• @witt Perhaps he would be a better ally for us than you my dear witt?


  • @private-panic Did not know you considered Witt an ally! I always saw him as an obsticle we had to circumvent…

  • '20

    comm-4.tsvg
    Research Technology - Communists
    Communists spend 5 on tech rolls
    Communists roll 6,4 and gets 1 hit
    Communists removing all Technology Tokens after successful research.
    Communists discover science

        Combat Move - Communists
            1 cavalry moved from Norilsk to Western Siberian Lowlands
            1 cavalry moved from Perm to Vologda
    
        Purchase Units - Communists
            Communists buy 2 cavalrys, 3 conscripts and 4 field_guns; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Communists
            Battle in Western Siberian Lowlands
                Communists attack with 1 cavalry
                Russia defend with 1 trench
                    1 trench owned by the Russia lost in Western Siberian Lowlands
                Communists win, taking Western Siberian Lowlands from Russia with 1 cavalry remaining. Battle score for attacker is 3
                Casualties for Russia: 1 trench
            Battle in Vologda
                Communists attack with 1 cavalry
                Russia defend with 1 trench
                    1 trench owned by the Russia lost in Vologda
                Communists win, taking Vologda from Russia with 1 cavalry remaining. Battle score for attacker is 3
                Casualties for Russia: 1 trench
    
        Non Combat Move - Communists
            1 conscript moved from Evenkia to Krasnoyarsk
            1 field_gun moved from Krasnoyarsk to Bratsk
            3 conscripts, 2 field_guns and 1 infantry moved from Aldan to Bratsk
            2 field_guns moved from Yakutsk to Aldan
            1 fighter moved from Yakutsk to Krasnoyarsk
            1 fighter moved from Yakutsk to Tiksi
    
        Place Units - Communists
            2 cavalrys, 3 conscripts and 4 field_guns placed in Yakutsk
    
        Activate Technology - Communists
            Communists activating science
            Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Communists
    
  • '20 '19 '18 '17 '16

    @FMErwinRommel

    Game History

    Round: 4
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 3,3,3 and gets 0 hits
    
        Combat Move - USA
            2 field_guns and 2 infantry moved from Azores to Sea Zone 32 Sargasso Sea
            1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            2 field_guns moved from New York to Sea Zone 29 Mid Atlantic
            1 infantry moved from New England to Sea Zone 29 Mid Atlantic
            1 infantry moved from New York to Sea Zone 29 Mid Atlantic
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 25 Mid Atlantic
            2 field_guns and 2 infantry moved from Sea Zone 25 Mid Atlantic to Normandy
            2 field_guns, 2 infantry and 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
            1 field_gun and 1 infantry moved from Sea Zone 32 Sargasso Sea to Azores
            1 infantry moved from Mexico City to Guadalahara
                  USA take Guadalahara from Germany
    
        Purchase Units - USA
            USA buy 1 destroyer, 5 field_guns, 6 infantry and 3 transports; Remaining resources: 1 PUs; 3 techTokens; 
    
        Combat - USA
    
        Non Combat Move - USA
            1 infantry moved from Chihuahua to Mexico City
            1 infantry moved from Mexico City to Guadalahara
    
        Place Units - USA
            1 transport placed in Sea Zone 30 Mid Atlantic
            2 field_guns and 2 infantry placed in Charleston
            1 transport placed in Sea Zone 29 Mid Atlantic
            1 field_gun and 1 infantry placed in New York
            1 destroyer and 1 transport placed in Sea Zone 153 Pacific Ocean
            1 field_gun placed in San Francisco
            1 field_gun and 1 infantry placed in Mexico City
            2 infantry placed in Washington D.C.
    
        Turn Complete - USA
            USA collect 74 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    USA_4.tsvg


  • @Witt ger 5.tsvg
    Round: 5

        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 6,6 and gets 2 hits
            Germany removing all Technology Tokens after successful research.
            Germany discover armour
    
        Combat Move - Germany
            1 infantry moved from Champagne to Picardy
                  Germany take Picardy from France
            2 fighters and 1 infantry moved from Champagne to Burgundy
            7 field_guns and 10 infantry moved from Franche-Comte to Rhone
            1 fighter and 2 infantry moved from Eastern Poland to Lithuania
            1 cavalry moved from Congo to Gabon
                  Germany take Gabon from France
            1 cavalry moved from Gabon to Congo
            1 cavalry, 1 heavy_gun and 2 infantry moved from Northern Rhodesia to Southern Rhodesia
            1 cavalry moved from Congo to Southern Rhodesia
            2 heavy_guns and 1 infantry moved from German East Africa to Northern Rhodesia
            1 cavalry and 1 field_gun moved from Uganda to Congo
            2 field_guns and 1 heavy_gun moved from Dar es Salaam to German East Africa
    
