Test summary from TripleA, engine version: 2.6.14418, time: 16:26:49
Savegame
L22 Aequitas et Veritas (L+23) vs Gamerman01 BM4
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Being back to Germany is hard.
Jetlag, the temprature swing and a tuff Opponent making it hard for me right now 🤔😉But i am back on track.
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I was just reading about jet lag. I never want to fly east or west more than 2 time zones :p
I guess that means I’ll never experience Europe. -
It’s worth it.
You are still up with G.
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Gotcha
LOL, I just did G4 on elche so I’ll probably make the same mistakes on both games -
At first glance, I can’t play by forum because I don’t know the password.
It looks like I can play by “e-mail” which is the same because I just save and upload at the end of turns like normal (since play by forum doesn’t automatically post the saves and summaries for me)Maybe I was playing by e-mail before and maybe this doesn’t affect you at all.
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Scramble to 110?
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No scramble.
Hey maybe my DD get’s a hit. That would be nice.
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That would SUCK! lol
At least it won’t be hitting my crap brown fleet in 92 :D -
I pounded it 6 for 6 but it doesn’t matter. Down goes a plane. I deserve it after 92 luck
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Now let’s see how i can benefit from it he he.
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I don’t know how I could forget what I was doing. Probably bad to be playing G4 in two different games, and I guess we took a break. Oh well, I don’t think I gave away Europe. Yet.
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Game History
Round: 4 Purchase Units - Russians Russians buy 8 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 2 fighters and 1 tactical_bomber moved from Smolensk to Belarus Combat - Russians Battle in Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun, 1 armour, 2 artilleries, 20 infantry and 1 mech_infantry moved from Bryansk to Tambov 2 fighters and 1 tactical_bomber moved from Belarus to Russia 1 artillery moved from Russia to Tambov 9 infantry moved from Russia to Tambov 6 infantry moved from Timguska to Novosibirsk 2 infantry moved from Archangel to Vologda 6 infantry moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 2 artilleries moved from Rostov to Tambov 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 aaGun, 1 armour, 1 artillery, 20 infantry and 1 mech_infantry moved from Smolensk to Russia Place Units - Russians 7 artilleries and 3 infantry placed in Russia 1 artillery and 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 0,17
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Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 armour moved from Morocco to Tunisia Americans take Tunisia from Neutral_Axis 1 infantry moved from Brazil to French Guiana Combat - Americans Non Combat Move - Americans 1 infantry moved from Brazil to 86 Sea Zone 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters, 4 infantry and 3 transports moved from 48 Sea Zone to 54 Sea Zone 2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters and 1 submarine placed in 101 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 armour moved from British Somaliland to 76 Sea Zone 1 armour and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 armour moved from 81 Sea Zone to Egypt 1 armour moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia 1 aaGun and 1 infantry moved from Algeria to Tunisia 2 infantry moved from Algeria to Morocco 1 infantry moved from Algeria to Morocco 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 battleship moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 bomber moved from Egypt to Gibraltar 1 fighter moved from Egypt to Tunisia Place Units - British 1 destroyer placed in 110 Sea Zone 2 fighters placed in United Kingdom 3 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : -0,33 British regular : 0,17
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Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 3 submarines moved from 48 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to Hawaiian Islands 1 cruiser and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to South Australia 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
You are not wasting time getting into the south,
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Working on it, AeV! I’m like a fish out of water. Not making an excuse, but I have played ONE game as Axis in the balanced mod, and that was in 2017. And I got crushed by Oysteilo. I lost a lot of planes G1 and he gave me a couple back, but it didn’t matter.
Before that, I played 3 games as Axis (NOT balanced mod) in… 2015!! It’s high time I played them, and I have my hands full with you and elche. Man, does this feel foreign. No wonder.
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I mean, this is fun but takes me a lot of time to think and not screw it all up. High time, because I need some practice so I can bid decently. But I think from now on I’ll be willing to take the Allies with no bid?!!
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Scramble to 110?
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No Thank you and may my DD hit again!