• 2024 '22 '19 '17 '15

    @captainwalker
    Game History

    Round: 19
    
        Combat Move - Hisaichi
            1 Mech.Inf moved from Zhigansk to Koryakia
                  Hisaichi take Kolyma from Russians
                  Hisaichi take Koryakia from Russians
            7 Infantrys moved from Peking to Chahar
            2 ArmoredCars and 2 Tanks moved from Liaoning to Chahar
            1 Infantry moved from Shansi to Suiyuan
                  Hisaichi take Suiyuan from Chinese
            1 Infantry moved from Ulan Bator to Gobi Altai
            1 Artillery moved from Khobdo to Gobi Altai
            1 Tank moved from Irkutsk to Gobi Altai
            1 Tank moved from S.Buryat Mongolia to South Gobi
                  Hisaichi take South Gobi from Chinese
            1 Bomber moved from S.Buryat Mongolia to Gobi Altai
            1 Adv.Fighter moved from Chita to Gobi Altai
            5 Adv.Fighters, 1 B.Carrier, 1 Battleship and 1 Carrier moved from 85 Sea Zone to 107 Sea Zone
            11 Adv.Fighters, 3 B.Carriers, 2 B.Transports, 1 Carrier, 3 Cruisers, 1 Destroyer, 2 L.Fighters and 3 Transports moved from 84 Sea Zone to 107 Sea Zone
            1 S.Bomber moved from Peking to 107 Sea Zone
            1 S.Bomber moved from S.Buryat Mongolia to 107 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 3 Adv.Fighters, 1 B.Carrier, 1 B.Transport and 7 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in 107 Sea Zone
                Hisaichi attack with 16 Adv.Fighters, 4 B.Carriers, 2 B.Transports, 1 Battleship, 2 Carriers, 3 Cruisers, 1 Destroyer, 2 L.Fighters, 2 S.Bombers and 3 Transports
                Americans defend with 1 Carrier, 1 Destroyer and 4 Fighters; Anzac defend with 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 1 Fighter, 2 Submarines and 6 Transports; Dutch defend with 3 Destroyers, 1 Submarine and 6 Transports
                    Anzac roll dice for 3 Submarines in 107 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Hisaichi roll dice for 16 Adv.Fighters, 4 B.Carriers, 2 B.Transports, 1 Battleship, 2 Carriers, 3 Cruisers, 1 Destroyer, 2 L.Fighters, 2 S.Bombers and 3 Transports in 107 Sea Zone, round 2 : 13/31 hits, 14,17 expected hits
                Units damaged: 1 Battleship owned by the Anzac
                    Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 3 Carriers, 2 Cruisers, 7 Destroyers, 5 Fighters and 12 Transports in 107 Sea Zone, round 2 : 10/31 hits, 10,67 expected hits
                Units damaged: 4 B.Carriers owned by the Hisaichi and 1 Battleship owned by the Hisaichi
                    6 Transports owned by the Dutch, 6 Transports owned by the Anzac, 3 Transports owned by the Hisaichi and 2 B.Transports owned by the Hisaichi lost in 107 Sea Zone
                    Anzac roll dice for 3 Submarines in 107 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
                    Hisaichi roll dice for 16 Adv.Fighters, 4 B.Carriers, 1 Battleship, 2 Carriers, 3 Cruisers, 1 Destroyer, 2 L.Fighters and 2 S.Bombers in 107 Sea Zone, round 3 : 13/31 hits, 14,17 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 3 Carriers, 2 Cruisers, 7 Destroyers and 5 Fighters in 107 Sea Zone, round 3 : 12/19 hits, 8,67 expected hits
                    2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 2 Carriers owned by the Hisaichi, 4 B.Carriers owned by the Hisaichi, 1 Submarine owned by the Dutch, 1 Destroyer owned by the Hisaichi, 1 Fighter owned by the Anzac, 2 Submarines owned by the Anzac, 3 Destroyers owned by the Anzac, 4 Adv.Fighters owned by the Hisaichi, 3 Destroyers owned by the Dutch and 3 Cruisers owned by the Hisaichi lost in 107 Sea Zone
                    Hisaichi roll dice for 12 Adv.Fighters, 1 Battleship, 2 L.Fighters and 2 S.Bombers in 107 Sea Zone, round 4 : 10/17 hits, 9,33 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 3 Carriers, 2 Cruisers and 2 Fighters in 107 Sea Zone, round 4 : 2/9 hits, 4,83 expected hits
                    2 Fighters owned by the Americans, 1 Battleship owned by the Anzac, 1 S.Bomber owned by the Hisaichi, 2 Cruisers owned by the Anzac, 1 Carrier owned by the Americans, 2 Carriers owned by the Anzac, 1 Battleship owned by the Hisaichi and 1 Adv.Fighter owned by the Anzac lost in 107 Sea Zone
                Hisaichi win with 12 Adv.Fighters, 2 L.Fighters and 1 S.Bomber remaining. Battle score for attacker is 21
                Casualties for Hisaichi: 4 Adv.Fighters, 4 B.Carriers, 2 B.Transports, 1 Battleship, 2 Carriers, 3 Cruisers, 1 Destroyer, 1 S.Bomber and 3 Transports
                Casualties for Anzac: 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 1 Fighter, 2 Submarines and 6 Transports
                Casualties for Dutch: 3 Destroyers, 1 Submarine and 6 Transports
                Casualties for Americans: 1 Carrier, 1 Destroyer and 4 Fighters
            Battle in Chahar
                Hisaichi attack with 2 ArmoredCars, 7 Infantrys and 2 Tanks
                Chinese defend with 3 Infantrys
                    Hisaichi roll dice for 2 ArmoredCars, 7 Infantrys and 2 Tanks in Chahar, round 2 : 0/11 hits, 2,83 expected hits
                    Chinese roll dice for 3 Infantrys in Chahar, round 2 : 0/3 hits, 1,00 expected hits
                    Hisaichi roll dice for 2 ArmoredCars, 7 Infantrys and 2 Tanks in Chahar, round 3 : 3/11 hits, 2,83 expected hits
                    Chinese roll dice for 3 Infantrys in Chahar, round 3 : 2/3 hits, 1,00 expected hits
                    2 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 2 ArmoredCars, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 3 Infantrys
            Battle in Gobi Altai
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank
                Chinese defend with 1 ArmoredCar and 2 Infantrys
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Gobi Altai, round 2 : 2/5 hits, 2,33 expected hits
                    Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Gobi Altai, round 2 : 0/3 hits, 0,83 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Gobi Altai
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Gobi Altai, round 3 : 4/5 hits, 2,33 expected hits
                    Chinese roll dice for 1 Infantry in Gobi Altai, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Gobi Altai
                Hisaichi win, taking Gobi Altai from Chinese with 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
    