        Purchase Units - Germany
            Germany buy 2 cavalrys, 5 field_guns, 8 heavy_guns, 1 infantry, 4 stormtruppens, 6 submarines and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Burgundy
                Germany attack with 2 fighters and 1 infantry
                Britain defend with 1 cavalry
                    Germany roll dice for 2 fighters and 1 infantry in Burgundy, round 2 : 1/3 hits, 1.00 expected hits
                    France roll dice for 1 cavalry in Burgundy, round 2 : 1/1 hits, 0.17 expected hits
                    1 infantry owned by the Germany and 1 cavalry owned by the Britain lost in Burgundy
                Germany win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Germany: 1 infantry
                Casualties for Britain: 1 cavalry
            Battle in Lithuania
                Germany attack with 1 fighter and 2 infantry
                Russia defend with 1 field_gun
                    Germany roll dice for 1 fighter and 2 infantry in Lithuania, round 2 : 0/3 hits, 0.83 expected hits
                    Russia roll dice for 1 field_gun in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 fighter and 2 infantry in Lithuania, round 3 : 0/3 hits, 0.83 expected hits
                    Russia roll dice for 1 field_gun in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 fighter and 2 infantry in Lithuania, round 4 : 1/3 hits, 0.83 expected hits
                    Russia roll dice for 1 field_gun in Lithuania, round 4 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Russia lost in Lithuania
                Germany win, taking Lithuania from Russia with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russia: 1 field_gun
            Battle in Rhone
                Germany attack with 7 field_guns and 10 infantry
                Italy defend with 1 infantry
                    Germany roll dice for 7 field_guns and 10 infantry in Rhone, round 2 : 5/17 hits, 6.33 expected hits
                    France roll dice for 1 infantry in Rhone, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italy lost in Rhone
                Germany win, taking Rhone from France with 7 field_guns and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Italy: 1 infantry
            Battle in Southern Rhodesia
                Germany attack with 2 cavalrys, 1 heavy_gun and 2 infantry
                Britain defend with 1 cavalry
                    Germany roll dice for 2 cavalrys, 1 heavy_gun and 2 infantry in Southern Rhodesia, round 2 : 1/5 hits, 1.17 expected hits
                    Britain roll dice for 1 cavalry in Southern Rhodesia, round 2 : 0/1 hits, 0.17 expected hits
                    1 cavalry owned by the Britain lost in Southern Rhodesia
                Germany win, taking Southern Rhodesia from Britain with 2 cavalrys, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Britain: 1 cavalry
    
        Non Combat Move - Germany
            1 field_gun and 1 heavy_gun moved from Warsaw to Western Poland
            3 battlecruisers, 2 battleships, 3 cruisers, 4 submarines and 2 transports moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
            4 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
            4 stormtruppens and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
            4 stormtruppens moved from Sea Zone 10 Baltic Sea to Stockholm
            2 cavalrys moved from Hanover to Belgium
            3 gass moved from Wurttemburg to Rhone
            7 field_guns moved from Alsace to Champagne
            3 field_guns moved from Rhine to Champagne
            3 field_guns moved from Belgium to Champagne
            2 heavy_guns moved from Mecklenburg to Hanover
            2 field_guns moved from Mecklenburg to Hanover
            4 stormtruppens moved from Berlin to Mecklenburg
            1 cavalry and 1 field_gun moved from Munich to Tyrol
            2 field_guns and 2 infantry moved from Wurttemburg to Alsace
            2 heavy_guns moved from Bohemia to Galicia
            1 infantry moved from Bavaria to Bohemia
            2 fighters moved from Burgundy to Champagne
            1 infantry moved from Champagne to Franche-Comte
            3 cavalrys moved from Belgium to Rhone
            1 fighter moved from Lithuania to Galicia
            1 field_gun and 1 infantry moved from Eastern Poland to East Prussia
            5 cavalrys, 1 field_gun and 3 heavy_guns moved from Eastern Poland to Galicia
            1 cavalry moved from Galicia to East Prussia
            1 cavalry moved from Galicia to East Prussia
            3 submarines moved from Sea Zone 51 Mid Atlantic to Sea Zone 101 South Atlantic
            1 battlecruiser, 1 cruiser, 2 submarines and 1 transport moved from Sea Zone 106 Pacific Ocean to Sea Zone 104 Southern Ocean
            1 infantry moved from Champagne to Belgium
            1 cavalry moved from Belgium to Champagne
            1 heavy_gun moved from Champagne to Franche-Comte
            1 cavalry moved from Champagne to Rhone
    
        Place Units - Germany
            3 heavy_guns and 3 trenchs placed in Belgium
            1 field_gun and 2 heavy_guns placed in Rhine
            3 field_guns and 2 heavy_guns placed in Stockholm
            4 stormtruppens placed in Berlin
            6 submarines placed in Sea Zone 12 Baltic Sea
            1 field_gun and 1 infantry placed in Warsaw
            2 cavalrys and 1 heavy_gun placed in Dar es Salaam
    
        Activate Technology - Germany
            Germany activating armour
            Trigger GermanyT5: buytank added to productionGermany
    
        Turn Complete - Germany
            Germany collect 134 PUs; end with 134 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -3.00
    France regular : 0.50
    Russia regular : -1.00
    Britain regular : -0.17
    

  • @Witt Perverse dice. I did the same thing as you in Burgundy, skimped, using only one ground unit because UK cav had only 1/6 chance, and he bit me.



