@lebowsky said in Lebowsky {axis} vs simon33 (allies+16):
@simon33 I sunked it with german planes a while ago, didnt like him. Pretty good fight for me, it had low win % but i think i lost only 1 plane there.
I remember, was just crying.
Working on it, AeV! I’m like a fish out of water. Not making an excuse, but I have played ONE game as Axis in the balanced mod, and that was in 2017. And I got crushed by Oysteilo. I lost a lot of planes G1 and he gave me a couple back, but it didn’t matter.
Before that, I played 3 games as Axis (NOT balanced mod) in… 2015!! It’s high time I played them, and I have my hands full with you and elche. Man, does this feel foreign. No wonder.
I mean, this is fun but takes me a lot of time to think and not screw it all up. High time, because I need some practice so I can bid decently. But I think from now on I’ll be willing to take the Allies with no bid?!!
Scramble to 110?
No Thank you and may my DD hit again!
At least this time it will be a swimmer and not a flyer!
All of Germany’s battles went terribly
@gamerman01 said in L22 Aequitas et Veritas (L+23) vs Gamerman01 BM4:
At least this time it will be a swimmer and not a flyer!
That is fine.
@gamerman01 said in L22 Aequitas et Veritas (L+23) vs Gamerman01 BM4:
All of Germany’s battles went terribly
That is also fine. He he 😉
I just got denied on a 98%er in Bryansk. 2 infantry, artillery, bomber against 2 Russians. Didn’t even kill them both. Had to scramble to protect Ukraine. Was only a problem because I didn’t worry about losing it, and moved too many units into Stalingrad and Caucasus just to ensure 1 round of combat. I should know better.
The move was just taking too long anyway! Decided to just sort out the noncom later. Well, lose to 2 infantry in Bryansk and then you have a situation. :astonished:
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Tambov
1 aaGun, 1 artillery and 8 infantry moved from Volgograd to Tambov
8 infantry moved from Russia to Bryansk
8 artilleries, 14 infantry and 1 mech_infantry moved from Russia to Tambov
1 aaGun and 1 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 aaGun moved from Russia to Vologda
6 infantry moved from Novosibirsk to Vologda
1 infantry moved from Tambov to Bryansk
2 aaGuns and 10 infantry moved from Amur to Korea
Place Units - Russians
2 artilleries, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,3,1,5,3
Russians collect 22 PUs (3 lost to blockades); end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -0,83
The move was just taking too long anyway! Decided to just sort out the noncom later. Well, lose to 2 infantry in Bryansk and then you have a situation. 😲
I think you mixed up the games here.
But anyway, I think you have a tough nut to crack this turn anyway, he he :grin:
Oh, no, I knew I was posting it to you, just thought you might like to hear about my woes in my game vs elche. Now I see why it would be confusing :)
I do look frequently into different games, also in yours vs elche.
Sometimes you catch somebody copy some nice moves.😉
Hi gamerman, i messed my combat move up.
I intended to keep my US fleet together in the pacific.
In order to do so, i marinaded toonlong on the thought wich Island or taking maybe both island will serve me best. So i just took Guam instead of Marianas Is. and wanted basically to take them both, bc I also wanted to boost the US income with taking Guam. Do you allow me the Marianas Is. edit?
Fixed edit should look like 1 Inf on Guam and two Inf and two arts on Marians Is. with my US fleet at Marianas.
Current file here:
Savegame_38927.tsvg
Yes, that’s fine, I think the dice were inconsequential to this
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from India to Anhwe
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 mech_infantry moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in Guam
Battle in French West Africa
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win, taking Guam from Japanese, taking French West Africa from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Marianas from Japanese to Americans
EDIT: Removing units owned by Americans from Guam: 1 artillery
EDIT: Adding units owned by Americans to Queensland: 1 artillery
EDIT: Turning off Edit Mode
2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 22 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone
1 bomber moved from Anhwe to Hopei
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 destroyer placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
19 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Non Combat Move - British
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Tunisia to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 armour moved from Egypt to Iraq
2 fighters moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 aaGuns, 2 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber moved from India to West India
Place Units - British
2 infantry placed in Quebec
1 destroyer placed in 106 Sea Zone
British undo move 2.
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -0,33
Pfff, this was a hard turn.
Gotta prepare for B-29’s all over the world