, 2 Fighters and 3 Infantrys
                Yamamoto defend with 2 Infantrys
                    Americans roll dice for 2 Adv.Fighters, 2 Fighters and 3 Infantrys in Iwo Jima, round 2 : 2/7 hits, 2.17 expected hits
                    Yamamoto roll dice for 2 Infantrys in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Iwo Jima
                Americans win, taking Iwo Jima from Yamamoto with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 2 Infantrys
            Battle in Ulithi
                Americans attack with 2 Adv.Fighters, 1 Artillery, 3 Bombers, 2 Fighters and 1 Infantry
                Yamamoto defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 2 Adv.Fighters, 1 Artillery, 3 Bombers, 2 Fighters and 1 Infantry in Ulithi, round 2 : 3/9 hits, 4.33 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Ulithi, round 2 : 1/3 hits, 1.00 expected hits
                    1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Ulithi
                Americans win, taking Ulithi from Yamamoto with 2 Adv.Fighters, 1 Artillery, 3 Bombers and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Americans
            3 Bombers moved from Ulithi to Ponape
            2 Adv.Fighters moved from Ulithi to 86 Sea Zone
            2 Fighters moved from Ulithi to 86 Sea Zone
            1 Infantry moved from Ponape to Truk
            2 Fighters moved from Iwo Jima to 86 Sea Zone
            2 Adv.Fighters moved from Iwo Jima to 86 Sea Zone
            1 Infantry moved from Kermandec to 121 Sea Zone
            1 Infantry moved from New Caledonia to 121 Sea Zone
            2 Infantrys and 1 Transport moved from 121 Sea Zone to 109 Sea Zone
            2 Infantrys moved from 109 Sea Zone to Ponape
            1 Infantry moved from Southwest USA to W.Mexico
            1 Fighter moved from Bahia to Mauritania
            1 Artillery moved from Salvador to Bahia
    
        Place Units - Americans
            1 B.Transport placed in 35 Sea Zone
            Americans undo move 1.
            1 B.Transport placed in 26 Sea Zone
            2 Elites placed in South Atlantic USA
            1 Cruiser placed in 102 Sea Zone
            1 Marine placed in Ponape
            Americans undo move 4.
            Americans undo move 2.
            Americans undo move 1.
            Americans undo move 1.
            1 Factory placed in Minamitori
            2 Adv.Fighters placed in Ponape
            1 B.Carrier and 1 Cruiser placed in 91 Sea Zone
            1 Marine placed in Pearl Harbor
            2 L.Fighters placed in San Francisco
            2 Elites placed in Salvador
            1 B.Transport placed in 26 Sea Zone
            1 Elite placed in South Atlantic USA
    
        Turn Complete - Americans
            Americans collect 119 PUs; end with 119 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.83
    Americans regular : 0.17
    Neutral regular : 0.33
    Hisaichi regular : 0.17
    
  • '20

    question: with LTHR carrier rules, i should be able to use a fig to move all 4 spaces to combat, wherein a purchased carrier can be placed, right? engine isnt letting me so I wana make sure


  • @colt45554

    the rule says you can but the engine won’t do it. You need to edit in carriers at start of turn and then just account for them latter when you purchase and then delete the extra ones.

  • '20

    before dice, i announce intention to forum roll 4 planes vs french dd, tt

  • '20

    2 stuka @ 3
    [dice 2d6]

    1 bomb @ 4
    [dice 1d6]

    1 fig
    [dice 1d6]

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