  • @witt not me. serbia.

  • '20

    New year, same Witt!

  • 2024 '22 '19 '17 '15

    f9ea0fb8-9898-48a3-b508-df5ef23866d6-image.png

  • 2024 '22 '19 '17 '15

    @dawgoneit serbs5.tsvg

    just did Serbs for Witt. please proceed



  • @Witt Good timing for you on bunker tech. Its least useful for heavily defended Paris, but is ideal for small scale holding action in southern France (and Burg). Trench has same defense as sending cav from Brittany, but takes twice the hits, and spares your scarce units. Without bunker tech, the trench would automatically be destroyed by a single unit. Now, I have to attack every trench with 2.

  • TripleA


  • @redrum Please give CP @Dawg Austria a chance to modify build location.


  • @fmerwinrommel Uh I already posted. As long as the changes don’t impact italy then its fine with me.


  • @redrum AI did’t roll for your victory bonds at end of Italy’s turn. The player stats show that Italy has the tech.


  • @fmerwinrommel Oh good catch. That’s really weird.

    I rolled with the in game dice roller with dice emails on and got 1 & 6 so added 7 PUs to Italy: nml_arabia_5_2.tsvg


  • @fmerwinrommel colt could you please edit my sub for me.

  • '20

    turk-5.tsvg
    Research Technology - Turkey
    Turkey spend 0 on tech rolls
    Turkey roll 4,2 and gets 0 hits

        Combat Move - Turkey
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Austria to Sea Zone 69 Sea of Crete: 1 submarine
            EDIT: Removing units owned by Austria from Sea Zone 60 Central Mediterranean: 1 submarine
            EDIT: Turning off Edit Mode
            2 infantry moved from Constantinople to Sea Zone 68 Aegean Sea
            2 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
            2 infantry moved from Sea Zone 69 Sea of Crete to Crete
                  Turkey take Crete from Serbia
            1 infantry moved from Palestine to Sinai
            1 infantry moved from Hejaz to Sinai
            3 cavalrys moved from Mecca to Sinai
            1 field_gun and 4 infantry moved from Lurs to Khurasan
            1 cavalry moved from Baghdad to Khurasan
            1 cavalry, 1 field_gun and 4 infantry moved from Lurs to Tehran
    
        Purchase Units - Turkey
            Turkey buy 11 cavalrys, 3 gass and 4 infantry; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Turkey
            Battle in Khurasan
                Turkey attack with 1 cavalry, 1 field_gun and 4 infantry
                Neutral defend with 2 infantry
                    Turkey roll dice for 1 cavalry, 1 field_gun and 4 infantry in Khurasan, round 2 : 2/6 hits, 1.33 expected hits
                    Neutral roll dice for 2 infantry in Khurasan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Khurasan
                Turkey loses 0 PUs for violating Khurasans neutrality.
                Turkey win, taking Khurasan from Neutral with 1 cavalry, 1 field_gun and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 infantry
                Casualties for Neutral: 2 infantry
            Battle in Sinai
                Turkey attack with 3 cavalrys and 2 infantry
                Britain defend with 1 infantry
                    Turkey roll dice for 3 cavalrys and 2 infantry in Sinai, round 2 : 0/5 hits, 0.83 expected hits
                    Britain roll dice for 1 infantry in Sinai, round 2 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 3 cavalrys and 2 infantry in Sinai, round 3 : 1/5 hits, 0.83 expected hits
                    Britain roll dice for 1 infantry in Sinai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in Sinai
                Turkey win, taking Sinai from Britain with 3 cavalrys and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Britain: 1 infantry
            Battle in Tehran
                Turkey attack with 1 cavalry, 1 field_gun and 4 infantry
                Neutral defend with 2 infantry
                    Turkey roll dice for 1 cavalry, 1 field_gun and 4 infantry in Tehran, round 2 : 2/6 hits, 1.33 expected hits
                    Neutral roll dice for 2 infantry in Tehran, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Tehran
                Turkey loses 0 PUs for violating Tehrans neutrality.
                Turkey win, taking Tehran from Neutral with 1 cavalry, 1 field_gun and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 infantry
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Turkey
            1 field_gun and 5 infantry moved from Armenia to Georgia
            2 infantry moved from Baghdad to Lurs
            2 infantry moved from Baghdad to Mesopotamia
            5 infantry moved from Damascus to Palestine
            8 field_guns, 1 heavy_gun and 10 infantry moved from Mecca to Hejaz
            1 fighter moved from Mesopotamia to Hejaz
            1 battleship, 1 destroyer and 1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
            4 infantry moved from Smyrna to Armenia
    
        Place Units - Turkey
            6 cavalrys placed in Mecca
            5 cavalrys placed in Damascus
            2 infantry placed in Constantinople
            3 gass and 2 infantry placed in Baghdad
    
        Turn Complete - Turkey
            Turkey collect 72 PUs; end with 72 PUs
    

    i’m guessing dawg intended on moving that sub to the main fleet turns ago but seeing as it’s after italy’s fleet move, feel free to reject it, Allies

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