        Non Combat Move - Hisaichi
            1 Adv.Fighter moved from Gobi Altai to Khobdo
            2 Artillerys and 20 Infantrys moved from Irkutsk to Khobdo
            1 Artillery and 2 Infantrys moved from Shansi to Anhwei
            1 Infantry moved from Shanghai to Anhwei
            6 Artillerys, 1 Elite, 4 Infantrys and 6 Tanks moved from Shantung to Anhwei
            1 Bomber moved from Gobi Altai to Ulan Bator
            4 Infantrys moved from S.Buryat Mongolia to Ulan Bator
            1 S.Bomber moved from 107 Sea Zone to Formosa
            9 Adv.Fighters moved from 107 Sea Zone to 84 Sea Zone
            3 Adv.Fighters moved from 107 Sea Zone to 84 Sea Zone
            1 Tank moved from Okhotsk to Chita
            4 Artillerys and 3 Infantrys moved from Evenkia to Bratsk
            1 Tank moved from Evenkia to Irkutsk
            1 Tank moved from Khatanga to Irkutsk
            1 Tank moved from Zhigansk to Irkutsk
            1 AAGun and 2 Infantrys moved from Khatanga to Olyokminsk
            1 Infantry moved from Zhigansk to Yakutsk
            1 Artillery moved from Okhotsk to Yakutsk
            2 L.Fighters moved from 107 Sea Zone to Anhwei
    
        Place Units - Hisaichi
            1 B.Carrier and 1 B.Transport placed in 84 Sea Zone
            3 Infantrys placed in Peking
            3 Adv.Fighters placed in 84 Sea Zone
            1 Infantry placed in Chita
            1 Infantry placed in Changchun
            2 Infantrys placed in Chita
            Hisaichi undo move 6.
            Hisaichi undo move 4.
            2 Infantrys placed in Changchun
            1 Infantry placed in Chita
    
        Turn Complete - Hisaichi
            Hisaichi collect 73 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,17
    Anzac regular : -0,17
    Hisaichi regular : -3,00
    

    hisaichi-19.tsvg

  • 2024 '22 '19 '17 '15

    @elrood one sec! forgot an edit!

  • 2024 '22 '19 '17 '15

    hisaichi-19_editBomber.tsvg

    Ok here is the deal. I attacked with both my Longe Range Bombers. one of which had 5 move left after the attack, the other got only 2 move left.

    I sacrificed one of them over a fighter, since the 2 move could not make it to safety. But the engine always picks the 5 move Bomber over the other. But as far as I understand it, I can choose which unit I take out, and ofc I would choose the one with not much move left. And I think the engine always handled it like this, at least when playing G40.

    So I edited the bomber away from Formosa and put it to the Anhwei, since the 5 Move Bomber could have reached it. I hope that is ok

  • 2024 '22 '19 '17 '15

    @captainwalhisaichi-19_edit2.tsvg

    one more edit, building inf in capital and not in Peking

  • 2024 '22 '19 '17 '15

    @captainwalker edited… see above




  • @captainwalker what is going on? Are we not finishing this one first?


  • @elrood getting ready for the next one while I wait on a decision on this one


  • @captainwalker have you guys conceded ?


  • I see what you have written above . Sorry .
    Fine .
    I will sign up , so will my sidekick, Elrood.


  • @captainwalker said in w@w team game 15:

    @elrood getting ready for the next one while I wait on a decision on this one

    Affirmative

  • 2024 '22 '19 '17 '15

    @witt said in w@w team game 15:

    I see what you have written above . Sorry .
    Fine .
    I will sign up , so will my sidekick, Elrood.

    Sidekick??? You are the Dr. Watson to my Sherlock Holmes!


  • @captainwalker Well, at least Anzac has not much to decide I guess, Hisaichi relieved them of that burden ;-)


  • That attack was all Seb’s idea . You can imagine that when he put it to me , I said : Tora, Tora, Tora!
    I don’t like holding back
    We thought the defence of Japan came second to a glorious attack on our enemies .
    We always think of Honour and what we can do for our Emperor.

  • 2024 '22 '19 '17 '15

    @witt And I am still wondering if it was an elaborate trap set up by the Allies to get rid of my precious ships!! :-O But for sure it felt good to narrow the allied path and having to account for fewer contingencies in future turns.


  • @elrood Well… your plan worked. We are officially surrendering. Your team has played brilliantly and hopefully our team players will learn from your tactics.
    Looking forward to the next game!


  • this was a real fun game.


  • @captainwalker wow. Thanks a lot! It was a very nice experience and I am glad you introduced me to this mod. Has really a lot of potential and adresses issues G40 has especially in TripleA.


  • @elrood great first game .
    I must say , my Yammi attacks at 60%, 10 or 12 turns back, really won the game for us . You didn’t know how to react to my audaciousness.
    Was a real rollercoaster , guys; thank you.
    Great end to the year.
    Roll on Game 16!

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